.. |
actor_path.cpp
|
SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
|
2009-09-02 19:33:08 +00:00 |
actor_walk.cpp
|
SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array
|
2010-10-24 17:42:45 +00:00 |
actor.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
actor.h
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
animation.cpp
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
animation.h
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
console.cpp
|
Cleanup
|
2010-06-18 02:30:19 +00:00 |
console.h
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
detection_tables.h
|
Added automatic detection of the IHNM demo
|
2010-05-16 10:36:21 +00:00 |
detection.cpp
|
SAGA: Add some const qualifiers to SagaEngine methods
|
2010-10-23 15:45:22 +00:00 |
displayinfo.h
|
Put some more IHNM / SAGA2 specific code into compile guards.
|
2009-08-12 18:08:01 +00:00 |
events.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
events.h
|
SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array
|
2010-10-24 17:42:45 +00:00 |
font_map.cpp
|
Cleanup
|
2008-07-28 12:46:30 +00:00 |
font.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
font.h
|
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
|
2010-10-22 23:13:17 +00:00 |
gfx.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
gfx.h
|
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
|
2010-10-22 23:13:17 +00:00 |
image.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
input.cpp
|
Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
|
2010-02-21 04:04:13 +00:00 |
interface.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
interface.h
|
SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
|
2010-10-24 20:22:21 +00:00 |
introproc_ihnm.cpp
|
SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo
|
2010-10-24 22:40:37 +00:00 |
introproc_ite.cpp
|
SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
|
2010-10-24 20:22:21 +00:00 |
introproc_saga2.cpp
|
Added back video skipping in SAGA2 with the escape key or left mouse button
|
2010-05-18 14:57:02 +00:00 |
isomap.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
isomap.h
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
itedata.cpp
|
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
|
2010-10-22 23:13:17 +00:00 |
itedata.h
|
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
|
2010-10-22 23:13:17 +00:00 |
module.mk
|
Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
|
2010-01-27 08:40:48 +00:00 |
music.cpp
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
music.h
|
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
|
2010-11-08 22:53:36 +00:00 |
objectmap.cpp
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
objectmap.h
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
palanim.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
palanim.h
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
puzzle.cpp
|
SAGA: SAGA: replace SpriteList "::realloc" with Common::Array
|
2010-10-19 22:29:53 +00:00 |
puzzle.h
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
render.cpp
|
SAGA: Fix bug #2886130.
|
2010-06-15 10:25:50 +00:00 |
render.h
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
resource_hrs.cpp
|
refactor resource module:
|
2009-12-04 17:52:42 +00:00 |
resource_res.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
resource_rsc.cpp
|
Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader
|
2010-05-18 15:16:53 +00:00 |
resource.cpp
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
resource.h
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
saga.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
saga.h
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
saveload.cpp
|
SAGA: Add some const qualifiers to SagaEngine methods
|
2010-10-23 15:45:22 +00:00 |
scene.cpp
|
SAGA: reduce memory usage
|
2010-10-24 22:52:57 +00:00 |
scene.h
|
SAGA: reduce memory usage
|
2010-10-24 22:52:57 +00:00 |
script.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
script.h
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
sfuncs_ihnm.cpp
|
SAGA: replace Events malloc base linked list with Common::List
|
2010-10-23 23:07:10 +00:00 |
sfuncs.cpp
|
SAGA: replace Events malloc base linked list with Common::List
|
2010-10-23 23:07:10 +00:00 |
shorten.cpp
|
ALL: Fix indention (whitespaces -> tabs)
|
2010-10-23 15:46:50 +00:00 |
shorten.h
|
Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
|
2010-01-27 08:40:48 +00:00 |
sndres.cpp
|
SAGA: replace Resource:loadResource malloc with ByteArray class
|
2010-10-24 22:17:44 +00:00 |
sndres.h
|
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
|
2010-10-22 23:13:17 +00:00 |
sound.cpp
|
SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
|
2010-10-24 20:22:21 +00:00 |
sound.h
|
SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array
|
2010-10-24 20:22:21 +00:00 |
sprite.cpp
|
COMMON: Remove default value for endianess in ReadStreamEndian subclasses
|
2010-11-23 22:27:20 +00:00 |
sprite.h
|
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
|
2010-10-22 23:13:17 +00:00 |
sthread.cpp
|
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
|
2010-11-18 16:38:03 +00:00 |
xref.txt
|
Removed trailing spaces.
|
2008-01-27 19:47:41 +00:00 |