2019-07-06 15:27:08 -07:00

139 lines
4.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GLK_ALAN3_SYSDEP
#define GLK_ALAN3_SYSDEP
/* System dependencies file for Alan Adventure Language system
N.B. The test for symbols used here should really be of three types
- processor name (like PC, x86, ...)
- os name (DOS, WIN32, Solaris2, ...)
- compiler name and version (DJGPP, CYGWIN, GCC271, THINK-C, ...)
The set symbols should indicate if a feature is on or off like the GNU
AUTOCONFIG package does.
This is not completely done yet!
*/
#include "common/util.h"
namespace Glk {
namespace Alan3 {
#define GLK
#define HAVE_GLK
#undef isspace
#define isspace Common::isSpace
#undef isdigit
#define isdigit Common::isDigit
#undef isalpha
#define isalpha Common::isAlpha
#undef stricmp
#define stricmp scumm_stricmp
#undef strdup
#define strdup scumm_strdup
#undef strcasecmp
#define strcasecmp scumm_stricmp
#undef strncasecmp
#define strncasecmp scumm_strnicmp
#undef rand
#define rand() g_vm->getRandomNumber(0x7fffffff)
/*----------------------------------------------------------------------
Below follows OS and compiler dependent settings. They should not be
changed except for introducing new sections when porting to new
environments.
*/
/***********************/
/* ISO character sets? */
/***********************/
/* Common case first */
#define ISO 1
#define NATIVECHARSET 0
#undef ISO
#define ISO 1
#undef NATIVECHARSET
#define NATIVECHARSET 0
/**************************/
/* Strings for file modes */
/**************************/
#define READ_MODE "rb"
#define WRITE_MODE "wb"
/****************/
/* don't need TERMIO */
#undef HAVE_TERMIO
/* don't need ANSI */
#undef HAVE_ANSI
#define USE_READLINE
/* Native character functions */
extern int isSpace(unsigned int c); /* IN - Native character to test */
extern int isLower(unsigned int c); /* IN - Native character to test */
extern int isUpper(unsigned int c); /* IN - Native character to test */
extern int isLetter(unsigned int c); /* IN - Native character to test */
extern int toLower(unsigned int c); /* IN - Native character to convert */
extern int toUpper(unsigned int c); /* IN - Native character to convert */
extern char *strlow(char str[]); /* INOUT - Native string to convert */
extern char *strupp(char str[]); /* INOUT - Native string to convert */
/* ISO character functions */
extern int isISOLetter(int c); /* IN - ISO character to test */
extern char IsoToLowerCase(int c); /* IN - ISO character to convert */
extern char IsoToUpperCase(int c); /* IN - ISO character to convert */
extern char *stringLower(char str[]); /* INOUT - ISO string to convert */
extern char *stringUpper(char str[]); /* INOUT - ISO string to convert */
extern int compareStrings(char str1[], char str2[]); /* Case-insensitive compare */
/* ISO string conversion functions */
extern void toIso(char copy[], /* OUT - Mapped string */
char original[], /* IN - string to convert */
int charset); /* IN - The current character set */
extern void fromIso(char copy[], /* OUT - Mapped string */
char original[]); /* IN - string to convert */
extern void toNative(char copy[], /* OUT - Mapped string */
char original[], /* IN - string to convert */
int charset); /* IN - current character set */
extern char *baseNameStart(char *fullPathName);
} // End of namespace Alan3
} // End of namespace Glk
#endif