mirror of
https://github.com/libretro/scummvm.git
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1dfdcc7252
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef KYRA_SCREEN_HOF_H
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#define KYRA_SCREEN_HOF_H
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#include "kyra/graphics/screen_v2.h"
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namespace Kyra {
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class KyraEngine_HoF;
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class Screen_HoF : public Screen_v2 {
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friend class Debugger_v2;
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public:
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Screen_HoF(KyraEngine_HoF *vm, OSystem *system);
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// sequence player
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void generateGrayOverlay(const Palette &pal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool flag);
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void cmpFadeFrameStep(int srcPage, int srcW, int srcH, int srcX, int srcY, int dstPage, int dstW, int dstH, int dstX, int dstY, int cmpW, int cmpH, int cmpPage);
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private:
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KyraEngine_HoF *_vm;
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static const ScreenDim _screenDimTable[];
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static const int _screenDimTableCount;
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};
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} // End of namespace Kyra
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#endif
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