scummvm/graphics
2005-06-04 13:19:53 +00:00
..
.cvsignore New file. 2004-03-28 15:11:48 +00:00
animation.cpp Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
animation.h Moved some more stuff to namespace Audio (enough for tonight) 2005-05-11 00:01:44 +00:00
consolefont.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
font.cpp Remove special case for char 0x20 (=space). No idea why it was there in the first place 2005-06-04 13:19:53 +00:00
font.h Added Font::wordWrapText method 2005-05-15 16:13:52 +00:00
fontman.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
fontman.h Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to 2005-01-06 22:48:42 +00:00
module.mk Forgot to commit this, oops :-/ 2005-04-28 00:23:08 +00:00
newfont_big.cpp Added missing comma symbol, based on semicolon 2005-05-17 22:43:50 +00:00
newfont.cpp New normal/big fonts 2005-01-06 22:38:58 +00:00
primitives.cpp Patch #1186744 (Common line-drawing function) 2005-04-27 20:29:19 +00:00
primitives.h Patch #1186744 (Common line-drawing function) 2005-04-27 20:29:19 +00:00
scummfont.cpp Const correctness 2005-05-02 18:00:05 +00:00
surface.cpp Added clipping to drawLine(). This fixes a regression that caused the 2005-05-17 12:17:30 +00:00
surface.h Added convenience methods create/free to Graphics::Surface (part of patch #1163026) 2005-05-08 21:24:33 +00:00