scummvm/engines/saga
2009-03-01 04:42:46 +00:00
..
actor_path.cpp
actor_walk.cpp
actor.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
actor.h
animation.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
animation.h
console.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
console.h
detection_tables.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
detection.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
displayinfo.h Wrapped more engine-specific code around appropriate ifdefs 2009-01-02 19:10:51 +00:00
events.cpp Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" 2009-01-17 21:45:53 +00:00
events.h Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" 2009-01-17 21:45:53 +00:00
font_map.cpp
font.cpp Proper fix for accented characters in the Italian version of ITE 2009-01-27 17:39:11 +00:00
font.h
gfx.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
gfx.h
image.cpp
input.cpp
interface.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
interface.h
introproc_fta2.cpp Committed a modified version of wjp's patch for the video player: 2009-01-11 03:34:50 +00:00
introproc_ihnm.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
introproc_ite.cpp
isomap.cpp
isomap.h
itedata.cpp
itedata.h
list.h
module.mk - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
music.cpp Got rid of explicit game sound info 2009-01-04 15:44:33 +00:00
music.h
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp
puzzle.h
render.cpp
render.h
resource_hrs.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
resource_res.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
resource_rsc.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
resource.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
resource.h Improved handling of sound resources 2009-01-04 14:38:03 +00:00
saga.cpp Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
saga.h Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
saveload.cpp Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" 2009-01-17 21:45:53 +00:00
scene.cpp - Split the IHNM script functions into a different file 2009-01-02 16:52:38 +00:00
scene.h
script.cpp Fixed a nasty regression from the script system rewrite (commit #35670), which will cause crashes under certain conditions, and probably makes SAGA games non-completable. 2009-02-20 10:49:43 +00:00
script.h The Mac version and Mac demo of ITE no longer crash on exit 2009-01-06 10:34:51 +00:00
sfuncs_ihnm.cpp Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" 2009-01-17 21:45:53 +00:00
sfuncs.cpp Wrapped more engine-specific code around appropriate ifdefs 2009-01-02 19:10:51 +00:00
sndres.cpp Silenced MSVC warning 2009-01-17 21:17:58 +00:00
sndres.h
sound.cpp Improved handling of sound resources 2009-01-04 14:38:03 +00:00
sound.h Improved handling of sound resources 2009-01-04 14:38:03 +00:00
sprite.cpp The Mac version and Mac demo of ITE no longer crash on exit 2009-01-06 10:34:51 +00:00
sprite.h
sthread.cpp Fixed a nasty regression from the script system rewrite (commit #35670), which will cause crashes under certain conditions, and probably makes SAGA games non-completable. 2009-02-20 10:49:43 +00:00
xref.txt