scummvm/wince/pocketpc.cpp
2002-04-23 05:36:51 +00:00

1207 lines
27 KiB
C++

#include "stdafx.h"
#include <assert.h>
#include "scumm.h"
#include "screen.h"
#include "gui.h"
#include "sound/mididrv.h"
#include "gameDetector.h"
#include "simon/simon.h"
#include "gapi_keys.h"
#include "commctrl.h"
#include <Winuser.h>
#include <Winnls.h>
#include <sipapi.h>
#include <Aygshell.h>
#include <gx.h>
#include <aygshell.h>
#include "resource.h"
#include "SDL.h"
#include "SDL_audio.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#define MAX(a,b) (((a)<(b)) ? (b) : (a))
#define MIN(a,b) (((a)>(b)) ? (b) : (a))
#define POCKETSCUMM_BUILD "042102"
#define VERSION "Build " POCKETSCUMM_BUILD " (VM " SCUMMVM_CVS ")"
GameDetector detector;
Gui gui;
Scumm *g_scumm;
extern void Cls();
extern BOOL isPrescanning();
extern void changeScanPath();
extern void startScan();
extern void endScanPath();
extern void abortScanPath();
void registry_init();
void keypad_init();
class OSystem_WINCE3 : public OSystem {
public:
// Set colors of the palette
void set_palette(const byte *colors, uint start, uint num);
// Set the size of the video bitmap.
// Typically, 320x200
void init_size(uint w, uint h);
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
// Update the dirty areas of the screen
void update_screen();
// Either show or hide the mouse cursor
bool show_mouse(bool visible);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
// Get the number of milliseconds since the program was started.
uint32 get_msecs();
// Delay for a specified amount of milliseconds
void delay_msecs(uint msecs);
// Create a thread
void *create_thread(ThreadProc *proc, void *param);
// Get the next event.
// Returns true if an event was retrieved.
bool poll_event(Event *event);
// Set function that generates samples
bool set_sound_proc(void *param, SoundProc *proc, byte sound);
// Poll cdrom status
// Returns true if cd audio is playing
bool poll_cdrom();
// Play cdrom audio track
void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
// Stop cdrom audio track
void stop_cdrom();
// Update cdrom audio status
void update_cdrom();
// Quit
void quit();
// Set a parameter
uint32 property(int param, uint32 value);
static OSystem *create(int gfx_mode, bool full_screen);
// Added for hardware keys mapping
void addEventKeyPressed(int ascii_code);
void addEventRightButtonClicked();
private:
// Windows callbacks & stuff
//bool handleMessage();
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
byte *_gfx_buf;
uint32 _start_time;
Event _event;
Event _last_mouse_event;
HMODULE hInst;
HWND hWnd;
bool _display_cursor;
bool _simulate_right_up;
enum {
DF_FORCE_FULL_ON_PALETTE = 1,
DF_WANT_RECT_OPTIM = 2,
DF_2xSAI = 4,
DF_SEPARATE_HWSCREEN = 8,
DF_UPDATE_EXPAND_1_PIXEL = 16,
};
int _mode;
bool _full_screen;
bool _mouse_visible;
bool _mouse_drawn;
uint32 _mode_flags;
byte _internal_scaling;
bool force_full; //Force full redraw on next update_screen
bool cksum_valid;
enum {
NUM_DIRTY_RECT = 100,
SCREEN_WIDTH = 320,
SCREEN_HEIGHT = 200,
CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8)),
MAX_MOUSE_W = 40,
MAX_MOUSE_H = 40,
MAX_SCALING = 3,
TMP_SCREEN_OFFS = 320*2 + 8,
};
/* CD Audio */
int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
Uint32 cd_end_time, cd_stop_time, cd_next_second;
struct MousePos {
int16 x,y,w,h;
};
byte *_ms_buf;
byte *_ms_backup;
MousePos _ms_cur;
MousePos _ms_old;
int16 _ms_hotspot_x;
int16 _ms_hotspot_y;
int _current_shake_pos;
static void fill_sound(void *userdata, Uint8 * stream, int len);
void draw_mouse();
void undraw_mouse();
void load_gfx_mode();
void unload_gfx_mode();
void hotswap_gfx_mode();
void get_320x200_image(byte *buf);
};
/************* WinCE Specifics *****************/
byte veryFastMode;
bool sound_activated, terminated;
HWND hWnd_MainMenu;
HWND hWnd_Window;
void drawAllToolbar(bool);
void redrawSoundItem();
ToolbarSelected getToolbarSelection(int, int);
extern bool toolbar_drawn;
extern bool draw_keyboard;
bool hide_toolbar;
bool hide_cursor;
bool get_key_mapping;
static char _directory[MAX_PATH];
const char KEYBOARD_MAPPING_ALPHA_HIGH[] = {"ABCDEFGHIJKLM"};
const char KEYBOARD_MAPPING_NUMERIC_HIGH[] = {"12345"};
const char KEYBOARD_MAPPING_ALPHA_LOW[] = {"NOPQRSTUVWXYZ"};
const char KEYBOARD_MAPPING_NUMERIC_LOW[] = {"67890"};
extern void startFindGame();
extern void displayGameInfo();
extern bool loadGameSettings(void);
extern void setFindGameDlgHandle(HWND);
extern void getSelectedGame(int, char*, TCHAR*);
extern void palette_update();
#define SHMenuBar_GetMenu(hWndMB,ID_MENU) (HMENU)SendMessage((hWndMB), SHCMBM_GETSUBMENU, (WPARAM)0, (LPARAM)ID_MENU)
void do_quit() {
GXCloseInput();
GXCloseDisplay();
SDL_AudioQuit();
exit(1);
}
void Error(LPCTSTR msg)
{
OutputDebugString(msg);
MessageBox(HWND_DESKTOP, msg, TEXT("Error"), MB_ICONSTOP);
exit(1);
}
void Warning(LPCTSTR msg)
{
OutputDebugString(msg);
MessageBox(HWND_DESKTOP, msg, TEXT("Error"), MB_ICONSTOP);
}
int mapKey(int key) {
if (key>=VK_F1 && key<=VK_F9) {
return key - VK_F1 + 315;
}
return key;
}
BOOL CALLBACK SelectDlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{
case WM_INITDIALOG:
{
TCHAR work[1024];
RECT rc; GetWindowRect(hwndDlg, &rc);
MoveWindow(hwndDlg,
(GetSystemMetrics(SM_CXSCREEN)-rc.right+rc.left)/2,
(GetSystemMetrics(SM_CYSCREEN)-rc.bottom+rc.top)/2,
rc.right-rc.left, rc.bottom-rc.top, TRUE);
BringWindowToTop(hwndDlg);
setFindGameDlgHandle(hwndDlg);
MultiByteToWideChar(CP_ACP, 0, VERSION, strlen(VERSION) + 1, work, sizeof(work));
SetDlgItemText(hwndDlg, IDC_GAMEDESC, work);
loadGameSettings();
}
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDC_LISTAVAILABLE && HIWORD(wParam) == LBN_SELCHANGE) {
if (!isPrescanning())
displayGameInfo();
else
changeScanPath();
}
if (wParam == IDC_SCAN) {
if (!isPrescanning())
startScan();
else
endScanPath();
}
if (wParam == IDC_PLAY) {
int item;
item = SendMessage(GetDlgItem(hwndDlg, IDC_LISTAVAILABLE), LB_GETCURSEL, 0, 0);
if (item == LB_ERR) {
MessageBox(hwndDlg, TEXT("Please select a game"), TEXT("Error"), MB_OK);
}
else
EndDialog(hwndDlg, item + 1000);
}
if (wParam == IDC_EXIT) {
if (!isPrescanning())
EndDialog(hwndDlg, 0);
else
abortScanPath();
}
return TRUE;
default:
return FALSE;
}
}
char* GameSelector()
{
TCHAR directory[MAX_PATH];
static char id[100];
DWORD result = DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_GAMESELECT), HWND_DESKTOP, SelectDlgProc);
if (result < 1000)
return NULL;
result -= 1000;
getSelectedGame(result, id, directory);
WideCharToMultiByte(CP_ACP, 0, directory, wcslen(directory) + 1, _directory, sizeof(_directory), NULL, NULL);
strcat(_directory, "\\");
return id;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd)
{
int argc = 3;
char* argv[3];
char argdir[MAX_PATH];
sound_activated = true;
hide_toolbar = false;
argv[0] = NULL;
argv[1] = GameSelector();
sprintf(argdir, "-p%s", _directory);
argv[2] = argdir;
if (!argv[1])
return 0;
if (detector.detectMain(argc, argv))
return (-1);
OSystem *system = detector.createSystem();
/* Simon the Sorcerer? */
if (detector._gameId >= GID_SIMON_FIRST && detector._gameId <= GID_SIMON_LAST) {
/* Simon the Sorcerer. Completely different initialization */
MidiDriver *midi = detector.createMidi();
SimonState *simon = SimonState::create(system, midi);
simon->_game = detector._gameId - GID_SIMON_FIRST;
simon->set_volume(detector._sfx_volume);
simon->_game_path = detector._gameDataPath;
simon->go();
} else {
Scumm *scumm = Scumm::createFromDetector(&detector, system);
g_scumm = scumm;
keypad_init();
registry_init();
hide_cursor = TRUE;
if (scumm->_gameId == GID_SAMNMAX || scumm->_gameId == GID_FT || scumm->_gameId == GID_DIG)
hide_cursor = FALSE;
/* bind to Gui */
scumm->_gui = &gui;
gui.init(scumm); /* Reinit GUI after loading a game */
scumm->go();
}
return 0;
}
LRESULT CALLBACK OSystem_WINCE3::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static SHACTIVATEINFO sai;
OSystem_WINCE3 *wm = (OSystem_WINCE3*)GetWindowLong(hWnd, GWL_USERDATA);
switch (message)
{
case WM_CREATE:
memset(&sai, 0, sizeof(sai));
SHSipPreference(hWnd, SIP_FORCEDOWN);
// SHSipPreference(hWnd, SIP_INPUTDIALOG);
return 0;
case WM_DESTROY:
case WM_CLOSE:
GraphicsOff();
PostQuitMessage(0);
break;
case WM_ERASEBKGND:
{
RECT rc;
HDC hDC;
GetClientRect(hWnd, &rc);
rc.top = 200;
hDC = GetDC(hWnd);
if(rc.top < rc.bottom)
FillRect(hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
ReleaseDC(hWnd, hDC);
}
return 1;
case WM_PAINT:
{
HDC hDC;
PAINTSTRUCT ps;
hDC = BeginPaint (hWnd, &ps);
EndPaint (hWnd, &ps);
if (!hide_toolbar)
toolbar_drawn = false;
/*
if(!GetScreenMode()) {
SHSipPreference(hWnd, SIP_UP);
} else {
SHSipPreference(hWnd, SIP_FORCEDOWN);
}
*/
}
// SHSipPreference(hWnd, SIP_UP); /* Hack! */
/* It does not happen often but I don't want to see tooltip traces */
wm->update_screen();
return 0;
case WM_ACTIVATE:
GraphicsResume();
if (!hide_toolbar)
toolbar_drawn = false;
// SHHandleWMActivate(hWnd, wParam, lParam, &sai, SHA_INPUTDIALOG);
return 0;
case WM_HIBERNATE:
GraphicsSuspend();
if (!hide_toolbar)
toolbar_drawn = false;
return 0;
case WM_SETTINGCHANGE:
SHHandleWMSettingChange(hWnd, wParam, lParam, &sai);
if (!hide_toolbar)
toolbar_drawn = false;
return 0;
case WM_COMMAND:
switch(wParam)
{
case IDC_OPTIONS:
wm->_event.kbd.ascii = KEY_SET_OPTIONS;
wm->_event.event_code = EVENT_KEYDOWN;
break;
case IDC_EXIT:
DestroyWindow(hWnd);
do_quit();
break;
case IDC_SKIP:
if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer])
wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY];
else
wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY];
break;
case IDC_LOADSAVE:
if (GetScreenMode()) {
draw_keyboard = true;
if (!hide_toolbar)
toolbar_drawn = false;
}
wm->_event.kbd.ascii = mapKey(VK_F5);
wm->_event.event_code = EVENT_KEYDOWN;
break;
case IDC_SOUND:
sound_activated = !sound_activated;
CheckMenuItem (
SHMenuBar_GetMenu (hWnd_MainMenu, IDM_POCKETSCUMM),
IDC_SOUND,
MF_BYCOMMAND | (sound_activated ? MF_CHECKED : MF_UNCHECKED));
g_scumm->pauseSounds(!sound_activated);
break;
break;
case IDC_LANDSCAPE:
SHFullScreen (hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON);
InvalidateRect(HWND_DESKTOP, NULL, TRUE);
SetScreenMode(!GetScreenMode());
//SHSipPreference(hWnd,SIP_FORCEDOWN);
MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), TRUE);
SetCapture(hWnd); // to prevent input panel from getting taps
if (!hide_toolbar)
toolbar_drawn = false;
break;
}
return 0;
case WM_KEYDOWN:
if(wParam) { // gets rid of zero that seems to preceed GAPI events.
unsigned char GAPI_key;
GAPI_key = getGAPIKeyMapping((short)wParam);
if (GAPI_key) {
if (get_key_mapping) {
wm->_event.kbd.ascii = GAPI_KEY_BASE + GAPI_key;
wm->_event.event_code = EVENT_KEYDOWN;
}
else
processAction((short)wParam);
}
else {
wm->_event.kbd.ascii = mapKey(wParam);
wm->_event.event_code = EVENT_KEYDOWN;
}
}
break;
case WM_KEYUP:
if (wParam) {
if (wm->_simulate_right_up) {
wm->_event.event_code = EVENT_RBUTTONUP;
wm->_simulate_right_up = false;
}
}
break;
case WM_MOUSEMOVE:
{
int x = ((int16*)&lParam)[0];
int y = ((int16*)&lParam)[1];
Translate(&x, &y);
wm->_event.event_code = EVENT_MOUSEMOVE;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
}
break;
case WM_LBUTTONDOWN:
{
ToolbarSelected toolbar_selection;
int x = ((int16*)&lParam)[0];
int y = ((int16*)&lParam)[1];
Translate(&x, &y);
if (draw_keyboard) {
// Handle keyboard selection
if (x<185 && y>=200) {
//Alpha selection
wm->_event.event_code = EVENT_KEYDOWN;
wm->_event.kbd.ascii =
(y <= 220 ? KEYBOARD_MAPPING_ALPHA_HIGH[((x + 10) / 14) - 1] :
KEYBOARD_MAPPING_ALPHA_LOW[((x + 10) / 14) - 1]);
break;
}
else
if (x>=186 && y>=200 && x<=255) {
// Numeric selection
wm->_event.event_code = EVENT_KEYDOWN;
wm->_event.kbd.ascii =
(y <= 220 ? KEYBOARD_MAPPING_NUMERIC_HIGH[((x - 187 + 10) / 14) - 1] :
KEYBOARD_MAPPING_NUMERIC_LOW[((x - 187 + 10) / 14) - 1]);
break;
}
else
if (x>=302 && x <= 316 && y >= 200 && y <= 220) {
// Backspace
wm->_event.event_code = EVENT_KEYDOWN;
wm->_event.kbd.ascii = mapKey(VK_BACK);
break;
}
wm->_event.event_code = EVENT_LBUTTONDOWN;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
break;
}
toolbar_selection = (hide_toolbar || get_key_mapping ? ToolbarNone :
getToolbarSelection(x, y));
if (toolbar_selection == ToolbarNone) {
wm->_event.event_code = EVENT_LBUTTONDOWN;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
if(y > 200 && !hide_toolbar)
{
if(x<160) {
wm->_event.event_code = EVENT_KEYDOWN;
wm->_event.kbd.ascii = mapKey(VK_ESCAPE);
}
else
{
SetScreenMode(0); // restore normal tap logic
SHSipPreference(hWnd,SIP_UP);
ReleaseCapture();
InvalidateRect(HWND_DESKTOP, NULL, TRUE);
}
}
}
else {
switch(toolbar_selection) {
case ToolbarSaveLoad:
if (GetScreenMode()) {
draw_keyboard = true;
if (!hide_toolbar)
toolbar_drawn = false;
}
wm->_event.event_code = EVENT_KEYDOWN;
wm->_event.kbd.ascii = mapKey(VK_F5);
break;
case ToolbarExit:
wm->_event.event_code = EVENT_KEYDOWN;
wm->_event.kbd.ascii = KEY_SET_OPTIONS;
break;
case ToolbarSkip:
wm->_event.event_code = EVENT_KEYDOWN;
if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer])
wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY];
else
wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY];
break;
case ToolbarSound:
sound_activated = !sound_activated;
g_scumm->pauseSounds(!sound_activated);
redrawSoundItem();
break;
default:
break;
}
}
}
break;
case WM_LBUTTONUP:
{
// pinched from the SDL code. Distinguishes between taps and not
int x = ((int16*)&lParam)[0];
int y = ((int16*)&lParam)[1];
Translate(&x, &y);
wm->_event.event_code = EVENT_LBUTTONUP;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
}
break;
case WM_LBUTTONDBLCLK: // doesn't seem to work right now
//wm->_scumm->_rightBtnPressed |= msClicked | msDown;
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
/*************** Registry support ***********/
void registry_init() {
HKEY hkey;
DWORD disposition;
DWORD keyType, keySize, dummy;
unsigned char actions[NUMBER_ACTIONS];
memset(actions, 0, NUMBER_ACTIONS);
if(RegCreateKeyEx(HKEY_CURRENT_USER, TEXT("Software\\PocketSCUMM"),
0, NULL, 0, 0, NULL, &hkey, &disposition) == ERROR_SUCCESS) {
keyType = REG_DWORD;
keySize = sizeof(DWORD);
if (RegQueryValueEx(hkey, TEXT("VolumeMaster"), NULL, &keyType,
(unsigned char*)&dummy, &keySize) == ERROR_SUCCESS)
g_scumm->_sound_volume_master = (uint16)dummy;
else
g_scumm->_sound_volume_master = 100;
if (RegQueryValueEx(hkey, TEXT("VolumeMusic"), NULL, &keyType,
(unsigned char*)&dummy, &keySize) == ERROR_SUCCESS)
g_scumm->_sound_volume_music = (uint16)dummy;
else
g_scumm->_sound_volume_music = 60;
if (RegQueryValueEx(hkey, TEXT("VolumeSfx"), NULL, &keyType,
(unsigned char*)&dummy, &keySize) == ERROR_SUCCESS)
g_scumm->_sound_volume_sfx = (uint16)dummy;
else
g_scumm->_sound_volume_sfx = 100;
keyType = REG_BINARY;
keySize = NUMBER_ACTIONS;
memset(actions, 0, sizeof(actions));
RegQueryValueEx(hkey, TEXT("ActionsKeys"), NULL, &keyType,
actions, &keySize);
setActionKeys(actions);
actions[0] = ACTION_PAUSE;
actions[1] = ACTION_SAVE;
actions[2] = ACTION_QUIT;
actions[3] = ACTION_SKIP;
actions[4] = ACTION_HIDE;
RegQueryValueEx(hkey, TEXT("ActionsTypes"), NULL, &keyType,
actions, &keySize);
setActionTypes(actions);
RegCloseKey(hkey);
}
}
void registry_save() {
HKEY hkey;
DWORD disposition;
DWORD keyType, keySize, dummy;
if(RegCreateKeyEx(HKEY_CURRENT_USER, TEXT("Software\\PocketSCUMM"),
0, NULL, 0, 0, NULL, &hkey, &disposition) == ERROR_SUCCESS) {
keyType = REG_DWORD;
keySize = sizeof(DWORD);
dummy = g_scumm->_sound_volume_master;
RegSetValueEx(hkey, TEXT("VolumeMaster"), 0, keyType, (unsigned char*)&dummy, keySize);
dummy = g_scumm->_sound_volume_music;
RegSetValueEx(hkey, TEXT("VolumeMusic"), 0, keyType, (unsigned char*)&dummy, keySize);
dummy = g_scumm->_sound_volume_sfx;
RegSetValueEx(hkey, TEXT("VolumeSfx"), 0, keyType, (unsigned char*)&dummy, keySize);
keyType = REG_BINARY;
keySize = NUMBER_ACTIONS;
RegSetValueEx(hkey, TEXT("ActionsKeys"), 0, keyType, getActionKeys(),
keySize);
RegSetValueEx(hkey, TEXT("ActionsTypes"), 0, keyType, getActionTypes(),
keySize);
RegCloseKey(hkey);
}
}
/*************** Hardware keys support ***********/
void OSystem_WINCE3::addEventKeyPressed(int ascii_code) {
_event.event_code = EVENT_KEYDOWN;
_event.kbd.ascii = ascii_code;
}
void OSystem_WINCE3::addEventRightButtonClicked() {
_last_mouse_event.event_code = EVENT_RBUTTONDOWN;
_event = _last_mouse_event;
_simulate_right_up = true;
}
void action_right_click() {
OSystem_WINCE3* system;
system = (OSystem_WINCE3*)g_scumm->_system;
system->addEventRightButtonClicked();
}
void action_pause() {
OSystem_WINCE3* system;
system = (OSystem_WINCE3*)g_scumm->_system;
system->addEventKeyPressed(mapKey(VK_SPACE));
}
void action_save() {
OSystem_WINCE3* system;
system = (OSystem_WINCE3*)g_scumm->_system;
if (GetScreenMode()) {
draw_keyboard = true;
if (!hide_toolbar)
toolbar_drawn = false;
}
system->addEventKeyPressed(mapKey(VK_F5));
}
void action_quit() {
do_quit();
}
void action_skip() {
OSystem_WINCE3* system;
system = (OSystem_WINCE3*)g_scumm->_system;
if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer])
system->addEventKeyPressed(g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY]);
else
system->addEventKeyPressed(g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY]);
}
void action_hide() {
hide_toolbar = !hide_toolbar;
Cls();
toolbar_drawn = hide_toolbar;
g_scumm->_system->update_screen();
}
void action_keyboard() {
if (GetScreenMode()) {
draw_keyboard = !draw_keyboard;
if (!hide_toolbar)
toolbar_drawn = false;
}
}
void action_sound() {
sound_activated = !sound_activated;
g_scumm->pauseSounds(!sound_activated);
}
void action_cursoronoff() {
hide_cursor = !hide_cursor;
}
void keypad_init() {
static pAction actions[TOTAL_ACTIONS] =
{ action_pause, action_save, action_quit, action_skip, action_hide,
action_keyboard, action_sound, action_right_click, action_cursoronoff };
GAPIKeysInit(actions);
}
void keypad_close() {
GXCloseInput();
}
/************* OSystem Main **********************/
OSystem *OSystem_WINCE3::create(int gfx_mode, bool full_screen) {
OSystem_WINCE3 *syst = new OSystem_WINCE3();
syst->_mode = gfx_mode;
syst->_full_screen = full_screen;
syst->_event.event_code = -1;
syst->_start_time = GetTickCount();
/* Retrieve the handle of this module */
syst->hInst = GetModuleHandle(NULL);
/* Register the window class */
WNDCLASS wcex;
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = syst->hInst;
wcex.hIcon = 0;
wcex.hCursor = NULL;
wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wcex.lpszMenuName = 0;
wcex.lpszClassName = TEXT("ScummVM");
if (!RegisterClass(&wcex))
Error(TEXT("Cannot register window class!"));
syst->hWnd = CreateWindow(TEXT("ScummVM"), TEXT("ScummVM"), WS_VISIBLE,
0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, syst->hInst, NULL);
hWnd_Window = syst->hWnd;
SetWindowLong(syst->hWnd, GWL_USERDATA, (long)syst);
ShowWindow(syst->hWnd, SW_SHOW);
SHMENUBARINFO smbi;
smbi.cbSize = sizeof(smbi);
smbi.hwndParent = syst->hWnd;
smbi.dwFlags = 0;
smbi.nToolBarId = IDM_MENU;
smbi.hInstRes = GetModuleHandle(NULL);
smbi.nBmpId = 0;
smbi.cBmpImages = 0;
smbi.hwndMB = NULL;
BOOL res = SHCreateMenuBar(&smbi);
hWnd_MainMenu = smbi.hwndMB;
/* Sound is activated on default - initialize it in the menu */
CheckMenuItem((HMENU)SHMenuBar_GetMenu (hWnd_MainMenu, IDM_POCKETSCUMM),
IDC_SOUND, MF_BYCOMMAND | MF_CHECKED);
GraphicsOn(syst->hWnd);
SetWindowPos(syst->hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
SetForegroundWindow(syst->hWnd);
SHFullScreen(syst->hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON);
// Mini SDL init
if (SDL_Init(SDL_INIT_AUDIO)==-1) {
exit(1);
}
return syst;
}
OSystem *OSystem_WINCE3_create() {
return OSystem_WINCE3::create(0, 0);
}
void OSystem_WINCE3::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
uint i;
for(i=0;i!=num;i++) {
SetPalEntry(i + start, b[0], b[1], b[2]);
b += 4;
}
palette_update();
}
void OSystem_WINCE3::load_gfx_mode() {
force_full = true;
_gfx_buf = (byte*)malloc((320 * 240) * sizeof(byte));
_ms_backup = (byte*)malloc((40 * 40) * sizeof(byte));
}
void OSystem_WINCE3::unload_gfx_mode() {
// FIXME: Free the _gfx_buf here
}
void OSystem_WINCE3::init_size(uint w, uint h) {
load_gfx_mode();
}
void OSystem_WINCE3::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
byte *dst;
if (!hide_cursor && _mouse_drawn)
undraw_mouse();
dst = _gfx_buf + y * 320 + x;
do {
memcpy(dst, buf, w);
dst += 320;
buf += pitch;
} while (--h);
}
void OSystem_WINCE3::update_screen() {
if (!hide_cursor)
draw_mouse();
Blt(_gfx_buf);
}
bool OSystem_WINCE3::show_mouse(bool visible) {
if (_mouse_visible == visible)
return visible;
bool last = _mouse_visible;
_mouse_visible = visible;
return last;
}
// From X11 port
void OSystem_WINCE3::draw_mouse() {
if (_mouse_drawn || !_mouse_visible)
return;
_mouse_drawn = true;
int xdraw = _ms_cur.x - _ms_hotspot_x;
int ydraw = _ms_cur.y - _ms_hotspot_y;
int w = _ms_cur.w;
int h = _ms_cur.h;
int real_w;
int real_h;
int real_h_2;
byte *dst;
byte *dst2;
const byte *buf = _ms_buf;
byte *bak = _ms_backup;
assert(w <= 40 && h <= 40);
if (ydraw < 0) {
real_h = h + ydraw;
buf += (-ydraw) * w;
ydraw = 0;
} else {
real_h = (ydraw + h) > 200 ? (200 - ydraw) : h;
}
if (xdraw < 0) {
real_w = w + xdraw;
buf += (-xdraw);
xdraw = 0;
} else {
real_w = (xdraw + w) > 320 ? (320 - xdraw) : w;
}
dst = _gfx_buf + (ydraw * 320) + xdraw;
dst2 = dst;
if ((real_h == 0) || (real_w == 0)) {
_mouse_drawn = false;
return;
}
_ms_old.x = xdraw;
_ms_old.y = ydraw;
_ms_old.w = real_w;
_ms_old.h = real_h;
real_h_2 = real_h;
while (real_h_2 > 0) {
memcpy(bak, dst, real_w);
bak += 40;
dst += 320;
real_h_2--;
}
while (real_h > 0) {
int width = real_w;
while (width > 0) {
byte color = *buf;
if (color != 0xFF) {
*dst2 = color;
}
buf++;
dst2++;
width--;
}
buf += w - real_w;
dst2 += 320 - real_w;
real_h--;
}
}
void OSystem_WINCE3::undraw_mouse() {
if (!_mouse_drawn)
return;
_mouse_drawn = false;
int old_h = _ms_old.h;
byte *dst = _gfx_buf + (_ms_old.y * 320) + _ms_old.x;
byte *bak = _ms_backup;
while (old_h > 0) {
memcpy(dst, bak, _ms_old.w);
bak += 40;
dst += 320;
old_h--;
}
}
void OSystem_WINCE3::set_mouse_pos(int x, int y) {
if (x != _ms_cur.x || y != _ms_cur.y) {
_ms_cur.x = x;
_ms_cur.y = y;
}
}
void OSystem_WINCE3::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
_ms_cur.w = w;
_ms_cur.h = h;
_ms_hotspot_x = hotspot_x;
_ms_hotspot_y = hotspot_y;
_ms_buf = (byte*)buf;
// Refresh mouse cursor
if (!hide_cursor) {
undraw_mouse();
draw_mouse();
}
}
void OSystem_WINCE3::set_shake_pos(int shake_pos) {;}
uint32 OSystem_WINCE3::get_msecs() {
return GetTickCount() - _start_time;
}
void OSystem_WINCE3::delay_msecs(uint msecs) {
//handleMessage();
Sleep(msecs);
}
void *OSystem_WINCE3::create_thread(ThreadProc *proc, void *param) {
return NULL;
}
int mapKey(int key, byte mod)
{
if (key>=VK_F1 && key<=VK_F9) {
return key - VK_F1 + 315;
}
return key;
}
bool OSystem_WINCE3::poll_event(Event *event) {
for (;;) {
MSG msg;
_event.event_code = -1;
if (!PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
return false;
if (msg.message==WM_QUIT) {
terminated=true;
do_quit();
return false;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
*event = _event;
return true;
}
return false;
}
bool OSystem_WINCE3::set_sound_proc(void *param, SoundProc *proc, byte format) {
SDL_AudioSpec desired;
/* only one format supported at the moment */
desired.freq = SAMPLES_PER_SEC;
desired.format = AUDIO_S16SYS;
desired.channels = 1;
desired.samples = 128;
desired.callback = proc;
desired.userdata = param;
if (SDL_OpenAudio(&desired, NULL) != 0) {
return false;
}
SDL_PauseAudio(0);
return true;
}
/* Hotswap graphics modes */
void OSystem_WINCE3::get_320x200_image(byte *buf) {;}
void OSystem_WINCE3::hotswap_gfx_mode() {;}
uint32 OSystem_WINCE3::property(int param, uint32 value) {
switch(param) {
case PROP_TOGGLE_FULLSCREEN:
return 1;
case PROP_SET_WINDOW_CAPTION:
return 1;
case PROP_OPEN_CD:
break;
case PROP_SET_GFX_MODE:
return 1;
case PROP_SHOW_DEFAULT_CURSOR:
break;
case PROP_GET_SAMPLE_RATE:
return SAMPLES_PER_SEC;
}
return 0;
}
void OSystem_WINCE3::quit() {
unload_gfx_mode();
exit(1);
}
/* CDRom Audio */
void OSystem_WINCE3::stop_cdrom() {;}
void OSystem_WINCE3::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
/* Reset sync count */
g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0;
}
bool OSystem_WINCE3::poll_cdrom() {return 0;}
void OSystem_WINCE3::update_cdrom() {;}
void ScummDebugger::attach(Scumm *s) {;}