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https://github.com/libretro/scummvm.git
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1c24c28eb5
svn-id: r18235
91 lines
4.5 KiB
Plaintext
91 lines
4.5 KiB
Plaintext
The ScummVM team:
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James Brown - Lead developer
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Max Horn - Lead developer
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Torbjorn Andersson - Engine: SCUMM, Broken Sword II, SAGA
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David Eriksson - Engine: Flight of the Amazon Queen
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Robert Goeffringmann - Engine: Beneath a Steel Sky, Broken Sword I
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Jonathan Gray - Engine: SCUMM, HE, Broken Sword II
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Travis Howell - Engine: SCUMM, HE, Simon the Sorcerer
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Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
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Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
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Andrew Kurushin - Engine: SAGA
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Gregory Montoir - Engine: Flight of the Amazon Queen, HE
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Joost Peters - Engine: Beneath a Steel Sky, Flight of the
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Amazon Queen
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Eugene Sandulenko - Engine: SCUMM (FT INSANE), HE, SAGA
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Chris Apers - Port: PalmOS
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Nicolas Bacca - Port: PocketPC/WinCE
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Marcus Comstedt - Port: Dreamcast
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Hans-Jorg Frieden - Port: AmigaOS 4
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Jerome Fisher - MT-32 emulator
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Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
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Retired Team Members:
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Ralph Brorsen - Help with GUI implementation
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Jamieson Christian - iMUSE, MIDI, all things musical
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Vincent Hamm - Co-Founder
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Ruediger Hanke - Port: MorphOS
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Felix Jakschitsch - Zak256 reverse engineering
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Mutwin Kraus - Original MacOS porter
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Peter Moraliyski - Port: GP32
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Jeremy Newman - Former webmaster
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Ludvig Strigeus - Original ScummVM and SimonVM author
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Lionel Ulmer - Port: X11
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Contributors:
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Tore Anderson - Packaging for Debian GNU/Linux
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Stuart Caie - Decoders for Simon 1 Amiga data files
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Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio
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Kovacs Endre Janos - Several fixes for Simon1
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Jeroen Janssen - Numerous readability and bugfix patches
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Robert Kelsen - Packaging for SlackWare
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Claudio Matsuoka - Daily Linux builds
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Mikesch Nepomuk - MI1 VGA floppy patches
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Juha Niemimaki - AmigaOS 4 port maintaining
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Nicolas Noble - Config file and ALSA support
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Willem Jan Palenstijn - Packaging for Fedora/RedHat
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Stefan Parviainen - Packaging for BeOS
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Quietust - Sound support for Amiga SCUMM V2/V3 games, MM
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NES support
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Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
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Edward Rudd - Fixes for playing MP3 versions of MI1/Loom
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audio
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Daniel Schepler - Final MI1 CD music support, initial Ogg Vorbis
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support
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Johannes Schickel - Thumbnails for ScummEngine
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Andre Souza - SDL-based OpenGL renderer
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Tim ??? - Initial MI1 CD music support
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And to all the contributors, users, and beta testers we've missed.
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Thanks!
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Special thanks to:
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Sander Buskens - For his work on the initial reversing of Monkey2
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Canadacow - For the original MT-32 emulator
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Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs
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Jezar - For his freeverb filter implementation
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Ivan Dubrov - For contributing the initial version of the
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Gobliiins engine
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Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
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Jimmi Thogersen - For ScummRev, and much obscure code/documentation
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Tristan - For additional work on the original MT-32 emulator
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Tony Warriner and everyone at Revolution Software Ltd. for sharing
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with us the source of some of their brilliant games, allowing us to
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release Beneath a Steel Sky as freeware... and generally being
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supportive above and beyond the call of duty.
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John Passfield and Steve Stamatiadis for sharing the source of their
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classic title, Flight of the Amazon Queen and also being incredibly
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supportive.
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Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source
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of their famous title Inherit the Earth and always prompt replies to
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our questions.
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Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
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LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that
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it is today. Feel free to drop us a line and tell us what you think,
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guys!
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