scummvm/engines/sci/event.h
sluicebox 1b4660a508 SCI32: Fix event type for Direction events
The direction event type changed from 64 in SCI16 to 16 in SCI32.

Fixes direction events not appearing when pressing arrow keys in SCI32
games, such as on the QFG4 character creation screen: bug #13223
2022-01-16 13:52:09 -05:00

181 lines
4.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCI_EVENT_H
#define SCI_EVENT_H
#include "common/list.h"
#include "common/rect.h"
namespace Sci {
enum SciEventType {
kSciEventNone = 0,
kSciEventMousePress = 1,
kSciEventMouseRelease = 1 << 1,
kSciEventMouse = kSciEventMousePress | kSciEventMouseRelease,
kSciEventKeyDown = 1 << 2,
kSciEventKeyUp = 1 << 3,
kSciEventKey = kSciEventKeyDown | kSciEventKeyUp,
kSciEventDirection16 = 1 << 6, // SCI16
kSciEventSaid = 1 << 7,
#ifdef ENABLE_SCI32
kSciEventDirection32 = 1 << 4, // SCI32
kSciEventHotRectangle = 1 << 10,
#endif
kSciEventQuit = 1 << 11,
kSciEventPeek = 1 << 15,
kSciEventAny = ~kSciEventPeek
};
inline SciEventType operator|(const SciEventType a, const SciEventType b) {
return static_cast<SciEventType>((int)a | (int)b);
}
inline SciEventType &operator|=(SciEventType &a, const SciEventType b) {
return a = static_cast<SciEventType>((int)a | (int)b);
}
enum SciKeyCode {
kSciKeyEtx = 3,
kSciKeyBackspace = 8,
kSciKeyTab = '\t',
kSciKeyEnter = 13,
kSciKeyEsc = 27,
kSciKeyShiftTab = 15 << 8,
kSciKeyHome = 71 << 8, // numpad 7
kSciKeyUp = 72 << 8, // numpad 8
kSciKeyPageUp = 73 << 8, // numpad 9
kSciKeyLeft = 75 << 8, // numpad 4
kSciKeyCenter = 76 << 8, // numpad 5
kSciKeyRight = 77 << 8, // numpad 6
kSciKeyEnd = 79 << 8, // numpad 1
kSciKeyDown = 80 << 8, // numpad 2
kSciKeyPageDown = 81 << 8, // numpad 3
kSciKeyInsert = 82 << 8, // numpad 0
kSciKeyDelete = 83 << 8, // numpad .
kSciKeyF1 = 59 << 8,
kSciKeyF2 = 60 << 8,
kSciKeyF3 = 61 << 8,
kSciKeyF4 = 62 << 8,
kSciKeyF5 = 63 << 8,
kSciKeyF6 = 64 << 8,
kSciKeyF7 = 65 << 8,
kSciKeyF8 = 66 << 8,
kSciKeyF9 = 67 << 8,
kSciKeyF10 = 68 << 8,
kSciKeyShiftF1 = 84 << 8,
kSciKeyShiftF2 = 85 << 8,
kSciKeyShiftF3 = 86 << 8,
kSciKeyShiftF4 = 87 << 8,
kSciKeyShiftF5 = 88 << 8,
kSciKeyShiftF6 = 89 << 8,
kSciKeyShiftF7 = 90 << 8,
kSciKeyShiftF8 = 91 << 8,
kSciKeyShiftF9 = 92 << 8,
kSciKeyShiftF10 = 93 << 8
};
enum SciKeyModifiers {
kSciKeyModNone = 0,
kSciKeyModRShift = 1,
kSciKeyModLShift = 1 << 1,
kSciKeyModShift = kSciKeyModRShift | kSciKeyModLShift,
kSciKeyModCtrl = 1 << 2,
kSciKeyModAlt = 1 << 3,
kSciKeyModScrLock = 1 << 4,
kSciKeyModNumLock = 1 << 5,
kSciKeyModCapsLock = 1 << 6,
kSciKeyModInsert = 1 << 7,
kSciKeyModNonSticky = kSciKeyModRShift | kSciKeyModLShift | kSciKeyModCtrl | kSciKeyModAlt,
kSciKeyModAll = ~kSciKeyModNone
};
inline SciKeyModifiers &operator|=(SciKeyModifiers &a, SciKeyModifiers b) {
return a = static_cast<SciKeyModifiers>((int)a | (int)b);
}
struct SciEvent {
SciEventType type;
SciKeyModifiers modifiers;
/**
* For keyboard events: the actual character of the key that was pressed
* For 'Alt', characters are interpreted by their
* PC keyboard scancodes.
*/
uint16 character;
/**
* The mouse position at the time the event was created, in script
* coordinates (SCI16) or display coordinates (SCI32).
*/
Common::Point mousePos;
#ifdef ENABLE_SCI32
/**
* The mouse position at the time the event was created, in script
* coordinates. Used only by SCI32.
*/
Common::Point mousePosSci;
/**
* The currently active hot rectangle, or -1 if no hot rectangle is active.
* Used only by the chase scene in Phantasmagoria 1.
*/
int16 hotRectangleIndex;
#endif
};
class EventManager {
public:
EventManager(bool fontIsExtended);
~EventManager();
void updateScreen();
SciEvent getSciEvent(SciEventType mask);
void flushEvents();
private:
SciEvent getScummVMEvent();
const bool _fontIsExtended;
Common::List<SciEvent> _events;
#ifdef ENABLE_SCI32
public:
void setHotRectanglesActive(const bool active);
void setHotRectangles(const Common::Array<Common::Rect> &rects);
void checkHotRectangles(const Common::Point &mousePosition);
private:
bool _hotRectanglesActive;
Common::Array<Common::Rect> _hotRects;
int16 _activeRectIndex;
#endif
};
} // End of namespace Sci
#endif