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346 lines
7.2 KiB
C++
346 lines
7.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This file is based on reSID, a MOS6581 SID emulator engine.
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* Copyright (C) 2004 Dag Lem <resid@nimrod.no>
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*/
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#ifndef AUDIO_SOFTSYNTH_SID_H
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#define AUDIO_SOFTSYNTH_SID_H
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// Inlining on/off.
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#define RESID_INLINE inline
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namespace Resid {
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// We could have used the smallest possible data type for each SID register,
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// however this would give a slower engine because of data type conversions.
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// An int is assumed to be at least 32 bits (necessary in the types reg24,
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// cycle_count, and sound_sample). GNU does not support 16-bit machines
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// (GNU Coding Standards: Portability between CPUs), so this should be
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// a valid assumption.
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typedef unsigned int reg4;
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typedef unsigned int reg8;
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typedef unsigned int reg12;
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typedef unsigned int reg16;
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typedef unsigned int reg24;
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typedef int cycle_count;
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typedef int sound_sample;
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typedef sound_sample fc_point[2];
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class WaveformGenerator {
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public:
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WaveformGenerator();
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void set_sync_source(WaveformGenerator *);
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void updateClock(cycle_count delta_t);
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void synchronize();
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void reset();
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void writeFREQ_LO(reg8);
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void writeFREQ_HI(reg8);
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void writePW_LO(reg8);
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void writePW_HI(reg8);
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void writeCONTROL_REG(reg8);
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reg8 readOSC();
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// 12-bit waveform output.
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reg12 output();
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protected:
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const WaveformGenerator* sync_source;
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WaveformGenerator* sync_dest;
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// Tell whether the accumulator MSB was set high on this cycle.
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bool msb_rising;
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reg24 accumulator;
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reg24 shift_register;
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// Fout = (Fn*Fclk/16777216)Hz
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reg16 freq;
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// PWout = (PWn/40.95)%
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reg12 pw;
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// The control register right-shifted 4 bits; used for output function
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// table lookup.
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reg8 waveform;
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// The remaining control register bits.
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reg8 test;
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reg8 ring_mod;
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reg8 sync;
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// The gate bit is handled by the EnvelopeGenerator.
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// 16 possible combinations of waveforms.
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reg12 output____();
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reg12 output___T();
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reg12 output__S_();
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reg12 output__ST();
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reg12 output_P__();
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reg12 output_P_T();
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reg12 output_PS_();
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reg12 output_PST();
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reg12 outputN___();
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reg12 outputN__T();
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reg12 outputN_S_();
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reg12 outputN_ST();
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reg12 outputNP__();
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reg12 outputNP_T();
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reg12 outputNPS_();
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reg12 outputNPST();
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// Sample data for combinations of waveforms.
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static const reg8 wave6581__ST[];
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static const reg8 wave6581_P_T[];
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static const reg8 wave6581_PS_[];
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static const reg8 wave6581_PST[];
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friend class Voice;
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friend class SID;
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};
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class Filter {
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public:
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Filter();
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void enable_filter(bool enable);
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void updateClock(cycle_count delta_t,
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sound_sample voice1, sound_sample voice2, sound_sample voice3);
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void reset();
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// Write registers.
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void writeFC_LO(reg8);
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void writeFC_HI(reg8);
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void writeRES_FILT(reg8);
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void writeMODE_VOL(reg8);
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// SID audio output (16 bits).
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sound_sample output();
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protected:
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void set_w0();
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void set_Q();
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// Filter enabled.
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bool enabled;
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// Filter cutoff frequency.
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reg12 fc;
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// Filter resonance.
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reg8 res;
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// Selects which inputs to route through filter.
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reg8 filt;
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// Switch voice 3 off.
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reg8 voice3off;
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// Highpass, bandpass, and lowpass filter modes.
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reg8 hp_bp_lp;
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// Output master volume.
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reg4 vol;
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// Mixer DC offset.
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sound_sample mixer_DC;
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// State of filter.
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sound_sample Vhp; // highpass
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sound_sample Vbp; // bandpass
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sound_sample Vlp; // lowpass
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sound_sample Vnf; // not filtered
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// Cutoff frequency, resonance.
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sound_sample w0, w0_ceil_1, w0_ceil_dt;
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sound_sample _1024_div_Q;
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// Cutoff frequency tables.
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// FC is an 11 bit register.
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sound_sample f0_6581[2048];
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sound_sample* f0;
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static fc_point f0_points_6581[];
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fc_point* f0_points;
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int f0_count;
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friend class SID;
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};
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class EnvelopeGenerator {
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public:
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EnvelopeGenerator();
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enum State { ATTACK, DECAY_SUSTAIN, RELEASE };
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void updateClock(cycle_count delta_t);
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void reset();
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void writeCONTROL_REG(reg8);
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void writeATTACK_DECAY(reg8);
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void writeSUSTAIN_RELEASE(reg8);
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reg8 readENV();
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// 8-bit envelope output.
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reg8 output();
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protected:
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reg16 rate_counter;
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reg16 rate_period;
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reg8 exponential_counter;
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reg8 exponential_counter_period;
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reg8 envelope_counter;
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bool hold_zero;
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reg4 attack;
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reg4 decay;
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reg4 sustain;
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reg4 release;
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reg8 gate;
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State state;
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// Lookup table to convert from attack, decay, or release value to rate
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// counter period.
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static reg16 rate_counter_period[];
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// The 16 selectable sustain levels.
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static reg8 sustain_level[];
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friend class SID;
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};
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class ExternalFilter {
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public:
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ExternalFilter();
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void enable_filter(bool enable);
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void set_sampling_parameter(double pass_freq);
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void updateClock(cycle_count delta_t, sound_sample Vi);
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void reset();
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// Audio output (20 bits).
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sound_sample output();
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protected:
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// Filter enabled.
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bool enabled;
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// Maximum mixer DC offset.
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sound_sample mixer_DC;
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// State of filters.
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sound_sample Vlp; // lowpass
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sound_sample Vhp; // highpass
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sound_sample Vo;
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// Cutoff frequencies.
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sound_sample w0lp;
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sound_sample w0hp;
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friend class SID;
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};
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class Voice {
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public:
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Voice();
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void set_sync_source(Voice *);
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void reset();
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void writeCONTROL_REG(reg8);
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// Amplitude modulated waveform output.
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// Range [-2048*255, 2047*255].
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sound_sample output() {
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// Multiply oscillator output with envelope output.
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return (wave.output() - wave_zero)*envelope.output() + voice_DC;
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}
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protected:
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WaveformGenerator wave;
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EnvelopeGenerator envelope;
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// Waveform D/A zero level.
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sound_sample wave_zero;
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// Multiplying D/A DC offset.
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sound_sample voice_DC;
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friend class SID;
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};
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class SID {
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public:
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SID();
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~SID();
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void enable_filter(bool enable);
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void enable_external_filter(bool enable);
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bool set_sampling_parameters(double clock_freq,
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double sample_freq, double pass_freq = -1,
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double filter_scale = 0.97);
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void updateClock(cycle_count delta_t);
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int updateClock(cycle_count& delta_t, short* buf, int n, int interleave = 1);
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void reset();
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// Read/write registers.
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reg8 read(reg8 offset);
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void write(reg8 offset, reg8 value);
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// 16-bit output (AUDIO OUT).
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int output();
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protected:
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Voice voice[3];
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Filter filter;
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ExternalFilter extfilt;
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reg8 bus_value;
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cycle_count bus_value_ttl;
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double clock_frequency;
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// Fixpoint constants.
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static const int FIXP_SHIFT;
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static const int FIXP_MASK;
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// Sampling variables.
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cycle_count cycles_per_sample;
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cycle_count sample_offset;
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short sample_prev;
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};
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}
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#endif // not AUDIO_SOFTSYNTH_SID_H
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