.. |
scalpel
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SHERLOCK: SS: Fix gcc compiler warnings
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2015-10-11 15:24:48 -04:00 |
tattoo
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SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle
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2015-10-14 19:42:18 -04:00 |
animation.cpp
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SHERLOCK: 3DO: Fix introduction
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2015-09-14 19:54:47 -04:00 |
animation.h
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SHERLOCK: 3DO intro: implement fade from white
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2015-06-10 07:14:15 +02:00 |
configure.engine
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SHERLOCK: Initial commit
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2015-05-07 22:49:22 +02:00 |
debugger.cpp
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SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEngine
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2015-09-09 20:26:05 -04:00 |
debugger.h
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SHERLOCK: Add "listfiles" debugger command
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2015-08-30 06:41:30 +02:00 |
decompress.cpp
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SHERLOCK: Merged decompression code into Resources class
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2015-05-16 08:56:50 -04:00 |
detection_tables.h
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SHERLOCK: RT: fix french detection entry
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2015-10-08 17:36:08 +02:00 |
detection.cpp
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SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting
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2015-08-12 08:46:09 -04:00 |
events.cpp
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SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle
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2015-10-14 19:42:18 -04:00 |
events.h
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SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle
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2015-10-14 19:42:18 -04:00 |
fixed_text.cpp
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SHERLOCK: Split FixedText into separate descendents for each game
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2015-06-26 21:34:37 -04:00 |
fixed_text.h
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SHERLOCK: Change FixedText::getText to return const char *
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2015-07-03 16:01:20 -04:00 |
fonts.cpp
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SHERLOCK: SS: fix comment typo
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2015-10-05 23:55:58 +02:00 |
fonts.h
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SHERLOCK: RT: Implement font _yOffsets table
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2015-06-18 19:21:04 -04:00 |
image_file.cpp
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SHERLOCK: RT: Fix frame memory leak in StreamingImageFile
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2015-10-11 16:51:49 -04:00 |
image_file.h
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SHERLOCK: RT: Fix drawing last frame of animations
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2015-08-09 08:08:03 -04:00 |
inventory.cpp
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SHERLOCK: RT: Add missing saving of inventory item _verb data
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2015-07-18 22:12:23 -04:00 |
inventory.h
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SHERLOCK: Silence GCC warning about non-virtual destructor
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2015-06-29 07:09:41 +02:00 |
journal.cpp
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SHERLOCK: SS: Move fixBadText from ScalpelJournal to ScalpelTalk
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2015-10-08 08:22:26 -04:00 |
journal.h
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SHERLOCK: RT: Don't record journal entries during Watson's prologue
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2015-08-20 20:13:31 -04:00 |
map.cpp
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SHERLOCK: Move Scalpel map code to ScalpelMap
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2015-06-08 08:31:51 -04:00 |
map.h
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SHERLOCK: Add virtual destructors to Map classes
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2015-06-08 08:48:05 -04:00 |
module.mk
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SHERLOCK: RT: Implementing password entry window
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2015-08-08 08:45:41 -04:00 |
music.cpp
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SHERLOCK: Fix memory leak playing music
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2015-10-11 16:19:53 -04:00 |
music.h
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SHERLOCK: Fix memory leak playing music
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2015-10-11 16:19:53 -04:00 |
objects.cpp
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SHERLOCK: RT: Fix clouds appearing inside Dewar's lab
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2015-10-15 08:03:16 -04:00 |
objects.h
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SHERLOCK: RT: Save sequence starts in _startSeq, not _sequenceNumber
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2015-08-15 11:27:35 -04:00 |
people.cpp
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SHERLOCK: SS: Don't reset Holme's position when loading savegames
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2015-10-10 18:27:47 -04:00 |
people.h
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SHERLOCK: RT: Merge setStillSequence & setListenSequence methods
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2015-08-17 07:46:28 -04:00 |
resources.cpp
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SHERLOCK: Finish implementation of song / songs debugger commands
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2015-08-30 00:41:48 +02:00 |
resources.h
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SHERLOCK: Finish implementation of song / songs debugger commands
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2015-08-30 00:41:48 +02:00 |
saveload.cpp
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SHERLOCK: Further fixes to character movement across saves
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2015-08-16 13:42:58 -04:00 |
saveload.h
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SHERLOCK: Fix saving/loading when characters are moving
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2015-08-15 20:26:36 -04:00 |
scene.cpp
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SHERLOCK: RT: Refactor out incorrectly working _loadingSavedGame
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2015-10-13 20:16:32 -04:00 |
scene.h
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SHERLOCK: RT: Refactor out incorrectly working _loadingSavedGame
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2015-10-13 20:16:32 -04:00 |
screen.cpp
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SHERLOCK: SS: Fix thin drawing of scene objects into UI area
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2015-10-03 22:56:53 -04:00 |
screen.h
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SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version
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2015-09-13 12:22:31 -04:00 |
sherlock.cpp
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SHERLOCK: RT: Fix speech getting muted
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2015-09-20 17:44:25 -04:00 |
sherlock.h
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SHERLOCK: 3DO: Still allow old 320x200 mode as a fallback
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2015-09-13 15:29:29 -04:00 |
sound.cpp
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SHERLOCK: Fix compilation error on OS X
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2015-10-11 18:57:18 +01:00 |
sound.h
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SHERLOCK: SS: Clean up speech playback to use playSpeech
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2015-10-10 17:03:11 -04:00 |
surface.cpp
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SHERLOCK: Fix drawing glitch mentioned in bug #6928
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2015-10-04 02:01:52 +02:00 |
surface.h
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SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version
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2015-09-13 12:22:31 -04:00 |
talk.cpp
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SHERLOCK: SS: Fix playback of voices in cutscenes
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2015-10-10 16:38:28 -04:00 |
talk.h
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SHERLOCK: SS: Remove now redundant isPossibleOpcode method
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2015-10-05 21:46:30 -04:00 |
user_interface.cpp
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SHERLOCK: RT: Fix using items on NPCs
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2015-08-07 19:44:16 -04:00 |
user_interface.h
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SHERLOCK: RT: Implementing password entry window
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2015-08-08 08:45:41 -04:00 |