mirror of
https://github.com/libretro/scummvm.git
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b0db1b5ed0
- Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties svn-id: r41266
173 lines
4.9 KiB
C++
173 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "gui/ThemeEval.h"
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#include "gui/widget.h"
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#include "graphics/scaler.h"
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namespace GUI {
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ThemeEval::~ThemeEval() {
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reset();
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}
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void ThemeEval::buildBuiltinVars() {
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_builtin["kThumbnailWidth"] = kThumbnailWidth;
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_builtin["kThumbnailHeight"] = kThumbnailHeight1;
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_builtin["kThumbnailHeight2"] = kThumbnailHeight2;
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}
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void ThemeEval::reset() {
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_vars.clear();
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_curDialog.clear();
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_curLayout.clear();
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for (LayoutsMap::iterator i = _layouts.begin(); i != _layouts.end(); ++i)
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delete i->_value;
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_layouts.clear();
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}
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bool ThemeEval::getWidgetData(const Common::String &widget, int16 &x, int16 &y, uint16 &w, uint16 &h) {
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Common::StringTokenizer tokenizer(widget, ".");
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if (widget.hasPrefix("Dialog."))
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tokenizer.nextToken();
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Common::String dialogName = "Dialog." + tokenizer.nextToken();
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Common::String widgetName = tokenizer.nextToken();
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if (!_layouts.contains(dialogName))
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return false;
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return _layouts[dialogName]->getWidgetData(widgetName, x, y, w, h);
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}
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Graphics::TextAlign ThemeEval::getWidgetTextHAlign(const Common::String &widget) {
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Common::StringTokenizer tokenizer(widget, ".");
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if (widget.hasPrefix("Dialog."))
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tokenizer.nextToken();
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Common::String dialogName = "Dialog." + tokenizer.nextToken();
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Common::String widgetName = tokenizer.nextToken();
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if (!_layouts.contains(dialogName))
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return Graphics::kTextAlignInvalid;
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return _layouts[dialogName]->getWidgetTextHAlign(widgetName);
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}
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void ThemeEval::addWidget(const Common::String &name, int w, int h, const Common::String &type, bool enabled, Graphics::TextAlign align) {
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int typeW = -1;
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int typeH = -1;
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Graphics::TextAlign typeAlign = Graphics::kTextAlignInvalid;
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if (!type.empty()) {
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typeW = getVar("Globals." + type + ".Width", -1);
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typeH = getVar("Globals." + type + ".Height", -1);
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typeAlign = (Graphics::TextAlign)getVar("Globals." + type + ".Align", Graphics::kTextAlignInvalid);
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}
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ThemeLayoutWidget *widget = new ThemeLayoutWidget(_curLayout.top(), name,
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typeW == -1 ? w : typeW,
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typeH == -1 ? h : typeH,
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typeAlign == Graphics::kTextAlignInvalid ? align : typeAlign);
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_curLayout.top()->addChild(widget);
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setVar(_curDialog + "." + name + ".Enabled", enabled ? 1 : 0);
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}
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void ThemeEval::addDialog(const Common::String &name, const Common::String &overlays, bool enabled, int inset) {
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int16 x, y;
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uint16 w, h;
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ThemeLayout *layout = 0;
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if (overlays == "screen") {
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layout = new ThemeLayoutMain(inset, inset, g_system->getOverlayWidth() - 2 * inset, g_system->getOverlayHeight() - 2 * inset);
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} else if (overlays == "screen_center") {
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layout = new ThemeLayoutMain(-1, -1, -1, -1);
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} else if (getWidgetData(overlays, x, y, w, h)) {
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layout = new ThemeLayoutMain(x + inset, y + inset, w - 2 * inset, h - 2 * inset);
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}
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if (!layout)
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error("Error when loading dialog position for '%s'", overlays.c_str());
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if (_layouts.contains(name))
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delete _layouts[name];
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_layouts[name] = layout;
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layout->setPadding(
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getVar("Globals.Padding.Left", 0),
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getVar("Globals.Padding.Right", 0),
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getVar("Globals.Padding.Top", 0),
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getVar("Globals.Padding.Bottom", 0)
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);
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_curLayout.push(layout);
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_curDialog = name;
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setVar(name + ".Enabled", enabled ? 1 : 0);
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}
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void ThemeEval::addLayout(ThemeLayout::LayoutType type, int spacing, bool center) {
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ThemeLayout *layout = 0;
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if (spacing == -1)
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spacing = getVar("Globals.Layout.Spacing", 4);
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layout = new ThemeLayoutStacked(_curLayout.top(), type, spacing, center);
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assert(layout);
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layout->setPadding(
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getVar("Globals.Padding.Left", 0),
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getVar("Globals.Padding.Right", 0),
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getVar("Globals.Padding.Top", 0),
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getVar("Globals.Padding.Bottom", 0)
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);
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_curLayout.top()->addChild(layout);
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_curLayout.push(layout);
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}
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void ThemeEval::addSpace(int size) {
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ThemeLayout *space = new ThemeLayoutSpacing(_curLayout.top(), size);
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_curLayout.top()->addChild(space);
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}
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bool ThemeEval::addImportedLayout(const Common::String &name) {
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if (!_layouts.contains(name))
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return false;
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_curLayout.top()->importLayout(_layouts[name]);
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return true;
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}
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} // End of namespace GUI
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