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svn-id: r18892
56 lines
2.3 KiB
TeX
56 lines
2.3 KiB
TeX
\subsection{Inherit the Earth notes}
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In order to run MacOS X wyrmkeep rerelease of the game you will need to copy
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over data from the CD to hard drive. If you're on PC then consult
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\url{http://www.scummvm.org/documentation.php?view=maccd-howto}
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Although it talks about SCUMM games, it describes HFVExplorer utility. Note
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that you will need to put speech data "Inherit the Earth Voices" in same
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directory as game data which is stored in
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\begin{verbatim}
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Inherit the Earth.app/Contents/Resources
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\end{verbatim}
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For old Mac OS9 release you will need to compile files in MacBinary format,
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i.e. they should have both resource and data forks. Just copy all 'ITE *' files.
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\subsection{Gobliiins notes}
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CD version of Gobliiins contains one big audio track which needs to be ripped
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and copied into game directory. See section \ref{sect-compressing-audiofiles}.
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\subsection{Maniac Mansion NES notes}
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Supported versions are English USA (E), French (F), Swedish (SW) and
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European (U). ScummVM requires just PRG section to run and not whole ROM.
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In order to get the game working, you will have to strip out the first
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16 bytes from the ROM you are trying to work with. Any hex editor will work
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as long as you are able to copy/paste. After you open the ROM with the
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hex editor, copy everything from second row (17th byte) to the end. After
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you do this, paste it to a new hex file. Give the new file name
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"Maniac Mansion (XX).prg" where XX depends on version you are working
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with (E, F, SW, or U). The final size should be exactly 262144 bytes.
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If you add game manually make sure that platform is set to NES.
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Most common mistakes which prevent game from running:
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\begin{itemize}
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\item Bad file
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\item ROM extracted with the 0.7.0 tools
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\item You try to feed ScummVM with the FULL rom and not just the PRG section.
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\end{itemize}
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Also it is possible to extract separate LFL files from PRG section. Use
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extract\_mm\_nes utility from tools package.
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\subsection{Commodore64 games notes}
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Both Maniac Mansion and Zak McKracken run but Maniac Mansion is not yet
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playable. Either use extract\_mm\_c64 (but then game will not be autodetected)
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or name D64 disks as "maniac1.d64", "maniac2.d64" and "zak1.d64", "zak2.d64"
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respectively. If you add the game manually, make sure that platform is set to
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Commodore64.
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