scummvm/graphics
2014-06-17 14:54:53 +03:00
..
fonts GRAPHICS: Allow client code to specify TTF render mode. 2014-06-09 01:04:47 +02:00
scaler GRAPHICS: Manually specify function alignment in ARM assembly. 2014-03-06 20:21:48 +01:00
colormasks.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
conversion.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
conversion.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
cursor.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
cursorman.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
cursorman.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
font.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
font.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
fontman.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
fontman.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
maccursor.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
maccursor.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
module.mk COMMON: Copy TransparentSurface from Wintermute engine to common code 2014-06-15 15:43:06 +03:00
palette.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
pixelformat.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
primitives.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
primitives.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
scaler.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
scaler.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
sjis.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
sjis.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
surface.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
surface.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
thumbnail.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
thumbnail.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
transform_struct.cpp COMMON: Copy TransparentSurface from Wintermute engine to common code 2014-06-15 15:43:06 +03:00
transform_struct.h COMMON: Copy TransparentSurface from Wintermute engine to common code 2014-06-15 15:43:06 +03:00
transform_tools.cpp COMMON: Copy TransparentSurface from Wintermute engine to common code 2014-06-15 15:43:06 +03:00
transform_tools.h COMMON: Copy TransparentSurface from Wintermute engine to common code 2014-06-15 15:43:06 +03:00
transparent_surface.cpp GRAPHICS: Fix compilation for Amiga 2014-06-15 21:50:10 +03:00
transparent_surface.h GRAPHICS: Rename BS_ to TS_ (for TransparentSurface) 2014-06-17 14:54:53 +03:00
VectorRenderer.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
VectorRenderer.h GRAPHICS: Add support for Soft Shadows with rounded squares 2013-08-16 20:54:08 +02:00
VectorRendererSpec.cpp GRAPHICS: colour -> color in VectorRendererSpec code. 2014-05-27 02:04:08 +02:00
VectorRendererSpec.h GRAPHICS: Gradient blending on borders of rounded squares 2013-08-16 20:54:10 +02:00
wincursor.cpp GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
wincursor.h GRAPHICS: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
yuv_to_rgb.cpp GRAPHICS: Take advantage of Surface::getPixels. 2013-08-03 04:02:49 +02:00
yuv_to_rgb.h GRAPHICS: Cleanup the YUV to RGB usage documentation 2013-06-30 17:56:36 -04:00