scummvm/graphics
Robin Watts 10eeb453d6 Some optimisations to the DXA player to reduce the amount of needless mallocing
and memcpying it does.

This commit also contains some code protected by #ifdef DXA_EXPERIMENT_MAXD
that allows for reading an extended header on a .dxa file and using a MAXD
chunk, if found, to reduce the amount of memory required to play a movie.

Whether this gets enabled or not will ultimately depend on whether the savings
are justified (i.e. if we can find a case where it makes enough difference).

svn-id: r28047
2007-07-12 18:21:46 +00:00
..
fonts
scaler
colormasks.h
cursorman.cpp
cursorman.h Added minimal doxygen comments to CursorManager::isVisible() and CursorManager::showMouse() 2007-06-30 18:10:39 +00:00
dxa_player.cpp Some optimisations to the DXA player to reduce the amount of needless mallocing 2007-07-12 18:21:46 +00:00
dxa_player.h Some optimisations to the DXA player to reduce the amount of needless mallocing 2007-07-12 18:21:46 +00:00
font.cpp
font.h
fontman.cpp
fontman.h
iff.cpp
iff.h
imagedec.cpp
imagedec.h
imageman.cpp
imageman.h
module.mk
mpeg_player.cpp
mpeg_player.h
primitives.cpp
primitives.h
scaler.cpp
scaler.h
surface.cpp
surface.h