scummvm/common
2003-09-08 15:38:34 +00:00
..
.cvsignore
config-file.cpp #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
config-file.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
engine.cpp Default debug level should be zero. 2003-09-06 03:41:12 +00:00
engine.h renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code 2003-09-08 15:38:34 +00:00
file.cpp Some files are located in a different folder in Atari-ST version of Zak 2003-09-08 12:59:08 +00:00
file.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
gameDetector.cpp renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code 2003-09-08 15:38:34 +00:00
gameDetector.h renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code 2003-09-08 15:38:34 +00:00
list.h patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree 2003-08-21 13:39:21 +00:00
main.cpp removed superfluous newline 2003-09-06 22:32:34 +00:00
map.h avoid accidental copying of Map 2003-09-06 12:03:33 +00:00
module.mk renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code 2003-09-08 15:38:34 +00:00
plugins.cpp renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code 2003-09-08 15:38:34 +00:00
plugins.h renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code 2003-09-08 15:38:34 +00:00
rect.h patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree 2003-08-21 13:39:21 +00:00
savefile.cpp Harmonized SaveFile API with File API a bit. 2003-08-10 20:49:13 +00:00
savefile.h Harmonized SaveFile API with File API a bit. 2003-08-10 20:49:13 +00:00
scaler.cpp Fixed aspect ratio scaler 2003-08-16 11:00:13 +00:00
scaler.h Fixed aspect ratio scaler 2003-08-16 11:00:13 +00:00
scummsys.h back disable warnings into stdafx.h, vc6 is lack of warnings support 2003-07-31 18:35:01 +00:00
stdafx.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
str.cpp patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree 2003-08-21 13:39:21 +00:00
str.h patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree 2003-08-21 13:39:21 +00:00
system.h added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui 2003-09-06 20:21:54 +00:00
timer.cpp #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
timer.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
util.cpp #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
util.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00