scummvm/sound/audiostream.h

130 lines
4.1 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef AUDIOSTREAM_H
#define AUDIOSTREAM_H
#include "mixer.h"
// TODO:
// * maybe make readIntern return 16.16 or 24.8 fixed point values
// since MAD (and maybe OggVorbis?) gives us those -> higher quality.
// The rate converters should be able to deal with those just fine, too.
// * possibly add MADInputStream and VorbisInputStream
/**
* Generic input stream for the resampling code.
*/
class AudioInputStream {
protected:
virtual int16 readIntern() = 0;
virtual void advance() = 0;
public:
int16 read() { assert(size() > 0); int16 val = readIntern(); advance(); return val; }
int16 peek() { assert(size() > 0); return readIntern(); }
virtual int size() = 0;
bool eof() { return size() <= 0; }
};
class ZeroInputStream : public AudioInputStream {
protected:
uint _len;
int16 readIntern() { return 0; }
void advance() { _len--; }
public:
ZeroInputStream(uint len) : _len(len) { }
virtual int size() { return _len; }
};
class MemoryAudioInputStream : public AudioInputStream {
protected:
const byte *_ptr;
const byte *_end;
public:
MemoryAudioInputStream(const byte *ptr, uint len) : _ptr(ptr), _end(ptr+len) { }
};
template<int channels>
class Input8bitSignedStream : public MemoryAudioInputStream {
protected:
int16 readIntern() { int8 v = (int8)*_ptr; return v << 8; }
void advance() { _ptr += channels; }
public:
Input8bitSignedStream(const byte *ptr, int len) : MemoryAudioInputStream(ptr, len) { }
virtual int size() { return (_end - _ptr) / channels; }
};
template<int channels>
class Input8bitUnsignedStream : public MemoryAudioInputStream {
protected:
int16 readIntern() { int8 v = (int8)(*_ptr ^ 0x80); return v << 8; }
void advance() { _ptr += channels; }
public:
Input8bitUnsignedStream(const byte *ptr, int len) : MemoryAudioInputStream(ptr, len) { }
virtual int size() { return (_end - _ptr) / channels; }
};
template<int channels>
class Input16bitSignedStream : public MemoryAudioInputStream {
protected:
int16 readIntern() { return (int16)READ_BE_UINT16(_ptr); }
void advance() { _ptr += 2*channels; }
public:
Input16bitSignedStream(const byte *ptr, int len) : MemoryAudioInputStream(ptr, len) { }
virtual int size() { return (_end - _ptr) / (2 * channels); }
};
template<int channels>
class Input16bitUnsignedStream : public MemoryAudioInputStream {
protected:
int16 readIntern() { return (int16)(READ_BE_UINT16(_ptr) ^ 0x8000); }
void advance() { _ptr += 2*channels; }
public:
Input16bitUnsignedStream(const byte *ptr, int len) : MemoryAudioInputStream(ptr, len) { }
virtual int size() { return (_end - _ptr) / (2 * channels); }
};
template<int channels>
static AudioInputStream *makeInputStream(const byte *ptr, uint32 len, bool isUnsigned, bool is16Bit) {
if (isUnsigned) {
if (is16Bit)
return new Input16bitUnsignedStream<channels>(ptr, len);
else
return new Input8bitUnsignedStream<channels>(ptr, len);
} else {
if (is16Bit)
return new Input16bitSignedStream<channels>(ptr, len);
else
return new Input8bitSignedStream<channels>(ptr, len);
}
}
static inline AudioInputStream *makeInputStream(byte _flags, const byte *ptr, uint32 len) {
if (_flags & SoundMixer::FLAG_STEREO)
return makeInputStream<2>(ptr, len, _flags & SoundMixer::FLAG_UNSIGNED, _flags & SoundMixer::FLAG_16BITS);
else
return makeInputStream<1>(ptr, len, _flags & SoundMixer::FLAG_UNSIGNED, _flags & SoundMixer::FLAG_16BITS);
}
#endif