scummvm/base
Torbjörn Andersson f11c3d1f26 Removed some left-over (I think!) code from unloadPluginsExcept() that was
causing ScummVM to crash for me.

svn-id: r24155
2006-10-07 01:56:31 +00:00
..
commandLine.cpp Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
commandLine.h - Updated MSVC8 project files 2006-05-09 14:16:43 +00:00
game.h Removed Base::setTarget, and some minor cleanup & tweaks 2006-05-05 00:26:03 +00:00
internal_version.h Bump version 2006-06-11 22:29:41 +00:00
internal_version.h.in New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS) 2006-01-25 20:53:25 +00:00
main.cpp Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
main.h Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
plugins.cpp Removed some left-over (I think!) code from unloadPluginsExcept() that was 2006-10-07 01:56:31 +00:00
plugins.h Instantiate and hook up the plugin providers in the main() function of the corresponding backends (porters may have to update their ports if they were using the POSIX or Win32 module loading code implicitly); some cleanup 2006-10-07 01:05:12 +00:00
version.cpp Small fix for the symbian port 2006-07-29 20:20:01 +00:00
version.h Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h header file 2006-04-15 21:20:16 +00:00