scummvm/engines/agi/menu.cpp

463 lines
11 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* Copyright (C) 1999-2002 Sarien Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agi/agi.h"
#include "agi/sprite.h"
#include "agi/graphics.h"
#include "agi/keyboard.h"
#include "agi/menu.h"
#include "agi/text.h"
#include "common/list.h"
namespace Agi {
// TODO: add constructor/destructor for agi_menu, agi_menu_option
struct agi_menu_option {
int enabled; /**< option is enabled or disabled */
int event; /**< menu event */
int index; /**< number of option in this menu */
char *text; /**< text of menu option */
};
struct agi_menu {
MenuOptionList down; /**< list head for menu options */
int index; /**< number of menu in menubar */
int width; /**< width of menu in characters */
int height; /**< height of menu in characters */
int col; /**< column of menubar entry */
int wincol; /**< column of menu window */
char *text; /**< menu name */
};
agi_menu *Menu::get_menu(int i) {
MenuList::iterator iter;
for (iter = menubar.begin(); iter != menubar.end(); ++iter) {
agi_menu *m = *iter;
if (m->index == i)
return m;
}
return NULL;
}
agi_menu_option *Menu::get_menu_option(int i, int j) {
agi_menu *m = get_menu(i);
MenuOptionList::iterator iter;
for (iter = m->down.begin(); iter != m->down.end(); ++iter) {
agi_menu_option* d = *iter;
if (d->index == j)
return d;
}
return NULL;
}
void Menu::draw_menu_bar() {
_vm->clear_lines(0, 0, MENU_BG);
_vm->flush_lines(0, 0);
MenuList::iterator iter;
for (iter = menubar.begin(); iter != menubar.end(); ++iter) {
agi_menu *m = *iter;
_vm->print_text(m->text, 0, m->col, 0, 40, MENU_FG, MENU_BG);
}
}
void Menu::draw_menu_hilite(int cur_menu) {
agi_menu *m = get_menu(cur_menu);
debugC(6, kDebugLevelMenu, "[%s]", m->text);
_vm->print_text(m->text, 0, m->col, 0, 40, MENU_BG, MENU_FG);
_vm->flush_lines(0, 0);
}
/* draw box and pulldowns. */
void Menu::draw_menu_option(int h_menu) {
/* find which vertical menu it is */
agi_menu *m = get_menu(h_menu);
_gfx->drawBox(m->wincol * CHAR_COLS, 1 * CHAR_LINES, (m->wincol + m->width + 2) * CHAR_COLS,
(1 + m->height + 2) * CHAR_LINES, MENU_BG, MENU_LINE, 0);
MenuOptionList::iterator iter;
for (iter = m->down.begin(); iter != m->down.end(); ++iter) {
agi_menu_option* d = *iter;
_vm->print_text(d->text, 0, m->wincol + 1, d->index + 2, m->width + 2,
MENU_FG, MENU_BG, !d->enabled);
}
}
void Menu::draw_menu_option_hilite(int h_menu, int v_menu) {
agi_menu *m = get_menu(h_menu);
agi_menu_option *d = get_menu_option(h_menu, v_menu);
// Disabled menu items are "greyed out" with a checkerboard effect,
// rather than having a different colour. -- dsymonds
_vm->print_text(d->text, 0, m->wincol + 1, v_menu + 2, m->width + 2,
MENU_BG, MENU_FG, !d->enabled);
}
void Menu::new_menu_selected(int i) {
_picture->show_pic();
draw_menu_bar();
draw_menu_hilite(i);
draw_menu_option(i);
}
bool Menu::mouse_over_text(unsigned int line, unsigned int col, char *s) {
if (g_mouse.x < col * CHAR_COLS)
return false;
if (g_mouse.x > (col + strlen(s)) * CHAR_COLS)
return false;
if (g_mouse.y < line * CHAR_LINES)
return false;
if (g_mouse.y >= (line + 1) * CHAR_LINES)
return false;
return true;
}
#if 0
static void add_about_option() {
const char *text = "About AGI engine";
agi_menu_option *d = new agi_menu_option;
d->text = strdup(text);
d->enabled = true;
d->event = 255;
d->index = (v_max_menu[0] += 1);
agi_menu *m = *menubar.begin();
m->down.push_back(d);
m->height++;
if (m->width < (int)strlen(text))
m->width = strlen(text);
}
#endif
/*
* Public functions
*/
Menu::Menu(AgiEngine *vm, GfxMgr *gfx, PictureMgr *picture) {
_vm = vm;
_gfx = gfx;
_picture = picture;
h_index = 0;
h_col = 1;
h_max_menu = 0;
h_cur_menu = 0;
v_cur_menu = 0;
}
Menu::~Menu() {
MenuList::iterator iterh;
for (iterh = menubar.reverse_begin(); iterh != menubar.end(); ) {
agi_menu *m = *iterh;
debugC(3, kDebugLevelMenu, "deiniting hmenu %s", m->text);
MenuOptionList::iterator iterv;
for (iterv = m->down.reverse_begin(); iterv != m->down.end(); ) {
agi_menu_option *d = *iterv;
debugC(3, kDebugLevelMenu, " deiniting vmenu %s", d->text);
free(d->text);
delete d;
iterv = m->down.reverse_erase(iterv);
}
free(m->text);
delete m;
iterh = menubar.reverse_erase(iterh);
}
}
void Menu::add(const char *s) {
agi_menu *m = new agi_menu;
m->text = strdup(s);
while (m->text[strlen(m->text) - 1] == ' ')
m->text[strlen(m->text) - 1] = 0;
m->width = 0;
m->height = 0;
m->index = h_index++;
m->col = h_col;
m->wincol = h_col - 1;
v_index = 0;
v_max_menu[m->index] = 0;
h_col += strlen(m->text) + 1;
h_max_menu = m->index;
debugC(3, kDebugLevelMenu, "add menu: '%s' %02x", s, m->text[strlen(m->text)]);
menubar.push_back(m);
}
void Menu::add_item(const char *s, int code) {
int l;
agi_menu_option* d = new agi_menu_option;
d->text = strdup(s);
d->enabled = true;
d->event = code;
d->index = v_index++;
// add to last menu in list
assert(menubar.reverse_begin() != menubar.end());
agi_menu *m = *menubar.reverse_begin();
m->height++;
v_max_menu[m->index] = d->index;
l = strlen(d->text);
if (l > 40)
l = 38;
if (m->wincol + l > 38)
m->wincol = 38 - l;
if (l > m->width)
m->width = l;
debugC(3, kDebugLevelMenu, "Adding menu item: %s (size = %d)", s, m->height);
m->down.push_back(d);
}
void Menu::submit() {
debugC(3, kDebugLevelMenu, "Submitting menu");
/* add_about_option (); */
/* If a menu has no options, delete it */
MenuList::iterator iter;
for (iter = menubar.reverse_begin(); iter != menubar.end(); ) {
agi_menu *m = *iter;
if (m->down.empty()) {
free(m->text);
delete m;
h_max_menu--;
iter = menubar.reverse_erase(iter);
} else {
--iter;
}
}
}
bool Menu::keyhandler(int key) {
static int clock_val;
static int menu_active = false;
static int button_used = 0;
if (!_vm->getflag(F_menus_work))
return false;
if (!menu_active) {
clock_val = _vm->game.clock_enabled;
_vm->game.clock_enabled = false;
draw_menu_bar();
}
/*
* Mouse handling
*/
if (g_mouse.button) {
int hmenu, vmenu;
button_used = 1; /* Button has been used at least once */
if (g_mouse.y <= CHAR_LINES) {
/* on the menubar */
hmenu = 0;
MenuList::iterator iterh;
for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
agi_menu *m = *iterh;
if (mouse_over_text(0, m->col, m->text)) {
break;
} else {
hmenu++;
}
}
if (hmenu <= h_max_menu) {
if (h_cur_menu != hmenu) {
v_cur_menu = -1;
new_menu_selected(hmenu);
}
h_cur_menu = hmenu;
}
} else {
/* not in menubar */
vmenu = 0;
agi_menu *m = get_menu(h_cur_menu);
MenuOptionList::iterator iterv;
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
agi_menu_option *do1 = *iterv;
if (mouse_over_text(2 + do1->index, m->wincol + 1, do1->text)) {
break;
} else {
vmenu++;
}
}
if (vmenu <= v_max_menu[h_cur_menu]) {
if (v_cur_menu != vmenu) {
draw_menu_option(h_cur_menu);
draw_menu_option_hilite(h_cur_menu, vmenu);
}
v_cur_menu = vmenu;
}
}
} else if (button_used) {
/* Button released */
button_used = 0;
debugC(6, kDebugLevelMenu | kDebugLevelInput, "button released!");
if (v_cur_menu < 0)
v_cur_menu = 0;
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
if (g_mouse.y <= CHAR_LINES) {
/* on the menubar */
} else {
/* see which option we selected */
agi_menu *m = get_menu(h_cur_menu);
MenuOptionList::iterator iterv;
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
agi_menu_option *d = *iterv;
if (mouse_over_text(2 + d->index, m->wincol + 1, d->text)) {
/* activate that option */
if (d->enabled) {
debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event);
_vm->game.ev_keyp[d->event].occured = true;
_vm->game.ev_keyp[d->event].data = d->event;
goto exit_menu;
}
}
}
goto exit_menu;
}
}
if (!menu_active) {
if (h_cur_menu >= 0) {
draw_menu_hilite(h_cur_menu);
draw_menu_option(h_cur_menu);
if (!button_used && v_cur_menu >= 0)
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
}
menu_active = true;
}
switch (key) {
case KEY_ESCAPE:
debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ESCAPE");
goto exit_menu;
case KEY_ENTER:
{
debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ENTER");
agi_menu_option* d = get_menu_option(h_cur_menu, v_cur_menu);
if (d->enabled) {
debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event);
_vm->game.ev_keyp[d->event].occured = true;
goto exit_menu;
}
break;
}
case KEY_DOWN:
case KEY_UP:
v_cur_menu += key == KEY_DOWN ? 1 : -1;
if (v_cur_menu < 0)
v_cur_menu = v_max_menu[h_cur_menu];
if (v_cur_menu > v_max_menu[h_cur_menu])
v_cur_menu = 0;
draw_menu_option(h_cur_menu);
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
break;
case KEY_RIGHT:
case KEY_LEFT:
h_cur_menu += key == KEY_RIGHT ? 1 : -1;
if (h_cur_menu < 0)
h_cur_menu = h_max_menu;
if (h_cur_menu > h_max_menu)
h_cur_menu = 0;
v_cur_menu = 0;
new_menu_selected(h_cur_menu);
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
break;
}
return true;
exit_menu:
button_used = 0;
_picture->show_pic();
_vm->write_status();
_vm->setvar(V_key, 0);
_vm->game.keypress = 0;
_vm->game.clock_enabled = clock_val;
_vm->old_input_mode();
debugC(3, kDebugLevelMenu, "exit_menu: input mode reset to %d", _vm->game.input_mode);
menu_active = false;
return true;
}
void Menu::set_item(int event, int state) {
/* scan all menus for event number # */
debugC(6, kDebugLevelMenu, "event = %d, state = %d", event, state);
MenuList::iterator iterh;
for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
agi_menu *m = *iterh;
MenuOptionList::iterator iterv;
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
agi_menu_option *d = *iterv;
if (d->event == event) {
d->enabled = state;
// keep going; we need to set the state of every menu item
// with this event code. -- dsymonds
}
}
}
}
void Menu::enable_all() {
MenuList::iterator iterh;
for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
agi_menu *m = *iterh;
MenuOptionList::iterator iterv;
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
agi_menu_option *d = *iterv;
d->enabled = true;
}
}
}
} // End of namespace Agi