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https://github.com/libretro/scummvm.git
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205 lines
5.5 KiB
C++
205 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* aint32 with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_DOCUMENT_H
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#define SAGA2_DOCUMENT_H
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#include "saga2/modal.h"
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namespace Saga2 {
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// prototypes
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void appendBookText(char *string = NULL);
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void appendScrollText(char *string = NULL);
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int16 openBook(uint16);
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int16 openScroll(uint16);
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int16 openParchment(uint16);
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// constants
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const uint32 bookGroupID = MKTAG('B', 'O', 'O', 'K');
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const int maxVisiblePages = 2;
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enum {
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pageLeft = 0,
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pageRight,
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pageUp,
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pageDown
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};
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enum pageOrientation {
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pageOrientVertical = 0,
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pageOrientHorizontal
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};
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class CDocumentAppearance {
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public:
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Rect16 windowPos; // Position of window on screen
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int16 numPages; // Number of visible pages
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int16 orientation; // Orientation of pages
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uint8 *textColors; // Text color array
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Rect16 pageRect[maxVisiblePages];// Array of visible page rects
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Rect16 closeRect; // Close-box rectangle
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WindowDecoration *decoList; // List of decorator panels
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int16 numDecos; // Number of decorator panels
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hResID groupID; // Resource ID for decoration group
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hResID decoID; // Resource ID for decorations
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CDocumentAppearance(
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Rect16 _windowPos,
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int16 _numPages,
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int16 _orientation,
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uint8 *_textColors,
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Rect16 _pageRect_0,
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Rect16 _pageRect_1,
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Rect16 _closeRect,
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WindowDecoration *_decoList,
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int16 _numDecos,
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hResID _groupID,
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hResID _decoID)
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: windowPos(_windowPos),
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numPages(_numPages),
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orientation(_orientation),
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textColors(_textColors),
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closeRect(_closeRect),
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decoList(_decoList),
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numDecos(_numDecos),
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groupID(_groupID),
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decoID(_decoID) {
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pageRect[0] = _pageRect_0;
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pageRect[1] = _pageRect_1;
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}
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};
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// Base class for scrolls, books, and parchments
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class CDocument : public ModalWindow {
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friend class CScroll;
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friend class CBook;
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private:
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enum {
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maxPages = 32,
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maxLines = 32,
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maxChars = 32,
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textPictureOffset = 1
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};
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struct ImageHeader {
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Point16 size;
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int16 compress;
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int8 data[2];
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};
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CDocumentAppearance &app;
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// image poiner array
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void *images[maxPages];
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uint16 currentPage,
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lineWidth,
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pageHeight,
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totalLines,
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totalPages;
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gFont *textFont;
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uint16 textHeight;
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uint16 pages;
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uint16 numLines[maxPages];
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uint16 lineLen[maxPages][maxLines];
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uint16 lineOffset[maxPages];
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Extent16 imageSizes[maxPages];
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bool pageBreakSet;
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char *scan; // for parsing book text.
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// string sizes
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uint16 maxSize;
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uint16 textSize;
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// image context
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hResContext *illustrationCon;
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private:
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bool activate(gEventType why); // activate the control
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void deactivate(void);
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void pointerMove(gPanelMessage &msg);
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bool pointerHit(gPanelMessage &msg);
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void pointerDrag(gPanelMessage &msg);
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void pointerRelease(gPanelMessage &msg);
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bool keyStroke(gPanelMessage &msg);
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protected:
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void drawClipped(
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gPort &port,
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const Point16 &offset,
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const Rect16 &clipRect);
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void draw(void); // redraw the window
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void renderText(void);
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void makePages(void);
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bool checkForPageBreak(char *string,
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uint16 index,
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int32 &offset);
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bool checkForImage(char *string,
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uint16 index,
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uint16 pageIndex,
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int32 &offset);
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gPanel *keyTest(int16 key);
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public:
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char *origText; // the original text string
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char *text; // the working text string
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public:
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CDocument(CDocumentAppearance &app,
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char *buffer, // buffer to edit
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gFont *font, // font of the text
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uint16 ident, // control ID
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AppFunc *cmd = NULL); // application command func
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~CDocument(void);
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void gotoPage(int8 page);
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APPFUNCV(cmdDocumentEsc);
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APPFUNCV(cmdDocumentLt);
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APPFUNCV(cmdDocumentRt);
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APPFUNCV(cmdDocumentUp);
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APPFUNCV(cmdDocumentDn);
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// void setText( char *text );
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// void appendText( char *string );
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};
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} // end of namespace Saga2
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#endif
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