mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-04 01:46:42 +00:00
186 lines
5.0 KiB
C++
186 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "backends/platform/psp/psppixelformat.h"
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//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
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//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
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#include "backends/platform/psp/trace.h"
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// class PSPPixelFormat --------------------------------------
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void PSPPixelFormat::set(Type type, bool swap /* = false */) {
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DEBUG_ENTER_FUNC();
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PSP_DEBUG_PRINT("type = %d\n", type);
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format = type;
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swapRB = swap;
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switch (type) {
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case Type_4444:
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case Type_5551:
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case Type_5650:
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bitsPerPixel = 16;
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break;
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case Type_8888:
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bitsPerPixel = 32;
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break;
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case Type_Palette_8bit:
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bitsPerPixel = 8;
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break;
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case Type_Palette_4bit:
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bitsPerPixel = 4;
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break;
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case Type_None:
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bitsPerPixel = 0;
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break;
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default: // This is an error, but let's continue anyway
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PSP_ERROR("Unhandled value of pixel type[%d]\n", type);
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bitsPerPixel = 16;
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break;
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}
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PSP_DEBUG_PRINT("bitsPerPixel[%u]\n", bitsPerPixel);
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}
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// Convert from ScummVM general PixelFormat to our pixel format
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// For buffer and palette.
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void PSPPixelFormat::convertFromScummvmPixelFormat(const Graphics::PixelFormat *pf,
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PSPPixelFormat::Type &bufferType,
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PSPPixelFormat::Type &paletteType,
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bool &swapRedBlue) {
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swapRedBlue = false; // no red-blue swap by default
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PSPPixelFormat::Type *target = 0; // which one we'll be filling
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if (!pf) { // Default, pf is NULL
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bufferType = Type_Palette_8bit;
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paletteType = Type_5551;
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} else { // We have a pf
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if (pf->bytesPerPixel == 1) {
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bufferType = Type_Palette_8bit;
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target = &paletteType; // The type describes the palette
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} else if (pf->bytesPerPixel == 2) {
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paletteType = Type_None;
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target = &bufferType; // The type describes the buffer
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} else {
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PSP_ERROR("Unknown bpp[%u] in pixeltype. Reverting to 8bpp\n", pf->bytesPerPixel);
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bufferType = Type_Palette_8bit;
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target = &paletteType; // The type describes the palette
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}
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// Find out the exact type of the target
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if (pf->rLoss == 3 && pf->bLoss == 3) {
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if (pf->gLoss == 3)
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*target = Type_5551;
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else
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*target = Type_5650;
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} else if (pf->rLoss == 4 && pf->gLoss == 4 && pf->bLoss == 4) {
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*target = Type_4444;
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} else if (pf->gLoss == 0 && pf->gShift == 8) {
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*target = Type_8888;
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} else if ((pf->gLoss == 0 && pf->gShift == 0) ||
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(pf->gLoss == 8 && pf->gShift == 0)) { // Default CLUT8 can have weird values
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*target = Type_5551;
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} else {
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PSP_ERROR("Unknown Scummvm pixel format.\n");
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PSP_ERROR("\trLoss[%d], gLoss[%d], bLoss[%d], aLoss[%d]\n\trShift[%d], gShift[%d], bShift[%d], aShift[%d]\n",
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pf->rLoss, pf->gLoss, pf->bLoss, pf->aLoss,
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pf->rShift, pf->gShift, pf->bShift, pf->aShift);
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*target = Type_Unknown;
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}
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if (pf->rShift != 0) {// We allow backend swap of red and blue
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swapRedBlue = true;
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PSP_DEBUG_PRINT("detected red/blue swap\n");
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}
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}
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}
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Graphics::PixelFormat PSPPixelFormat::convertToScummvmPixelFormat(PSPPixelFormat::Type type) {
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Graphics::PixelFormat pf;
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switch (type) {
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case Type_4444:
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pf.bytesPerPixel = 2;
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pf.aLoss = 4;
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pf.rLoss = 4;
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pf.gLoss = 4;
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pf.bLoss = 4;
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pf.aShift = 12;
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pf.rShift = 0;
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pf.gShift = 4;
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pf.bShift = 8;
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break;
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case Type_5551:
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pf.bytesPerPixel = 2;
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pf.aLoss = 7;
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pf.rLoss = 3;
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pf.gLoss = 3;
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pf.bLoss = 3;
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pf.aShift = 15;
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pf.rShift = 0;
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pf.gShift = 5;
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pf.bShift = 10;
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break;
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case Type_5650:
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pf.bytesPerPixel = 2;
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pf.aLoss = 8;
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pf.rLoss = 3;
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pf.gLoss = 2;
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pf.bLoss = 3;
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pf.aShift = 0;
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pf.rShift = 0;
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pf.gShift = 5;
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pf.bShift = 11;
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break;
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case Type_8888:
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pf.bytesPerPixel = 4;
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pf.aLoss = 0;
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pf.rLoss = 0;
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pf.gLoss = 0;
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pf.bLoss = 0;
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pf.aShift = 24;
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pf.rShift = 0;
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pf.gShift = 8;
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pf.bShift = 16;
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break;
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default:
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PSP_ERROR("Unhandled PSPPixelFormat[%u]\n", type);
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break;
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}
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return pf;
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}
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uint32 PSPPixelFormat::convertTo32BitColor(uint32 color) {
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DEBUG_ENTER_FUNC();
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uint32 r, g, b, a, output;
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colorToRgba(color, r, g, b, a);
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output = ((b << 16) | (g << 8) | (r << 0) | (a << 24));
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PSP_DEBUG_PRINT_FUNC("input color[%x], output[%x]\n", color, output);
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return output;
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}
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