scummvm/po/de_DE.po
2011-08-06 11:31:03 +01:00

2706 lines
73 KiB
Plaintext

# German translation for ScummVM.
# Copyright (C) 2010-2011 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki <SimSaw@gmx.de>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2011-08-06 10:05+0100\n"
"PO-Revision-Date: 2011-06-20 09:45+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
"Language-Team: Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki "
"<SimSaw@gmx.de>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: Deutsch\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
#: gui/about.cpp:91
#, c-format
msgid "(built on %s)"
msgstr "(erstellt am %s)"
#: gui/about.cpp:98
msgid "Features compiled in:"
msgstr "Verwendete Funktionen:"
#: gui/about.cpp:107
msgid "Available engines:"
msgstr "Verfügbare Spiele-Engines:"
#: gui/browser.cpp:66
msgid "Go up"
msgstr "Pfad hoch"
#: gui/browser.cpp:66 gui/browser.cpp:68
msgid "Go to previous directory level"
msgstr "Zu höherer Pfadebene wechseln"
#: gui/browser.cpp:68
msgctxt "lowres"
msgid "Go up"
msgstr "Pfad hoch"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:94 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
#: engines/engine.cpp:430 engines/sword1/control.cpp:865
#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:222
#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Abbrechen"
#: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55
msgid "Choose"
msgstr "Auswählen"
#: gui/gui-manager.cpp:116 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
#: backends/keymapper/remap-dialog.cpp:52
msgid "Close"
msgstr "Schließen"
#: gui/gui-manager.cpp:119
msgid "Mouse click"
msgstr "Mausklick"
#: gui/gui-manager.cpp:122 base/main.cpp:280
msgid "Display keyboard"
msgstr "Tastatur anzeigen"
#: gui/gui-manager.cpp:125 base/main.cpp:283
msgid "Remap keys"
msgstr "Tasten neu zuweisen"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "Eine Aktion zum Zuweisen auswählen"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Zuweisen"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:91 gui/options.cpp:1179
#: engines/engine.cpp:353 engines/engine.cpp:364 engines/scumm/scumm.cpp:1809
#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:420
#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
msgid "OK"
msgstr "OK"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Aktion auswählen und \"Zuweisen\" klicken"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Zugewiesene Taste: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Zugewiesene Taste: keine"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Bitte eine Aktion auswählen"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Taste drücken, um sie zuzuweisen"
#: gui/launcher.cpp:165
msgid "Game"
msgstr "Spiel"
#: gui/launcher.cpp:169
msgid "ID:"
msgstr "Kennung:"
#: gui/launcher.cpp:169 gui/launcher.cpp:171 gui/launcher.cpp:172
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
msgstr ""
"Kurzer Spielname, um die Spielstände zuzuordnen und das Spiel von der "
"Kommandozeile aus starten zu können"
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:176
msgid "Name:"
msgstr "Name:"
#: gui/launcher.cpp:176 gui/launcher.cpp:178 gui/launcher.cpp:179
msgid "Full title of the game"
msgstr "Voller Name des Spiels"
#: gui/launcher.cpp:178
msgctxt "lowres"
msgid "Name:"
msgstr "Name:"
#: gui/launcher.cpp:182
msgid "Language:"
msgstr "Sprache:"
#: gui/launcher.cpp:182 gui/launcher.cpp:183
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Sprache des Spiels. Diese Funktion wird nicht eine spanische Version des "
"Spiels in eine deutsche verwandeln."
#: gui/launcher.cpp:184 gui/launcher.cpp:198 gui/options.cpp:74
#: gui/options.cpp:708 gui/options.cpp:718 gui/options.cpp:1149
#: audio/null.cpp:40
msgid "<default>"
msgstr "<Standard>"
#: gui/launcher.cpp:194
msgid "Platform:"
msgstr "Plattform:"
#: gui/launcher.cpp:194 gui/launcher.cpp:196 gui/launcher.cpp:197
msgid "Platform the game was originally designed for"
msgstr "Plattform, für die das Spiel ursprünglich erstellt wurde"
#: gui/launcher.cpp:196
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
msgid "Graphics"
msgstr "Grafik"
#: gui/launcher.cpp:208 gui/options.cpp:1018 gui/options.cpp:1035
msgid "GFX"
msgstr "GFX"
#: gui/launcher.cpp:211
msgid "Override global graphic settings"
msgstr "Globale Grafikeinstellungen übergehen"
#: gui/launcher.cpp:213
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Globale Grafikeinstellungen übergehen"
#: gui/launcher.cpp:220 gui/options.cpp:1041
msgid "Audio"
msgstr "Audio"
#: gui/launcher.cpp:223
msgid "Override global audio settings"
msgstr "Globale Audioeinstellungen übergehen"
#: gui/launcher.cpp:225
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Globale Audioeinstellungen übergehen"
#: gui/launcher.cpp:234 gui/options.cpp:1046
msgid "Volume"
msgstr "Lautstärke"
#: gui/launcher.cpp:236 gui/options.cpp:1048
msgctxt "lowres"
msgid "Volume"
msgstr "Lautst."
#: gui/launcher.cpp:239
msgid "Override global volume settings"
msgstr "Globale Lautstärke-Einstellungen übergehen"
#: gui/launcher.cpp:241
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Globale Lautstärkeeinstellungen übergehen"
#: gui/launcher.cpp:248 gui/options.cpp:1056
msgid "MIDI"
msgstr "MIDI"
#: gui/launcher.cpp:251
msgid "Override global MIDI settings"
msgstr "Globale MIDI-Einstellungen übergehen"
#: gui/launcher.cpp:253
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Globale MIDI-Einstellungen übergehen"
#: gui/launcher.cpp:263 gui/options.cpp:1062
msgid "MT-32"
msgstr "MT-32"
#: gui/launcher.cpp:266
msgid "Override global MT-32 settings"
msgstr "Globale MT-32-Einstellungen übergehen"
#: gui/launcher.cpp:268
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Globale MT-32-Einstellungen übergehen"
#: gui/launcher.cpp:279 gui/options.cpp:1069
msgid "Paths"
msgstr "Pfade"
#: gui/launcher.cpp:281 gui/options.cpp:1071
msgctxt "lowres"
msgid "Paths"
msgstr "Pfade"
#: gui/launcher.cpp:288
msgid "Game Path:"
msgstr "Spielpfad:"
#: gui/launcher.cpp:290
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spielpfad:"
#: gui/launcher.cpp:295 gui/options.cpp:1091
msgid "Extra Path:"
msgstr "Extrapfad:"
#: gui/launcher.cpp:295 gui/launcher.cpp:297 gui/launcher.cpp:298
msgid "Specifies path to additional data used the game"
msgstr "Legt das Verzeichnis für zusätzliche Spieldateien fest."
#: gui/launcher.cpp:297 gui/options.cpp:1093
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extrapfad:"
#: gui/launcher.cpp:302 gui/options.cpp:1079
msgid "Save Path:"
msgstr "Spielstände:"
#: gui/launcher.cpp:302 gui/launcher.cpp:304 gui/launcher.cpp:305
#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
msgid "Specifies where your savegames are put"
msgstr "Legt fest, wo die Spielstände abgelegt werden."
#: gui/launcher.cpp:304 gui/options.cpp:1081
msgctxt "lowres"
msgid "Save Path:"
msgstr "Speichern:"
#: gui/launcher.cpp:321 gui/launcher.cpp:404 gui/launcher.cpp:453
#: gui/options.cpp:1088 gui/options.cpp:1094 gui/options.cpp:1101
#: gui/options.cpp:1202 gui/options.cpp:1208 gui/options.cpp:1214
#: gui/options.cpp:1222 gui/options.cpp:1246 gui/options.cpp:1250
#: gui/options.cpp:1256 gui/options.cpp:1263 gui/options.cpp:1362
msgctxt "path"
msgid "None"
msgstr "Keiner"
#: gui/launcher.cpp:326 gui/launcher.cpp:408
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/launcher.cpp:446 gui/options.cpp:1356
msgid "Select SoundFont"
msgstr "SoundFont auswählen"
#: gui/launcher.cpp:465 gui/launcher.cpp:612
msgid "Select directory with game data"
msgstr "Verzeichnis mit Spieldateien auswählen"
#: gui/launcher.cpp:483
msgid "Select additional game directory"
msgstr "Verzeichnis mit zusätzlichen Dateien auswählen"
#: gui/launcher.cpp:495
msgid "Select directory for saved games"
msgstr "Verzeichnis für Spielstände auswählen"
#: gui/launcher.cpp:514
msgid "This game ID is already taken. Please choose another one."
msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wählen."
#: gui/launcher.cpp:555 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~B~eenden"
#: gui/launcher.cpp:555 backends/platform/sdl/macosx/appMenu_osx.mm:80
msgid "Quit ScummVM"
msgstr "ScummVM beenden"
#: gui/launcher.cpp:556
msgid "A~b~out..."
msgstr "Übe~r~"
#: gui/launcher.cpp:556 backends/platform/sdl/macosx/appMenu_osx.mm:61
msgid "About ScummVM"
msgstr "Über ScummVM"
#: gui/launcher.cpp:557
msgid "~O~ptions..."
msgstr "~O~ptionen"
#: gui/launcher.cpp:557
msgid "Change global ScummVM options"
msgstr "Globale ScummVM-Einstellungen bearbeiten"
#: gui/launcher.cpp:559
msgid "~S~tart"
msgstr "~S~tarten"
#: gui/launcher.cpp:559
msgid "Start selected game"
msgstr "Ausgewähltes Spiel starten"
#: gui/launcher.cpp:562
msgid "~L~oad..."
msgstr "~L~aden..."
#: gui/launcher.cpp:562
msgid "Load savegame for selected game"
msgstr "Spielstand für ausgewähltes Spiel laden"
#: gui/launcher.cpp:567 gui/launcher.cpp:1055
msgid "~A~dd Game..."
msgstr "Spiel ~h~inzufügen"
#: gui/launcher.cpp:567 gui/launcher.cpp:574
msgid "Hold Shift for Mass Add"
msgstr ""
"Umschalttaste (Shift) gedrückt halten, um Verzeichnisse nach Spielen zu "
"durchsuchen"
#: gui/launcher.cpp:569
msgid "~E~dit Game..."
msgstr "Spielo~p~tionen"
#: gui/launcher.cpp:569 gui/launcher.cpp:576
msgid "Change game options"
msgstr "Spieloptionen ändern"
#: gui/launcher.cpp:571
msgid "~R~emove Game"
msgstr "Spiel ~e~ntfernen"
#: gui/launcher.cpp:571 gui/launcher.cpp:578
msgid "Remove game from the list. The game data files stay intact"
msgstr "Spiel aus der Liste entfernen. Die Spieldateien bleiben erhalten."
#: gui/launcher.cpp:574 gui/launcher.cpp:1055
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~H~inzufügen"
#: gui/launcher.cpp:576
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "Spielo~p~tion"
#: gui/launcher.cpp:578
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~E~ntfernen"
#: gui/launcher.cpp:586
msgid "Search in game list"
msgstr "In Spieleliste suchen"
#: gui/launcher.cpp:590 gui/launcher.cpp:1102
msgid "Search:"
msgstr "Suchen:"
#: gui/launcher.cpp:593 gui/options.cpp:826
msgid "Clear value"
msgstr "Wert löschen"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
msgid "Load game:"
msgstr "Spiel laden:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Load"
msgstr "Laden"
#: gui/launcher.cpp:723
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Möchten Sie wirklich den PC nach Spielen durchsuchen? Möglicherweise wird "
"dabei eine größere Menge an Spielen hinzugefügt."
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "No"
msgstr "Nein"
#: gui/launcher.cpp:772
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM konnte das gewählte Verzeichnis nicht öffnen!"
#: gui/launcher.cpp:784
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM konnte im gewählten Verzeichnis kein Spiel finden!"
#: gui/launcher.cpp:798
msgid "Pick the game:"
msgstr "Spiel auswählen:"
#: gui/launcher.cpp:872
msgid "Do you really want to remove this game configuration?"
msgstr "Möchten Sie wirklich diese Spielkonfiguration entfernen?"
#: gui/launcher.cpp:936
msgid "This game does not support loading games from the launcher."
msgstr ""
"Für dieses Spiel wird das Laden aus der Spieleliste heraus nicht unterstützt."
#: gui/launcher.cpp:940
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM konnte keine Engine finden, um das Spiel zu starten!"
#: gui/launcher.cpp:1054
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Durchsuchen"
#: gui/launcher.cpp:1054
msgid "Mass Add..."
msgstr "Durchsuchen"
#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... läuft..."
#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Suchlauf abgeschlossen!"
#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d neue Spiele gefunden, %d bereits hinzugefügte Spiele ignoriert."
#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d Ordner durchsucht..."
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "%d neue Spiele gefunden, %d bereits hinzugefügte Spiele ignoriert..."
#: gui/options.cpp:72
msgid "Never"
msgstr "Niemals"
#: gui/options.cpp:72
msgid "every 5 mins"
msgstr "alle 5 Minuten"
#: gui/options.cpp:72
msgid "every 10 mins"
msgstr "alle 10 Minuten"
#: gui/options.cpp:72
msgid "every 15 mins"
msgstr "alle 15 Minuten"
#: gui/options.cpp:72
msgid "every 30 mins"
msgstr "alle 30 Minuten"
#: gui/options.cpp:74
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:74
msgid "11kHz"
msgstr "11 kHz"
#: gui/options.cpp:74
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:74
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:74
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:236 gui/options.cpp:464 gui/options.cpp:559
#: gui/options.cpp:625 gui/options.cpp:825
msgctxt "soundfont"
msgid "None"
msgstr "-"
#: gui/options.cpp:372
msgid "Failed to apply some of the graphic options changes:"
msgstr "Fehler bei einigen Änderungen in Grafikoptionen:"
#: gui/options.cpp:384
msgid "the video mode could not be changed."
msgstr "Grafikmodus konnte nicht geändert werden."
#: gui/options.cpp:390
msgid "the fullscreen setting could not be changed"
msgstr "Vollbildeinstellung konnte nicht geändert werden."
#: gui/options.cpp:396
msgid "the aspect ratio setting could not be changed"
msgstr ""
"Einstellung für Seitenverhältniskorrektur konnte nicht geändert werden."
#: gui/options.cpp:705
msgid "Graphics mode:"
msgstr "Grafikmodus:"
#: gui/options.cpp:716
msgid "Render mode:"
msgstr "Render-Modus:"
#: gui/options.cpp:716 gui/options.cpp:717
msgid "Special dithering modes supported by some games"
msgstr ""
"Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt."
#: gui/options.cpp:726
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
msgid "Fullscreen mode"
msgstr "Vollbildmodus"
#: gui/options.cpp:729
msgid "Aspect ratio correction"
msgstr "Seitenverhältnis korrigieren"
#: gui/options.cpp:729
msgid "Correct aspect ratio for 320x200 games"
msgstr "Seitenverhältnis für Spiele mit der Auflösung 320x200 korrigieren"
#: gui/options.cpp:730
msgid "EGA undithering"
msgstr "Antifehlerdiffusion für EGA"
#: gui/options.cpp:730
msgid "Enable undithering in EGA games that support it"
msgstr ""
"Aktiviert die Aufhebung der Fehlerdiffusion in EGA-Spielen, die dies "
"unterstützen."
#: gui/options.cpp:738
msgid "Preferred Device:"
msgstr "Standard-Gerät:"
#: gui/options.cpp:738
msgid "Music Device:"
msgstr "Musikgerät:"
#: gui/options.cpp:738 gui/options.cpp:740
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Legt das bevorzugte Tonwiedergabe-Gerät oder den Soundkarten-Emulator fest."
#: gui/options.cpp:738 gui/options.cpp:740 gui/options.cpp:741
msgid "Specifies output sound device or sound card emulator"
msgstr "Legt das Musikwiedergabe-Gerät oder den Soundkarten-Emulator fest."
#: gui/options.cpp:740
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Standard-Gerät:"
#: gui/options.cpp:740
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musikgerät:"
#: gui/options.cpp:766
msgid "AdLib emulator:"
msgstr "AdLib-Emulator"
#: gui/options.cpp:766 gui/options.cpp:767
msgid "AdLib is used for music in many games"
msgstr "AdLib wird für die Musik in vielen Spielen verwendet."
#: gui/options.cpp:777
msgid "Output rate:"
msgstr "Ausgabefrequenz:"
#: gui/options.cpp:777 gui/options.cpp:778
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Höhere Werte bewirken eine bessere Soundqualität, werden aber möglicherweise "
"nicht von jeder Soundkarte unterstützt."
#: gui/options.cpp:788
msgid "GM Device:"
msgstr "GM-Gerät:"
#: gui/options.cpp:788
msgid "Specifies default sound device for General MIDI output"
msgstr ""
"Legt das standardmäßige Musikwiedergabe-Gerät für General-MIDI-Ausgabe fest."
#: gui/options.cpp:799
msgid "Don't use General MIDI music"
msgstr "Keine General-MIDI-Musik"
#: gui/options.cpp:810 gui/options.cpp:871
msgid "Use first available device"
msgstr "Erstes verfügbares Gerät"
#: gui/options.cpp:822
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:822 gui/options.cpp:824 gui/options.cpp:825
msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
msgstr ""
"SoundFont wird von einigen Soundkarten, Fluidsynth und Timidity unterstützt."
#: gui/options.cpp:824
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:829
msgid "Mixed AdLib/MIDI mode"
msgstr "AdLib-/MIDI-Modus"
#: gui/options.cpp:829
msgid "Use both MIDI and AdLib sound generation"
msgstr "Benutzt MIDI und AdLib zur Sounderzeugung."
#: gui/options.cpp:832
msgid "MIDI gain:"
msgstr "MIDI-Lautstärke:"
#: gui/options.cpp:842
msgid "MT-32 Device:"
msgstr "MT-32-Gerät:"
#: gui/options.cpp:842
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Legt das standardmäßige Tonwiedergabe-Gerät für die Ausgabe von Roland MT-32/"
"LAPC1/CM32l/CM64 fest."
#: gui/options.cpp:847
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Echte Roland-MT-32-Emulation (GM-Emulation deaktiviert)"
#: gui/options.cpp:847 gui/options.cpp:849
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Wählen Sie dies aus, wenn Sie Ihre echte Hardware, die mit einer Roland-"
"kompatiblen Soundkarte verbunden ist, verwenden möchten."
#: gui/options.cpp:849
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Echte Roland-MT-32-Emulation (kein GM)"
#: gui/options.cpp:852
msgid "Enable Roland GS Mode"
msgstr "Roland-GS-Modus"
#: gui/options.cpp:852
msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
msgstr ""
"Schaltet die General-MIDI-Zuweisung für Spiele mit Roland-MT-32-Audiospur "
"aus."
#: gui/options.cpp:861
msgid "Don't use Roland MT-32 music"
msgstr "Keine Roland-MT-32-Musik"
#: gui/options.cpp:888
msgid "Text and Speech:"
msgstr "Sprache und Text:"
#: gui/options.cpp:892 gui/options.cpp:902
msgid "Speech"
msgstr "Sprache"
#: gui/options.cpp:893 gui/options.cpp:903
msgid "Subtitles"
msgstr "Untertitel"
#: gui/options.cpp:894
msgid "Both"
msgstr "Beides"
#: gui/options.cpp:896
msgid "Subtitle speed:"
msgstr "Untertitel-Tempo:"
#: gui/options.cpp:898
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Sprache + Text:"
#: gui/options.cpp:902
msgid "Spch"
msgstr "Spr."
#: gui/options.cpp:903
msgid "Subs"
msgstr "TXT"
#: gui/options.cpp:904
msgctxt "lowres"
msgid "Both"
msgstr "S+T"
#: gui/options.cpp:904
msgid "Show subtitles and play speech"
msgstr "Untertitel anzeigen und Sprachausgabe aktivieren"
#: gui/options.cpp:906
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Text-Tempo:"
#: gui/options.cpp:922
msgid "Music volume:"
msgstr "Musiklautstärke:"
#: gui/options.cpp:924
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musiklautstärke:"
#: gui/options.cpp:931
msgid "Mute All"
msgstr "Alles aus"
#: gui/options.cpp:934
msgid "SFX volume:"
msgstr "Effektlautstärke:"
#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
msgid "Special sound effects volume"
msgstr "Lautstärke spezieller Soundeffekte"
#: gui/options.cpp:936
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Effektlautst.:"
#: gui/options.cpp:944
msgid "Speech volume:"
msgstr "Sprachlautstärke:"
#: gui/options.cpp:946
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Sprachlautst.:"
#: gui/options.cpp:1085
msgid "Theme Path:"
msgstr "Themenpfad:"
#: gui/options.cpp:1087
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Themenpfad:"
#: gui/options.cpp:1091 gui/options.cpp:1093 gui/options.cpp:1094
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Legt das Verzeichnis für zusätzliche Spieldateien für alle Spiele in ScummVM "
"fest."
#: gui/options.cpp:1098
msgid "Plugins Path:"
msgstr "Plugin-Pfad:"
#: gui/options.cpp:1100
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugin-Pfad:"
#: gui/options.cpp:1109
msgid "Misc"
msgstr "Sonstiges"
#: gui/options.cpp:1111
msgctxt "lowres"
msgid "Misc"
msgstr "Andere"
#: gui/options.cpp:1113
msgid "Theme:"
msgstr "Thema:"
#: gui/options.cpp:1117
msgid "GUI Renderer:"
msgstr "GUI-Renderer:"
#: gui/options.cpp:1129
msgid "Autosave:"
msgstr "Autom. Speichern:"
#: gui/options.cpp:1131
msgctxt "lowres"
msgid "Autosave:"
msgstr "Speich.(auto)"
#: gui/options.cpp:1139
msgid "Keys"
msgstr "Tasten"
#: gui/options.cpp:1146
msgid "GUI Language:"
msgstr "Sprache:"
#: gui/options.cpp:1146
msgid "Language of ScummVM GUI"
msgstr "Sprache der ScummVM-Oberfläche"
#: gui/options.cpp:1295
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Sie müssen ScummVM neu starten, damit die Änderungen wirksam werden."
#: gui/options.cpp:1308
msgid "Select directory for savegames"
msgstr "Verzeichnis für Spielstände auswählen"
#: gui/options.cpp:1315
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"In das gewählte Verzeichnis kann nicht geschrieben werden. Bitte ein anderes "
"auswählen."
#: gui/options.cpp:1324
msgid "Select directory for GUI themes"
msgstr "Verzeichnis für Oberflächen-Themen"
#: gui/options.cpp:1334
msgid "Select directory for extra files"
msgstr "Verzeichnis für zusätzliche Dateien auswählen"
#: gui/options.cpp:1345
msgid "Select directory for plugins"
msgstr "Verzeichnis für Erweiterungen auswählen"
# Nicht übersetzen, da diese Nachricht nur für nicht-lateinische Sprachen relevant ist.
#: gui/options.cpp:1389
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
#: gui/saveload.cpp:58 gui/saveload.cpp:239
msgid "No date saved"
msgstr "Kein Datum gespeichert"
#: gui/saveload.cpp:59 gui/saveload.cpp:240
msgid "No time saved"
msgstr "Keine Zeit gespeichert"
#: gui/saveload.cpp:60 gui/saveload.cpp:241
msgid "No playtime saved"
msgstr "Keine Spielzeit gespeichert"
#: gui/saveload.cpp:67 gui/saveload.cpp:155
msgid "Delete"
msgstr "Löschen"
#: gui/saveload.cpp:154
msgid "Do you really want to delete this savegame?"
msgstr "Diesen Spielstand wirklich löschen?"
#: gui/saveload.cpp:264
msgid "Date: "
msgstr "Datum: "
#: gui/saveload.cpp:268
msgid "Time: "
msgstr "Zeit: "
#: gui/saveload.cpp:274
msgid "Playtime: "
msgstr "Spieldauer: "
#: gui/saveload.cpp:287 gui/saveload.cpp:354
msgid "Untitled savestate"
msgstr "Unbenannt"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Thema auswählen"
#: gui/ThemeEngine.cpp:328
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
#: gui/ThemeEngine.cpp:328
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
#: gui/ThemeEngine.cpp:329
msgid "Standard Renderer (16bpp)"
msgstr "Standard-Renderer (16bpp)"
#: gui/ThemeEngine.cpp:329
msgid "Standard (16bpp)"
msgstr "Standard (16bpp)"
#: gui/ThemeEngine.cpp:331
msgid "Antialiased Renderer (16bpp)"
msgstr "Kantenglättung (16bpp)"
#: gui/ThemeEngine.cpp:331
msgid "Antialiased (16bpp)"
msgstr "Kantenglättung (16bpp)"
#: base/main.cpp:200
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Engine unterstützt den Debug-Level \"%s\" nicht."
#: base/main.cpp:268
msgid "Menu"
msgstr "Menü"
#: base/main.cpp:271 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Überspringen"
#: base/main.cpp:274 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:277
msgid "Skip line"
msgstr "Zeile überspringen"
#: base/main.cpp:432
msgid "Error running game:"
msgstr "Fehler beim Ausführen des Spiels:"
#: base/main.cpp:456
msgid "Could not find any engine capable of running the selected game"
msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann."
#: common/error.cpp:38
msgid "No error"
msgstr "Kein Fehler"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spieldaten nicht gefunden"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spielkennung nicht unterstützt"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Farbmodus nicht unterstützt"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Lese-Berechtigung nicht vorhanden"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Schreib-Berechtigung nicht vorhanden"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Verzeichnis existiert nicht."
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Ungültiges Verzeichnis"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "Pfad ist keine Datei."
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Kann Datei nicht erstellen."
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Daten konnten nicht gelesen werden."
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Daten konnten nicht geschrieben werden."
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Konnte kein passendes Engine-Plugin finden."
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Engine-Plugin unterstützt keine Speicherstände."
#: common/error.cpp:71
msgid "User canceled"
msgstr ""
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Unbekannter Fehler"
#: common/util.cpp:274
msgid "Hercules Green"
msgstr "Hercules-Grün"
#: common/util.cpp:275
msgid "Hercules Amber"
msgstr "Hercules-Bernsteingelb"
#: common/util.cpp:282
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules-Grün"
#: common/util.cpp:283
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules-Gelb"
#: engines/advancedDetector.cpp:296
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
#: engines/advancedDetector.cpp:297
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Bitte berichten Sie die folgenden Daten auf Englisch an das ScummVM-Team "
"sowie"
#: engines/advancedDetector.cpp:299
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"den Namen des Spiels, das Sie hinzufügen wollten, als auch die Version/"
"Sprache/usw.:"
#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "~F~ortsetzen"
#: engines/dialogs.cpp:86
msgid "~L~oad"
msgstr "~L~aden"
#: engines/dialogs.cpp:90
msgid "~S~ave"
msgstr "~S~peichern"
#: engines/dialogs.cpp:94
msgid "~O~ptions"
msgstr "~O~ptionen"
#: engines/dialogs.cpp:99
msgid "~H~elp"
msgstr "~H~ilfe"
#: engines/dialogs.cpp:101
msgid "~A~bout"
msgstr "Übe~r~"
#: engines/dialogs.cpp:104 engines/dialogs.cpp:182
msgid "~R~eturn to Launcher"
msgstr "Zur Spiele~l~iste zurück"
#: engines/dialogs.cpp:106 engines/dialogs.cpp:184
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
#: engines/sci/engine/kfile.cpp:575
msgid "Save game:"
msgstr "Speichern:"
#: engines/dialogs.cpp:116 engines/cruise/menu.cpp:214
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Save"
msgstr "Speichern"
#: engines/dialogs.cpp:146
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Leider bietet diese Engine keine Spielhilfe. Bitte lesen Sie die LIESMICH-"
"Datei für grundlegende Informationen und Anweisungen dazu, wie man an "
"weitere Hilfe gelangt."
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:309 engines/mohawk/dialogs.cpp:101
#: engines/mohawk/dialogs.cpp:153
msgid "~C~ancel"
msgstr "~A~bbrechen"
#: engines/dialogs.cpp:312
msgid "~K~eys"
msgstr "~T~asten"
#: engines/engine.cpp:227
msgid "Could not initialize color format."
msgstr "Konnte Farbenformat nicht initialisieren."
#: engines/engine.cpp:235
msgid "Could not switch to video mode: '"
msgstr "Konnte nicht zu Grafikmodus wechseln: '"
#: engines/engine.cpp:244
msgid "Could not apply aspect ratio setting."
msgstr "Konnte Einstellung für Seitenverhältniskorrektur nicht anwenden."
#: engines/engine.cpp:249
msgid "Could not apply fullscreen setting."
msgstr "Konnte Einstellung für Vollbildmodus nicht anwenden."
#: engines/engine.cpp:349
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Sie scheinen dieses Spiel direkt von CD zu\n"
"spielen. Dies kann bekanntermaßen zu Problemen\n"
"führen und es wird deshalb empfohlen, die\n"
"Dateien des Spiels auf die Festplatte zu\n"
"kopieren und von dort aus zu spielen.\n"
"Lesen Sie die LIESMICH-Datei für\n"
"weitere Informationen."
#: engines/engine.cpp:360
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Dieses Spiel hat Audio-Titel auf seiner CD.\n"
"Diese Titel müssen von der CD mittels eines\n"
"geeigneten Extrahierungsprogramms für\n"
"Audio-CDs beschafft werden, um diese im\n"
"Spiel hören zu können. Lesen Sie die\n"
"LIESMICH-Datei für weitere Informationen."
#: engines/engine.cpp:427
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:430
msgid "Start anyway"
msgstr ""
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~Z~urück"
#: engines/scumm/dialogs.cpp:282
msgid "~N~ext"
msgstr "~W~eiter"
#: engines/scumm/dialogs.cpp:283
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
msgid "~C~lose"
msgstr "~S~chließen"
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "Allgemeine Tastenbefehle:"
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Menü zum Speichern/Laden"
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "Textzeile überspringen"
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
msgstr "Zwischensequenz überspringen"
#: engines/scumm/help.cpp:78
msgid "Space"
msgstr "Leertaste"
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Spielpause"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Strg"
#: engines/scumm/help.cpp:79
msgid "Load game state 1-10"
msgstr "Spielstand 1-10 laden"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:80
msgid "Save game state 1-10"
msgstr "Spielstand 1-10 speichern"
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Beenden"
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Vollbild-/Fenster-Modus"
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Musiklautstärke höher/niedriger"
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Texttempo langsamer/schneller"
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Linke Maustaste simulieren"
#: engines/scumm/help.cpp:90
msgid "Tab"
msgstr "Tabulator"
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Rechte Maustaste simulieren"
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Spezielle Tastenbefehle:"
#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Konsole zeigen/verbergen"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Debugger starten"
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Speicherverbrauch anzeigen"
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Schneller Modus (*)"
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Sehr schneller Modus (*)"
#: engines/scumm/help.cpp:99
msgid "Toggle mouse capture"
msgstr "Mauseingrenzung in Fenster an/aus"
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "Zwischen Grafikfiltern wechseln"
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Größenverhätlnis höher/niedriger"
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Seitenverhältnis anpassen: an/aus"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* Es wird davon abgeraten,"
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr " Strg+f und Strg+g zu verwenden,"
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr " da dies Abstürze oder fehlerhaftes"
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr " Spielverhalten verursachen kann."
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Sprüche mit Tastatur spinnen:"
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Hauptspielsteuerung:"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Drücke"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "Ziehe"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:196
#: engines/scumm/help.cpp:206
msgid "Give"
msgstr "Gib"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:189
#: engines/scumm/help.cpp:207
msgid "Open"
msgstr "Öffne"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "Gehe zu"
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Nimm"
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:212 engines/scumm/help.cpp:223
#: engines/scumm/help.cpp:248
msgid "Use"
msgstr "Benutze"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "Lies"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Person"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Schalt ein"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "Schalt aus"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:193
msgid "Walk to"
msgstr "Gehe zu"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
#: engines/scumm/help.cpp:226
msgid "Pick up"
msgstr "Nimm"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Was ist"
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "Schließ auf"
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Zieh an"
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Nimm ab"
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "Reparier"
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "Wechsle"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:227
msgid "Look"
msgstr "Schau"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:222
msgid "Talk"
msgstr "Rede"
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Reise"
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Zu Henry/Zu Indy"
#: engines/scumm/help.cpp:178
msgid "play C minor on distaff"
msgstr "spiele tiefes C auf Stab"
#: engines/scumm/help.cpp:179
msgid "play D on distaff"
msgstr "spiele D auf Stab"
#: engines/scumm/help.cpp:180
msgid "play E on distaff"
msgstr "spiele E auf Stab"
#: engines/scumm/help.cpp:181
msgid "play F on distaff"
msgstr "spiele F auf Stab"
#: engines/scumm/help.cpp:182
msgid "play G on distaff"
msgstr "spiele G auf Stab"
#: engines/scumm/help.cpp:183
msgid "play A on distaff"
msgstr "spiele A auf Stab"
#: engines/scumm/help.cpp:184
msgid "play B on distaff"
msgstr "spiele B auf Stab"
#: engines/scumm/help.cpp:185
msgid "play C major on distaff"
msgstr "spiele hohes C auf Stab"
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
msgid "puSh"
msgstr "Drücke"
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "pull (Yank)"
msgstr "Ziehe"
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:246
msgid "Talk to"
msgstr "Rede mit"
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
msgid "Look at"
msgstr "Schau an"
#: engines/scumm/help.cpp:199
msgid "turn oN"
msgstr "Mach an"
#: engines/scumm/help.cpp:200
msgid "turn oFf"
msgstr "Mach aus"
#: engines/scumm/help.cpp:216
msgid "KeyUp"
msgstr "Hoch-Taste"
#: engines/scumm/help.cpp:216
msgid "Highlight prev dialogue"
msgstr "Vorige Dialogwahl markieren"
#: engines/scumm/help.cpp:217
msgid "KeyDown"
msgstr "Runter-Taste"
#: engines/scumm/help.cpp:217
msgid "Highlight next dialogue"
msgstr "Nächste Dialogwahl markieren"
#: engines/scumm/help.cpp:221
msgid "Walk"
msgstr "Gehe"
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:247
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:225
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:228
msgid "Black and White / Color"
msgstr "Graustufen-Modus/Farbe"
#: engines/scumm/help.cpp:231
msgid "Eyes"
msgstr "Augen"
#: engines/scumm/help.cpp:232
msgid "Tongue"
msgstr "Zunge"
#: engines/scumm/help.cpp:234
msgid "Punch"
msgstr "Schlage"
#: engines/scumm/help.cpp:235
msgid "Kick"
msgstr "Tritt"
#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
msgid "Examine"
msgstr "Betrachte"
#: engines/scumm/help.cpp:239
msgid "Regular cursor"
msgstr "Normaler Mauszeiger"
#: engines/scumm/help.cpp:241
msgid "Comm"
msgstr "Kommunikation"
#: engines/scumm/help.cpp:244
msgid "Save / Load / Options"
msgstr "Speichern / Laden / Optionen"
#: engines/scumm/help.cpp:253
msgid "Other game controls:"
msgstr "Weitere Steuerung:"
#: engines/scumm/help.cpp:255 engines/scumm/help.cpp:265
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:256 engines/scumm/help.cpp:272
msgid "Scroll list up"
msgstr "Liste hochblättern"
#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:273
msgid "Scroll list down"
msgstr "Liste runterblättern"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:266
msgid "Upper left item"
msgstr "Oberer linker Gegenstand"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:268
msgid "Lower left item"
msgstr "Unterer linker Gegenstand"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:269
msgid "Upper right item"
msgstr "Oberer rechter Gegenstand"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271
msgid "Lower right item"
msgstr "Unterer rechter Gegenstand"
#: engines/scumm/help.cpp:267
msgid "Middle left item"
msgstr "Mittlerer linker Gegenstand"
#: engines/scumm/help.cpp:270
msgid "Middle right item"
msgstr "Mittlerer rechter Gegenstand"
#: engines/scumm/help.cpp:277 engines/scumm/help.cpp:282
msgid "Switching characters:"
msgstr "Figuren wechseln:"
#: engines/scumm/help.cpp:279
msgid "Second kid"
msgstr "Zweites Kind"
#: engines/scumm/help.cpp:280
msgid "Third kid"
msgstr "Drittes Kind"
#: engines/scumm/help.cpp:292
msgid "Fighting controls (numpad):"
msgstr "Kampfsteuerung (Ziffernblock):"
#: engines/scumm/help.cpp:293 engines/scumm/help.cpp:294
#: engines/scumm/help.cpp:295
msgid "Step back"
msgstr "Schritt zurück"
#: engines/scumm/help.cpp:296
msgid "Block high"
msgstr "Deckung oben"
#: engines/scumm/help.cpp:297
msgid "Block middle"
msgstr "Deckung Mitte"
#: engines/scumm/help.cpp:298
msgid "Block low"
msgstr "Deckung unten"
#: engines/scumm/help.cpp:299
msgid "Punch high"
msgstr "Schlag oben"
#: engines/scumm/help.cpp:300
msgid "Punch middle"
msgstr "Schlag Mitte"
#: engines/scumm/help.cpp:301
msgid "Punch low"
msgstr "Schlag unten"
#: engines/scumm/help.cpp:304
msgid "These are for Indy on left."
msgstr "Dies gilt für Indy links."
#: engines/scumm/help.cpp:305
msgid "When Indy is on the right,"
msgstr "Wenn Indy rechts steht,"
#: engines/scumm/help.cpp:306
msgid "7, 4, and 1 are switched with"
msgstr "werden 7, 4 und 1 je mit"
#: engines/scumm/help.cpp:307
msgid "9, 6, and 3, respectively."
msgstr "9, 6 und 3 vertauscht."
#: engines/scumm/help.cpp:314
msgid "Biplane controls (numpad):"
msgstr "Doppeldecker (Ziffernblock):"
#: engines/scumm/help.cpp:315
msgid "Fly to upper left"
msgstr "Nach oben links fliegen"
#: engines/scumm/help.cpp:316
msgid "Fly to left"
msgstr "Nach links fliegen"
#: engines/scumm/help.cpp:317
msgid "Fly to lower left"
msgstr "Nach unten links fliegen"
#: engines/scumm/help.cpp:318
msgid "Fly upwards"
msgstr "Nach oben fliegen"
#: engines/scumm/help.cpp:319
msgid "Fly straight"
msgstr "Geradeaus fliegen"
#: engines/scumm/help.cpp:320
msgid "Fly down"
msgstr "Nach unten fliegen"
#: engines/scumm/help.cpp:321
msgid "Fly to upper right"
msgstr "Nach oben rechts fliegen"
#: engines/scumm/help.cpp:322
msgid "Fly to right"
msgstr "Nach rechts fliegen"
#: engines/scumm/help.cpp:323
msgid "Fly to lower right"
msgstr "Nach unten rechts fliegen"
#: engines/scumm/scumm.cpp:1807
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Systemeigene MIDI-Ünterstützung erfordert das Roland-Upgrade von LucasArts,\n"
"aber %s fehlt. Stattdessen wird AdLib verwendet."
#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:189
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"Konnte Spielstand nicht in folgender Datei speichern:\n"
"\n"
"%s"
#: engines/scumm/scumm.cpp:2304 engines/agos/saveload.cpp:154
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"Konnte Spielstand nicht aus folgender Datei laden:\n"
"\n"
"%s"
#: engines/scumm/scumm.cpp:2316 engines/agos/saveload.cpp:197
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"Spielstand erfolgreich in folgender Datei gespeichert:\n"
"\n"
"%s"
#: engines/scumm/scumm.cpp:2531
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
"directory inside the Tentacle game directory."
msgstr ""
"Normalerweise würde jetzt Maniac Mansion starten. ScummVM kann das jedoch "
"noch nicht. Um dieses Spiel zu spielen, klicken Sie auf \"Spiel hinzufügen\" "
"im Startmenü von ScummVM und wählen das Verzeichnis \"Maniac\" im "
"Verzeichnis dieses Spiels aus."
#: engines/mohawk/dialogs.cpp:90 engines/mohawk/dialogs.cpp:149
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip-Modus aktiviert"
#: engines/mohawk/dialogs.cpp:91
msgid "~T~ransitions Enabled"
msgstr "Über~g~änge aktiviert"
#: engines/mohawk/dialogs.cpp:92
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:96
msgid "~S~how Map"
msgstr ""
#: engines/mohawk/dialogs.cpp:150
msgid "~W~ater Effect Enabled"
msgstr "~W~assereffekt aktiviert"
#: engines/sci/engine/kfile.cpp:678
msgid "Restore game:"
msgstr "Spiel laden:"
#: engines/sci/engine/kfile.cpp:678
msgid "Restore"
msgstr "Laden"
#: engines/agos/animation.cpp:544
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Zwischensequenz \"%s\" nicht gefunden!"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
#: engines/tinsel/saveload.cpp:468
msgid "Failed to load game state from file."
msgstr "Konnte Spielstand aus Datei nicht laden."
#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
msgid "Failed to save game state to file."
msgstr "Konnte Spielstand nicht in Datei speichern."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Konnte Datei nicht löschen."
#: engines/groovie/script.cpp:420
msgid "Failed to save game"
msgstr "Konnte Spielstand nicht speichern."
#: engines/kyra/sound_midi.cpp:475
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. After all it might happen\n"
"that a few tracks will not be correctly played."
msgstr ""
"Sie scheinen ein General-MIDI-Gerät zu\n"
"verwenden, aber das Spiel unterstützt nur\n"
"Roland MT-32 MIDI. Es wird versucht, die\n"
"Roland-MT-32-Instrumente denen von General MIDI\n"
"zuzuordnen. Es kann jedoch vorkommen, dass ein\n"
"paar Musikstücke nicht richtig abgespielt werden."
#: engines/m4/m4_menus.cpp:138
msgid "Save game failed!"
msgstr "Konnte Spielstand nicht speichern!"
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Konnte \"sky.cpt\" nicht finden!\n"
"Bitte laden Sie die Datei von\n"
"www.scummvm.org herunter."
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"Die Datei \"sky.cpt\" hat eine ungültige Größe.\n"
"Bitte laden Sie diese Datei (erneut) von\n"
"www.scummvm.org herunter."
#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr ""
"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung "
"erstellt."
#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
msgid "MPEG2 cutscenes are no longer supported"
msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstützt."
#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Zwischensequenz \"%s\" gefunden"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM hat erkannt, dass Sie alte Speicherstände von Baphomets Fluch 1 "
"haben, die umgewandelt werden sollten.\n"
"Das alte Spielstandsformat wird nicht mehr unterstützt, also können Sie "
"diese Speicherstände nicht laden, wenn Sie diese nicht konvertieren.\n"
"\n"
"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
"gefragt, wenn Sie das nächste Mal dieses Spiel starten.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"Die für den neuen Spielstand vorgesehene Datei existiert bereits!\n"
"Möchten Sie den alten Speicherstand (%s) oder den neuen (%s) behalten?\n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Den alten behalten"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Den neuen behalten"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Das ist das Ende der Demo von Broken Sword 1 (Baphomets Fluch 1)."
#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kann Spiel nicht speichern auf Speicherplatz %i\n"
"\n"
#: engines/parallaction/saveload.cpp:211
msgid "Loading game..."
msgstr "Spiel wird geladen..."
#: engines/parallaction/saveload.cpp:226
msgid "Saving game..."
msgstr "Spiel wird gespeichert..."
#: engines/parallaction/saveload.cpp:279
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM hat erkannt, dass Sie alte Speicherstände von Nippon Safes haben, "
"die umbenannt werden sollten.\n"
"Die alten Dateinamen werden nicht mehr unterstützt, also können Sie diese "
"Speicherstände nicht laden, wenn Sie diese nicht konvertieren.\n"
"\n"
"Klicken Sie auf OK, um diese jetzt umzuwandeln, ansonsten werden Sie erneut "
"gefragt, wenn Sie das nächste Mal dieses Spiel starten.\n"
#: engines/parallaction/saveload.cpp:326
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM hat alle Speicherstände erfolgreich umgewandelt."
#: engines/parallaction/saveload.cpp:328
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
"gewährleisten, dass alle Speicherstände umgewandelt wurden.\n"
"\n"
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME-OPL-Emulator"
#: audio/fmopl.cpp:51
msgid "DOSBox OPL emulator"
msgstr "DOSBox-OPL-Emulator"
#: audio/mididrv.cpp:205
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected). Attempting to fall back to the next available device..."
msgstr ""
"Das ausgewählte Audiogerät \"%s\" wurde nicht gefunden (könnte "
"beispielsweise ausgeschaltet oder nicht angeschlossen sein). Es wird "
"versucht, auf das nächste verfügbare Gerät zurückzugreifen."
#: audio/mididrv.cpp:217
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
"Das ausgewählte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
"für weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
"nächste verfügbare Gerät zurückzugreifen."
#: audio/mididrv.cpp:253
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected). Attempting to fall back to the next available device..."
msgstr ""
"Das bevorzugte Audiogerät \"%s\" wurde nicht gefunden (könnte beispielsweise "
"ausgeschaltet oder nicht angeschlossen sein). Es wird versucht, auf das "
"nächste verfügbare Gerät zurückzugreifen."
#: audio/mididrv.cpp:268
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
"Das bevorzugte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
"für weitere Informationen in der Log-Datei nach. Es wird versucht, auf das "
"nächste verfügbare Gerät zurückzugreifen."
#: audio/null.h:43
msgid "No music"
msgstr "Keine Musik"
#: audio/mods/paula.cpp:189
msgid "Amiga Audio Emulator"
msgstr "Amiga-Audio-Emulator"
#: audio/softsynth/adlib.cpp:1594
msgid "AdLib Emulator"
msgstr "AdLib-Emulator"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64-Audio-Emulator"
#: audio/softsynth/mt32.cpp:329
msgid "Initializing MT-32 Emulator"
msgstr "MT-32-Emulator wird gestartet"
#: audio/softsynth/mt32.cpp:543
msgid "MT-32 Emulator"
msgstr "MT-32-Emulation"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC-Lautsprecher-Emulator"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM-PCjr-Emulator"
#: backends/keymapper/remap-dialog.cpp:47
msgid "Keymap:"
msgstr "Tasten-Layout:"
#: backends/keymapper/remap-dialog.cpp:64
msgid " (Active)"
msgstr " (Aktiv)"
#: backends/keymapper/remap-dialog.cpp:98
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:108
msgid " (Game)"
msgstr " (Spiel)"
#: backends/midi/windows.cpp:164
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM-Hauptmenü"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~L~inke-Hand-Modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~K~ampfsteuerung für Indiana Jones"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mauszeiger anzeigen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "An Ecken anheften"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Zu X-Position gehen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Zu Y-Position gehen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Den Trackpad-Style für Maussteuerung benutzen"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tippen für Linksklick, Doppeltippen für Rechtsklick"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Empfindlichkeit"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Vergößerung des oberen Bildschirms:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hauptbildschirm-Skalierung:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Hardware-Skalierung (schnell, aber schlechte Qualität)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Software-Skalierung (gute Qualität, aber langsamer)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Nicht skalieren (Sie müssen nach links und nach rechts scrollen)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Helligkeit:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Hohe Audioqualität (lansamer) (erfordert Neustart)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Stromsparmodus abschalten"
#: backends/platform/iphone/osys_events.cpp:338
msgid "Mouse-click-and-drag mode enabled."
msgstr "Maus-klick-und-zieh-Modus aktiviert."
#: backends/platform/iphone/osys_events.cpp:340
msgid "Mouse-click-and-drag mode disabled."
msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad-Modus aktiviert."
#: backends/platform/iphone/osys_events.cpp:353
msgid "Touchpad mode disabled."
msgstr "Touchpad-Modus ausgeschaltet."
#: backends/platform/sdl/macosx/appMenu_osx.mm:67
#, fuzzy
msgid "Hide ScummVM"
msgstr "ScummVM beenden"
#: backends/platform/sdl/macosx/appMenu_osx.mm:70
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appMenu_osx.mm:74
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appMenu_osx.mm:92
#: backends/platform/sdl/macosx/appMenu_osx.mm:99
#, fuzzy
msgid "Window"
msgstr "Windows MIDI"
#: backends/platform/sdl/macosx/appMenu_osx.mm:95
msgid "Minimize"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "Normal (keine Skalierung)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal ohn.Skalieren"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2149
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2204
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2260
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
msgid "Windowed mode"
msgstr "Fenstermodus"
#: backends/graphics/opengl/opengl-graphics.cpp:139
msgid "OpenGL Normal"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:140
msgid "OpenGL Conserve"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:141
msgid "OpenGL Original"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
msgid "Current display mode"
msgstr "Aktueller Grafikmodus"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
msgid "Current scale"
msgstr "Aktueller Vergrößerungsfaktor"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
msgid "Active filter mode: Linear"
msgstr "Aktiver Filtermodus: linear"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
msgid "Active filter mode: Nearest"
msgstr "Aktiver Filtermodus: nächste Nachbarn"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Hoch"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Runter"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Links"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Rechts"
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Linksklick"
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Rechtsklick"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunktion"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Figur wechseln"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Text überspringen"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Schneller Modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Hauptmenü"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelle Tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tasten zuordnen"
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
msgid "Do you want to quit ?"
msgstr "Möchten Sie beenden?"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Aktueller Grafikmodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doppelzeilen (kein Zeilensprungverfahren)"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horizontale Bildverkleinerung:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikale Bildverkleinerung:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Eingabe"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC-Pad-Empfindlichkeit:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC-Pad-Beschleunigung:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Unbekannt"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "DVD einbinden"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "DVD aushängen"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Öffentliches Verzeichnis:"
#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Benutzername:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passwort:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Netzwerk starten"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "SMB einbinden"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "SMB aushängen"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD erfolgreich eingebunden"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Fehler beim Einbinden der DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD nicht eingebunden"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Netzwerk gestartet, öffentliches Verzeichnis eingebunden"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Netzwerk gestartet"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", Fehler beim Einbinden des öffentlichen Verzeichnisses"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", öffentliches Verzeichnis nicht eingebunden"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Netzwerk ist aus."
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Netzwerk wird gestartet"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Zeitüberschreitung beim Starten des Netzwerks"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Netzwerk nicht gestartet (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Werkzeugleiste verbergen"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Tastatur zeigen"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Ton ein/aus"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Rechtsklick"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Cursor zeigen/verbergen"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Freie Ansicht"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Herauszoomen"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Hineinzoomen"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Tasten zuweisen"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Zeiger hoch"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Zeiger runter"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Zeiger nach links"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Zeiger nach rechts"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Möchten Sie ein Spiel laden oder speichern?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " Möchten Sie wirklich beenden? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Drehen"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Verwende SDL-Treiber "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Anzeige "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Möchten Sie eine automatische Suche durchführen?"
#: backends/platform/wince/wince-sdl.cpp:471
msgid "Map right click action"
msgstr "Aktion \"Rechtsklick\" zuweisen"
#: backends/platform/wince/wince-sdl.cpp:475
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Sie müssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
"spielen zu können."
#: backends/platform/wince/wince-sdl.cpp:484
msgid "Map hide toolbar action"
msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
#: backends/platform/wince/wince-sdl.cpp:488
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Sie müssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
"dieses Spiel spielen zu können."
#: backends/platform/wince/wince-sdl.cpp:497
msgid "Map Zoom Up action (optional)"
msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map Zoom Down action (optional)"
msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
#: backends/platform/wince/wince-sdl.cpp:508
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
"zuzuweisen, um das ganze Inventar sehen zu können."
#: backends/events/default/default-events.cpp:222
msgid "Do you really want to return to the Launcher?"
msgstr "Möchten Sie wirklich zur Spieleliste zurückkehren?"
#: backends/events/default/default-events.cpp:222
msgid "Launcher"
msgstr "Spieleliste"
#: backends/events/default/default-events.cpp:244
msgid "Do you really want to quit?"
msgstr "Möchten Sie wirklich beenden?"
#: backends/events/gph/gph-events.cpp:366
#: backends/events/gph/gph-events.cpp:409
#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Berührungsbildschirm-Tipp-Modus - Linksklick"
#: backends/events/gph/gph-events.cpp:368
#: backends/events/gph/gph-events.cpp:411
#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Berührungsbildschirm-Tipp-Modus - Rechtsklick"
#: backends/events/gph/gph-events.cpp:370
#: backends/events/gph/gph-events.cpp:413
#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Berührungsbildschirm-Tipp-Modus - schweben (kein Klick)"
#: backends/events/gph/gph-events.cpp:390
msgid "Maximum Volume"
msgstr "Höchste Lautstärke"
#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr "Lautstärke höher"
#: backends/events/gph/gph-events.cpp:398
msgid "Minimal Volume"
msgstr "Niedrigste Lautstärke"
#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr "Lautstärke niedriger"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Hinzufügen"
#~ msgid "Add Game..."
#~ msgstr "Spiel hinzufügen"
#~ msgid ""
#~ "Your game version has been detected using filename matching as a variant "
#~ "of %s."
#~ msgstr ""
#~ "Ihre Spielversion wurde durch Dateinamen-Übereinstimmung als Variante von "
#~ "%s erkannt."
#~ msgid "If this is an original and unmodified version, please report any"
#~ msgstr ""
#~ "Sollte es sich hierbei um eine unmodifizierte Originalversion handeln,"
#~ msgid "information previously printed by ScummVM to the team."
#~ msgstr ""
#~ "so teilen Sie bitte dem Team die von ScummVM zuvor ausgegebenen Daten auf "
#~ "Englisch mit."
#~ msgid "Command line argument not processed"
#~ msgstr "Argument in Kommandozeile nicht verarbeitet"
#~ msgid "FM Towns Emulator"
#~ msgstr "FM-Towns-Emulator"
#~ msgid "Invalid Path"
#~ msgstr "Ungültiges Verzeichnis"