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3215d14e82
This class handles two different special locks, the tile puzzle and the combination door
395 lines
9.7 KiB
C++
395 lines
9.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#include "common/file.h"
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#include "gui/message.h"
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#include "lab/lab.h"
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#include "lab/anim.h"
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#include "lab/dispman.h"
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#include "lab/image.h"
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#include "lab/labsets.h"
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#include "lab/resource.h"
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#include "lab/speciallocks.h"
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#include "lab/utils.h"
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namespace Lab {
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#define BRICKOPEN 115
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#define COMBINATIONUNLOCKED 130
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enum TileScroll {
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kScrollLeft = 1,
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kScrollRight = 2,
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kScrollUp = 3,
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kScrollDown = 4
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};
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const uint16 INIT_TILE[4][4] = {
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{ 1, 5, 9, 13 },
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{ 2, 6, 10, 14 },
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{ 3, 7, 11, 15 },
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{ 4, 8, 12, 0 }
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};
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const uint16 SOLUTION[4][4] = {
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{ 7, 1, 8, 3 },
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{ 2, 11, 15, 4 },
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{ 9, 5, 14, 6 },
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{ 10, 13, 12, 0 }
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};
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const int COMBINATION_X[6] = { 45, 83, 129, 166, 211, 248 };
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SpecialLocks::SpecialLocks(LabEngine *vm) : _vm(vm) {
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for (int i = 0; i < 16; i++)
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_tiles[i] = nullptr;
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++)
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_curTile[i][j] = INIT_TILE[i][j];
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}
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for (int i = 0; i < 6; i++)
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_combination[i] = 0;
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for (int i = 0; i < 10; i++)
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_numberImages[i] = nullptr;
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}
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SpecialLocks::~SpecialLocks() {
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for (int i = 0; i < 16; i++)
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delete _tiles[i];
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for (int imgIdx = 0; imgIdx < 10; imgIdx++) {
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delete _numberImages[imgIdx];
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_numberImages[imgIdx] = nullptr;
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}
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}
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void SpecialLocks::tileClick(Common::Point pos) {
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Common::Point realPos = _vm->_utils->vgaUnscale(pos);
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if ((realPos.x < 101) || (realPos.y < 26))
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return;
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int tileX = (realPos.x - 101) / 30;
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int tileY = (realPos.y - 26) / 25;
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if ((tileX < 4) && (tileY < 4))
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changeTile(tileX, tileY);
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}
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void SpecialLocks::changeTile(uint16 col, uint16 row) {
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int16 scrolltype = -1;
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if (row > 0) {
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if (_curTile[col][row - 1] == 0) {
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_curTile[col][row - 1] = _curTile[col][row];
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_curTile[col][row] = 0;
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scrolltype = kScrollDown;
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}
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}
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if (col > 0) {
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if (_curTile[col - 1][row] == 0) {
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_curTile[col - 1][row] = _curTile[col][row];
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_curTile[col][row] = 0;
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scrolltype = kScrollRight;
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}
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}
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if (row < 3) {
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if (_curTile[col][row + 1] == 0) {
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_curTile[col][row + 1] = _curTile[col][row];
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_curTile[col][row] = 0;
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scrolltype = kScrollUp;
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}
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}
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if (col < 3) {
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if (_curTile[col + 1][row] == 0) {
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_curTile[col + 1][row] = _curTile[col][row];
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_curTile[col][row] = 0;
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scrolltype = kScrollLeft;
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}
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}
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if (scrolltype != -1) {
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if (_vm->getFeatures() & GF_WINDOWS_TRIAL) {
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GUI::MessageDialog trialMessage("This puzzle is not available in the trial version of the game");
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trialMessage.runModal();
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return;
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}
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doTileScroll(col, row, scrolltype);
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bool check = true;
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row = 0;
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col = 0;
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while (row < 4) {
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while (col < 4) {
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check &= (_curTile[row][col] == SOLUTION[row][col]);
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col++;
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}
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row++;
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col = 0;
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}
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if (check) {
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// unlocked combination
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_vm->_conditions->inclElement(BRICKOPEN);
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_vm->_anim->_doBlack = true;
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_vm->_graphics->readPict("p:Up/BDOpen");
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}
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}
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}
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void SpecialLocks::combinationClick(Common::Point pos) {
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Common::Point realPos = _vm->_utils->vgaUnscale(pos);
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if (!Common::Rect(44, 63, 285, 99).contains(realPos))
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return;
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uint16 number = 0;
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if (realPos.x < 83)
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number = 0;
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else if (realPos.x < 127)
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number = 1;
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else if (realPos.x < 165)
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number = 2;
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else if (realPos.x < 210)
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number = 3;
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else if (realPos.x < 245)
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number = 4;
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else if (realPos.x < 286)
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number = 5;
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changeCombination(number);
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}
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void SpecialLocks::doTile(bool showsolution) {
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uint16 row = 0, col = 0, rowm, colm, num;
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int16 rows, cols;
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if (showsolution) {
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rowm = _vm->_utils->vgaScaleY(23);
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colm = _vm->_utils->vgaScaleX(27);
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rows = _vm->_utils->vgaScaleY(31);
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cols = _vm->_utils->vgaScaleX(105);
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} else {
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_vm->_graphics->rectFillScaled(97, 22, 220, 126, 0);
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rowm = _vm->_utils->vgaScaleY(25);
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colm = _vm->_utils->vgaScaleX(30);
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rows = _vm->_utils->vgaScaleY(25);
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cols = _vm->_utils->vgaScaleX(100);
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}
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while (row < 4) {
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while (col < 4) {
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if (showsolution)
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num = SOLUTION[col][row];
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else
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num = _curTile[col][row];
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if (showsolution || num)
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_tiles[num]->drawImage(cols + (col * colm), rows + (row * rowm));
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col++;
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}
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row++;
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col = 0;
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}
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}
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void SpecialLocks::showTileLock(const Common::String filename, bool showSolution) {
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_vm->_anim->_doBlack = true;
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_vm->_anim->_noPalChange = true;
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_vm->_graphics->readPict(filename);
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_vm->_anim->_noPalChange = false;
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_vm->_graphics->blackScreen();
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Common::File *tileFile = _vm->_resource->openDataFile(showSolution ? "P:TileSolution" : "P:Tile");
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int start = showSolution ? 0 : 1;
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for (int curBit = start; curBit < 16; curBit++)
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_tiles[curBit] = new Image(tileFile, _vm);
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delete tileFile;
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doTile(showSolution);
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_vm->_graphics->setPalette(_vm->_anim->_diffPalette, 256);
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}
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void SpecialLocks::doTileScroll(uint16 col, uint16 row, uint16 scrolltype) {
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int16 dX = 0, dY = 0, dx = 0, dy = 0, sx = 0, sy = 0;
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int last = 0;
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if (scrolltype == kScrollLeft) {
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dX = _vm->_utils->vgaScaleX(5);
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sx = _vm->_utils->vgaScaleX(5);
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last = 6;
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} else if (scrolltype == kScrollRight) {
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dX = _vm->_utils->vgaScaleX(-5);
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dx = _vm->_utils->vgaScaleX(-5);
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sx = _vm->_utils->vgaScaleX(5);
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last = 6;
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} else if (scrolltype == kScrollUp) {
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dY = _vm->_utils->vgaScaleY(5);
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sy = _vm->_utils->vgaScaleY(5);
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last = 5;
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} else if (scrolltype == kScrollDown) {
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dY = _vm->_utils->vgaScaleY(-5);
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dy = _vm->_utils->vgaScaleY(-5);
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sy = _vm->_utils->vgaScaleY(5);
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last = 5;
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}
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sx += _vm->_utils->svgaCord(2);
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uint16 x1 = _vm->_utils->vgaScaleX(100) + (col * _vm->_utils->vgaScaleX(30)) + dx;
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uint16 y1 = _vm->_utils->vgaScaleY(25) + (row * _vm->_utils->vgaScaleY(25)) + dy;
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byte *buffer = new byte[_tiles[1]->_width * _tiles[1]->_height * 2];
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for (int i = 0; i < last; i++) {
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_vm->waitTOF();
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scrollRaster(dX, dY, x1, y1, x1 + _vm->_utils->vgaScaleX(28) + sx, y1 + _vm->_utils->vgaScaleY(23) + sy, buffer);
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x1 += dX;
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y1 += dY;
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}
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delete[] buffer;
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}
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void SpecialLocks::scrollRaster(int16 dx, int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2, byte *buffer) {
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if (dx)
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_vm->_graphics->scrollDisplayX(dx, x1, y1, x2, y2, buffer);
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if (dy)
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_vm->_graphics->scrollDisplayY(dy, x1, y1, x2, y2, buffer);
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}
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void SpecialLocks::changeCombination(uint16 number) {
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const int solution[6] = { 0, 4, 0, 8, 7, 2 };
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Image display(_vm);
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if (_combination[number] < 9)
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(_combination[number])++;
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else
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_combination[number] = 0;
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uint16 combnum = _combination[number];
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display.setData(_vm->_graphics->getCurrentDrawingBuffer(), false);
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display._width = _vm->_graphics->_screenWidth;
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display._height = _vm->_graphics->_screenHeight;
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byte *buffer = new byte[_numberImages[1]->_width * _numberImages[1]->_height * 2];
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for (int i = 1; i <= (_numberImages[combnum]->_height / 2); i++) {
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if (_vm->_isHiRes) {
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if (i & 1)
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_vm->waitTOF();
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}
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else
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_vm->waitTOF();
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display.setData(_vm->_graphics->getCurrentDrawingBuffer(), false);
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_vm->_graphics->scrollDisplayY(2, _vm->_utils->vgaScaleX(COMBINATION_X[number]), _vm->_utils->vgaScaleY(65), _vm->_utils->vgaScaleX(COMBINATION_X[number]) + (_numberImages[combnum])->_width - 1, _vm->_utils->vgaScaleY(65) + (_numberImages[combnum])->_height, buffer);
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_numberImages[combnum]->blitBitmap(0, (_numberImages[combnum])->_height - (2 * i), &(display), _vm->_utils->vgaScaleX(COMBINATION_X[number]), _vm->_utils->vgaScaleY(65), (_numberImages[combnum])->_width, 2, false);
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}
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delete[] buffer;
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bool unlocked = true;
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for (int i = 0; i < 6; i++)
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unlocked &= (_combination[i] == solution[i]);
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if (unlocked)
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_vm->_conditions->inclElement(COMBINATIONUNLOCKED);
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else
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_vm->_conditions->exclElement(COMBINATIONUNLOCKED);
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}
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void SpecialLocks::showCombinationLock(const Common::String filename) {
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_vm->_anim->_doBlack = true;
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_vm->_anim->_noPalChange = true;
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_vm->_graphics->readPict(filename);
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_vm->_anim->_noPalChange = false;
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_vm->_graphics->blackScreen();
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Common::File *numFile = _vm->_resource->openDataFile("P:Numbers");
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for (int i = 0; i < 10; i++) {
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_numberImages[i] = new Image(numFile, _vm);
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}
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delete numFile;
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for (int i = 0; i <= 5; i++)
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_numberImages[_combination[i]]->drawImage(_vm->_utils->vgaScaleX(COMBINATION_X[i]), _vm->_utils->vgaScaleY(65));
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_vm->_graphics->setPalette(_vm->_anim->_diffPalette, 256);
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}
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void SpecialLocks::save(Common::OutSaveFile *file) {
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// Combination lock
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for (int i = 0; i < 6; i++)
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file->writeByte(_combination[i]);
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// Tiles
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for (int i = 0; i < 4; i++)
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for (int j = 0; j < 4; j++)
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file->writeUint16LE(_curTile[i][j]);
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}
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void SpecialLocks::load(Common::InSaveFile *file) {
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// Combination lock
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for (int i = 0; i < 6; i++)
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_combination[i] = file->readByte();
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// Tiles
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for (int i = 0; i < 4; i++)
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for (int j = 0; j < 4; j++)
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_curTile[i][j] = file->readUint16LE();
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}
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} // End of namespace Lab
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