scummvm/engines/agos
2006-10-27 13:08:25 +00:00
..
agos.cpp Add class code used by scripts in Elvira 1 2006-10-25 05:32:15 +00:00
agos.h Cleanup 2006-10-27 12:55:48 +00:00
agosgame.cpp Sync. names of filesDescriptions 2006-10-21 10:05:11 +00:00
animation.cpp Cleanup 2006-10-21 01:51:59 +00:00
animation.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
charset.cpp Add font table for Czech version of Simon 2 2006-10-26 12:56:27 +00:00
contain.cpp Fix guard response in Elvira 1 2006-10-10 11:44:58 +00:00
cursor.cpp Rename variable 2006-10-24 08:11:43 +00:00
debug.cpp Update dump code for additional games 2006-10-27 11:39:04 +00:00
debug.h Update names in opcode tables 2006-10-27 11:19:11 +00:00
debugger.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
debugger.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
draw.cpp Cleanup 2006-10-21 01:51:59 +00:00
event.cpp Add drag support for items in Elvira 1/2 and WW 2006-10-22 13:04:34 +00:00
game.cpp const correctness 2006-10-24 09:44:20 +00:00
gfx.cpp Cleanup 2006-10-27 12:55:48 +00:00
icons.cpp Cleanup 2006-10-27 11:04:05 +00:00
input.cpp Limit subtitle speed keys to Simon 1/2 2006-10-27 01:36:15 +00:00
intern.h Cleanup 2006-10-27 12:55:48 +00:00
items.cpp Add code for look opcode in elvira 1 2006-10-27 03:07:18 +00:00
menus.cpp Rename variable 2006-10-24 08:11:43 +00:00
midi.cpp Cleanup 2006-10-21 01:51:59 +00:00
midi.h Cleanup 2006-10-21 01:51:59 +00:00
midiparser_s1d.cpp Add more menu code for Elvira 1 2006-10-24 07:44:37 +00:00
module.mk Cleanup 2006-10-27 12:55:48 +00:00
oracle.cpp Add drag support for items in Elvira 1/2 and WW 2006-10-22 13:04:34 +00:00
res_ami.cpp Add mouse cursors for WW 2006-10-18 11:52:55 +00:00
res_snd.cpp Cleanup 2006-10-27 11:04:05 +00:00
res.cpp Cleanup 2006-10-21 01:51:59 +00:00
rooms.cpp Add more opcodes for Elvira 1/2 2006-10-25 08:12:05 +00:00
saveload.cpp Minor cleanup 2006-10-15 05:59:22 +00:00
script_e1.cpp Cleanup 2006-10-27 11:04:05 +00:00
script_e2.cpp Cleanup 2006-10-27 11:04:05 +00:00
script_ff.cpp Cleanup 2006-10-27 11:04:05 +00:00
script_pp.cpp Cleanup 2006-10-25 13:38:35 +00:00
script_s1.cpp Cleanup 2006-10-25 13:38:35 +00:00
script_s2.cpp Cleanup 2006-10-27 11:04:05 +00:00
script_ww.cpp Cleanup 2006-10-25 13:38:35 +00:00
script.cpp Cleanup 2006-10-27 12:55:48 +00:00
sound.cpp Only stop the required sound channel, when switching sound files 2006-10-15 08:08:50 +00:00
sound.h Add sound effects support for early games 2006-10-14 01:15:28 +00:00
string.cpp Cleanup 2006-10-27 11:04:05 +00:00
subroutine.cpp Ooops, fix Elvira 1 regression 2006-10-27 10:36:38 +00:00
verb.cpp Limit game specific code 2006-10-27 01:55:06 +00:00
vga_e2.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_ff.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_s1.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_s2.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_ww.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga.cpp Var 254 is only reset, when reseting animations in later games 2006-10-27 13:08:25 +00:00
vga.h Add support for clearWindow and cleanup 2006-10-11 12:03:47 +00:00
window.cpp Cleanup 2006-10-21 01:51:59 +00:00
zones.cpp Cleanup 2006-10-21 01:51:59 +00:00