scummvm/engines/kyra/seqplayer.cpp

678 lines
18 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/system.h"
#include "engines/engine.h"
#include "kyra/resource.h"
#include "kyra/screen.h"
#include "kyra/sound.h"
#include "kyra/wsamovie.h"
#include "kyra/text.h"
#include "kyra/seqplayer.h"
#define SEQOP(n, x) { n, &SeqPlayer::x, #x }
namespace Kyra {
SeqPlayer::SeqPlayer(KyraEngine_LoK *vm, OSystem *system) {
_vm = vm;
_system = system;
_screen = vm->screen();
_sound = vm->sound();
_res = vm->resource();
_copyViewOffs = false;
_specialBuffer = 0;
for (int i = 0; i < ARRAYSIZE(_handShapes); ++i)
_handShapes[i] = 0;
for (int i = 0; i < ARRAYSIZE(_seqMovies); ++i)
_seqMovies[i].movie = 0;
}
SeqPlayer::~SeqPlayer() {
freeHandShapes();
for (int i = 0; i < ARRAYSIZE(_seqMovies); ++i) {
if (!_seqMovies[i].movie)
continue;
_seqMovies[i].movie->close();
delete _seqMovies[i].movie;
_seqMovies[i].movie = 0;
}
}
uint8 *SeqPlayer::setPanPages(int pageNum, int shape) {
debugC(9, kDebugLevelSequence, "SeqPlayer::setPanPages(%d, %d)", pageNum, shape);
uint8 *panPage = 0;
const uint8 *data = _screen->getCPagePtr(pageNum);
uint16 numShapes = READ_LE_UINT16(data);
if (shape < numShapes) {
uint32 offs = 0;
if (_vm->gameFlags().useAltShapeHeader)
offs = READ_LE_UINT32(data + 2 + shape * 4);
else
offs = READ_LE_UINT16(data + 2 + shape * 2);
if (offs != 0) {
data += offs;
uint16 sz = READ_LE_UINT16(data + 6);
panPage = new uint8[sz];
assert(panPage);
memcpy(panPage, data, sz);
}
}
return panPage;
}
void SeqPlayer::makeHandShapes() {
debugC(9, kDebugLevelSequence, "SeqPlayer::makeHandShapes()");
_screen->loadBitmap("WRITING.CPS", 3, 3, _screen->_currentPalette);
if (_vm->gameFlags().platform == Common::kPlatformMacintosh || _vm->gameFlags().platform == Common::kPlatformAmiga) {
freeHandShapes();
int pageBackUp = _screen->_curPage;
_screen->_curPage = 2;
_handShapes[0] = _screen->encodeShape(0, 0, 88, 122, 0);
assert(_handShapes[0]);
_handShapes[1] = _screen->encodeShape(88, 0, 80, 117, 0);
assert(_handShapes[1]);
_handShapes[2] = _screen->encodeShape(168, 0, 117, 124, 0);
assert(_handShapes[2]);
_screen->_curPage = pageBackUp;
} else {
for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) {
if (_handShapes[i])
delete[] _handShapes[i];
_handShapes[i] = setPanPages(3, i);
assert(_handShapes[i]);
}
}
}
void SeqPlayer::freeHandShapes() {
debugC(9, kDebugLevelSequence, "SeqPlayer::freeHandShapes()");
for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) {
delete[] _handShapes[i];
_handShapes[i] = 0;
}
}
void SeqPlayer::s1_wsaOpen() {
uint8 wsaObj = *_seqData++;
assert(wsaObj < ARRAYSIZE(_seqMovies));
uint8 offscreenDecode = *_seqData++;
_seqWsaCurDecodePage = _seqMovies[wsaObj].page = (offscreenDecode == 0) ? 0 : 3;
if (!_seqMovies[wsaObj].movie)
_seqMovies[wsaObj].movie = _vm->createWSAMovie();
_seqMovies[wsaObj].movie->setDrawPage(_seqMovies[wsaObj].page);
_seqMovies[wsaObj].movie->open(_vm->seqWSATable()[wsaObj], offscreenDecode, 0);
_seqMovies[wsaObj].frame = 0;
_seqMovies[wsaObj].numFrames = _seqMovies[wsaObj].movie->frames() - 1;
}
void SeqPlayer::s1_wsaClose() {
uint8 wsaObj = *_seqData++;
assert(wsaObj < ARRAYSIZE(_seqMovies));
if (_seqMovies[wsaObj].movie)
_seqMovies[wsaObj].movie->close();
}
void SeqPlayer::s1_wsaPlayFrame() {
uint8 wsaObj = *_seqData++;
assert(wsaObj < ARRAYSIZE(_seqMovies));
int16 frame = (int8)*_seqData++;
_seqMovies[wsaObj].pos.x = READ_LE_UINT16(_seqData); _seqData += 2;
_seqMovies[wsaObj].pos.y = *_seqData++;
assert(_seqMovies[wsaObj].movie);
_seqMovies[wsaObj].movie->setX(_seqMovies[wsaObj].pos.x);
_seqMovies[wsaObj].movie->setY(_seqMovies[wsaObj].pos.y);
_seqMovies[wsaObj].movie->displayFrame(frame);
_seqMovies[wsaObj].frame = frame;
}
void SeqPlayer::s1_wsaPlayNextFrame() {
uint8 wsaObj = *_seqData++;
assert(wsaObj < ARRAYSIZE(_seqMovies));
int16 frame = ++_seqMovies[wsaObj].frame;
if (frame > _seqMovies[wsaObj].numFrames) {
frame = 0;
_seqMovies[wsaObj].frame = 0;
}
_seqMovies[wsaObj].movie->displayFrame(frame);
}
void SeqPlayer::s1_wsaPlayPrevFrame() {
uint8 wsaObj = *_seqData++;
assert(wsaObj < ARRAYSIZE(_seqMovies));
int16 frame = --_seqMovies[wsaObj].frame;
if (frame < 0) {
frame = _seqMovies[wsaObj].numFrames;
_seqMovies[wsaObj].frame = frame;
} else {
_seqMovies[wsaObj].movie->displayFrame(frame);
}
}
void SeqPlayer::s1_drawShape() {
uint8 shapeNum = *_seqData++;
int x = READ_LE_UINT16(_seqData); _seqData += 2;
int y = *_seqData++;
_screen->drawShape(2, _handShapes[shapeNum], x, y, 0, 0, 0);
}
void SeqPlayer::s1_waitTicks() {
uint16 ticks = READ_LE_UINT16(_seqData); _seqData += 2;
_vm->delay(ticks * _vm->tickLength());
}
void SeqPlayer::s1_copyWaitTicks() {
s1_copyView();
s1_waitTicks();
}
void SeqPlayer::s1_shuffleScreen() {
_screen->shuffleScreen(0, 16, 320, 128, 2, 0, 0, false);
_screen->_curPage = 2;
if (_specialBuffer)
_screen->copyCurPageBlock(0, 16, 40, 128, _specialBuffer);
_screen->_curPage = 0;
}
void SeqPlayer::s1_copyView() {
int y = 128;
if (!_copyViewOffs)
y -= 8;
if (_specialBuffer && !_copyViewOffs)
_screen->copyToPage0(16, y, 3, _specialBuffer);
else
_screen->copyRegion(0, 16, 0, 16, 320, y, 2, 0);
}
void SeqPlayer::s1_loopInit() {
uint8 seqLoop = *_seqData++;
if (seqLoop < ARRAYSIZE(_seqLoopTable))
_seqLoopTable[seqLoop].ptr = _seqData;
else
_seqQuitFlag = true;
}
void SeqPlayer::s1_loopInc() {
uint8 seqLoop = *_seqData++;
uint16 seqLoopCount = READ_LE_UINT16(_seqData); _seqData += 2;
if (_seqLoopTable[seqLoop].count == 0xFFFF) {
_seqLoopTable[seqLoop].count = seqLoopCount - 1;
_seqData = _seqLoopTable[seqLoop].ptr;
} else if (_seqLoopTable[seqLoop].count == 0) {
_seqLoopTable[seqLoop].count = 0xFFFF;
_seqLoopTable[seqLoop].ptr = 0;
} else {
--_seqLoopTable[seqLoop].count;
_seqData = _seqLoopTable[seqLoop].ptr;
}
}
void SeqPlayer::s1_skip() {
uint8 a = *_seqData++;
warning("STUB: s1_skip(%d)", a);
}
void SeqPlayer::s1_loadPalette() {
uint8 colNum = *_seqData++;
if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
if (!colNum)
memcpy(_screen->_currentPalette, _screen->_currentPalette + 576, 3*32);
else if (colNum == 3)
memcpy(_screen->_currentPalette, _screen->_currentPalette + 672, 3*32);
else if (colNum == 4)
memcpy(_screen->_currentPalette, _screen->_currentPalette + 288, 3*32);
_screen->setScreenPalette(_screen->_currentPalette);
} else {
uint32 fileSize;
uint8 *srcData;
srcData = _res->fileData(_vm->seqCOLTable()[colNum], &fileSize);
memcpy(_screen->_currentPalette, srcData, fileSize);
delete[] srcData;
}
}
void SeqPlayer::s1_loadBitmap() {
uint8 cpsNum = *_seqData++;
_screen->loadBitmap(_vm->seqCPSTable()[cpsNum], 3, 3, _screen->_currentPalette);
}
void SeqPlayer::s1_fadeToBlack() {
_screen->fadeToBlack();
}
void SeqPlayer::s1_printText() {
static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
uint8 txt = *_seqData++;
if (!_vm->textEnabled())
return;
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_screen->fillRect(0, 180, 319, 195, 0);
else
_screen->fillRect(0, 180, 319, 195, 12);
_screen->setTextColorMap(colorMap);
if (!_seqDisplayTextFlag) {
const char *str = _vm->seqTextsTable()[txt];
int x = (Screen::SCREEN_W - _screen->getTextWidth(str)) / 2;
_screen->printText(str, x, 180, 0xF, 0xC);
} else {
_seqDisplayedTextTimer = _system->getMillis() + 1000 / ((_vm->gameFlags().lang == Common::FR_FRA) ? 120 : 60);
_seqDisplayedText = txt;
_seqDisplayedChar = 0;
const char *str = _vm->seqTextsTable()[_seqDisplayedText];
_seqDisplayedTextX = (Screen::SCREEN_W - _screen->getTextWidth(str)) / 2;
}
}
void SeqPlayer::s1_printTalkText() {
uint8 txt = *_seqData++;
int x = READ_LE_UINT16(_seqData); _seqData += 2;
int y = *_seqData++;
uint8 fillColor = *_seqData++;
if (!_vm->textEnabled())
return;
int b;
if (_seqTalkTextPrinted && !_seqTalkTextRestored) {
if (_seqWsaCurDecodePage != 0 && !_specialBuffer)
b = 2;
else
b = 0;
_vm->text()->restoreTalkTextMessageBkgd(2, b);
}
_seqTalkTextPrinted = true;
_seqTalkTextRestored = false;
if (_seqWsaCurDecodePage != 0 && !_specialBuffer)
b = 2;
else
b = 0;
_vm->text()->printTalkTextMessage(_vm->seqTextsTable()[txt], x, y, fillColor, b, 2);
}
void SeqPlayer::s1_restoreTalkText() {
if (_seqTalkTextPrinted && !_seqTalkTextRestored && _vm->textEnabled()) {
int b;
if (_seqWsaCurDecodePage != 0 && !_specialBuffer)
b = 2;
else
b = 0;
_vm->text()->restoreTalkTextMessageBkgd(2, b);
_seqTalkTextRestored = true;
}
}
void SeqPlayer::s1_clearCurrentScreen() {
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_screen->fillRect(10, 180, 319, 195, 0);
else
_screen->fillRect(10, 180, 319, 196, 0xC);
}
void SeqPlayer::s1_break() {
// Do nothing
}
void SeqPlayer::s1_fadeFromBlack() {
_screen->fadeFromBlack();
}
void SeqPlayer::s1_copyRegion() {
uint8 srcPage = *_seqData++;
uint8 dstPage = *_seqData++;
_screen->copyRegion(0, 0, 0, 0, 320, 200, srcPage, dstPage);
}
void SeqPlayer::s1_copyRegionSpecial() {
static const uint8 colorMap[] = { 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0 };
const char *copyStr = 0;
if (!_vm->gameFlags().isTalkie)
copyStr = "Copyright (c) 1992 Westwood Studios";
else
copyStr = "Copyright (c) 1992,1993 Westwood Studios";
uint8 so = *_seqData++;
switch (so) {
case 0:
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_screen->copyRegion(0, 0, 0, 47, 312, 76, 2, 0);
else
_screen->copyRegion(0, 0, 0, 47, 320, 77, 2, 0);
break;
case 1:
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_screen->copyRegion(0, 0, 8, 47, 312, 55, 2, 0);
else
_screen->copyRegion(0, 0, 0, 47, 320, 56, 2, 0);
break;
case 2:
if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
_screen->copyRegion(104, 72, 104, 72, 40, 87, 2, 0);
_screen->copyRegion(128, 159, 128, 159, 32, 17, 2, 0);
_screen->copyRegion(160, 105, 160, 105, 32, 9, 2, 0);
_screen->copyRegion(200, 83, 200, 83, 88, 93, 2, 0);
} else {
_screen->copyRegion(107, 72, 107, 72, 43, 87, 2, 0);
_screen->copyRegion(130, 159, 130, 159, 35, 17, 2, 0);
_screen->copyRegion(165, 105, 165, 105, 32, 9, 2, 0);
_screen->copyRegion(206, 83, 206, 83, 94, 93, 2, 0);
}
break;
case 3:
_screen->copyRegion(152, 56, 152, 56, 48, 48, 2, 0);
break;
case 4: {
_screen->_charWidth = -2;
const int x = (Screen::SCREEN_W - _screen->getTextWidth(copyStr)) / 2;
const int y = 179;
_screen->setTextColorMap(colorMap);
_screen->printText(copyStr, x + 1, y + 1, 0xB, 0xC);
_screen->printText(copyStr, x, y, 0xF, 0xC);
}
break;
case 5:
_screen->_curPage = 2;
break;
default:
error("Invalid subopcode %d for s1_copyRegionSpecial", so);
break;
}
}
void SeqPlayer::s1_fillRect() {
int x1 = READ_LE_UINT16(_seqData); _seqData += 2;
int y1 = *_seqData++;
int x2 = READ_LE_UINT16(_seqData); _seqData += 2;
int y2 = *_seqData++;
uint8 color = *_seqData++;
uint8 page = *_seqData++;
_screen->fillRect(x1, y1, x2, y2, color, page);
}
void SeqPlayer::s1_playEffect() {
uint8 track = *_seqData++;
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
return;
_vm->delay(3 * _vm->tickLength());
_sound->playSoundEffect(track);
}
void SeqPlayer::s1_playTrack() {
uint8 msg = *_seqData++;
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
return;
if (msg == 1) {
_sound->beginFadeOut();
} else {
_sound->haltTrack();
if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
msg += 2;
_sound->playTrack(msg);
}
}
void SeqPlayer::s1_allocTempBuffer() {
if (_vm->gameFlags().isDemo) {
_seqQuitFlag = true;
} else {
if (!_specialBuffer && !_copyViewOffs) {
_specialBuffer = new uint8[40960];
assert(_specialBuffer);
int page = _screen->_curPage;
_screen->_curPage = 0;
_screen->copyCurPageBlock(0, 0, 320, 128, _specialBuffer);
_screen->_curPage = page;
}
}
}
void SeqPlayer::s1_textDisplayEnable() {
_seqDisplayTextFlag = true;
}
void SeqPlayer::s1_textDisplayDisable() {
_seqDisplayTextFlag = false;
}
void SeqPlayer::s1_endOfScript() {
_seqQuitFlag = true;
}
void SeqPlayer::s1_loadIntroVRM() {
_res->loadPakFile("INTRO.VRM");
}
void SeqPlayer::s1_playVocFile() {
_vm->snd_voiceWaitForFinish(false);
uint8 a = *_seqData++;
if (_vm->speechEnabled())
_vm->snd_playVoiceFile(a);
}
void SeqPlayer::s1_miscUnk3() {
warning("STUB: s1_miscUnk3");
}
void SeqPlayer::s1_prefetchVocFile() {
*_seqData++;
// we do not have to prefetch the vocfiles on modern systems
}
bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) {
debugC(9, kDebugLevelSequence, "SeqPlayer::seq_playSequence(%p, %d)", (const void *)seqData, skipSeq);
assert(seqData);
static const SeqEntry floppySeqProcs[] = {
// 0x00
SEQOP(3, s1_wsaOpen),
SEQOP(2, s1_wsaClose),
SEQOP(6, s1_wsaPlayFrame),
SEQOP(2, s1_wsaPlayNextFrame),
// 0x04
SEQOP(2, s1_wsaPlayPrevFrame),
SEQOP(5, s1_drawShape),
SEQOP(3, s1_waitTicks),
SEQOP(3, s1_copyWaitTicks),
// 0x08
SEQOP(1, s1_shuffleScreen),
SEQOP(1, s1_copyView),
SEQOP(2, s1_loopInit),
SEQOP(4, s1_loopInc),
// 0x0C
SEQOP(2, s1_loadPalette),
SEQOP(2, s1_loadBitmap),
SEQOP(1, s1_fadeToBlack),
SEQOP(2, s1_printText),
// 0x10
SEQOP(6, s1_printTalkText),
SEQOP(1, s1_restoreTalkText),
SEQOP(1, s1_clearCurrentScreen),
SEQOP(1, s1_break),
// 0x14
SEQOP(1, s1_fadeFromBlack),
SEQOP(3, s1_copyRegion),
SEQOP(2, s1_copyRegionSpecial),
SEQOP(9, s1_fillRect),
// 0x18
SEQOP(2, s1_playEffect),
SEQOP(2, s1_playTrack),
SEQOP(1, s1_allocTempBuffer),
SEQOP(1, s1_textDisplayEnable),
// 0x1C
SEQOP(1, s1_textDisplayDisable),
SEQOP(1, s1_endOfScript)
};
static const SeqEntry cdromSeqProcs[] = {
// 0x00
SEQOP(3, s1_wsaOpen),
SEQOP(2, s1_wsaClose),
SEQOP(6, s1_wsaPlayFrame),
SEQOP(2, s1_wsaPlayNextFrame),
// 0x04
SEQOP(2, s1_wsaPlayPrevFrame),
SEQOP(5, s1_drawShape),
SEQOP(3, s1_waitTicks),
SEQOP(3, s1_waitTicks),
// 0x08
SEQOP(3, s1_copyWaitTicks),
SEQOP(1, s1_shuffleScreen),
SEQOP(1, s1_copyView),
SEQOP(2, s1_loopInit),
// 0x0C
SEQOP(4, s1_loopInc),
SEQOP(4, s1_loopInc),
SEQOP(2, s1_skip),
SEQOP(2, s1_loadPalette),
// 0x10
SEQOP(2, s1_loadBitmap),
SEQOP(1, s1_fadeToBlack),
SEQOP(2, s1_printText),
SEQOP(6, s1_printTalkText),
// 0x14
SEQOP(1, s1_restoreTalkText),
SEQOP(1, s1_clearCurrentScreen),
SEQOP(1, s1_break),
SEQOP(1, s1_fadeFromBlack),
// 0x18
SEQOP(3, s1_copyRegion),
SEQOP(2, s1_copyRegionSpecial),
SEQOP(9, s1_fillRect),
SEQOP(2, s1_playEffect),
// 0x1C
SEQOP(2, s1_playTrack),
SEQOP(1, s1_allocTempBuffer),
SEQOP(1, s1_textDisplayEnable),
SEQOP(1, s1_textDisplayDisable),
// 0x20
SEQOP(1, s1_endOfScript),
SEQOP(1, s1_loadIntroVRM),
SEQOP(2, s1_playVocFile),
SEQOP(1, s1_miscUnk3),
// 0x24
SEQOP(2, s1_prefetchVocFile)
};
const SeqEntry* commands;
int numCommands;
if (_vm->gameFlags().isTalkie) {
commands = cdromSeqProcs;
numCommands = ARRAYSIZE(cdromSeqProcs);
} else {
commands = floppySeqProcs;
numCommands = ARRAYSIZE(floppySeqProcs);
}
bool seqSkippedFlag = false;
_seqData = seqData;
_seqDisplayedTextTimer = 0xFFFFFFFF;
_seqDisplayTextFlag = false;
_seqDisplayedTextX = 0;
_seqDisplayedText = 0;
_seqDisplayedChar = 0;
_seqTalkTextRestored = false;
_seqTalkTextPrinted = false;
_seqQuitFlag = false;
_seqWsaCurDecodePage = 0;
for (int i = 0; i < 20; ++i) {
_seqLoopTable[i].ptr = 0;
_seqLoopTable[i].count = 0xFFFF;
}
memset(_seqMovies, 0, sizeof(_seqMovies));
_screen->_curPage = 0;
while (!_seqQuitFlag && !_vm->shouldQuit()) {
if (skipSeq && _vm->seq_skipSequence()) {
while (1) {
uint8 code = *_seqData;
if (commands[code].proc == &SeqPlayer::s1_endOfScript || commands[code].proc == &SeqPlayer::s1_break)
break;
_seqData += commands[code].len;
}
skipSeq = false;
seqSkippedFlag = true;
}
// used in Kallak writing intro
if (_seqDisplayTextFlag && _seqDisplayedTextTimer != 0xFFFFFFFF && _vm->textEnabled()) {
if (_seqDisplayedTextTimer < _system->getMillis()) {
char charStr[3];
charStr[0] = _vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar];
charStr[1] = charStr[2] = '\0';
if (_vm->gameFlags().lang == Common::JA_JPN)
charStr[1] = _vm->seqTextsTable()[_seqDisplayedText][++_seqDisplayedChar];
_screen->printText(charStr, _seqDisplayedTextX, 180, 0xF, 0xC);
_seqDisplayedTextX += _screen->getCharWidth(charStr[0]);
++_seqDisplayedChar;
if (_vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar] == '\0')
_seqDisplayedTextTimer = 0xFFFFFFFF;
else
_seqDisplayedTextTimer = _system->getMillis() + 1000 / ((_vm->gameFlags().lang == Common::FR_FRA) ? 120 : 60);
}
}
uint8 seqCode = *_seqData++;
if (seqCode < numCommands) {
SeqProc currentProc = commands[seqCode].proc;
debugC(5, kDebugLevelSequence, "seqCode = %d (%s)", seqCode, commands[seqCode].desc);
(this->*currentProc)();
} else {
error("Invalid sequence opcode %d", seqCode);
}
_screen->updateScreen();
}
delete[] _specialBuffer;
_specialBuffer = 0;
return seqSkippedFlag;
}
} // End of namespace Kyra