mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
47280d9433
svn-id: r16398
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001-2005 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef CELAUNCHERDIALOG
|
|
#define CELAUNCHERDIALOG
|
|
|
|
#include "backends/fs/fs.h"
|
|
|
|
#include "base/gameDetector.h"
|
|
#include "base/plugins.h"
|
|
|
|
#include "gui/launcher.h"
|
|
|
|
class CELauncherDialog : public GUI::LauncherDialog {
|
|
public:
|
|
CELauncherDialog(GameDetector &detector);
|
|
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
|
|
protected:
|
|
void addGame();
|
|
void addCandidate(String &path, DetectedGameList &candidates);
|
|
void automaticScanDirectory(const FilesystemNode &node);
|
|
};
|
|
|
|
typedef GUI::LauncherDialog GUILauncherDialog;
|
|
|
|
#endif |