scummvm/saga/module.mk
Eugene Sandulenko f3d340fb0c WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
   dumb for that
 o it does not use OSystem, i.e. it runs on direct SDL calls
 o it may not even compile on your box
 o if you enable it, expect zillions of warnings
 o no sound

Now it runs ITE intro as reinherit did

svn-id: r13564
2004-04-12 21:40:49 +00:00

65 lines
1.1 KiB
Makefile

MODULE := saga
MODULE_OBJS = \
saga/actionmap.o \
saga/actor.o \
saga/actordata.o \
saga/animation.o \
saga/cmdline.o \
saga/console.o \
saga/cvar.o \
saga/events.o \
saga/expr.o \
saga/font.o \
saga/font_map.o \
saga/game.o \
saga/gfx.o \
saga/ihnm_introproc.o \
saga/image.o \
saga/interface.o \
saga/isomap.o \
saga/ite_introproc.o \
saga/math.o \
saga/misc.o \
saga/objectmap.o \
saga/palanim.o \
saga/render.o \
saga/rscfile.o \
saga/saga.o \
saga/scene.o \
saga/sceneproc.o \
saga/script.o \
saga/sdata.o \
saga/sdebug.o \
saga/sfuncs.o \
saga/sndres.o \
saga/sprite.o \
saga/sstack.o \
saga/stack.o \
saga/sthread.o \
saga/text.o \
saga/transitions.o \
saga/xmidi.o \
saga/ys_binread.o \
saga/ys_binwrite.o \
saga/ys_dl_list.o \
saga/ys_file.o \
saga/sysgfx.o \
saga/sysinput.o \
saga/systimer.o \
saga/sysmusic.o \
saga/syssound.o \
saga/sysio.o \
saga/sys_fs.o
MODULE_DIRS += \
saga
# This module can be built as a plugin
ifdef BUILD_PLUGINS
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/common.rules