.. |
fonts
|
GRAPHICS: Allow client code to specify TTF render mode.
|
2014-06-09 01:04:47 +02:00 |
scaler
|
GRAPHICS: Manually specify function alignment in ARM assembly.
|
2014-03-06 20:21:48 +01:00 |
colormasks.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
conversion.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
conversion.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
cursor.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
cursorman.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
cursorman.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
font.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
font.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
fontman.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
fontman.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
maccursor.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
maccursor.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
module.mk
|
COMMON: Copy TransparentSurface from Wintermute engine to common code
|
2014-06-15 15:43:06 +03:00 |
palette.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
pixelformat.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
primitives.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
primitives.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
scaler.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
scaler.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
sjis.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
sjis.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
surface.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
surface.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
thumbnail.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
thumbnail.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
transform_struct.cpp
|
COMMON: Copy TransparentSurface from Wintermute engine to common code
|
2014-06-15 15:43:06 +03:00 |
transform_struct.h
|
COMMON: Copy TransparentSurface from Wintermute engine to common code
|
2014-06-15 15:43:06 +03:00 |
transform_tools.cpp
|
COMMON: Copy TransparentSurface from Wintermute engine to common code
|
2014-06-15 15:43:06 +03:00 |
transform_tools.h
|
COMMON: Copy TransparentSurface from Wintermute engine to common code
|
2014-06-15 15:43:06 +03:00 |
transparent_surface.cpp
|
GRAPHICS: Fix compilation for Amiga
|
2014-06-15 21:50:10 +03:00 |
transparent_surface.h
|
GRAPHICS: Rename BS_ to TS_ (for TransparentSurface)
|
2014-06-17 14:54:53 +03:00 |
VectorRenderer.cpp
|
JANITORIAL: Remove trailing whitespaces.
|
2012-09-26 04:17:55 +02:00 |
VectorRenderer.h
|
GRAPHICS: Add support for Soft Shadows with rounded squares
|
2013-08-16 20:54:08 +02:00 |
VectorRendererSpec.cpp
|
GRAPHICS: colour -> color in VectorRendererSpec code.
|
2014-05-27 02:04:08 +02:00 |
VectorRendererSpec.h
|
GRAPHICS: Gradient blending on borders of rounded squares
|
2013-08-16 20:54:10 +02:00 |
wincursor.cpp
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
wincursor.h
|
GRAPHICS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
yuv_to_rgb.cpp
|
GRAPHICS: Take advantage of Surface::getPixels.
|
2013-08-03 04:02:49 +02:00 |
yuv_to_rgb.h
|
GRAPHICS: Cleanup the YUV to RGB usage documentation
|
2013-06-30 17:56:36 -04:00 |