scummvm/engines/saga
2010-11-23 22:27:20 +00:00
..
actor_path.cpp SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly 2009-09-02 19:33:08 +00:00
actor_walk.cpp SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array 2010-10-24 17:42:45 +00:00
actor.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
actor.h ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
animation.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
animation.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
console.cpp Cleanup 2010-06-18 02:30:19 +00:00
console.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
detection_tables.h Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
detection.cpp SAGA: Add some const qualifiers to SagaEngine methods 2010-10-23 15:45:22 +00:00
displayinfo.h Put some more IHNM / SAGA2 specific code into compile guards. 2009-08-12 18:08:01 +00:00
events.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
events.h SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array 2010-10-24 17:42:45 +00:00
font_map.cpp Cleanup 2008-07-28 12:46:30 +00:00
font.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
font.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
gfx.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
gfx.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
image.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
input.cpp Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling 2010-02-21 04:04:13 +00:00
interface.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
interface.h SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array 2010-10-24 20:22:21 +00:00
introproc_ihnm.cpp SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo 2010-10-24 22:40:37 +00:00
introproc_ite.cpp SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array 2010-10-24 20:22:21 +00:00
introproc_saga2.cpp Added back video skipping in SAGA2 with the escape key or left mouse button 2010-05-18 14:57:02 +00:00
isomap.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
isomap.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
itedata.cpp SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
itedata.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
module.mk Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too) 2010-01-27 08:40:48 +00:00
music.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
music.h BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only 2010-11-08 22:53:36 +00:00
objectmap.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
objectmap.h ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
palanim.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
palanim.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
puzzle.cpp SAGA: SAGA: replace SpriteList "::realloc" with Common::Array 2010-10-19 22:29:53 +00:00
puzzle.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
render.cpp SAGA: Fix bug #2886130. 2010-06-15 10:25:50 +00:00
render.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
resource_hrs.cpp refactor resource module: 2009-12-04 17:52:42 +00:00
resource_res.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
resource_rsc.cpp Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader 2010-05-18 15:16:53 +00:00
resource.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
resource.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
saga.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
saga.h COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
saveload.cpp SAGA: Add some const qualifiers to SagaEngine methods 2010-10-23 15:45:22 +00:00
scene.cpp SAGA: reduce memory usage 2010-10-24 22:52:57 +00:00
scene.h SAGA: reduce memory usage 2010-10-24 22:52:57 +00:00
script.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
script.h ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
sfuncs_ihnm.cpp SAGA: replace Events malloc base linked list with Common::List 2010-10-23 23:07:10 +00:00
sfuncs.cpp SAGA: replace Events malloc base linked list with Common::List 2010-10-23 23:07:10 +00:00
shorten.cpp ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
shorten.h Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too) 2010-01-27 08:40:48 +00:00
sndres.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
sndres.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
sound.cpp SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array 2010-10-24 20:22:21 +00:00
sound.h SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array 2010-10-24 20:22:21 +00:00
sprite.cpp COMMON: Remove default value for endianess in ReadStreamEndian subclasses 2010-11-23 22:27:20 +00:00
sprite.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
sthread.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
xref.txt Removed trailing spaces. 2008-01-27 19:47:41 +00:00