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92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "common/translation.h"
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#include "buried/buried.h"
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static const PlainGameDescriptor buriedGames[] = {
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{"buried", "The Journeyman Project 2: Buried in Time"},
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{nullptr, nullptr}
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};
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#include "buried/detection_tables.h"
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namespace Buried {
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static const char *directoryGlobs[] = {
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"win31",
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"manual",
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nullptr
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};
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_ALLOW_SKIP,
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{
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// I18N: This option allows the user to skip cutscenes.
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_s("Skip support"),
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_s("Allow cutscenes to be skipped"),
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"skip_support",
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true,
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0,
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0
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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} // End of namespace Buried
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class BuriedMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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BuriedMetaEngineDetection() : AdvancedMetaEngineDetection(
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Buried::gameDescriptions,
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sizeof(ADGameDescription),
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buriedGames,
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Buried::optionsList) {
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_flags = kADFlagUseExtraAsHint;
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_maxScanDepth = 3;
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_directoryGlobs = Buried::directoryGlobs;
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}
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const char *getName() const override {
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return "buried";
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}
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const char *getEngineName() const override {
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return "The Journeyman Project 2: Buried in Time";
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}
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const char *getOriginalCopyright() const override {
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return "The Journeyman Project 2: Buried in Time (C) Presto Studios";
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}
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};
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REGISTER_PLUGIN_STATIC(BURIED_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, BuriedMetaEngineDetection);
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