scummvm/engines/saga/interface.cpp
Torbjörn Andersson 53624376b4 Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.

Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.

svn-id: r26170
2007-03-17 15:44:26 +00:00

2412 lines
62 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Game interface module
#include "saga/saga.h"
#include "saga/gfx.h"
#include "saga/actor.h"
#include "saga/console.h"
#include "saga/events.h"
#include "saga/font.h"
#include "saga/objectmap.h"
#include "saga/isomap.h"
#include "saga/itedata.h"
#include "saga/music.h"
#include "saga/puzzle.h"
#include "saga/render.h"
#include "saga/scene.h"
#include "saga/script.h"
#include "saga/sound.h"
#include "saga/sprite.h"
#include "saga/rscfile.h"
#include "saga/sagaresnames.h"
#include "saga/interface.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/timer.h"
namespace Saga {
static int verbTypeToTextStringsIdLUT[2][kVerbTypeIdsMax] = {
{-1,
kTextPickUp,
kTextLookAt,
kTextWalkTo,
kTextTalkTo,
kTextOpen,
kTextClose,
kTextGive,
kTextUse,
-1,
-1,
-1,
-1,
-1,
-1},
{-1,
3, //TODO:check
2,
1,
5,
6, //TODO:check
8, //TODO:check
7,
4}
};
Interface::Interface(SagaEngine *vm) : _vm(vm) {
byte *resource;
size_t resourceLength;
int i;
// Load interface module resource file context
_interfaceContext = _vm->_resource->getContext(GAME_RESOURCEFILE);
if (_interfaceContext == NULL) {
error("Interface::Interface() resource context not found");
}
_mainPanel.buttons = _vm->getDisplayInfo().mainPanelButtons;
_mainPanel.buttonsCount = _vm->getDisplayInfo().mainPanelButtonsCount;
for (i = 0; i < kVerbTypeIdsMax; i++) {
_verbTypeToPanelButton[i] = NULL;
}
for (i = 0; i < _mainPanel.buttonsCount; i++) {
if (_mainPanel.buttons[i].type == kPanelButtonVerb) {
_verbTypeToPanelButton[_mainPanel.buttons[i].id] = &_mainPanel.buttons[i];
}
}
_vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->mainPanelResourceId, resource, resourceLength);
_vm->decodeBGImage(resource, resourceLength, &_mainPanel.image,
&_mainPanel.imageLength, &_mainPanel.imageWidth, &_mainPanel.imageHeight);
free(resource);
_conversePanel.buttons = _vm->getDisplayInfo().conversePanelButtons;
_conversePanel.buttonsCount = _vm->getDisplayInfo().conversePanelButtonsCount;
_vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->conversePanelResourceId, resource, resourceLength);
_vm->decodeBGImage(resource, resourceLength, &_conversePanel.image,
&_conversePanel.imageLength, &_conversePanel.imageWidth, &_conversePanel.imageHeight);
free(resource);
_optionPanel.buttons = _vm->getDisplayInfo().optionPanelButtons;
_optionPanel.buttonsCount = _vm->getDisplayInfo().optionPanelButtonsCount;
_vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->optionPanelResourceId, resource, resourceLength);
_vm->decodeBGImage(resource, resourceLength, &_optionPanel.image,
&_optionPanel.imageLength, &_optionPanel.imageWidth, &_optionPanel.imageHeight);
free(resource);
_vm->_sprite->loadList(_vm->getResourceDescription()->mainPanelSpritesResourceId, _mainPanel.sprites);
if (_vm->getGameType() == GType_ITE) {
_vm->_sprite->loadList(_vm->getResourceDescription()->defaultPortraitsResourceId, _defPortraits);
}
setPortraitBgColor(0, 0, 0);
_mainPanel.x = _vm->getDisplayInfo().mainPanelXOffset;
_mainPanel.y = _vm->getDisplayInfo().mainPanelYOffset;
_mainPanel.currentButton = NULL;
_inventoryUpButton = _mainPanel.getButton(_vm->getDisplayInfo().inventoryUpButtonIndex);
_inventoryDownButton = _mainPanel.getButton(_vm->getDisplayInfo().inventoryDownButtonIndex);
_conversePanel.x = _vm->getDisplayInfo().conversePanelXOffset;
_conversePanel.y = _vm->getDisplayInfo().conversePanelYOffset;
_conversePanel.currentButton = NULL;
_converseUpButton = _conversePanel.getButton(_vm->getDisplayInfo().converseUpButtonIndex);
_converseDownButton = _conversePanel.getButton(_vm->getDisplayInfo().converseDownButtonIndex);
_leftPortrait = 0;
_rightPortrait = 0;
_optionPanel.x = _vm->getDisplayInfo().optionPanelXOffset;
_optionPanel.y = _vm->getDisplayInfo().optionPanelYOffset;
_optionPanel.currentButton = NULL;
_optionSaveFileSlider = _optionPanel.getButton(_vm->getDisplayInfo().optionSaveFileSliderIndex);
_optionSaveFilePanel = _optionPanel.getButton(_vm->getDisplayInfo().optionSaveFilePanelIndex);
_quitPanel.x = _vm->getDisplayInfo().quitPanelXOffset;
_quitPanel.y = _vm->getDisplayInfo().quitPanelYOffset;
_quitPanel.imageWidth = _vm->getDisplayInfo().quitPanelWidth;
_quitPanel.imageHeight = _vm->getDisplayInfo().quitPanelHeight;
_quitPanel.buttons = _vm->getDisplayInfo().quitPanelButtons;
_quitPanel.buttonsCount = _vm->getDisplayInfo().quitPanelButtonsCount;
_quitPanel.currentButton = NULL;
_loadPanel.x = _vm->getDisplayInfo().loadPanelXOffset;
_loadPanel.y = _vm->getDisplayInfo().loadPanelYOffset;
_loadPanel.imageWidth = _vm->getDisplayInfo().loadPanelWidth;
_loadPanel.imageHeight = _vm->getDisplayInfo().loadPanelHeight;
_loadPanel.buttons = _vm->getDisplayInfo().loadPanelButtons;
_loadPanel.buttonsCount = _vm->getDisplayInfo().loadPanelButtonsCount;
_loadPanel.currentButton = NULL;
_savePanel.x = _vm->getDisplayInfo().savePanelXOffset;
_savePanel.y = _vm->getDisplayInfo().savePanelYOffset;
_savePanel.imageWidth = _vm->getDisplayInfo().savePanelWidth;
_savePanel.imageHeight = _vm->getDisplayInfo().savePanelHeight;
_savePanel.buttons = _vm->getDisplayInfo().savePanelButtons;
_savePanel.buttonsCount = _vm->getDisplayInfo().savePanelButtonsCount;
_saveEdit = _savePanel.getButton(_vm->getDisplayInfo().saveEditIndex);
_savePanel.currentButton = NULL;
_protectPanel.x = _vm->getDisplayInfo().protectPanelXOffset;
_protectPanel.y = _vm->getDisplayInfo().protectPanelYOffset;
_protectPanel.imageWidth = _vm->getDisplayInfo().protectPanelWidth;
_protectPanel.imageHeight = _vm->getDisplayInfo().protectPanelHeight;
_protectPanel.buttons = _vm->getDisplayInfo().protectPanelButtons;
_protectPanel.buttonsCount = _vm->getDisplayInfo().protectPanelButtonsCount;
_protectEdit = _protectPanel.getButton(_vm->getDisplayInfo().protectEditIndex);
_protectPanel.currentButton = NULL;
_active = true;
_panelMode = _lockedMode = kPanelNull;
_savedMode = -1;
_bossMode = -1;
_fadeMode = kNoFade;
_inMainMode = false;
*_statusText = 0;
_statusOnceColor = -1;
_inventoryCount = 0;
_inventoryPos = 0;
_inventoryStart = 0;
_inventoryEnd = 0;
_inventoryBox = 0;
_inventorySize = ITE_INVENTORY_SIZE;
_saveReminderState = 0;
_optionSaveFileTop = 0;
_optionSaveFileTitleNumber = 0;
_inventory = (uint16 *)calloc(_inventorySize, sizeof(uint16));
if (_inventory == NULL) {
error("Interface::Interface(): not enough memory");
}
_textInput = false;
_statusTextInput = false;
_statusTextInputState = kStatusTextInputFirstRun;
_disableAbortSpeeches = false;
}
Interface::~Interface(void) {
free(_inventory);
_mainPanel.sprites.freeMem();
_defPortraits.freeMem();
_scenePortraits.freeMem();
}
int Interface::activate() {
if (!_active) {
_active = true;
_vm->_script->_skipSpeeches = false;
_vm->_actor->_protagonist->_targetObject = ID_NOTHING;
unlockMode();
if (_panelMode == kPanelMain){
_saveReminderState = 1;
}
draw();
}
_vm->_gfx->showCursor(true);
return SUCCESS;
}
int Interface::deactivate() {
if (_active) {
_active = false;
lockMode();
setMode(kPanelNull);
}
_vm->_gfx->showCursor(false);
return SUCCESS;
}
void Interface::rememberMode() {
assert (_savedMode == -1);
_savedMode = _panelMode;
}
void Interface::restoreMode() {
assert (_savedMode != -1);
_panelMode = _savedMode;
_savedMode = -1;
draw();
}
void Interface::setMode(int mode) {
debug(1, "Interface::setMode %i", mode);
if (mode == kPanelMain) {
_inMainMode = true;
_saveReminderState = 1; //TODO: blinking timeout
} else {
if (mode == kPanelConverse) {
_inMainMode = false;
}
_saveReminderState = 0;
}
_panelMode = mode;
switch (_panelMode) {
case kPanelMain:
if (_vm->getGameType() == GType_IHNM)
warning("FIXME: Implement IHNM differences from ExecuteInventoryPanel");
_mainPanel.currentButton = NULL;
break;
case kPanelConverse:
_conversePanel.currentButton = NULL;
converseDisplayText();
break;
case kPanelOption:
_optionPanel.currentButton = NULL;
_vm->fillSaveList();
calcOptionSaveSlider();
if (_optionSaveFileTitleNumber >= _vm->getDisplayInfo().optionSaveFileVisible) {
_optionSaveFileTitleNumber = _vm->getDisplayInfo().optionSaveFileVisible - 1;
}
break;
case kPanelLoad:
_loadPanel.currentButton = NULL;
break;
case kPanelQuit:
_quitPanel.currentButton = NULL;
break;
case kPanelSave:
_savePanel.currentButton = NULL;
_textInputMaxWidth = _saveEdit->width - 10;
_textInput = true;
_textInputStringLength = strlen(_textInputString);
_textInputPos = _textInputStringLength + 1;
break;
case kPanelMap:
mapPanelShow();
break;
case kPanelSceneSubstitute:
_vm->_render->setFlag(RF_DEMO_SUBST);
_vm->_gfx->getCurrentPal(_mapSavedPal);
break;
case kPanelChapterSelection:
break;
case kPanelBoss:
_vm->_render->setFlag(RF_DEMO_SUBST);
break;
case kPanelProtect:
_protectPanel.currentButton = NULL;
_textInputMaxWidth = _protectEdit->width - 10;
_textInput = true;
_textInputString[0] = 0;
_textInputStringLength = 0;
_textInputPos = _textInputStringLength + 1;
break;
}
draw();
}
bool Interface::processAscii(uint16 ascii) {
// TODO: Checking for Esc and Enter below is a bit hackish, and
// and probably only works with the English version. Maybe we should
// add a flag to the button so it can indicate if it's the default or
// cancel button?
int i;
PanelButton *panelButton;
if (_statusTextInput) {
processStatusTextInput(ascii);
return true;
}
switch (_panelMode) {
case kPanelNull:
if (ascii == 27) { // Esc
if (_vm->_scene->isInIntro()) {
_vm->_scene->skipScene();
} else {
if (!_disableAbortSpeeches)
_vm->_actor->abortAllSpeeches();
}
return true;
}
break;
case kPanelCutaway:
if (ascii == 27) { // Esc
if (!_disableAbortSpeeches)
_vm->_actor->abortAllSpeeches();
_vm->_scene->cutawaySkip();
return true;
}
break;
case kPanelVideo:
if (ascii == 27) { // Esc
if (_vm->_scene->isInIntro()) {
_vm->_scene->skipScene();
} else {
if (!_disableAbortSpeeches)
_vm->_actor->abortAllSpeeches();
}
_vm->_scene->cutawaySkip();
}
break;
case kPanelOption:
// TODO: check input dialog keys
if (ascii == 27 || ascii == 13) { // Esc or Enter
ascii = 'c'; //continue
}
for (i = 0; i < _optionPanel.buttonsCount; i++) {
panelButton = &_optionPanel.buttons[i];
if (panelButton->type == kPanelButtonOption) {
if (panelButton->ascii == ascii) {
setOption(panelButton);
return true;
}
}
}
break;
case kPanelSave:
if (_textInput && processTextInput(ascii)) {
return true;
}
if (ascii == 27) { // Esc
ascii = 'c'; // cancel
} else if (ascii == 13) { // Enter
ascii = 's'; // save
}
for (i = 0; i < _savePanel.buttonsCount; i++) {
panelButton = &_savePanel.buttons[i];
if (panelButton->type == kPanelButtonSave) {
if (panelButton->ascii == ascii) {
setSave(panelButton);
return true;
}
}
}
break;
case kPanelQuit:
if (ascii == 27) { // Esc
ascii = 'c'; // cancel
} else if (ascii == 13) { // Enter
ascii = 'q'; // quit
}
for (i = 0; i < _quitPanel.buttonsCount; i++) {
panelButton = &_quitPanel.buttons[i];
if (panelButton->type == kPanelButtonQuit) {
if (panelButton->ascii == ascii) {
setQuit(panelButton);
return true;
}
}
}
break;
case kPanelLoad:
for (i = 0; i < _loadPanel.buttonsCount; i++) {
panelButton = &_loadPanel.buttons[i];
if (panelButton->type == kPanelButtonLoad) {
if (panelButton->ascii == ascii) {
setLoad(panelButton);
return true;
}
}
}
break;
case kPanelMain:
for (i = 0; i < _mainPanel.buttonsCount; i++) {
panelButton = &_mainPanel.buttons[i];
if (panelButton->ascii == ascii) {
if (panelButton->type == kPanelButtonVerb) {
_vm->_script->setVerb(panelButton->id);
}
if (panelButton->type == kPanelButtonArrow) {
inventoryChangePos(panelButton->id);
}
return true;
}
}
if (ascii == 15) // ctrl-o
{
if (_saveReminderState > 0) {
setMode(kPanelOption);
return true;
}
}
break;
case kPanelConverse:
switch (ascii) {
case 'x':
setMode(kPanelMain);
if (_vm->_puzzle->isActive())
_vm->_puzzle->exitPuzzle();
break;
case 'u':
converseChangePos(-1);
break;
case 'd':
converseChangePos(1);
break;
case '1':
case '2':
case '3':
case '4':
converseSetPos(ascii);
break;
}
break;
case kPanelMap:
mapPanelClean();
break;
case kPanelSceneSubstitute:
if (ascii == 13) {
_vm->_render->clearFlag(RF_DEMO_SUBST);
_vm->_gfx->setPalette(_mapSavedPal);
setMode(kPanelMain);
_vm->_script->setNoPendingVerb();
} else if (ascii == 'q' || ascii == 'Q') {
_vm->shutDown();
}
break;
case kPanelBoss:
_vm->_render->clearFlag(RF_DEMO_SUBST);
keyBossExit();
break;
case kPanelProtect:
if (_textInput && processTextInput(ascii)) {
return true;
}
if (ascii == 27 || ascii == 13) { // Esc or Enter
_vm->_script->wakeUpThreads(kWaitTypeRequest);
_vm->_interface->setMode(kPanelMain);
_protectHash = 0;
for (char *p = _textInputString; *p; p++)
_protectHash = (_protectHash << 1) + toupper(*p);
}
break;
}
return false;
}
void Interface::setStatusText(const char *text, int statusColor) {
assert(text != NULL);
assert(strlen(text) < STATUS_TEXT_LEN);
if (_vm->_render->getFlags() & (RF_PLACARD | RF_MAP))
return;
strncpy(_statusText, text, STATUS_TEXT_LEN);
_statusOnceColor = statusColor;
drawStatusBar();
}
void Interface::loadScenePortraits(int resourceId) {
_scenePortraits.freeMem();
_vm->_sprite->loadList(resourceId, _scenePortraits);
}
void Interface::drawVerbPanel(Surface *backBuffer, PanelButton* panelButton) {
PanelButton * rightButtonVerbPanelButton;
PanelButton * currentVerbPanelButton;
KnownColor textColor;
int spriteNumber;
Point point;
rightButtonVerbPanelButton = getPanelButtonByVerbType(_vm->_script->getRightButtonVerb());
currentVerbPanelButton = getPanelButtonByVerbType(_vm->_script->getCurrentVerb());
if (panelButton->state) {
textColor = kKnownColorVerbTextActive;
} else if (panelButton == rightButtonVerbPanelButton) {
textColor = kKnownColorVerbTextActive;
} else {
textColor = kKnownColorVerbText;
}
if (panelButton == currentVerbPanelButton) {
spriteNumber = panelButton->downSpriteNumber;
} else {
spriteNumber = panelButton->upSpriteNumber;
}
point.x = _mainPanel.x + panelButton->xOffset;
point.y = _mainPanel.y + panelButton->yOffset;
_vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _mainPanel.sprites, spriteNumber, point, 256);
drawVerbPanelText(backBuffer, panelButton, textColor, kKnownColorVerbTextShadow);
}
void Interface::draw() {
Surface *backBuffer;
int i;
Point leftPortraitPoint;
Point rightPortraitPoint;
Rect rect;
backBuffer = _vm->_gfx->getBackBuffer();
if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut)
return;
drawStatusBar();
if (_panelMode == kPanelMain || _panelMode == kPanelMap) {
_mainPanel.getRect(rect);
backBuffer->blit(rect, _mainPanel.image);
for (i = 0; i < kVerbTypeIdsMax; i++) {
if (_verbTypeToPanelButton[i] != NULL) {
drawVerbPanel(backBuffer, _verbTypeToPanelButton[i]);
}
}
} else if (_panelMode == kPanelConverse) {
_conversePanel.getRect(rect);
backBuffer->blit(rect, _conversePanel.image);
converseDisplayTextLines(backBuffer);
}
if (_vm->getGameType() == GType_IHNM) {
if (_vm->_spiritualBarometer > 255)
_vm->_gfx->setPaletteColor(kIHNMColorPortrait, 0xff, 0xff, 0xff);
else
_vm->_gfx->setPaletteColor(kIHNMColorPortrait,
_vm->_spiritualBarometer * _portraitBgColor.red / 256,
_vm->_spiritualBarometer * _portraitBgColor.green / 256,
_vm->_spiritualBarometer * _portraitBgColor.blue / 256);
}
if (_panelMode == kPanelMain || _panelMode == kPanelConverse ||
_lockedMode == kPanelMain || _lockedMode == kPanelConverse) {
leftPortraitPoint.x = _mainPanel.x + _vm->getDisplayInfo().leftPortraitXOffset;
leftPortraitPoint.y = _mainPanel.y + _vm->getDisplayInfo().leftPortraitYOffset;
_vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _defPortraits, _leftPortrait, leftPortraitPoint, 256);
}
if (!_inMainMode && _vm->getDisplayInfo().rightPortraitXOffset >= 0) { //FIXME: should we change !_inMainMode to _panelMode == kPanelConverse ?
rightPortraitPoint.x = _mainPanel.x + _vm->getDisplayInfo().rightPortraitXOffset;
rightPortraitPoint.y = _mainPanel.y + _vm->getDisplayInfo().rightPortraitYOffset;
// This looks like hack - particularly since it's only done for
// the right-side portrait - and perhaps it is! But as far as I
// can tell this is what the original engine does. And it keeps
// ITE from crashing when entering the Elk King's court.
if (_rightPortrait >= _scenePortraits.spriteCount)
_rightPortrait = 0;
_vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _scenePortraits, _rightPortrait, rightPortraitPoint, 256);
}
drawInventory(backBuffer);
}
void Interface::calcOptionSaveSlider() {
int totalFiles = _vm->getSaveFilesCount();
int visibleFiles = _vm->getDisplayInfo().optionSaveFileVisible;
if (_optionSaveFileSlider == NULL) return; //TODO:REMOVE
int height = _optionSaveFileSlider->height;
int sliderHeight;
int pos;
if (totalFiles < visibleFiles) {
totalFiles = visibleFiles;
}
sliderHeight = visibleFiles * height / totalFiles;
if (sliderHeight < 7) {
sliderHeight = 7;
}
if (totalFiles - visibleFiles <= 0) {
pos = 0;
} else {
pos = _optionSaveFileTop * (height - sliderHeight) / (totalFiles - visibleFiles);
}
_optionPanel.calcPanelButtonRect(_optionSaveFileSlider, _optionSaveRectTop);
_optionSaveRectBottom = _optionSaveRectSlider = _optionSaveRectTop;
_optionSaveRectTop.bottom = _optionSaveRectTop.top + pos;
_optionSaveRectTop.top++;
_optionSaveRectTop.right--;
_optionSaveRectSlider.top = _optionSaveRectTop.bottom;
_optionSaveRectSlider.bottom = _optionSaveRectSlider.top + sliderHeight;
_optionSaveRectBottom.top = _optionSaveRectSlider.bottom;
_optionSaveRectBottom.right--;
}
void Interface::drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
const char *text;
int textWidth;
Rect rect;
Point textPoint;
// Button differs for CD version
if (panelButton->id == kTextReadingSpeed && _vm->getFeatures() & GF_CD_FX)
return;
if (panelButton->id == kTextShowDialog && !(_vm->getFeatures() & GF_CD_FX))
return;
text = _vm->getTextString(panelButton->id);
panel->calcPanelButtonRect(panelButton, rect);
if (panelButton->xOffset < 0) {
textWidth = _vm->_font->getStringWidth(kKnownFontMedium, text, 0, kFontNormal);
rect.left += 2 + (panel->imageWidth - 1 - textWidth) / 2;
}
textPoint.x = rect.left;
textPoint.y = rect.top + 1;
_vm->_font->textDraw(kKnownFontMedium, ds, text, textPoint, _vm->KnownColor2ColorId(kKnownColorVerbText), _vm->KnownColor2ColorId(kKnownColorVerbTextShadow), kFontShadow);
}
void Interface::drawOption() {
const char *text;
Surface *backBuffer;
int i;
int fontHeight;
uint j, idx;
int fgColor;
int bgColor;
Rect rect;
Rect rect2;
PanelButton *panelButton;
Point textPoint;
if (_optionSaveFileSlider == NULL) return;//TODO:REMOVE
backBuffer = _vm->_gfx->getBackBuffer();
_optionPanel.getRect(rect);
backBuffer->blit(rect, _optionPanel.image);
for (i = 0; i < _optionPanel.buttonsCount; i++) {
panelButton = &_optionPanel.buttons[i];
if (panelButton->type == kPanelButtonOption) {
drawPanelButtonText(backBuffer, &_optionPanel, panelButton);
}
if (panelButton->type == kPanelButtonOptionText) {
drawPanelText(backBuffer, &_optionPanel, panelButton);
}
}
if (_optionSaveRectTop.height() > 0) {
backBuffer->drawRect(_optionSaveRectTop, kITEColorDarkGrey);
}
drawButtonBox(backBuffer, _optionSaveRectSlider, kSlider, _optionSaveFileSlider->state > 0);
if (_optionSaveRectBottom.height() > 0) {
backBuffer->drawRect(_optionSaveRectBottom, kITEColorDarkGrey);
}
_optionPanel.calcPanelButtonRect(_optionSaveFilePanel, rect);
rect.top++;
rect2 = rect;
fontHeight = _vm->_font->getHeight(kKnownFontSmall);
for (j = 0; j < _vm->getDisplayInfo().optionSaveFileVisible; j++) {
bgColor = kITEColorDarkGrey0C;
fgColor = kITEColorBrightWhite;
idx = j + _optionSaveFileTop;
if (idx == _optionSaveFileTitleNumber) {
SWAP(bgColor, fgColor);
}
if (idx < _vm->getSaveFilesCount()) {
rect2.top = rect.top + j * (fontHeight + 1);
rect2.bottom = rect2.top + fontHeight;
backBuffer->fillRect(rect2, bgColor);
text = _vm->getSaveFile(idx)->name;
textPoint.x = rect.left + 1;
textPoint.y = rect2.top;
_vm->_font->textDraw(kKnownFontSmall, backBuffer, text, textPoint, fgColor, 0, kFontNormal);
}
}
}
void Interface::drawQuit() {
Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
backBuffer = _vm->_gfx->getBackBuffer();
_quitPanel.getRect(rect);
drawButtonBox(backBuffer, rect, kButton, false);
for (i = 0; i < _quitPanel.buttonsCount; i++) {
panelButton = &_quitPanel.buttons[i];
if (panelButton->type == kPanelButtonQuit) {
drawPanelButtonText(backBuffer, &_quitPanel, panelButton);
}
if (panelButton->type == kPanelButtonQuitText) {
drawPanelText(backBuffer, &_quitPanel, panelButton);
}
}
}
void Interface::handleQuitUpdate(const Point& mousePoint) {
bool releasedButton;
_quitPanel.currentButton = quitHitTest(mousePoint);
releasedButton = (_quitPanel.currentButton != NULL) && (_quitPanel.currentButton->state > 0) && (!_vm->mouseButtonPressed());
if (!_vm->mouseButtonPressed()) {
_quitPanel.zeroAllButtonState();
}
if (releasedButton) {
setQuit(_quitPanel.currentButton);
}
}
void Interface::handleQuitClick(const Point& mousePoint) {
_quitPanel.currentButton = quitHitTest(mousePoint);
_quitPanel.zeroAllButtonState();
if (_quitPanel.currentButton == NULL) {
return;
}
_quitPanel.currentButton->state = 1;
}
void Interface::setQuit(PanelButton *panelButton) {
_quitPanel.currentButton = NULL;
switch (panelButton->id) {
case kTextCancel:
setMode(kPanelOption);
break;
case kTextQuit:
_vm->shutDown();
break;
}
}
void Interface::drawLoad() {
Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
backBuffer = _vm->_gfx->getBackBuffer();
_loadPanel.getRect(rect);
drawButtonBox(backBuffer, rect, kButton, false);
for (i = 0; i < _loadPanel.buttonsCount; i++) {
panelButton = &_loadPanel.buttons[i];
if (panelButton->type == kPanelButtonLoad) {
drawPanelButtonText(backBuffer, &_loadPanel, panelButton);
}
if (panelButton->type == kPanelButtonLoadText) {
drawPanelText(backBuffer, &_loadPanel, panelButton);
}
}
}
void Interface::handleLoadUpdate(const Point& mousePoint) {
bool releasedButton;
_loadPanel.currentButton = loadHitTest(mousePoint);
releasedButton = (_loadPanel.currentButton != NULL) && (_loadPanel.currentButton->state > 0) && (!_vm->mouseButtonPressed());
if (!_vm->mouseButtonPressed()) {
_loadPanel.zeroAllButtonState();
}
if (releasedButton) {
setLoad(_loadPanel.currentButton);
}
}
void Interface::handleLoadClick(const Point& mousePoint) {
_loadPanel.currentButton = loadHitTest(mousePoint);
_loadPanel.zeroAllButtonState();
if (_loadPanel.currentButton == NULL) {
return;
}
_loadPanel.currentButton->state = 1;
}
void Interface::setLoad(PanelButton *panelButton) {
_loadPanel.currentButton = NULL;
switch (panelButton->id) {
case kTextOK:
setMode(kPanelMain);
break;
}
}
void Interface::processStatusTextInput(uint16 ascii) {
switch (ascii) {
case 27: // esc
_statusTextInputState = kStatusTextInputAborted;
_statusTextInput = false;
_vm->_script->wakeUpThreads(kWaitTypeStatusTextInput);
break;
case 13: // return
_statusTextInputState = kStatusTextInputEntered;
_statusTextInput = false;
_vm->_script->wakeUpThreads(kWaitTypeStatusTextInput);
break;
case 8: // backspace
if (_statusTextInputPos == 0) {
break;
}
_statusTextInputPos--;
_statusTextInputString[_statusTextInputPos] = 0;
default:
if (_statusTextInputPos >= STATUS_TEXT_INPUT_MAX) {
break;
}
if (((ascii >= 'a') && (ascii <='z')) ||
((ascii >= '0') && (ascii <='9')) ||
((ascii >= 'A') && (ascii <='Z')) ||
(ascii == ' ')) {
_statusTextInputString[_statusTextInputPos++] = ascii;
_statusTextInputString[_statusTextInputPos] = 0;
}
}
setStatusText(_statusTextInputString);
}
bool Interface::processTextInput(uint16 ascii) {
char ch[2];
char tempString[SAVE_TITLE_SIZE];
uint tempWidth;
memset(tempString, 0, SAVE_TITLE_SIZE);
ch[1] = 0;
switch (ascii) {
case 13:
return false;
case 27: // esc
_textInput = false;
break;
case 8: // backspace
if (_textInputPos <= 1) {
break;
}
_textInputPos--;
case 127: // del
if (_textInputPos <= _textInputStringLength) {
if (_textInputPos != 1) {
strncpy(tempString, _textInputString, _textInputPos - 1);
}
if (_textInputPos != _textInputStringLength) {
strncat(tempString, &_textInputString[_textInputPos], _textInputStringLength - _textInputPos);
}
strcpy(_textInputString, tempString);
_textInputStringLength = strlen(_textInputString);
}
break;
case 276: // left
if (_textInputPos > 1) {
_textInputPos--;
}
break;
case 275: // right
if (_textInputPos <= _textInputStringLength) {
_textInputPos++;
}
break;
default:
if (((ascii >= 'a') && (ascii <='z')) ||
((ascii >= '0') && (ascii <='9')) ||
((ascii >= 'A') && (ascii <='Z')) ||
(ascii == ' ')) {
if (_textInputStringLength < SAVE_TITLE_SIZE - 1) {
ch[0] = ascii;
tempWidth = _vm->_font->getStringWidth(kKnownFontSmall, ch, 0, kFontNormal);
tempWidth += _vm->_font->getStringWidth(kKnownFontSmall, _textInputString, 0, kFontNormal);
if (tempWidth > _textInputMaxWidth) {
break;
}
if (_textInputPos != 1) {
strncpy(tempString, _textInputString, _textInputPos - 1);
strcat(tempString, ch);
}
if ((_textInputStringLength == 0) || (_textInputPos == 1)) {
strcpy(tempString, ch);
}
if ((_textInputStringLength != 0) && (_textInputPos != _textInputStringLength)) {
strncat(tempString, &_textInputString[_textInputPos - 1], _textInputStringLength - _textInputPos + 1);
}
strcpy(_textInputString, tempString);
_textInputStringLength = strlen(_textInputString);
_textInputPos++;
}
}
break;
}
return true;
}
void Interface::drawTextInput(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
Point textPoint;
Rect rect;
char ch[2];
int fgColor;
uint i;
ch[1] = 0;
panel->calcPanelButtonRect(panelButton, rect);
drawButtonBox(ds, rect, kEdit, _textInput);
rect.left += 4;
rect.top += 4;
rect.setHeight(_vm->_font->getHeight(kKnownFontSmall));
i = 0;
while ((ch[0] = _textInputString[i++]) != 0) {
rect.setWidth(_vm->_font->getStringWidth(kKnownFontSmall, ch, 0, kFontNormal));
if ((i == _textInputPos) && _textInput) {
fgColor = kITEColorBlack;
ds->fillRect(rect, kITEColorWhite);
} else {
fgColor = kITEColorWhite;
}
textPoint.x = rect.left;
textPoint.y = rect.top + 1;
_vm->_font->textDraw(kKnownFontSmall, ds, ch, textPoint, fgColor, 0, kFontNormal);
rect.left += rect.width();
}
if (_textInput && (_textInputPos >= i)) {
ch[0] = ' ';
rect.setWidth(_vm->_font->getStringWidth(kKnownFontSmall, ch, 0, kFontNormal));
ds->fillRect(rect, kITEColorWhite);
}
}
void Interface::drawSave() {
Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
backBuffer = _vm->_gfx->getBackBuffer();
_savePanel.getRect(rect);
drawButtonBox(backBuffer, rect, kButton, false);
for (i = 0; i < _savePanel.buttonsCount; i++) {
panelButton = &_savePanel.buttons[i];
if (panelButton->type == kPanelButtonSave) {
drawPanelButtonText(backBuffer, &_savePanel, panelButton);
}
if (panelButton->type == kPanelButtonSaveText) {
drawPanelText(backBuffer, &_savePanel, panelButton);
}
}
drawTextInput(backBuffer, &_savePanel, _saveEdit);
}
void Interface::drawProtect() {
Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
backBuffer = _vm->_gfx->getBackBuffer();
_protectPanel.getRect(rect);
drawButtonBox(backBuffer, rect, kButton, false);
for (i = 0; i < _protectPanel.buttonsCount; i++) {
panelButton = &_protectPanel.buttons[i];
if (panelButton->type == kPanelButtonProtectText) {
drawPanelText(backBuffer, &_protectPanel, panelButton);
}
}
drawTextInput(backBuffer, &_protectPanel, _protectEdit);
}
void Interface::handleSaveUpdate(const Point& mousePoint) {
bool releasedButton;
_savePanel.currentButton = saveHitTest(mousePoint);
validateSaveButtons();
releasedButton = (_savePanel.currentButton != NULL) &&
(_savePanel.currentButton->state > 0) && (!_vm->mouseButtonPressed());
if (!_vm->mouseButtonPressed()) {
_savePanel.zeroAllButtonState();
}
if (releasedButton) {
setSave(_savePanel.currentButton);
}
}
void Interface::handleSaveClick(const Point& mousePoint) {
_savePanel.currentButton = saveHitTest(mousePoint);
validateSaveButtons();
_savePanel.zeroAllButtonState();
if (_savePanel.currentButton == NULL) {
_textInput = false;
return;
}
_savePanel.currentButton->state = 1;
if (_savePanel.currentButton == _saveEdit) {
_textInput = true;
}
}
void Interface::setSave(PanelButton *panelButton) {
_savePanel.currentButton = NULL;
uint titleNumber;
char *fileName;
switch (panelButton->id) {
case kTextSave:
if (_textInputStringLength == 0 ) {
break;
}
if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0)) {
if (_vm->locateSaveFile(_textInputString, titleNumber)) {
fileName = _vm->calcSaveFileName(_vm->getSaveFile(titleNumber)->slotNumber);
_vm->save(fileName, _textInputString);
_optionSaveFileTitleNumber = titleNumber;
} else {
fileName = _vm->calcSaveFileName(_vm->getNewSaveSlotNumber());
_vm->save(fileName, _textInputString);
_vm->fillSaveList();
calcOptionSaveSlider();
}
} else {
fileName = _vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber);
_vm->save(fileName, _textInputString);
}
_textInput = false;
setMode(kPanelOption);
break;
case kTextCancel:
_textInput = false;
setMode(kPanelOption);
break;
}
}
void Interface::handleOptionUpdate(const Point& mousePoint) {
int16 mouseY;
Rect rect;
int totalFiles = _vm->getSaveFilesCount();
int visibleFiles = _vm->getDisplayInfo().optionSaveFileVisible;
bool releasedButton;
if (_vm->mouseButtonPressed()) {
if (_optionSaveFileSlider != NULL) //TODO:REMOVE
if (_optionSaveFileSlider->state > 0) {
_optionPanel.calcPanelButtonRect(_optionSaveFileSlider, rect);
mouseY = mousePoint.y - rect.top -_optionSaveFileMouseOff;
if (totalFiles - visibleFiles <= 0) {
_optionSaveFileTop = 0;
} else {
_optionSaveFileTop = mouseY * (totalFiles - visibleFiles) /
(_optionSaveFileSlider->height - _optionSaveRectSlider.height());
}
_optionSaveFileTop = clamp(0, _optionSaveFileTop, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible);
calcOptionSaveSlider();
}
}
_optionPanel.currentButton = optionHitTest(mousePoint);
validateOptionButtons();
releasedButton = (_optionPanel.currentButton != NULL) && (_optionPanel.currentButton->state > 0) && (!_vm->mouseButtonPressed());
if (!_vm->mouseButtonPressed()) {
_optionPanel.zeroAllButtonState();
}
if (releasedButton) {
setOption(_optionPanel.currentButton);
}
}
void Interface::handleOptionClick(const Point& mousePoint) {
Rect rect;
_optionPanel.currentButton = optionHitTest(mousePoint);
validateOptionButtons();
_optionPanel.zeroAllButtonState();
if (_optionPanel.currentButton == NULL) {
return;
}
if (_optionPanel.currentButton == _optionSaveFileSlider) {
if ((_optionSaveRectTop.height() > 0) && (mousePoint.y < _optionSaveRectTop.bottom)) {
_optionSaveFileTop -= _vm->getDisplayInfo().optionSaveFileVisible;
} else {
if ((_optionSaveRectBottom.height() > 0) && (mousePoint.y >= _optionSaveRectBottom.top)) {
_optionSaveFileTop += _vm->getDisplayInfo().optionSaveFileVisible;
} else {
if (_vm->getDisplayInfo().optionSaveFileVisible < _vm->getSaveFilesCount()) {
_optionSaveFileMouseOff = mousePoint.y - _optionSaveRectSlider.top;
_optionPanel.currentButton->state = 1;
}
}
}
_optionSaveFileTop = clamp(0, _optionSaveFileTop, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible);
calcOptionSaveSlider();
} else {
if (_optionPanel.currentButton == _optionSaveFilePanel) {
_optionPanel.calcPanelButtonRect(_optionSaveFilePanel, rect);
_optionSaveFileTitleNumber = (mousePoint.y - rect.top) / (_vm->_font->getHeight(kKnownFontSmall) + 1);
if (_optionSaveFileTitleNumber >= _vm->getDisplayInfo().optionSaveFileVisible) {
_optionSaveFileTitleNumber = _vm->getDisplayInfo().optionSaveFileVisible - 1;
}
_optionSaveFileTitleNumber += _optionSaveFileTop;
if (_optionSaveFileTitleNumber >= _vm->getSaveFilesCount()) {
_optionSaveFileTitleNumber = _vm->getSaveFilesCount() - 1;
}
} else {
_optionPanel.currentButton->state = 1;
}
}
}
void Interface::handleChapterSelectionUpdate(const Point& mousePoint) {
uint16 objectId;
// FIXME: Original handled more object types here.
objectId = _vm->_actor->hitTest(mousePoint, true);
if (objectId != _vm->_script->_pointerObject) {
_vm->_script->_pointerObject = objectId;
}
}
void Interface::handleChapterSelectionClick(const Point& mousePoint) {
int obj = _vm->_script->_pointerObject;
_vm->_actor->abortSpeech();
if (obj) {
int script = 0;
HitZone *hitZone;
ActorData *a;
ObjectData *o;
Event event;
switch (objectTypeId(obj)) {
case kGameObjectHitZone:
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(obj));
if (hitZone->getFlags() & kHitZoneExit)
script = hitZone->getScriptNumber();
break;
case kGameObjectActor:
a = _vm->_actor->getActor(obj);
script = a->_scriptEntrypointNumber;
break;
case kGameObjectObject:
o = _vm->_actor->getObj(obj);
script = o->_scriptEntrypointNumber;
break;
}
if (script > 0) {
event.type = kEvTOneshot;
event.code = kScriptEvent;
event.op = kEventExecNonBlocking;
event.time = 0;
event.param = _vm->_scene->getScriptModuleNumber();
event.param2 = script;
event.param3 = _vm->_script->getVerbType(kVerbUse); // Action
event.param4 = obj; // Object
event.param5 = 0; // With Object
event.param6 = obj; // Actor
_vm->_events->queue(&event);
}
}
}
void Interface::setOption(PanelButton *panelButton) {
char * fileName;
_optionPanel.currentButton = NULL;
switch (panelButton->id) {
case kTextContinuePlaying:
ConfMan.flushToDisk();
setMode(kPanelMain);
break;
case kTextQuitGame:
setMode(kPanelQuit);
break;
case kTextLoad:
if (_vm->getSaveFilesCount() > 0) {
if (_vm->isSaveListFull() || (_optionSaveFileTitleNumber > 0)) {
fileName = _vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber);
setMode(kPanelMain);
_vm->load(fileName);
}
}
break;
case kTextSave:
if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0)) {
_textInputString[0] = 0;
} else {
strcpy(_textInputString, _vm->getSaveFile(_optionSaveFileTitleNumber)->name);
}
setMode(kPanelSave);
break;
case kTextReadingSpeed:
if (_vm->getFeatures() & GF_CD_FX) {
_vm->_subtitlesEnabled = !_vm->_subtitlesEnabled;
ConfMan.setBool("subtitles", _vm->_subtitlesEnabled);
} else {
_vm->_readingSpeed = (_vm->_readingSpeed + 1) % 4;
_vm->setTalkspeed(_vm->_readingSpeed);
}
break;
case kTextMusic:
_vm->_musicVolume = (_vm->_musicVolume + 1) % 11;
_vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1);
ConfMan.setInt("music_volume", _vm->_musicVolume * 25);
break;
case kTextSound:
_vm->_soundVolume = (_vm->_soundVolume + 1) % 11;
_vm->_sound->setVolume(_vm->_soundVolume == 10 ? 255 : _vm->_soundVolume * 25);
ConfMan.setInt("sfx_volume", _vm->_soundVolume * 25);
break;
}
}
void Interface::update(const Point& mousePoint, int updateFlag) {
if (!_active && _panelMode == kPanelNull && (updateFlag & UPDATE_MOUSECLICK))
_vm->_actor->abortSpeech();
if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut || !_active) {
return;
}
if (_statusTextInput) {
return;
}
switch (_panelMode) {
case kPanelMain:
if (updateFlag & UPDATE_MOUSEMOVE) {
bool lastWasPlayfield = _lastMousePoint.y < _vm->_scene->getHeight();
if (mousePoint.y < _vm->_scene->getHeight()) {
if (!lastWasPlayfield) {
handleMainUpdate(mousePoint);
}
_vm->_script->whichObject(mousePoint);
} else {
if (lastWasPlayfield) {
_vm->_script->setNonPlayfieldVerb();
}
handleMainUpdate(mousePoint);
}
} else {
if (updateFlag & UPDATE_MOUSECLICK) {
if (mousePoint.y < _vm->_scene->getHeight()) {
_vm->_script->playfieldClick(mousePoint, (updateFlag & UPDATE_LEFTBUTTONCLICK) != 0);
} else {
handleMainClick(mousePoint);
}
}
}
break;
case kPanelConverse:
if (updateFlag & UPDATE_MOUSEMOVE) {
handleConverseUpdate(mousePoint);
} else {
if (updateFlag & UPDATE_MOUSECLICK) {
handleConverseClick(mousePoint);
}
if (updateFlag & UPDATE_WHEELUP) {
converseChangePos(-1);
}
if (updateFlag & UPDATE_WHEELDOWN) {
converseChangePos(1);
}
if (_vm->_puzzle->isActive()) {
_vm->_puzzle->handleClick(mousePoint);
}
}
break;
case kPanelOption:
if (updateFlag & UPDATE_MOUSEMOVE) {
handleOptionUpdate(mousePoint);
} else {
if (updateFlag & UPDATE_MOUSECLICK) {
handleOptionClick(mousePoint);
}
if (updateFlag & UPDATE_WHEELUP) {
if (_optionSaveFileTop)
_optionSaveFileTop--;
calcOptionSaveSlider();
}
if (updateFlag & UPDATE_WHEELDOWN) {
if (_optionSaveFileTop < _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible)
_optionSaveFileTop++;
calcOptionSaveSlider();
}
}
break;
case kPanelQuit:
if (updateFlag & UPDATE_MOUSEMOVE) {
handleQuitUpdate(mousePoint);
} else {
if (updateFlag & UPDATE_MOUSECLICK) {
handleQuitClick(mousePoint);
}
}
break;
case kPanelLoad:
if (updateFlag & UPDATE_MOUSEMOVE) {
handleLoadUpdate(mousePoint);
} else {
if (updateFlag & UPDATE_MOUSECLICK) {
handleLoadClick(mousePoint);
}
}
break;
case kPanelSave:
if (updateFlag & UPDATE_MOUSEMOVE) {
handleSaveUpdate(mousePoint);
} else {
if (updateFlag & UPDATE_MOUSECLICK) {
handleSaveClick(mousePoint);
}
}
break;
case kPanelMap:
if (updateFlag & UPDATE_MOUSECLICK)
mapPanelClean();
break;
case kPanelSceneSubstitute:
if (updateFlag & UPDATE_MOUSECLICK) {
_vm->_render->clearFlag(RF_DEMO_SUBST);
_vm->_gfx->setPalette(_mapSavedPal);
setMode(kPanelMain);
_vm->_script->setNoPendingVerb();
}
break;
case kPanelChapterSelection:
// TODO: panel has silent button
if (updateFlag & UPDATE_MOUSEMOVE) {
handleChapterSelectionUpdate(mousePoint);
} else {
if (updateFlag & UPDATE_MOUSECLICK)
handleChapterSelectionClick(mousePoint);
}
break;
case kPanelProtect:
// No mouse interaction
break;
}
_lastMousePoint = mousePoint;
}
void Interface::drawStatusBar() {
Surface *backBuffer;
Rect rect;
Point textPoint;
int stringWidth;
int color;
if (_panelMode == kPanelChapterSelection)
return;
backBuffer = _vm->_gfx->getBackBuffer();
// Disable this for IHNM for now, since that game uses the full screen
// in some cases.
// Erase background of status bar
rect.left = _vm->getDisplayInfo().statusXOffset;
rect.top = _vm->getDisplayInfo().statusYOffset;
rect.right = rect.left + _vm->getDisplayWidth();
rect.bottom = rect.top + _vm->getDisplayInfo().statusHeight;
backBuffer->drawRect(rect, _vm->getDisplayInfo().statusBGColor);
stringWidth = _vm->_font->getStringWidth(kKnownFontSmall, _statusText, 0, kFontNormal);
if (_statusOnceColor == -1)
color = _vm->getDisplayInfo().statusTextColor;
else
color = _statusOnceColor;
textPoint.x = _vm->getDisplayInfo().statusXOffset + (_vm->getDisplayInfo().statusWidth - stringWidth) / 2;
textPoint.y = _vm->getDisplayInfo().statusYOffset + _vm->getDisplayInfo().statusTextY;
_vm->_font->textDraw(kKnownFontSmall, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
if (_saveReminderState > 0) {
rect.left = _vm->getDisplayInfo().saveReminderXOffset;
rect.top = _vm->getDisplayInfo().saveReminderYOffset;
rect.right = rect.left + _vm->getDisplayInfo().saveReminderWidth;
rect.bottom = rect.top + _vm->getDisplayInfo().saveReminderHeight;
_vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_saveReminderSprites,
_saveReminderState == 1 ? _vm->getDisplayInfo().saveReminderFirstSpriteNumber : _vm->getDisplayInfo().saveReminderSecondSpriteNumber,
rect, 256);
}
}
void Interface::handleMainClick(const Point& mousePoint) {
PanelButton *panelButton;
panelButton = verbHitTest(mousePoint);
if (panelButton) {
_vm->_script->setVerb(panelButton->id);
return;
}
panelButton = _mainPanel.hitTest(mousePoint, kPanelAllButtons);
if (panelButton != NULL) {
if (panelButton->type == kPanelButtonArrow) {
panelButton->state = 1;
converseChangePos(panelButton->id);
}
if (panelButton->type == kPanelButtonInventory) {
if (_vm->_script->_pointerObject != ID_NOTHING) {
_vm->_script->hitObject(_vm->leftMouseButtonPressed());
}
if (_vm->_script->_pendingVerb) {
_vm->_actor->_protagonist->_currentAction = kActionWait;
_vm->_script->doVerb();
}
}
} else {
if (_saveReminderState > 0) {
Rect rect;
rect.left = _vm->getDisplayInfo().saveReminderXOffset;
rect.top = _vm->getDisplayInfo().saveReminderYOffset;
rect.right = rect.left + _vm->getDisplayInfo().saveReminderWidth;
rect.bottom = rect.top + _vm->getDisplayInfo().saveReminderHeight;
if (rect.contains(mousePoint)) {
setMode(kPanelOption);
}
}
}
}
void Interface::handleMainUpdate(const Point& mousePoint) {
PanelButton *panelButton;
panelButton = verbHitTest(mousePoint);
if (_mainPanel.currentButton != panelButton) {
if (_mainPanel.currentButton) {
if (_mainPanel.currentButton->type == kPanelButtonVerb) {
setVerbState(_mainPanel.currentButton->id, 0);
}
}
if (panelButton) {
setVerbState(panelButton->id, 1);
}
}
if (panelButton) {
_mainPanel.currentButton = panelButton;
return;
}
if (!_vm->mouseButtonPressed()) { // remove pressed flag
if (_inventoryUpButton) {
_inventoryUpButton->state = 0;
_inventoryDownButton->state = 0;
}
}
panelButton = _mainPanel.hitTest(mousePoint, kPanelAllButtons);
bool changed = false;
if ((panelButton != NULL) && (panelButton->type == kPanelButtonArrow)) {
if (panelButton->state == 1) {
//TODO: insert timeout catchup
inventoryChangePos(panelButton->id);
}
changed = true;
} else {
_vm->_script->whichObject(mousePoint);
}
changed = changed || (panelButton != _mainPanel.currentButton);
_mainPanel.currentButton = panelButton;
if (changed) {
draw();
}
}
//inventory stuff
void Interface::inventoryChangePos(int chg) {
if ((chg < 0 && _inventoryStart + chg >= 0) ||
(chg > 0 && _inventoryStart < _inventoryEnd)) {
_inventoryStart += chg;
draw();
}
}
void Interface::inventorySetPos(int key) {
_inventoryBox = key - '1';
_inventoryPos = _inventoryStart + _inventoryBox;
if (_inventoryPos >= _inventoryCount)
_inventoryPos = -1;
}
void Interface::updateInventory(int pos) {
int cols = _vm->getDisplayInfo().inventoryColumns;
if (pos >= _inventoryCount) {
pos = _inventoryCount - 1;
}
if (pos < 0) {
pos = 0;
}
_inventoryStart = (pos - cols) / cols * cols;
if (_inventoryStart < 0) {
_inventoryStart = 0;
}
_inventoryEnd = (_inventoryCount - 1 - cols) / cols * cols;
if (_inventoryEnd < 0) {
_inventoryEnd = 0;
}
}
void Interface::addToInventory(int objectId) {
if (_inventoryCount >= _inventorySize) {
return;
}
for (int i = _inventoryCount; i > 0; i--) {
_inventory[i] = _inventory[i - 1];
}
_inventory[0] = objectId;
_inventoryCount++;
_inventoryPos = 0;
updateInventory(0);
draw();
}
void Interface::removeFromInventory(int objectId) {
int j = inventoryItemPosition(objectId);
if (j == -1) {
return;
}
int i;
for (i = j; i < _inventoryCount - 1; i++) {
_inventory[i] = _inventory[i + 1];
}
--_inventoryCount;
_inventory[_inventoryCount] = 0;
updateInventory(j);
draw();
}
void Interface::clearInventory() {
for (int i = 0; i < _inventoryCount; i++)
_inventory[i] = 0;
_inventoryCount = 0;
updateInventory(0);
}
int Interface::inventoryItemPosition(int objectId) {
for (int i = 0; i < _inventoryCount; i++)
if (_inventory[i] == objectId)
return i;
return -1;
}
void Interface::drawInventory(Surface *backBuffer) {
if (!isInMainMode())
return;
int i;
Rect rect;
int ci;
ObjectData *obj;
ci = _inventoryStart;
if (_inventoryStart != 0) {
drawPanelButtonArrow(backBuffer, &_mainPanel, _inventoryUpButton);
}
if (_inventoryStart != _inventoryEnd) {
drawPanelButtonArrow(backBuffer, &_mainPanel, _inventoryDownButton);
}
for (i = 0; i < _mainPanel.buttonsCount; i++) {
if (_mainPanel.buttons[i].type != kPanelButtonInventory) {
continue;
}
_mainPanel.calcPanelButtonRect(&_mainPanel.buttons[i], rect);
// TODO: Different colour for IHNM, probably.
backBuffer->drawRect(rect, kITEColorDarkGrey);
if (ci < _inventoryCount) {
obj = _vm->_actor->getObj(_inventory[ci]);
_vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_inventorySprites, obj->_spriteListResourceId, rect, 256);
}
ci++;
}
}
void Interface::setVerbState(int verb, int state) {
PanelButton * panelButton = getPanelButtonByVerbType(verb);
if (panelButton == NULL) return;
if (state == 2) {
state = (_mainPanel.currentButton == panelButton) ? 1 : 0;
}
panelButton->state = state;
draw();
}
void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bool down) {
byte cornerColor;
byte frameColor;
byte fillColor;
byte solidColor;
byte odl, our, idl, iur;
switch (kind ) {
case kSlider:
cornerColor = 0x8b;
frameColor = kITEColorBlack;
fillColor = kITEColorLightBlue96;
odl = kITEColorDarkBlue8a;
our = kITEColorLightBlue92;
idl = 0x89;
iur = 0x94;
solidColor = down ? kITEColorLightBlue94 : kITEColorLightBlue96;
break;
case kEdit:
cornerColor = kITEColorLightBlue96;
frameColor = kITEColorLightBlue96;
fillColor = kITEColorLightBlue96;
our = kITEColorDarkBlue8a;
odl = kITEColorLightBlue94;
iur = 0x97;
idl = 0x95;
if (down) {
solidColor = kITEColorBlue;
} else {
solidColor = kITEColorDarkGrey0C;
}
break;
default:
cornerColor = 0x8b;
frameColor = kITEColorBlack;
solidColor = fillColor = kITEColorLightBlue96;
odl = kITEColorDarkBlue8a;
our = kITEColorLightBlue94;
idl = 0x97;
iur = 0x95;
if (down) {
SWAP(odl, our);
SWAP(idl, iur);
}
break;
}
int x = rect.left;
int y = rect.top;
int w = rect.width();
int h = rect.height();
int xe = rect.right - 1;
int ye = rect.bottom - 1;
((byte *)ds->getBasePtr(x, y))[0] = cornerColor;
((byte *)ds->getBasePtr(x, ye))[0] = cornerColor;
((byte *)ds->getBasePtr(xe, y))[0] = cornerColor;
((byte *)ds->getBasePtr(xe, ye))[0] = cornerColor;
ds->hLine(x + 1, y, x + 1 + w - 2, frameColor);
ds->hLine(x + 1, ye, x + 1 + w - 2, frameColor);
ds->vLine(x, y + 1, y + 1 + h - 2, frameColor);
ds->vLine(xe, y + 1, y + 1 + h - 2, frameColor);
x++;
y++;
xe--;
ye--;
w -= 2;
h -= 2;
ds->vLine(x, y, y + h - 1, odl);
ds->hLine(x, ye, x + w - 1, odl);
ds->vLine(xe, y, y + h - 1, our);
ds->hLine(x + 1, y, x + 1 + w - 2, our);
x++;
y++;
xe--;
ye--;
w -= 2;
h -= 2;
((byte *)ds->getBasePtr(x, y))[0] = fillColor;
((byte *)ds->getBasePtr(xe, ye))[0] = fillColor;
ds->vLine(x, y + 1, y + 1 + h - 2, idl);
ds->hLine(x + 1, ye, x + 1 + w - 2, idl);
ds->vLine(xe, y, y + h - 1, iur);
ds->hLine(x + 1, y, x + 1 + w - 2, iur);
x++; y++;
w -= 2; h -= 2;
Common::Rect fill(x, y, x + w, y + h);
ds->fillRect(fill, solidColor);
}
static const int readingSpeeds[] = { kTextClick, kTextSlow, kTextMid, kTextFast };
void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
const char *text;
int textId;
int textWidth;
int textHeight;
Point point;
KnownColor textColor;
Rect rect;
textId = panelButton->id;
switch (panelButton->id) {
case kTextReadingSpeed:
if (_vm->getFeatures() & GF_CD_FX) {
if (_vm->_subtitlesEnabled)
textId = kTextOn;
else
textId = kTextOff;
} else {
textId = readingSpeeds[_vm->_readingSpeed];
}
break;
case kTextMusic:
if (_vm->_musicVolume)
textId = kText10Percent + _vm->_musicVolume - 1;
else
textId = kTextOff;
break;
case kTextSound:
if (_vm->_soundVolume)
textId = kText10Percent + _vm->_soundVolume - 1;
else
textId = kTextOff;
break;
}
text = _vm->getTextString(textId);
textWidth = _vm->_font->getStringWidth(kKnownFontMedium, text, 0, kFontNormal);
textHeight = _vm->_font->getHeight(kKnownFontMedium);
point.x = panel->x + panelButton->xOffset + (panelButton->width / 2) - (textWidth / 2);
point.y = panel->y + panelButton->yOffset + (panelButton->height / 2) - (textHeight / 2);
if (panelButton == panel->currentButton) {
textColor = kKnownColorVerbTextActive;
} else {
textColor = kKnownColorVerbText;
}
panel->calcPanelButtonRect(panelButton, rect);
drawButtonBox(ds, rect, kButton, panelButton->state > 0);
_vm->_font->textDraw(kKnownFontMedium, ds, text, point,
_vm->KnownColor2ColorId(textColor), _vm->KnownColor2ColorId(kKnownColorVerbTextShadow), kFontShadow);
}
void Interface::drawPanelButtonArrow(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
Point point;
int spriteNumber;
if (panel->currentButton == panelButton) {
if (panelButton->state != 0) {
spriteNumber = panelButton->downSpriteNumber;
} else {
spriteNumber = panelButton->overSpriteNumber;
}
} else {
spriteNumber = panelButton->upSpriteNumber;
}
point.x = panel->x + panelButton->xOffset;
point.y = panel->y + panelButton->yOffset;
_vm->_sprite->draw(ds, _vm->getDisplayClip(), _vm->_sprite->_mainSprites, spriteNumber, point, 256);
}
void Interface::drawVerbPanelText(Surface *ds, PanelButton *panelButton, KnownColor textKnownColor, KnownColor textShadowKnownColor) {
const char *text;
int textWidth;
Point point;
int textId;
if (_vm->getGameType() == GType_ITE) {
textId = verbTypeToTextStringsIdLUT[0][panelButton->id];
text = _vm->getTextString(textId);
} else {
textId = verbTypeToTextStringsIdLUT[1][panelButton->id];
text = _vm->_script->_mainStrings.getString(textId + 1);
textShadowKnownColor = kKnownColorTransparent;
}
textWidth = _vm->_font->getStringWidth(kKnownFontVerb, text, 0, kFontNormal);
if (_vm->getGameType() == GType_ITE) {
point.x = _mainPanel.x + panelButton->xOffset + 1 + (panelButton->width - 1 - textWidth) / 2;
point.y = _mainPanel.y + panelButton->yOffset + 1;
} else {
point.x = _mainPanel.x + panelButton->xOffset + 1 + (panelButton->width - textWidth) / 2;
point.y = _mainPanel.y + panelButton->yOffset + 12;
}
_vm->_font->textDraw(kKnownFontVerb, ds, text, point, _vm->KnownColor2ColorId(textKnownColor),_vm->KnownColor2ColorId(textShadowKnownColor), (textShadowKnownColor != kKnownColorTransparent) ? kFontShadow : kFontNormal);
}
// Converse stuff
void Interface::converseInit(void) {
for (int i = 0; i < CONVERSE_MAX_TEXTS; i++)
_converseText[i].text = NULL;
converseClear();
}
void Interface::converseClear(void) {
for (int i = 0; i < CONVERSE_MAX_TEXTS; i++) {
if (_converseText[i].text != NULL) {
free(_converseText[i].text);
_converseText[i].text = NULL;
}
_converseText[i].stringNum = -1;
_converseText[i].replyId = 0;
_converseText[i].replyFlags = 0;
_converseText[i].replyBit = 0;
}
_converseTextCount = 0;
_converseStrCount = 0;
_converseStartPos = 0;
_converseEndPos = 0;
_conversePos = -1;
}
bool Interface::converseAddText(const char *text, int replyId, byte replyFlags, int replyBit) {
int count = 0; // count how many pieces of text per string
int i;
int len;
byte c;
assert(strlen(text) < CONVERSE_MAX_WORK_STRING);
strncpy(_converseWorkString, text, CONVERSE_MAX_WORK_STRING);
while (1) {
len = strlen(_converseWorkString);
for (i = len; i >= 0; i--) {
c = _converseWorkString[i];
if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontSmall, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth)) {
break;
}
}
if (i < 0) {
return true;
}
if (_converseTextCount == CONVERSE_MAX_TEXTS) {
return true;
}
_converseText[_converseTextCount].text = (char *)malloc(i + 1);
strncpy(_converseText[_converseTextCount].text, _converseWorkString, i);
_converseText[_converseTextCount].text[i] = 0;
_converseText[_converseTextCount].textNum = count;
_converseText[_converseTextCount].stringNum = _converseStrCount;
_converseText[_converseTextCount].replyId = replyId;
_converseText[_converseTextCount].replyFlags = replyFlags;
_converseText[_converseTextCount].replyBit = replyBit;
_converseTextCount++;
count++;
if (len == i)
break;
strncpy(_converseWorkString, &_converseWorkString[i + 1], len - i);
}
_converseStrCount++;
return false;
}
void Interface::converseDisplayText() {
int end;
_converseStartPos = 0;
end = _converseTextCount - _vm->getDisplayInfo().converseTextLines;
if (end < 0)
end = 0;
_converseEndPos = end;
draw();
}
void Interface::converseSetTextLines(int row) {
int pos = row + _converseStartPos;
if (pos >= _converseTextCount)
pos = -1;
if (pos != _conversePos) {
_conversePos = pos;
draw();
}
}
void Interface::converseDisplayTextLines(Surface *ds) {
int relPos;
byte foregnd;
byte backgnd;
byte bulletForegnd;
byte bulletBackgnd;
const char *str;
char bullet[2] = {
(char)0xb7, 0
};
Rect rect(8, _vm->getDisplayInfo().converseTextLines * _vm->getDisplayInfo().converseTextHeight);
Point textPoint;
assert(_conversePanel.buttonsCount >= 6);
bulletForegnd = kITEColorGreen;
bulletBackgnd = kITEColorBlack;
rect.moveTo(_conversePanel.x + _conversePanel.buttons[0].xOffset,
_conversePanel.y + _conversePanel.buttons[0].yOffset);
ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place
for (int i = 0; i < _vm->getDisplayInfo().converseTextLines; i++) {
relPos = _converseStartPos + i;
if (_converseTextCount <= relPos) {
break;
}
if (_conversePos >= 0 && _converseText[_conversePos].stringNum == _converseText[relPos].stringNum) {
foregnd = kITEColorBrightWhite;
backgnd = (!_vm->leftMouseButtonPressed()) ? kITEColorDarkGrey : kITEColorGrey;
} else {
foregnd = kITEColorBlue;
backgnd = kITEColorDarkGrey;
}
_conversePanel.calcPanelButtonRect(&_conversePanel.buttons[i], rect);
rect.left += 8;
ds->drawRect(rect, backgnd);
str = _converseText[relPos].text;
if (_converseText[relPos].textNum == 0) { // first entry
textPoint.x = rect.left - 6;
textPoint.y = rect.top;
_vm->_font->textDraw(kKnownFontSmall, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
}
textPoint.x = rect.left + 1;
textPoint.y = rect.top;
_vm->_font->textDraw(kKnownFontSmall, ds, str, textPoint, foregnd, kITEColorBlack, kFontShadow);
}
if (_converseStartPos != 0) {
drawPanelButtonArrow(ds, &_conversePanel, _converseUpButton);
}
if (_converseStartPos != _converseEndPos) {
drawPanelButtonArrow(ds, &_conversePanel, _converseDownButton);
}
}
void Interface::converseChangePos(int chg) {
if ((chg < 0 && _converseStartPos + chg >= 0) ||
(chg > 0 && _converseStartPos < _converseEndPos)) {
_converseStartPos += chg;
draw();
}
}
void Interface::converseSetPos(int key) {
Converse *ct;
int selection = key - '1';
if (selection >= _converseTextCount)
return;
converseSetTextLines(selection);
ct = &_converseText[_conversePos];
_vm->_script->finishDialog(ct->replyId, ct->replyFlags, ct->replyBit);
if (_vm->_puzzle->isActive())
_vm->_puzzle->handleReply(ct->replyId);
_conversePos = -1;
}
void Interface::handleConverseUpdate(const Point& mousePoint) {
bool changed;
PanelButton *last = _conversePanel.currentButton;
if (!_vm->mouseButtonPressed()) { // remove pressed flag
if (_converseUpButton) {
_converseUpButton->state = 0;
_converseDownButton->state = 0;
}
}
_conversePanel.currentButton = converseHitTest(mousePoint);
changed = last != _conversePanel.currentButton;
if (_conversePanel.currentButton == NULL) {
_conversePos = -1;
if (changed) {
draw();
}
return;
}
if (_conversePanel.currentButton->type == kPanelButtonConverseText) {
converseSetTextLines(_conversePanel.currentButton->id);
}
if (_conversePanel.currentButton->type == kPanelButtonArrow) {
if (_conversePanel.currentButton->state == 1) {
//TODO: insert timeout catchup
converseChangePos(_conversePanel.currentButton->id);
}
draw();
}
}
void Interface::handleConverseClick(const Point& mousePoint) {
_conversePanel.currentButton = converseHitTest(mousePoint);
if (_conversePanel.currentButton == NULL) {
return;
}
if (_conversePanel.currentButton->type == kPanelButtonConverseText) {
converseSetPos(_conversePanel.currentButton->ascii);
}
if (_conversePanel.currentButton->type == kPanelButtonArrow) {
_conversePanel.currentButton->state = 1;
converseChangePos(_conversePanel.currentButton->id);
}
}
void Interface::saveState(Common::OutSaveFile *out) {
out->writeUint16LE(_inventoryCount);
for (int i = 0; i < _inventoryCount; i++) {
out->writeUint16LE(_inventory[i]);
}
}
void Interface::loadState(Common::InSaveFile *in) {
_inventoryCount = in->readUint16LE();
for (int i = 0; i < _inventoryCount; i++) {
_inventory[i] = in->readUint16LE();
}
updateInventory(0);
}
void Interface::mapPanelShow() {
int i;
byte *resource;
size_t resourceLength, imageLength;
Surface *backBuffer;
Rect rect;
byte *image;
int imageWidth, imageHeight;
const byte *pal;
PalEntry cPal[PAL_ENTRIES];
_vm->_gfx->showCursor(false);
backBuffer = _vm->_gfx->getBackBuffer();
rect.left = rect.top = 0;
_vm->_resource->loadResource(_interfaceContext,
_vm->_resource->convertResourceId(RID_ITE_TYCHO_MAP), resource, resourceLength);
if (resourceLength == 0) {
error("Interface::mapPanelShow() unable to load Tycho map resource");
}
_vm->_gfx->getCurrentPal(_mapSavedPal);
for (i = 0; i < 6 ; i++) {
_vm->_gfx->palToBlack(_mapSavedPal, 0.2 * i);
_vm->_render->drawScene();
_vm->_system->delayMillis(5);
}
_vm->_render->setFlag(RF_MAP);
_vm->decodeBGImage(resource, resourceLength, &image, &imageLength, &imageWidth, &imageHeight);
pal = _vm->getImagePal(resource, resourceLength);
for (i = 0; i < PAL_ENTRIES; i++) {
cPal[i].red = *pal++;
cPal[i].green = *pal++;
cPal[i].blue = *pal++;
}
rect.setWidth(imageWidth);
rect.setHeight(imageHeight);
backBuffer->blit(rect, image);
// Evil Evil
for (i = 0; i < 6 ; i++) {
_vm->_gfx->blackToPal(cPal, 0.2 * i);
_vm->_render->drawScene();
_vm->_system->delayMillis(5);
}
free(resource);
free(image);
setSaveReminderState(false);
_mapPanelCrossHairState = true;
}
void Interface::mapPanelClean() {
PalEntry pal[PAL_ENTRIES];
int i;
_vm->_gfx->getCurrentPal(pal);
for (i = 0; i < 6 ; i++) {
_vm->_gfx->palToBlack(pal, 0.2 * i);
_vm->_render->drawScene();
_vm->_system->delayMillis(5);
}
_vm->_render->clearFlag(RF_MAP);
setMode(kPanelMain);
_vm->_gfx->showCursor(true);
_vm->_render->drawScene();
for (i = 0; i < 6 ; i++) {
_vm->_gfx->blackToPal(_mapSavedPal, 0.2 * i);
_vm->_render->drawScene();
_vm->_system->delayMillis(5);
}
}
void Interface::mapPanelDrawCrossHair() {
Surface *backBuffer;
backBuffer = _vm->_gfx->getBackBuffer();
_mapPanelCrossHairState = !_mapPanelCrossHairState;
Point mapPosition = _vm->_isoMap->getMapPosition();
Rect screen(_vm->getDisplayWidth(), _vm->_scene->getHeight());
if (screen.contains(mapPosition)) {
_vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_mainSprites,
_mapPanelCrossHairState? RID_ITE_SPR_XHAIR1 : RID_ITE_SPR_XHAIR2,
mapPosition, 256);
}
}
void Interface::keyBoss() {
if (_vm->getGameType() != GType_IHNM)
return;
if (_bossMode != -1 || _fadeMode != kNoFade)
return;
_vm->_sound->pauseVoice();
_vm->_sound->pauseSound();
_vm->_music->pause();
int i;
byte *resource;
size_t resourceLength, imageLength;
Surface *backBuffer;
Rect rect;
byte *image;
int imageWidth, imageHeight;
const byte *pal;
PalEntry cPal[PAL_ENTRIES];
_vm->_gfx->showCursor(false);
backBuffer = _vm->_gfx->getBackBuffer();
rect.left = rect.top = 0;
_vm->_resource->loadResource(_interfaceContext, RID_IHNM_BOSS_SCREEN, resource, resourceLength);
if (resourceLength == 0) {
error("Interface::bossKey() unable to load Boss image resource");
}
_bossMode = _panelMode;
setMode(kPanelBoss);
_vm->decodeBGImage(resource, resourceLength, &image, &imageLength, &imageWidth, &imageHeight);
rect.setWidth(imageWidth);
rect.setHeight(imageHeight);
_vm->_gfx->getCurrentPal(_mapSavedPal);
pal = _vm->getImagePal(resource, resourceLength);
for (i = 0; i < PAL_ENTRIES; i++) {
cPal[i].red = *pal++;
cPal[i].green = *pal++;
cPal[i].blue = *pal++;
}
backBuffer->blit(rect, image);
_vm->_gfx->setPalette(cPal);
free(resource);
free(image);
}
void Interface::keyBossExit() {
PalEntry pal[PAL_ENTRIES];
_vm->_sound->resumeVoice();
_vm->_sound->resumeSound();
_vm->_music->resume();
_vm->_gfx->getCurrentPal(pal);
_vm->_gfx->palToBlack(pal, 1);
setMode(_bossMode);
_vm->_render->drawScene();
_vm->_gfx->blackToPal(_mapSavedPal, 1);
_vm->_gfx->showCursor(true);
_bossMode = -1;
}
} // End of namespace Saga