mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 04:07:05 +00:00
f215c1ceae
svn-id: r16880
143 lines
3.0 KiB
C++
143 lines
3.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef SPRITE_HE_H
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#define SPRITE_HE_H
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namespace Scumm {
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enum SpriteFlags {
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kSF01 = (1 << 0),
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kSFNeedRedraw = (1 << 1),
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kSF03 = (1 << 2),
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kSF04 = (1 << 3),
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kSFZoomed = (1 << 4),
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kSFRotated = (1 << 5),
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kSF07 = (1 << 6),
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kSF08 = (1 << 7),
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kSF09 = (1 << 8),
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kSF10 = (1 << 9),
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kSF11 = (1 << 10),
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kSF12 = (1 << 11),
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kSF13 = (1 << 12),
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kSF14 = (1 << 13),
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kSF15 = (1 << 14),
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kSF16 = (1 << 15),
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kSF17 = (1 << 16),
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kSF18 = (1 << 17),
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kSF19 = (1 << 18),
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kSF20 = (1 << 19),
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kSF21 = (1 << 20),
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kSF22 = (1 << 21),
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kSF23 = (1 << 22),
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kSF24 = (1 << 23),
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kSF25 = (1 << 24),
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kSFBlitDirectly = (1 << 25),
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kSF27 = (1 << 26),
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kSF28 = (1 << 27),
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kSF29 = (1 << 28),
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kSF30 = (1 << 29),
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kSF31 = (1 << 30),
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kSF32 = (1 << 31)
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};
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enum SpriteGroupFlags {
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kSGF01 = 1 << 0,
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kSGF02 = 1 << 1
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};
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struct SpriteInfo {
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int field_0;
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int flags;
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int res_id;
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int res_state;
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int group_num;
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int field_14;
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int field_18;
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int bbox_xmin;
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int bbox_ymin;
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int bbox_xmax;
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int bbox_ymax;
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int dx;
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int dy;
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int field_34;
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int field_38;
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int tx;
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int ty;
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int field_44;
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int field_48;
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int field_4C;
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int imglist_num;
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int field_54;
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int res_wiz_states;
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int rot_angle;
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int zoom;
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int field_64;
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int field_68;
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int field_6C;
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int field_70;
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int field_74;
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int field_78;
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int field_7C;
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int field_80;
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int class_flags;
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int field_88;
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int field_8C;
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int field_90;
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};
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struct SpriteGroup {
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int field_0;
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int field_4;
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int field_8;
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int field_C;
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int field_10;
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int flags;
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int tx;
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int ty;
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int field_20;
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int scaling;
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int scale_x;
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int scale_y;
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int field_30;
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int field_34;
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int field_38;
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int field_3C;
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};
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int _varNumSpriteGroups;
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int _numSpritesToProcess;
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int _varNumSprites;
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int _varMaxSprites;
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SpriteInfo *_spriteTable;
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SpriteGroup *_spriteGroups;
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SpriteInfo **_activeSpritesTable;
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uint16 *_imageListTable;
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uint16 *_imageListStack;
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int _curSprImageListNum;
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} // End of namespace Scumm
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#endif
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