mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 21:24:53 +00:00
293bf95c01
svn-id: r53188
113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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// -----------------------------------------------------------------------------
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// Includes
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// -----------------------------------------------------------------------------
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#include "sword25/fmv/oggtheora/vorbisstate.h"
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// -----------------------------------------------------------------------------
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BS_VorbisState::BS_VorbisState() :
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m_DSPStateInitialized(false),
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m_BlockInitialized(false)
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{
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vorbis_info_init(&m_Info);
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vorbis_comment_init(&m_Comment);
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}
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// -----------------------------------------------------------------------------
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BS_VorbisState::~BS_VorbisState()
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{
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if (m_BlockInitialized) vorbis_block_clear(&m_Block);
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if (m_DSPStateInitialized) vorbis_dsp_clear(&m_DSPState);
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vorbis_comment_clear(&m_Comment);
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vorbis_info_clear(&m_Info);
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::SynthesisHeaderIn(ogg_packet * OggPacketPtr)
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{
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return vorbis_synthesis_headerin(&m_Info, &m_Comment, OggPacketPtr);
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::SynthesisInit()
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{
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int Result = vorbis_synthesis_init(&m_DSPState, &m_Info);
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m_DSPStateInitialized = (Result == 0);
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return Result;
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::BlockInit()
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{
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int Result = vorbis_block_init(&m_DSPState, &m_Block);
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m_BlockInitialized = (Result == 0);
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return Result;
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::SynthesisPCMout(float *** PCM)
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{
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return vorbis_synthesis_pcmout(&m_DSPState, PCM);
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::SynthesisRead(int Samples)
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{
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return vorbis_synthesis_read(&m_DSPState, Samples);
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::Synthesis(ogg_packet * OggPacketPtr)
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{
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return vorbis_synthesis(&m_Block, OggPacketPtr);
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}
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// -----------------------------------------------------------------------------
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int BS_VorbisState::SynthesisBlockIn()
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{
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return vorbis_synthesis_blockin(&m_DSPState, &m_Block);
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}
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