mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
3854ce8f3d
svn-id: r10389
162 lines
3.5 KiB
C
162 lines
3.5 KiB
C
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef SIMON_INTERN_H
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#define SIMON_INTERN_H
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struct Child {
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Child *next;
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uint16 type;
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};
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struct Child1 : Child {
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uint16 subroutine_id;
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uint16 fr2;
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uint16 array[1];
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};
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struct Child2 : Child {
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uint16 string_id;
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uint32 avail_props;
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int16 array[1];
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};
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struct Child9 : Child {
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uint16 array[4];
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};
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enum {
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CHILD1_SIZE = sizeof(Child1) - sizeof(uint16),
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CHILD2_SIZE = sizeof(Child2) - sizeof(int16)
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};
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struct Item {
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uint16 parent;
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uint16 child;
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uint16 sibling;
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int16 unk1;
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int16 unk2;
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int16 unk3; /* signed int */
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uint16 unk4;
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uint16 xxx_1; /* unused? */
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Child *children;
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Item() { memset(this, 0, sizeof(*this)); }
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};
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struct Subroutine {
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uint16 id; /* subroutine ID */
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uint16 first; /* offset from subroutine start to first subroutine line */
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Subroutine *next; /* next subroutine in linked list */
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};
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struct FillOrCopyDataEntry {
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Item *item;
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uint16 hit_area;
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uint16 xxx_1;
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};
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struct FillOrCopyData {
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int16 unk1;
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Item *item_ptr;
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FillOrCopyDataEntry e[64];
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int16 unk3, unk4;
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uint16 unk2;
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};
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struct FillOrCopyStruct {
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byte mode;
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byte flags;
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uint16 x, y;
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uint16 width, height;
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uint16 textColumn, textRow;
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uint8 textColumnOffset, textLength, textMaxLength;
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uint8 fill_color, text_color, unk5;
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FillOrCopyData *fcs_data;
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FillOrCopyStruct() { memset(this, 0, sizeof(*this)); }
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};
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// note on text offset:
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// the actual x-coordinate is: textColumn * 8 + textColumnOffset
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// the actual y-coordinate is: textRow * 8
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enum {
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SUBROUTINE_LINE_SMALL_SIZE = 2,
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SUBROUTINE_LINE_BIG_SIZE = 8
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};
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struct SubroutineLine {
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uint16 next;
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int16 cond_a;
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int16 cond_b;
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int16 cond_c;
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};
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struct TimeEvent {
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uint32 time;
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uint16 subroutine_id;
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TimeEvent *next;
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};
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struct GameSpecificSettings {
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uint VGA_DELAY_BASE;
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uint TABLE_INDEX_BASE;
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uint TEXT_INDEX_BASE;
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uint NUM_VIDEO_OP_CODES;
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uint VGA_MEM_SIZE;
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uint TABLES_MEM_SIZE;
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uint MUSIC_INDEX_BASE;
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uint SOUND_INDEX_BASE;
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const char *gme_filename;
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const char *wav_filename;
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const char *voc_filename;
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const char *mp3_filename;
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const char *voc_effects_filename;
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const char *mp3_effects_filename;
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const char *gamepc_filename;
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};
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enum {
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GF_SIMON2 = 1 << 0,
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GF_WIN = 1 << 1,
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GF_TALKIE = 1 << 2,
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GF_DEMO = 1 << 3,
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GF_MAC = 1 << 4,
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GF_AMIGA = 1 << 5,
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GF_ACORN = 1 << 6
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};
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enum {
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GAME_SIMON1DOS = 0,
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GAME_SIMON2DOS = GF_SIMON2,
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GAME_SIMON1TALKIE = GF_TALKIE,
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GAME_SIMON2TALKIE = GF_SIMON2 | GF_TALKIE,
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GAME_SIMON1WIN = GF_WIN | GF_TALKIE,
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GAME_SIMON2WIN = GF_SIMON2 | GF_WIN | GF_TALKIE,
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GAME_SIMON1DEMO = GF_DEMO,
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GAME_SIMON2MAC = GF_SIMON2 | GF_WIN | GF_TALKIE | GF_MAC,
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GAME_SIMON1AMIGA = GF_AMIGA,
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GAME_SIMON1CD32 = GF_TALKIE | GF_AMIGA,
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GAME_SIMON1ACORN = GF_TALKIE | GF_ACORN
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};
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#endif
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