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actor_path.cpp
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actor_walk.cpp
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actor.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
actor.h
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animation.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
animation.h
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console.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
console.h
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detection_tables.h
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
detection.cpp
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
displayinfo.h
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Wrapped more engine-specific code around appropriate ifdefs
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2009-01-02 19:10:51 +00:00 |
events.cpp
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Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
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2009-01-17 21:45:53 +00:00 |
events.h
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Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
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2009-01-17 21:45:53 +00:00 |
font_map.cpp
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font.cpp
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Proper fix for accented characters in the Italian version of ITE
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2009-01-27 17:39:11 +00:00 |
font.h
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gfx.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
gfx.h
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image.cpp
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input.cpp
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interface.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
interface.h
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introproc_fta2.cpp
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Committed a modified version of wjp's patch for the video player:
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2009-01-11 03:34:50 +00:00 |
introproc_ihnm.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
introproc_ite.cpp
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isomap.cpp
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isomap.h
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itedata.cpp
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itedata.h
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list.h
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module.mk
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
music.cpp
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Got rid of explicit game sound info
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2009-01-04 15:44:33 +00:00 |
music.h
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objectmap.cpp
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objectmap.h
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palanim.cpp
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palanim.h
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puzzle.cpp
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puzzle.h
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render.cpp
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render.h
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resource_hrs.cpp
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
resource_res.cpp
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
resource_rsc.cpp
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
resource.cpp
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
resource.h
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Improved handling of sound resources
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2009-01-04 14:38:03 +00:00 |
saga.cpp
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
saga.h
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
saveload.cpp
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Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
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2009-01-17 21:45:53 +00:00 |
scene.cpp
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- Split the IHNM script functions into a different file
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2009-01-02 16:52:38 +00:00 |
scene.h
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script.cpp
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Fixed a nasty regression from the script system rewrite (commit #35670), which will cause crashes under certain conditions, and probably makes SAGA games non-completable.
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2009-02-20 10:49:43 +00:00 |
script.h
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The Mac version and Mac demo of ITE no longer crash on exit
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2009-01-06 10:34:51 +00:00 |
sfuncs_ihnm.cpp
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Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
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2009-01-17 21:45:53 +00:00 |
sfuncs.cpp
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Wrapped more engine-specific code around appropriate ifdefs
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2009-01-02 19:10:51 +00:00 |
sndres.cpp
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Silenced MSVC warning
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2009-01-17 21:17:58 +00:00 |
sndres.h
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sound.cpp
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Improved handling of sound resources
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2009-01-04 14:38:03 +00:00 |
sound.h
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Improved handling of sound resources
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2009-01-04 14:38:03 +00:00 |
sprite.cpp
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The Mac version and Mac demo of ITE no longer crash on exit
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2009-01-06 10:34:51 +00:00 |
sprite.h
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sthread.cpp
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Fixed a nasty regression from the script system rewrite (commit #35670), which will cause crashes under certain conditions, and probably makes SAGA games non-completable.
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2009-02-20 10:49:43 +00:00 |
xref.txt
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