scummvm/engines/kyra
2010-11-19 17:03:07 +00:00
..
animator_hof.cpp
animator_lok.cpp
animator_lok.h
animator_mr.cpp
animator_tim.cpp
animator_v2.cpp KYRA: Adapt Kyra2+3 to use the newly added item type too. 2010-10-22 02:10:22 +00:00
debugger.cpp KYRA: Pause engine when the debugger is open. 2010-11-01 22:19:16 +00:00
debugger.h KYRA: Pause engine when the debugger is open. 2010-11-01 22:19:16 +00:00
detection_tables.h LOL: workaround for bug #3098935 2010-10-30 18:37:15 +00:00
detection.cpp ENGINES: Unify code layout of all ADParams instances 2010-11-07 01:01:18 +00:00
gui_hof.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
gui_hof.h
gui_lok.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
gui_lok.h
gui_lol.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
gui_lol.h
gui_mr.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
gui_mr.h
gui_v2.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
gui_v2.h
gui.cpp KYRA: Cleanup. 2010-08-24 13:41:24 +00:00
gui.h
item.h KYRA: Add a datatype for the item ids and convert Kyra1 to use it. 2010-10-22 02:09:16 +00:00
items_hof.cpp KYRA: More cleanup. 2010-10-22 02:11:50 +00:00
items_lok.cpp KYRA: More cleanup. 2010-10-22 02:11:50 +00:00
items_lol.cpp ENGINES: Change 'colour' to 'color' 2010-11-17 12:22:08 +00:00
items_mr.cpp KYRA: More cleanup. 2010-10-22 02:11:50 +00:00
items_v2.cpp KYRA: More cleanup. 2010-10-22 02:11:50 +00:00
kyra_hof.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_hof.h KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_lok.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_lok.h KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_mr.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_mr.h KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_v1.cpp KYRA: match music settings with latest launcher code changes. 2010-10-29 19:00:37 +00:00
kyra_v1.h KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
kyra_v2.cpp KYRA: Add support for subtitle options changes via GMM. 2010-08-05 14:41:00 +00:00
kyra_v2.h KYRA: More cleanup. 2010-10-22 02:11:50 +00:00
lol.cpp LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
lol.h ENGINES: Change 'colour' to 'color' 2010-11-17 12:22:08 +00:00
module.mk
resource_intern.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
resource_intern.h KYRA: Cleanup. 2010-08-24 15:48:43 +00:00
resource.cpp KYRA: Cleanup. 2010-08-24 15:48:43 +00:00
resource.h KYRA: Cleanup. 2010-08-24 15:48:43 +00:00
saveload_hof.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
saveload_lok.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
saveload_lol.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
saveload_mr.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
saveload.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
scene_hof.cpp KYRA: A little refactoring (name change). 2010-10-22 02:08:26 +00:00
scene_lok.cpp KYRA: Add a datatype for the item ids and convert Kyra1 to use it. 2010-10-22 02:09:16 +00:00
scene_lol.cpp ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
scene_mr.cpp KYRA: Adapt Kyra2+3 to use the newly added item type too. 2010-10-22 02:10:22 +00:00
scene_v1.cpp
scene_v2.cpp
screen_hof.cpp
screen_hof.h LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
screen_lok.cpp
screen_lok.h LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
screen_lol.cpp JANITORIAL: Cleanup (mostly whitespace) 2010-10-12 04:19:58 +00:00
screen_lol.h LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
screen_mr.cpp
screen_mr.h LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
screen_v2.cpp LOL: fixed bug #3099321 2010-10-31 00:20:30 +00:00
screen_v2.h LOL: Minor adjustment to latest generateOverlay changes. 2010-08-03 16:43:57 +00:00
screen.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
screen.h LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
script_hof.cpp KYRA: Adapt Kyra2+3 to use the newly added item type too. 2010-10-22 02:10:22 +00:00
script_lok.cpp KYRA: Add a datatype for the item ids and convert Kyra1 to use it. 2010-10-22 02:09:16 +00:00
script_lol.cpp LOL: workaround for bug #3098935 2010-10-30 18:37:15 +00:00
script_mr.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
script_tim.cpp KYRA: Fix valid warnings of bug #3087837 "KYRA: Code analysis warnings". 2010-10-15 14:14:10 +00:00
script_tim.h
script_v1.cpp
script_v2.cpp KYRA: A little refactoring (name change). 2010-10-22 02:08:26 +00:00
script.cpp
script.h
seqplayer.cpp
seqplayer.h
sequences_hof.cpp ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
sequences_lok.cpp
sequences_lol.cpp KYRA: Fix valid warnings of bug #3087837 "KYRA: Code analysis warnings". 2010-10-15 14:14:10 +00:00
sequences_mr.cpp
sequences_v2.cpp
sound_adlib.cpp KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting methods by missing a const.) 2010-10-28 23:56:36 +00:00
sound_adlib.h KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting methods by missing a const.) 2010-10-28 23:56:36 +00:00
sound_amiga.cpp
sound_digital.cpp KYRA3: Add some sound debug output. 2010-09-13 12:19:19 +00:00
sound_intern.h KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting methods by missing a const.) 2010-10-28 23:56:36 +00:00
sound_lok.cpp KYRA/TOWNS: replace some music stops with fadeouts (based on original code) 2010-08-03 18:19:25 +00:00
sound_lol.cpp LOL: fixed possible crash in environmental sfx code 2010-08-03 16:54:39 +00:00
sound_midi.cpp KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting methods by missing a const.) 2010-10-28 23:56:36 +00:00
sound_pcspk.cpp
sound_towns.cpp COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
sound.cpp
sound.h KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting methods by missing a const.) 2010-10-28 23:56:36 +00:00
sprites_lol.cpp LOL: fixed bug #3099321 2010-10-31 00:20:30 +00:00
sprites.cpp JANITORIAL: Cleanup (mostly whitespace) 2010-10-12 04:19:58 +00:00
sprites.h
staticres_lol.cpp LOL: added english floppy version 2010-08-07 14:38:07 +00:00
staticres.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
text_hof.cpp JANITORIAL: Cleanup (mostly whitespace) 2010-10-12 04:19:58 +00:00
text_hof.h
text_lok.cpp KYRA: Add support for subtitle options changes via GMM. 2010-08-05 14:41:00 +00:00
text_lol.cpp LOL: fixed minor text displayer bug 2010-11-08 00:08:38 +00:00
text_lol.h LOL: - fix invalid mem access 2010-10-23 16:01:40 +00:00
text_mr.cpp KYRA: Add support for subtitle options changes via GMM. 2010-08-05 14:41:00 +00:00
text_mr.h
text.cpp
text.h
timer_hof.cpp KYRA: Add support for subtitle options changes via GMM. 2010-08-05 14:41:00 +00:00
timer_lok.cpp KYRA: Add support for subtitle options changes via GMM. 2010-08-05 14:41:00 +00:00
timer_lol.cpp
timer_mr.cpp KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. 2010-10-28 23:57:24 +00:00
timer.cpp
timer.h
util.cpp
util.h
vqa.cpp KYRA: Implement support for selecting the VQA quality via "video_quality". 2010-07-23 00:39:23 +00:00
vqa.h KYRA: Implement support for selecting the VQA quality via "video_quality". 2010-07-23 00:39:23 +00:00
wsamovie.cpp
wsamovie.h