scummvm/audio/softsynth/sid.h
2014-02-18 02:39:32 +01:00

346 lines
7.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on reSID, a MOS6581 SID emulator engine.
* Copyright (C) 2004 Dag Lem <resid@nimrod.no>
*/
#ifndef AUDIO_SOFTSYNTH_SID_H
#define AUDIO_SOFTSYNTH_SID_H
// Inlining on/off.
#define RESID_INLINE inline
namespace Resid {
// We could have used the smallest possible data type for each SID register,
// however this would give a slower engine because of data type conversions.
// An int is assumed to be at least 32 bits (necessary in the types reg24,
// cycle_count, and sound_sample). GNU does not support 16-bit machines
// (GNU Coding Standards: Portability between CPUs), so this should be
// a valid assumption.
typedef unsigned int reg4;
typedef unsigned int reg8;
typedef unsigned int reg12;
typedef unsigned int reg16;
typedef unsigned int reg24;
typedef int cycle_count;
typedef int sound_sample;
typedef sound_sample fc_point[2];
class WaveformGenerator {
public:
WaveformGenerator();
void set_sync_source(WaveformGenerator *);
void updateClock(cycle_count delta_t);
void synchronize();
void reset();
void writeFREQ_LO(reg8);
void writeFREQ_HI(reg8);
void writePW_LO(reg8);
void writePW_HI(reg8);
void writeCONTROL_REG(reg8);
reg8 readOSC();
// 12-bit waveform output.
reg12 output();
protected:
const WaveformGenerator* sync_source;
WaveformGenerator* sync_dest;
// Tell whether the accumulator MSB was set high on this cycle.
bool msb_rising;
reg24 accumulator;
reg24 shift_register;
// Fout = (Fn*Fclk/16777216)Hz
reg16 freq;
// PWout = (PWn/40.95)%
reg12 pw;
// The control register right-shifted 4 bits; used for output function
// table lookup.
reg8 waveform;
// The remaining control register bits.
reg8 test;
reg8 ring_mod;
reg8 sync;
// The gate bit is handled by the EnvelopeGenerator.
// 16 possible combinations of waveforms.
reg12 output____();
reg12 output___T();
reg12 output__S_();
reg12 output__ST();
reg12 output_P__();
reg12 output_P_T();
reg12 output_PS_();
reg12 output_PST();
reg12 outputN___();
reg12 outputN__T();
reg12 outputN_S_();
reg12 outputN_ST();
reg12 outputNP__();
reg12 outputNP_T();
reg12 outputNPS_();
reg12 outputNPST();
// Sample data for combinations of waveforms.
static const reg8 wave6581__ST[];
static const reg8 wave6581_P_T[];
static const reg8 wave6581_PS_[];
static const reg8 wave6581_PST[];
friend class Voice;
friend class SID;
};
class Filter {
public:
Filter();
void enable_filter(bool enable);
void updateClock(cycle_count delta_t,
sound_sample voice1, sound_sample voice2, sound_sample voice3);
void reset();
// Write registers.
void writeFC_LO(reg8);
void writeFC_HI(reg8);
void writeRES_FILT(reg8);
void writeMODE_VOL(reg8);
// SID audio output (16 bits).
sound_sample output();
protected:
void set_w0();
void set_Q();
// Filter enabled.
bool enabled;
// Filter cutoff frequency.
reg12 fc;
// Filter resonance.
reg8 res;
// Selects which inputs to route through filter.
reg8 filt;
// Switch voice 3 off.
reg8 voice3off;
// Highpass, bandpass, and lowpass filter modes.
reg8 hp_bp_lp;
// Output master volume.
reg4 vol;
// Mixer DC offset.
sound_sample mixer_DC;
// State of filter.
sound_sample Vhp; // highpass
sound_sample Vbp; // bandpass
sound_sample Vlp; // lowpass
sound_sample Vnf; // not filtered
// Cutoff frequency, resonance.
sound_sample w0, w0_ceil_1, w0_ceil_dt;
sound_sample _1024_div_Q;
// Cutoff frequency tables.
// FC is an 11 bit register.
sound_sample f0_6581[2048];
sound_sample* f0;
static fc_point f0_points_6581[];
fc_point* f0_points;
int f0_count;
friend class SID;
};
class EnvelopeGenerator {
public:
EnvelopeGenerator();
enum State { ATTACK, DECAY_SUSTAIN, RELEASE };
void updateClock(cycle_count delta_t);
void reset();
void writeCONTROL_REG(reg8);
void writeATTACK_DECAY(reg8);
void writeSUSTAIN_RELEASE(reg8);
reg8 readENV();
// 8-bit envelope output.
reg8 output();
protected:
reg16 rate_counter;
reg16 rate_period;
reg8 exponential_counter;
reg8 exponential_counter_period;
reg8 envelope_counter;
bool hold_zero;
reg4 attack;
reg4 decay;
reg4 sustain;
reg4 release;
reg8 gate;
State state;
// Lookup table to convert from attack, decay, or release value to rate
// counter period.
static reg16 rate_counter_period[];
// The 16 selectable sustain levels.
static reg8 sustain_level[];
friend class SID;
};
class ExternalFilter {
public:
ExternalFilter();
void enable_filter(bool enable);
void set_sampling_parameter(double pass_freq);
void updateClock(cycle_count delta_t, sound_sample Vi);
void reset();
// Audio output (20 bits).
sound_sample output();
protected:
// Filter enabled.
bool enabled;
// Maximum mixer DC offset.
sound_sample mixer_DC;
// State of filters.
sound_sample Vlp; // lowpass
sound_sample Vhp; // highpass
sound_sample Vo;
// Cutoff frequencies.
sound_sample w0lp;
sound_sample w0hp;
friend class SID;
};
class Voice {
public:
Voice();
void set_sync_source(Voice *);
void reset();
void writeCONTROL_REG(reg8);
// Amplitude modulated waveform output.
// Range [-2048*255, 2047*255].
sound_sample output() {
// Multiply oscillator output with envelope output.
return (wave.output() - wave_zero)*envelope.output() + voice_DC;
}
protected:
WaveformGenerator wave;
EnvelopeGenerator envelope;
// Waveform D/A zero level.
sound_sample wave_zero;
// Multiplying D/A DC offset.
sound_sample voice_DC;
friend class SID;
};
class SID {
public:
SID();
~SID();
void enable_filter(bool enable);
void enable_external_filter(bool enable);
bool set_sampling_parameters(double clock_freq,
double sample_freq, double pass_freq = -1,
double filter_scale = 0.97);
void updateClock(cycle_count delta_t);
int updateClock(cycle_count& delta_t, short* buf, int n, int interleave = 1);
void reset();
// Read/write registers.
reg8 read(reg8 offset);
void write(reg8 offset, reg8 value);
// 16-bit output (AUDIO OUT).
int output();
protected:
Voice voice[3];
Filter filter;
ExternalFilter extfilt;
reg8 bus_value;
cycle_count bus_value_ttl;
double clock_frequency;
// Fixpoint constants.
static const int FIXP_SHIFT;
static const int FIXP_MASK;
// Sampling variables.
cycle_count cycles_per_sample;
cycle_count sample_offset;
short sample_prev;
};
}
#endif // not AUDIO_SOFTSYNTH_SID_H