mirror of
https://github.com/libretro/scummvm.git
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168 lines
4.3 KiB
C++
168 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef XEEN_SOUND_DRIVER_ADLIB_H
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#define XEEN_SOUND_DRIVER_ADLIB_H
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#include "xeen/sound_driver.h"
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namespace OPL {
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class OPL;
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}
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namespace Xeen {
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class SoundDriverAdlib : public SoundDriver {
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struct RegisterValue {
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uint8 _regNum;
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uint8 _value;
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RegisterValue(int regNum, int value) {
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_regNum = regNum; _value = value;
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}
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};
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private:
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static const byte OPERATOR1_INDEXES[CHANNEL_COUNT];
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static const byte OPERATOR2_INDEXES[CHANNEL_COUNT];
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static const uint WAVEFORMS[24];
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private:
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OPL::OPL *_opl;
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Common::Queue<RegisterValue> _queue;
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Common::Mutex _driverMutex;
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const byte *_musInstrumentPtrs[16];
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const byte *_fxInstrumentPtrs[16];
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int _field180;
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int _field181;
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int _field182;
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int _musicVolume, _sfxVolume;
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private:
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/**
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* Initializes the state of the Adlib OPL driver
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*/
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void initialize();
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/**
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* Adds a register write to the pending queue that will be flushed
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* out to the OPL on the next timer call
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*/
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void write(int reg, int val);
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/**
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* Timer function for OPL
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*/
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void onTimer();
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/**
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* Flushes any pending writes to the OPL
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*/
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void flush();
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/**
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* Resets all the output frequencies
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*/
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void resetFrequencies();
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/**
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* Sets the frequency for an operator
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*/
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void setFrequency(byte operatorNum, uint frequency);
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/**
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* Calculates the frequency for a note
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*/
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uint calcFrequency(byte note);
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/**
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* Sets the output level for a channel
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*/
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void setOutputLevel(byte channelNum, uint level);
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/**
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* Starts playing an instrument
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*/
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void playInstrument(byte channelNum, const byte *data, bool isFx);
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/**
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* Calculates the scaling/volume level to output based on sfx or music master volume
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*/
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byte calculateLevel(byte level, bool isFx);
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protected:
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bool musSetInstrument(const byte *&srcP, byte param) override;
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bool musSetPitchWheel(const byte *&srcP, byte param) override;
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bool musSetPanning(const byte *&srcP, byte param) override;
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bool musFade(const byte *&srcP, byte param) override;
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bool musStartNote(const byte *&srcP, byte param) override;
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bool musSetVolume(const byte *&srcP, byte param) override;
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bool musInjectMidi(const byte *&srcP, byte param) override;
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bool musPlayInstrument(const byte *&srcP, byte param) override;
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bool fxSetInstrument(const byte *&srcP, byte param) override;
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bool fxSetVolume(const byte *&srcP, byte param) override;
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bool fxMidiReset(const byte *&srcP, byte param) override;
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bool fxMidiDword(const byte *&srcP, byte param) override;
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bool fxSetPanning(const byte *&srcP, byte param) override;
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bool fxChannelOff(const byte *&srcP, byte param) override;
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bool fxFade(const byte *&srcP, byte param) override;
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bool fxStartNote(const byte *&srcP, byte param) override;
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bool fxInjectMidi(const byte *&srcP, byte param) override;
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bool fxPlayInstrument(const byte *&srcP, byte param) override;
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/**
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* Post-processing done when a pause countdown starts or is in progress
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*/
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void pausePostProcess() override;
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/**
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* Does a reset of any sound effect
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*/
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void resetFX() override;
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public:
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/**
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* Constructor
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*/
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SoundDriverAdlib();
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/**
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* Destructor
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*/
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~SoundDriverAdlib() override;
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/**
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* Starts an special effect playing
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*/
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void playFX(uint effectId, const byte *data) override;
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/**
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* Plays a song
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*/
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void playSong(const byte *data) override;
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/**
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* Executes special music command
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*/
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int songCommand(uint commandId, byte musicVolume = 0, byte sfxVolume = 0) override;
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};
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} // End of namespace Xeen
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#endif /* XEEN_SOUND_DRIVER_H */
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