..
demos
GOB: Add the property switchColorMode
2011-01-16 16:29:19 +00:00
save
GOB: Urban: Fix saving/loading in the Secret Room screen
2011-01-21 19:15:43 +00:00
sound
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
console.cpp
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
console.h
GOB: Minor Correction in Debug Console Header.
2010-12-31 11:00:50 +00:00
dataio.cpp
GOB: Fix byte *getFile() for loose files
2010-12-07 23:55:27 +00:00
dataio.h
GOB: Add listArchives debug console command
2010-10-31 20:51:35 +00:00
detection_tables.h
GOB: un-ban and fix a somehow corrupted version of Fascination
2010-10-24 20:20:48 +00:00
detection.cpp
AdvancedDetector: Add new parameter directoryGlobs.
2010-06-15 10:59:23 +00:00
draw_bargon.cpp
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
draw_fascin.cpp
GOB: Add back 3 empty lines used by DrMcCoy
2010-12-01 21:08:47 +00:00
draw_playtoons.cpp
GOB: little clean-up
2010-12-01 20:17:31 +00:00
draw_v1.cpp
GOB: Remove the now useless helper.h
2010-10-15 13:55:18 +00:00
draw_v2.cpp
GOB: Adding a proper shade method
2011-01-16 22:29:49 +00:00
draw.cpp
GOB: Urban: Fix missing visuals at Cemetary/Lab
2011-01-20 10:20:57 +00:00
draw.h
GOB: Urban: Fix missing visuals at Cemetary/Lab
2011-01-20 10:20:57 +00:00
expression.cpp
Gob - Follow cppcheck advices
2010-08-15 23:37:56 +00:00
expression.h
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
game.cpp
GOB: Add a workaround for Inca2
2011-01-18 11:51:45 +00:00
game.h
Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop)
2009-08-24 22:37:09 +00:00
global.cpp
Playtoons - implement some functions related to hotspot texts
2009-09-29 22:43:30 +00:00
global.h
GOB: Change all drawing to use class Surface
2010-09-30 13:02:16 +00:00
gob.cpp
GOB: Give Inca2 its own SaveLoad class
2011-01-18 11:53:21 +00:00
gob.h
GOB: Add setTrueColor()
2011-01-16 16:28:47 +00:00
goblin_v1.cpp
GOB: Make Map::_wayPoints protected
2010-10-30 17:26:49 +00:00
goblin_v2.cpp
GOB: Make some more map properties protected
2010-10-30 17:28:27 +00:00
goblin_v3.cpp
Fix to remove a tab character from the GPL header
2008-01-05 12:45:14 +00:00
goblin_v4.cpp
GOB: Make some more map properties protected
2010-10-30 17:28:27 +00:00
goblin.cpp
GOB: Fix spelling
2010-11-01 15:36:31 +00:00
goblin.h
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
hotspots.cpp
GOB: Change a warning() into a debugC()
2011-01-20 12:31:13 +00:00
hotspots.h
Gob - Clean up: suppress blanks and tabs present at the end of line
2010-08-17 08:33:50 +00:00
init_fascin.cpp
GOB: Clean up of Fascination code
2010-08-21 18:16:04 +00:00
init_v1.cpp
Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
2009-07-25 16:08:31 +00:00
init_v2.cpp
- Reorder detection (floppy, CD, demos).
2010-03-06 22:40:55 +00:00
init_v3.cpp
GOB: Fix text display in Gob3 Windows/ADI
2010-10-05 18:54:30 +00:00
init_v4.cpp
Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
2009-07-25 16:08:31 +00:00
init_v6.cpp
Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
2009-07-25 16:08:31 +00:00
init.cpp
GOB: Clean up class DataIO
2010-10-31 20:07:14 +00:00
init.h
GOB: Add an initGame() for Fascination.
2010-08-20 22:23:12 +00:00
inter_bargon.cpp
GOB: Clean up class DataIO
2010-10-31 20:07:14 +00:00
inter_fascin.cpp
GOB: Fix 2nd Hebrew protection screen in Fascination
2010-09-10 23:40:08 +00:00
inter_inca2.cpp
GOB: Give Inca2 its own Inter class
2011-01-18 11:52:24 +00:00
inter_playtoons.cpp
GOB: Add a sanity check in oPlaytoons_readData
2011-01-18 04:19:33 +00:00
inter_v1.cpp
GOB: Increase debug level for a debug message
2011-01-18 07:02:42 +00:00
inter_v2.cpp
GOB: Also ignore writing to kSaveModeIgnore files
2011-01-20 12:39:54 +00:00
inter_v3.cpp
GOB: Add constants for different surfaces/sprites
2010-08-08 00:35:18 +00:00
inter_v4.cpp
GOB: Fix Woodruff object videos
2011-01-18 07:03:42 +00:00
inter_v5.cpp
GOB: Fix copypasta mistake
2011-01-21 14:15:00 +00:00
inter_v6.cpp
GOB: Implement looping live videos
2011-01-20 18:17:39 +00:00
inter.cpp
GOB: Make the variable stack endianness-independent
2011-01-17 13:37:14 +00:00
inter.h
GOB: Give Inca2 its own Inter class
2011-01-18 11:52:24 +00:00
map_v1.cpp
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
map_v2.cpp
GOB: Fix a map cleanup regression
2010-11-01 20:47:38 +00:00
map.cpp
GOB: Make Map::getItem()/setItem() nonvirtual
2010-10-30 17:28:54 +00:00
map.h
GOB: Make Map::getItem()/setItem() nonvirtual
2010-10-30 17:28:54 +00:00
module.mk
GOB: Remove the now useless SaveConverter_v6
2011-01-21 13:29:51 +00:00
mult_v1.cpp
GOB: Change all drawing to use class Surface
2010-09-30 13:02:16 +00:00
mult_v2.cpp
GOB: Try to also open VMD files in Gob3 Win
2010-10-05 21:22:30 +00:00
mult.cpp
GOB: Adapt the remaining bits to the new VideoPlayer interface
2010-08-08 00:55:27 +00:00
mult.h
GOB: Change all drawing to use class Surface
2010-09-30 13:02:16 +00:00
palanim.cpp
JANITORIAL: Removed most punctuation at end of warning() and error()
2010-09-18 10:55:16 +00:00
palanim.h
Fix to remove a tab character from the GPL header
2008-01-05 12:45:14 +00:00
resources.cpp
GOB: Fix Urban Runner hotspot texts
2011-01-18 06:30:47 +00:00
resources.h
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
2010-11-18 16:38:03 +00:00
scenery_v1.cpp
Restructured sound code
2008-05-08 00:47:23 +00:00
scenery_v2.cpp
Restructured sound code
2008-05-08 00:47:23 +00:00
scenery.cpp
GOB: Use Surface::blit() in VideoPlayer::copyFrame()
2011-01-20 05:19:41 +00:00
scenery.h
Changed anim/static PieceDesc loading, to allow for more sanity checks.
2008-05-26 15:29:12 +00:00
script.cpp
GOB: Clean up class DataIO
2010-10-31 20:07:14 +00:00
script.h
GOB: Clean up class DataIO
2010-10-31 20:07:14 +00:00
surface.cpp
GOB: Adding a proper shade method
2011-01-16 22:29:49 +00:00
surface.h
GOB: Adding a proper shade method
2011-01-16 22:29:49 +00:00
totfile.cpp
GOB: Clean up class DataIO
2010-10-31 20:07:14 +00:00
totfile.h
Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file
2010-02-25 15:22:26 +00:00
util.cpp
GOB: Implement "live" (non-blocking) videos
2011-01-19 18:57:43 +00:00
util.h
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
variables.cpp
GOB: Add some sanity checks
2011-01-18 10:42:26 +00:00
variables.h
GOB: Make the variable stack endianness-independent
2011-01-17 13:37:14 +00:00
video_v1.cpp
GOB: Change all drawing to use class Surface
2010-09-30 13:02:16 +00:00
video_v2.cpp
GOB: Change all drawing to use class Surface
2010-09-30 13:02:16 +00:00
video_v6.cpp
GOB: Add chroma values linear interpolation in drawYUV
2011-01-18 00:56:48 +00:00
video.cpp
GOB: Clean up class DataIO
2010-10-31 20:07:14 +00:00
video.h
GOB: Remove unused old shade functions
2011-01-16 22:30:19 +00:00
videoplayer.cpp
GOB: Implement looping live videos
2011-01-20 18:17:39 +00:00
videoplayer.h
GOB: Implement looping live videos
2011-01-20 18:17:39 +00:00