Simon Delamarre 8bb49c1acf GOB: fix cursor still visible in breakout game of some Adibou2 versions
Only cursors drawn from scripts must be copied in _cursorSprites, not the ones loaded from executable.
This simplifies a lot of globals from the Draw object, that were needed only in the cursor-from-exec case.

Note: other GOB games are not impacted even if shared code from draw_v2.cpp, inter_v1.cpp is modified (_cursorHotspotsX and _doCursorPalettes are non-null only in Adibou 2).
2023-01-12 23:26:40 +01:00
..
2022-12-02 11:49:49 +01:00
2022-12-02 11:47:13 +01:00
2022-12-02 11:49:17 +01:00