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https://github.com/libretro/scummvm.git
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1844 lines
63 KiB
C++
1844 lines
63 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* Based on the Reverse Engineering work of Christophe Fontanel,
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* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
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*/
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#include "dm/menus.h"
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#include "dm/gfx.h"
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#include "dm/champion.h"
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#include "dm/dungeonman.h"
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#include "dm/objectman.h"
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#include "dm/inventory.h"
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#include "dm/text.h"
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#include "dm/eventman.h"
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#include "dm/timeline.h"
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#include "dm/movesens.h"
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#include "dm/group.h"
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#include "dm/projexpl.h"
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#include "dm/sounds.h"
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namespace DM {
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void MenuMan::initConstants() {
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static unsigned char actionSkillIndex[44] = { // @ G0496_auc_Graphic560_ActionSkillIndex
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0, /* N */
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7, /* BLOCK */
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6, /* CHOP */
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0, /* X */
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14, /* BLOW HORN */
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12, /* FLIP */
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9, /* PUNCH */
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9, /* KICK */
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7, /* WAR CRY Atari ST Versions 1.0 1987-12-08 1987-12-11 1.1: 14 */
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9, /* STAB */
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8, /* CLIMB DOWN */
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14, /* FREEZE LIFE */
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9, /* HIT */
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4, /* SWING */
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5, /* STAB */
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5, /* THRUST */
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5, /* JAB */
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7, /* PARRY */
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4, /* HACK */
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4, /* BERZERK */
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16, /* FIREBALL */
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17, /* DISPELL */
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14, /* CONFUSE */
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17, /* LIGHTNING */
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17, /* DISRUPT */
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6, /* MELEE */
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8, /* X */
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3, /* INVOKE */
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4, /* SLASH */
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4, /* CLEAVE */
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6, /* BASH */
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6, /* STUN */
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11, /* SHOOT */
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15, /* SPELLSHIELD */
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15, /* FIRESHIELD */
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3, /* FLUXCAGE */
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13, /* HEAL */
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14, /* CALM */
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17, /* LIGHT */
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18, /* WINDOW */
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16, /* SPIT */
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14, /* BRANDISH */
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10, /* THROW */
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3 /* FUSE */
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};
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static unsigned char actionDisabledTicks[44] = {
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0, /* N */
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6, /* BLOCK */
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8, /* CHOP */
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0, /* X */
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6, /* BLOW HORN */
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3, /* FLIP */
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1, /* PUNCH */
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5, /* KICK */
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3, /* WAR CRY */
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5, /* STAB */
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35, /* CLIMB DOWN */
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20, /* FREEZE LIFE */
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4, /* HIT */
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6, /* SWING */
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10, /* STAB */
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16, /* THRUST */
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2, /* JAB */
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18, /* PARRY */
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8, /* HACK */
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30, /* BERZERK */
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42, /* FIREBALL */
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31, /* DISPELL */
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10, /* CONFUSE */
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38, /* LIGHTNING */
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9, /* DISRUPT */
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20, /* MELEE */
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10, /* X */
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16, /* INVOKE */
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4, /* SLASH */
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12, /* CLEAVE */
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20, /* BASH */
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7, /* STUN */
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14, /* SHOOT */
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30, /* SPELLSHIELD */
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35, /* FIRESHIELD */
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2, /* FLUXCAGE */
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19, /* HEAL */
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9, /* CALM */
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10, /* LIGHT */
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15, /* WINDOW */
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22, /* SPIT */
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10, /* BRANDISH */
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0, /* THROW */
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2 /* FUSE */
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};
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_boxActionArea1ActionMenu = Box(224, 319, 77, 97); // @ G0501_s_Graphic560_Box_ActionArea1ActionMenu
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_boxActionArea2ActionMenu = Box(224, 319, 77, 109); // @ G0500_s_Graphic560_Box_ActionArea2ActionsMenu
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_boxActionArea3ActionMenu = Box(224, 319, 77, 121); // @ G0499_s_Graphic560_Box_ActionArea3ActionsMenu
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_boxActionArea = Box(224, 319, 77, 121); // @ G0001_s_Graphic562_Box_ActionArea
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_boxSpellArea = Box(224, 319, 42, 74);
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for (int i = 0; i < 44; i++) {
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_actionSkillIndex[i] = actionSkillIndex[i];
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_actionDisabledTicks[i] = actionDisabledTicks[i];
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}
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}
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MenuMan::MenuMan(DMEngine *vm) : _vm(vm) {
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_refreshActionArea = false;
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_actionAreaContainsIcons = false;
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_actionDamage = 0;
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_actionList.resetToZero();
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_bitmapSpellAreaLine = new byte[96 * 12];
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_bitmapSpellAreaLines = new byte[3 * 96 * 12];
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_actionTargetGroupThing = Thing(0);
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_actionCount = 0;
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initConstants();
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}
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MenuMan::~MenuMan() {
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delete[] _bitmapSpellAreaLine;
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delete[] _bitmapSpellAreaLines;
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}
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void MenuMan::drawMovementArrows() {
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_vm->_eventMan->showMouse();
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_vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxMovementArrows),
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&_vm->_displayMan->_boxMovementArrows, k48_byteWidth, kDMColorNoTransparency, 45);
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_vm->_eventMan->hideMouse();
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}
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void MenuMan::clearActingChampion() {
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ChampionMan &cm = *_vm->_championMan;
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if (cm._actingChampionOrdinal) {
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cm._actingChampionOrdinal--;
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cm._champions[cm._actingChampionOrdinal].setAttributeFlag(kDMAttributeActionHand, true);
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cm.drawChampionState((ChampionIndex)cm._actingChampionOrdinal);
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cm._actingChampionOrdinal = _vm->indexToOrdinal(kDMChampionNone);
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_refreshActionArea = true;
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}
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}
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void MenuMan::drawActionIcon(ChampionIndex championIndex) {
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static byte palChangesActionAreaObjectIcon[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0}; // @ G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon
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if (!_actionAreaContainsIcons)
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return;
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DisplayMan &dm = *_vm->_displayMan;
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ChampionMan &championMan = *_vm->_championMan;
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DungeonMan &dungeon = *_vm->_dungeonMan;
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Champion &champion = championMan._champions[championIndex];
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Box box;
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box._rect.left = championIndex * 22 + 233;
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box._rect.right = box._rect.left + 19;
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box._rect.top = 86;
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box._rect.bottom = 120;
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dm._useByteBoxCoordinates = false;
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if (!champion._currHealth) {
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dm.fillScreenBox(box, kDMColorBlack);
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return;
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}
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byte *bitmapIcon = dm._tmpBitmap;
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Thing thing = champion.getSlot(kDMSlotActionHand);
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IconIndice iconIndex;
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if (thing == _vm->_thingNone) {
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iconIndex = kDMIconIndiceActionEmptyHand;
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} else if (dungeon._objectInfos[dungeon.getObjectInfoIndex(thing)]._actionSetIndex) {
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iconIndex = _vm->_objectMan->getIconIndex(thing);
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} else {
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dm.fillBitmap(bitmapIcon, kDMColorCyan, 16, 16);
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goto T0386006;
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}
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_vm->_objectMan->extractIconFromBitmap(iconIndex, bitmapIcon);
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dm.blitToBitmapShrinkWithPalChange(bitmapIcon, bitmapIcon, 16, 16, 16, 16, palChangesActionAreaObjectIcon);
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T0386006:
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dm.fillScreenBox(box, kDMColorCyan);
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Box box2;
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box2._rect.left = box._rect.left + 2;
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box2._rect.right = box._rect.right - 2;
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box2._rect.top = 95;
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box2._rect.bottom = 110;
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dm.blitToScreen(bitmapIcon, &box2, k8_byteWidth, kDMColorNoTransparency, 16);
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if (champion.getAttributes(kDMAttributeDisableAction) || championMan._candidateChampionOrdinal || championMan._partyIsSleeping)
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_vm->_displayMan->shadeScreenBox(&box, kDMColorBlack);
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}
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void MenuMan::drawDisabledMenu() {
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InventoryMan &inventory = *_vm->_inventoryMan;
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if (!_vm->_championMan->_partyIsSleeping) {
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_vm->_eventMan->highlightBoxDisable();
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_vm->_displayMan->_useByteBoxCoordinates = false;
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if (inventory._inventoryChampionOrdinal) {
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if (inventory._panelContent == kDMPanelContentChest) {
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inventory.closeChest();
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}
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} else {
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_vm->_displayMan->shadeScreenBox(&_vm->_displayMan->_boxMovementArrows, kDMColorBlack);
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}
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_vm->_displayMan->shadeScreenBox(&_boxSpellArea, kDMColorBlack);
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_vm->_displayMan->shadeScreenBox(&_boxActionArea, kDMColorBlack);
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_vm->_eventMan->setMousePointerToNormal(k0_pointerArrow);
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}
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}
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void MenuMan::refreshActionAreaAndSetChampDirMaxDamageReceived() {
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ChampionMan &champMan = *_vm->_championMan;
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if (!champMan._partyChampionCount)
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return;
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Champion *champ = nullptr;
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if (champMan._partyIsSleeping || champMan._candidateChampionOrdinal) {
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if (champMan._actingChampionOrdinal) {
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clearActingChampion();
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return;
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}
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if (!champMan._candidateChampionOrdinal)
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return;
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} else {
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champ = champMan._champions;
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int16 champIndex = kDMChampionFirst;
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do {
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if ((champIndex != champMan._leaderIndex)
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&& (_vm->indexToOrdinal(champIndex) != champMan._actingChampionOrdinal)
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&& (champ->_maximumDamageReceived)
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&& (champ->_dir != champ->_directionMaximumDamageReceived)) {
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champ->_dir = (Direction)champ->_directionMaximumDamageReceived;
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champ->setAttributeFlag(kDMAttributeIcon, true);
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champMan.drawChampionState((ChampionIndex)champIndex);
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}
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champ->_maximumDamageReceived = 0;
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champ++;
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champIndex++;
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} while (champIndex < champMan._partyChampionCount);
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}
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if (_refreshActionArea) {
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if (!champMan._actingChampionOrdinal) {
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if (_actionDamage) {
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drawActionDamage(_actionDamage);
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_actionDamage = 0;
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} else {
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_actionAreaContainsIcons = true;
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drawActionArea();
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}
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} else {
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_actionAreaContainsIcons = false;
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champ->setAttributeFlag(kDMAttributeActionHand, true);
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champMan.drawChampionState((ChampionIndex)_vm->ordinalToIndex(champMan._actingChampionOrdinal));
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drawActionArea();
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}
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}
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}
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#define k7_ChampionNameMaximumLength 7 // @ C007_CHAMPION_NAME_MAXIMUM_LENGTH
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#define k12_ActionNameMaximumLength 12 // @ C012_ACTION_NAME_MAXIMUM_LENGTH
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void MenuMan::drawActionArea() {
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DisplayMan &dispMan = *_vm->_displayMan;
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ChampionMan &champMan = *_vm->_championMan;
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TextMan &textMan = *_vm->_textMan;
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_vm->_eventMan->hideMouse();
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dispMan._useByteBoxCoordinates = false;
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dispMan.fillScreenBox(_boxActionArea, kDMColorBlack);
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if (_actionAreaContainsIcons) {
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for (uint16 champIndex = kDMChampionFirst; champIndex < champMan._partyChampionCount; ++champIndex)
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drawActionIcon((ChampionIndex)champIndex);
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} else if (champMan._actingChampionOrdinal) {
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Box box = _boxActionArea3ActionMenu;
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if (_actionList._actionIndices[2] == kDMActionNone)
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box = _boxActionArea2ActionMenu;
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if (_actionList._actionIndices[1] == kDMActionNone)
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box = _boxActionArea1ActionMenu;
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dispMan.blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxMenuActionArea),
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&box, k48_byteWidth, kDMColorNoTransparency, 45);
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textMan.printWithTrailingSpaces(dispMan._bitmapScreen, k160_byteWidthScreen,
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235, 83, kDMColorBlack, kDMColorCyan, champMan._champions[_vm->ordinalToIndex(champMan._actingChampionOrdinal)]._name,
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k7_ChampionNameMaximumLength, k200_heightScreen);
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for (uint16 actionListIndex = 0; actionListIndex < 3; actionListIndex++) {
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textMan.printWithTrailingSpaces(dispMan._bitmapScreen, k160_byteWidthScreen, 241, 93 + actionListIndex * 12, kDMColorCyan, kDMColorBlack,
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getActionName(_actionList._actionIndices[actionListIndex]),
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k12_ActionNameMaximumLength, k200_heightScreen);
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}
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}
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_vm->_eventMan->showMouse();
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_refreshActionArea = false;
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}
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const char *MenuMan::getActionName(ChampionAction actionIndex) {
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const char *championActionNames[44] = { // @ G0490_ac_Graphic560_ActionNames
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"N", "BLOCK", "CHOP", "X", "BLOW HORN", "FLIP", "PUNCH",
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"KICK", "WAR CRY", "STAB", "CLIMB DOWN", "FREEZE LIFE",
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"HIT", "SWING", "STAB", "THRUST", "JAB", "PARRY", "HACK",
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"BERZERK", "FIREBALL", "DISPELL", "CONFUSE", "LIGHTNING",
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"DISRUPT", "MELEE", "X", "INVOKE", "SLASH", "CLEAVE",
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"BASH", "STUN", "SHOOT", "SPELLSHIELD", "FIRESHIELD",
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"FLUXCAGE", "HEAL", "CALM", "LIGHT", "WINDOW", "SPIT",
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"BRANDISH", "THROW", "FUSE"
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};
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return (actionIndex == kDMActionNone) ? "" : championActionNames[actionIndex];
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}
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void MenuMan::drawSpellAreaControls(ChampionIndex champIndex) {
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static Box boxSpellAreaControls(233, 319, 42, 49); // @ G0504_s_Graphic560_Box_SpellAreaControls
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ChampionMan &championMan = *_vm->_championMan;
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Champion *champ = &championMan._champions[champIndex];
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_vm->_displayMan->_useByteBoxCoordinates = false;
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int16 champHP0 = championMan._champions[0]._currHealth;
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int16 champHP1 = championMan._champions[1]._currHealth;
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int16 champHP2 = championMan._champions[2]._currHealth;
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int16 champHP3 = championMan._champions[3]._currHealth;
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_vm->_eventMan->showMouse();
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_vm->_displayMan->fillScreenBox(boxSpellAreaControls, kDMColorBlack);
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switch (champIndex) {
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case 0:
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_vm->_eventMan->highlightScreenBox(233, 277, 42, 49);
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_vm->_textMan->printToLogicalScreen(235, 48, kDMColorBlack, kDMColorCyan, champ->_name);
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if (championMan._partyChampionCount > 1) {
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if (champHP1)
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_vm->_eventMan->highlightScreenBox(280, 291, 42, 48);
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if (championMan._partyChampionCount > 2) {
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if (champHP2)
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_vm->_eventMan->highlightScreenBox(294, 305, 42, 48);
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if ((championMan._partyChampionCount > 3) && champHP3)
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_vm->_eventMan->highlightScreenBox(308, 319, 42, 48);
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}
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}
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break;
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case 1:
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if (champHP0)
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_vm->_eventMan->highlightScreenBox(233, 244, 42, 48);
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_vm->_eventMan->highlightScreenBox(247, 291, 42, 49);
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_vm->_textMan->printToLogicalScreen(249, 48, kDMColorBlack, kDMColorCyan, champ->_name);
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if (championMan._partyChampionCount > 2) {
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if (champHP2)
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_vm->_eventMan->highlightScreenBox(294, 305, 42, 48);
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if ((championMan._partyChampionCount > 3) && champHP3)
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_vm->_eventMan->highlightScreenBox(308, 319, 42, 48);
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}
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break;
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case 2:
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if (champHP0)
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_vm->_eventMan->highlightScreenBox(233, 244, 42, 48);
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if (champHP1)
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_vm->_eventMan->highlightScreenBox(247, 258, 42, 48);
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_vm->_eventMan->highlightScreenBox(261, 305, 42, 49);
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_vm->_textMan->printToLogicalScreen(263, 48, kDMColorBlack, kDMColorCyan, champ->_name);
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if ((championMan._partyChampionCount > 3) && champHP3)
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_vm->_eventMan->highlightScreenBox(308, 319, 42, 48);
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break;
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case 3:
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if (champHP0)
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_vm->_eventMan->highlightScreenBox(233, 244, 42, 48);
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if (champHP1)
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_vm->_eventMan->highlightScreenBox(247, 258, 42, 48);
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if (champHP2)
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_vm->_eventMan->highlightScreenBox(261, 272, 42, 48);
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_vm->_eventMan->highlightScreenBox(275, 319, 42, 49);
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_vm->_textMan->printToLogicalScreen(277, 48, kDMColorBlack, kDMColorCyan, champ->_name);
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break;
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default:
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break;
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}
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_vm->_eventMan->hideMouse();
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}
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void MenuMan::buildSpellAreaLine(int16 spellAreaBitmapLine) {
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static Box boxSpellAreaLine(0, 95, 0, 11); // @ K0074_s_Box_SpellAreaLine
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ChampionMan &championMan = *_vm->_championMan;
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char spellSymbolString[2] = {'\0', '\0'};
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Champion *magicChampion = &championMan._champions[championMan._magicCasterChampionIndex];
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if (spellAreaBitmapLine == kDMSpellAreaAvailableSymbols) {
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_vm->_displayMan->_useByteBoxCoordinates = false;
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_vm->_displayMan->blitToBitmap(_bitmapSpellAreaLines, _bitmapSpellAreaLine, boxSpellAreaLine, 0, 12, k48_byteWidth, k48_byteWidth, kDMColorNoTransparency, 36, 12);
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int16 x = 1;
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char character = 96 + (6 * magicChampion->_symbolStep);
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for (uint16 symbolIndex = 0; symbolIndex < 6; symbolIndex++) {
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spellSymbolString[0] = character++;
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x += 14;
|
|
_vm->_textMan->printTextToBitmap(_bitmapSpellAreaLine, 48, x, 8, kDMColorCyan, kDMColorBlack, spellSymbolString, 12);
|
|
}
|
|
} else if (spellAreaBitmapLine == kDMSpellAreaChampionSymbols) {
|
|
_vm->_displayMan->_useByteBoxCoordinates = false;
|
|
_vm->_displayMan->blitToBitmap(_bitmapSpellAreaLines, _bitmapSpellAreaLine, boxSpellAreaLine, 0, 24, k48_byteWidth, k48_byteWidth, kDMColorNoTransparency, 36, 12);
|
|
int16 x = 8;
|
|
for (uint16 symbolIndex = 0; symbolIndex < 4; symbolIndex++) {
|
|
if ((spellSymbolString[0] = magicChampion->_symbols[symbolIndex]) == '\0')
|
|
break;
|
|
x += 9;
|
|
_vm->_textMan->printTextToBitmap(_bitmapSpellAreaLine, 48, x, 8, kDMColorCyan, kDMColorBlack, spellSymbolString, 12);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MenuMan::setMagicCasterAndDrawSpellArea(ChampionIndex champIndex) {
|
|
static Box boxSpellAreaLine2(224, 319, 50, 61); // @ K0075_s_Box_SpellAreaLine2
|
|
static Box boxSpellAreaLine3(224, 319, 62, 73); // @ K0076_s_Box_SpellAreaLine3
|
|
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
|
|
if ((champIndex == championMan._magicCasterChampionIndex)
|
|
|| ((champIndex != kDMChampionNone) && !championMan._champions[champIndex]._currHealth))
|
|
return;
|
|
|
|
if (championMan._magicCasterChampionIndex == kDMChampionNone) {
|
|
_vm->_eventMan->showMouse();
|
|
_vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxMenuSpellAreaBackground), &_boxSpellArea, k48_byteWidth, kDMColorNoTransparency, 33);
|
|
_vm->_eventMan->hideMouse();
|
|
}
|
|
if (champIndex == kDMChampionNone) {
|
|
championMan._magicCasterChampionIndex = kDMChampionNone;
|
|
_vm->_eventMan->showMouse();
|
|
_vm->_displayMan->_useByteBoxCoordinates = false;
|
|
_vm->_displayMan->fillScreenBox(_boxSpellArea, kDMColorBlack);
|
|
_vm->_eventMan->hideMouse();
|
|
return;
|
|
}
|
|
championMan._magicCasterChampionIndex = champIndex;
|
|
buildSpellAreaLine(kDMSpellAreaAvailableSymbols);
|
|
_vm->_eventMan->showMouse();
|
|
drawSpellAreaControls(champIndex);
|
|
_vm->_displayMan->blitToScreen(_bitmapSpellAreaLine, &boxSpellAreaLine2, k48_byteWidth, kDMColorNoTransparency, 12);
|
|
buildSpellAreaLine(kDMSpellAreaChampionSymbols);
|
|
_vm->_displayMan->blitToScreen(_bitmapSpellAreaLine, &boxSpellAreaLine3, k48_byteWidth, kDMColorNoTransparency, 12);
|
|
_vm->_eventMan->hideMouse();
|
|
}
|
|
|
|
void MenuMan::drawEnabledMenus() {
|
|
InventoryMan &inventory = *_vm->_inventoryMan;
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
|
|
if (championMan._partyIsSleeping) {
|
|
_vm->_eventMan->drawSleepScreen();
|
|
_vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
|
|
} else {
|
|
ChampionIndex casterChampionIndex = championMan._magicCasterChampionIndex;
|
|
championMan._magicCasterChampionIndex = kDMChampionNone; /* Force next function to draw the spell area */
|
|
setMagicCasterAndDrawSpellArea(casterChampionIndex);
|
|
if (!championMan._actingChampionOrdinal)
|
|
_actionAreaContainsIcons = true;
|
|
|
|
drawActionArea();
|
|
int16 AL1462_i_InventoryChampionOrdinal = inventory._inventoryChampionOrdinal;
|
|
if (AL1462_i_InventoryChampionOrdinal) {
|
|
inventory._inventoryChampionOrdinal = _vm->indexToOrdinal(kDMChampionNone);
|
|
inventory.toggleInventory((ChampionIndex)_vm->ordinalToIndex(AL1462_i_InventoryChampionOrdinal));
|
|
} else {
|
|
_vm->_displayMan->drawFloorAndCeiling();
|
|
drawMovementArrows();
|
|
}
|
|
_vm->_eventMan->setMousePointer();
|
|
}
|
|
}
|
|
|
|
int16 MenuMan::getClickOnSpellCastResult() {
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
|
|
Champion *casterChampion = &championMan._champions[championMan._magicCasterChampionIndex];
|
|
_vm->_eventMan->showMouse();
|
|
_vm->_eventMan->highlightBoxDisable();
|
|
|
|
int16 spellCastResult = getChampionSpellCastResult(championMan._magicCasterChampionIndex);
|
|
if (spellCastResult != kDMSpellCastFailureNeedsFlask) {
|
|
casterChampion->_symbols[0] = '\0';
|
|
drawAvailableSymbols(casterChampion->_symbolStep = 0);
|
|
drawChampionSymbols(casterChampion);
|
|
} else
|
|
spellCastResult = kDMSpellCastFailure;
|
|
|
|
_vm->_eventMan->hideMouse();
|
|
return spellCastResult;
|
|
}
|
|
|
|
int16 MenuMan::getChampionSpellCastResult(uint16 champIndex) {
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
if (champIndex >= championMan._partyChampionCount)
|
|
return kDMSpellCastFailure;
|
|
|
|
Champion *curChampion = &championMan._champions[champIndex];
|
|
if (!curChampion->_currHealth)
|
|
return kDMSpellCastFailure;
|
|
|
|
Spell *curSpell = getSpellFromSymbols((unsigned char *)curChampion->_symbols);
|
|
if (!curSpell) {
|
|
menusPrintSpellFailureMessage(curChampion, kDMSpellCastSuccess, 0);
|
|
return kDMSpellCastFailure;
|
|
}
|
|
int16 powerSymbolOrdinal = curChampion->_symbols[0] - '_'; /* Values 1 to 6 */
|
|
uint16 requiredSkillLevel = curSpell->_baseRequiredSkillLevel + powerSymbolOrdinal;
|
|
uint16 experience = _vm->getRandomNumber(8) + (requiredSkillLevel << 4) + ((_vm->ordinalToIndex(powerSymbolOrdinal) * curSpell->_baseRequiredSkillLevel) << 3) + (requiredSkillLevel * requiredSkillLevel);
|
|
uint16 skillLevel = championMan.getSkillLevel(champIndex, curSpell->_skillIndex);
|
|
if (skillLevel < requiredSkillLevel) {
|
|
int16 missingSkillLevelCount = requiredSkillLevel - skillLevel;
|
|
while (missingSkillLevelCount--) {
|
|
if (_vm->getRandomNumber(128) > MIN(curChampion->_statistics[kDMStatWisdom][kDMStatCurrent] + 15, 115)) {
|
|
championMan.addSkillExperience(champIndex, curSpell->_skillIndex, experience >> (requiredSkillLevel - skillLevel));
|
|
menusPrintSpellFailureMessage(curChampion, kDMFailureNeedsMorePractice, curSpell->_skillIndex);
|
|
return kDMSpellCastFailure;
|
|
}
|
|
}
|
|
}
|
|
switch (curSpell->getKind()) {
|
|
case kDMSpellKindPotion: {
|
|
Thing newObject;
|
|
Potion *newPotion = getEmptyFlaskInHand(curChampion, &newObject);
|
|
if (!newPotion) {
|
|
menusPrintSpellFailureMessage(curChampion, kDMFailureNeedsFlaskInHand, 0);
|
|
return kDMSpellCastFailureNeedsFlask;
|
|
}
|
|
uint16 emptyFlaskWeight = dungeon.getObjectWeight(newObject);
|
|
newPotion->setType((PotionType)curSpell->getType());
|
|
newPotion->setPower(_vm->getRandomNumber(16) + (powerSymbolOrdinal * 40));
|
|
curChampion->_load += dungeon.getObjectWeight(newObject) - emptyFlaskWeight;
|
|
championMan.drawChangedObjectIcons();
|
|
if (_vm->_inventoryMan->_inventoryChampionOrdinal == _vm->indexToOrdinal(champIndex)) {
|
|
setFlag(curChampion->_attributes, kDMAttributeLoad);
|
|
championMan.drawChampionState((ChampionIndex)champIndex);
|
|
}
|
|
}
|
|
break;
|
|
case kDMSpellKindProjectile:
|
|
if (curChampion->_dir != dungeon._partyDir) {
|
|
curChampion->_dir = dungeon._partyDir;
|
|
setFlag(curChampion->_attributes, kDMAttributeIcon);
|
|
championMan.drawChampionState((ChampionIndex)champIndex);
|
|
}
|
|
if (curSpell->getType() == kDMSpellTypeProjectileOpenDoor)
|
|
skillLevel <<= 1;
|
|
|
|
championMan.isProjectileSpellCast(champIndex, Thing(curSpell->getType() + _vm->_thingFirstExplosion.toUint16()), CLIP(21, (powerSymbolOrdinal + 2) * (4 + (skillLevel << 1)), 255), 0);
|
|
break;
|
|
case kDMSpellKindOther: {
|
|
TimelineEvent newEvent;
|
|
newEvent._priority = 0;
|
|
uint16 spellPower = (powerSymbolOrdinal + 1) << 2;
|
|
uint16 ticks;
|
|
switch (curSpell->getType()) {
|
|
case kDMSpellTypeOtherLight: {
|
|
ticks = 10000 + ((spellPower - 8) << 9);
|
|
uint16 lightPower = (spellPower >> 1);
|
|
lightPower--;
|
|
championMan._party._magicalLightAmount += championMan._lightPowerToLightAmount[lightPower];
|
|
createEvent70_light(-lightPower, ticks);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherMagicTorch: {
|
|
ticks = 2000 + ((spellPower - 3) << 7);
|
|
uint16 lightPower = (spellPower >> 2);
|
|
lightPower++;
|
|
championMan._party._magicalLightAmount += championMan._lightPowerToLightAmount[lightPower];
|
|
createEvent70_light(-lightPower, ticks);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherDarkness: {
|
|
uint16 lightPower = (spellPower >> 2);
|
|
championMan._party._magicalLightAmount -= championMan._lightPowerToLightAmount[lightPower];
|
|
createEvent70_light(lightPower, 98);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherThievesEye: {
|
|
newEvent._type = kDMEventTypeThievesEye;
|
|
championMan._party._event73Count_ThievesEye++;
|
|
spellPower = (spellPower >> 1);
|
|
uint16 spellTicks = spellPower * spellPower;
|
|
newEvent._mapTime = _vm->setMapAndTime(dungeon._partyMapIndex, _vm->_gameTime + spellTicks);
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherInvisibility: {
|
|
newEvent._type = kDMEventTypeInvisibility;
|
|
championMan._party._event71Count_Invisibility++;
|
|
uint16 spellTicks = spellPower;
|
|
newEvent._mapTime = _vm->setMapAndTime(dungeon._partyMapIndex, _vm->_gameTime + spellTicks);
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherPartyShield: {
|
|
newEvent._type = kDMEventTypePartyShield;
|
|
newEvent._Bu._defense = spellPower;
|
|
if (championMan._party._shieldDefense > 50)
|
|
newEvent._Bu._defense >>= 2;
|
|
|
|
championMan._party._shieldDefense += newEvent._Bu._defense;
|
|
_vm->_timeline->refreshAllChampionStatusBoxes();
|
|
uint16 spellTicks = spellPower * spellPower;
|
|
newEvent._mapTime = _vm->setMapAndTime(dungeon._partyMapIndex, _vm->_gameTime + spellTicks);
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherFootprints: {
|
|
newEvent._type = kDMEventTypeFootprints;
|
|
championMan._party._event79Count_Footprints++;
|
|
championMan._party._firstScentIndex = championMan._party._scentCount;
|
|
if (powerSymbolOrdinal < 3)
|
|
championMan._party._lastScentIndex = championMan._party._firstScentIndex;
|
|
else
|
|
championMan._party._lastScentIndex = 0;
|
|
|
|
uint16 spellTicks = spellPower * spellPower;
|
|
newEvent._mapTime = _vm->setMapAndTime(dungeon._partyMapIndex, _vm->_gameTime + spellTicks);
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherZokathra: {
|
|
Thing unusedObject = dungeon.getUnusedThing(kDMThingTypeJunk);
|
|
if (unusedObject == _vm->_thingNone)
|
|
break;
|
|
|
|
Junk *junkData = (Junk *)dungeon.getThingData(unusedObject);
|
|
junkData->setType(kDMJunkTypeZokathra);
|
|
ChampionSlot slotIndex;
|
|
if (curChampion->_slots[kDMSlotReadyHand] == _vm->_thingNone)
|
|
slotIndex = kDMSlotReadyHand;
|
|
else if (curChampion->_slots[kDMSlotActionHand] == _vm->_thingNone)
|
|
slotIndex = kDMSlotActionHand;
|
|
else
|
|
slotIndex = kDMSlotLeaderHand;
|
|
|
|
if ((slotIndex == kDMSlotReadyHand) || (slotIndex == kDMSlotActionHand)) {
|
|
championMan.addObjectInSlot((ChampionIndex)champIndex, unusedObject, slotIndex);
|
|
championMan.drawChampionState((ChampionIndex)champIndex);
|
|
} else
|
|
_vm->_moveSens->getMoveResult(unusedObject, kDMMapXNotOnASquare, 0, dungeon._partyMapX, dungeon._partyMapY);
|
|
|
|
}
|
|
break;
|
|
case kDMSpellTypeOtherFireshield:
|
|
isPartySpellOrFireShieldSuccessful(curChampion, false, (spellPower * spellPower) + 100, false);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
championMan.addSkillExperience(champIndex, curSpell->_skillIndex, experience);
|
|
championMan.disableAction(champIndex, curSpell->getDuration());
|
|
return kDMSpellCastSuccess;
|
|
}
|
|
|
|
Spell *MenuMan::getSpellFromSymbols(byte *symbols) {
|
|
static Spell SpellsArray[25] = {
|
|
/* { Symbols, BaseRequiredSkillLevel, SkillIndex, Attributes } */
|
|
Spell(0x00666F00, 2, 15, 0x7843),
|
|
Spell(0x00667073, 1, 18, 0x4863),
|
|
Spell(0x00686D77, 3, 17, 0xB433),
|
|
Spell(0x00686C00, 3, 19, 0x6C72),
|
|
Spell(0x00686D76, 3, 18, 0x8423),
|
|
Spell(0x00686E76, 4, 17, 0x7822),
|
|
Spell(0x00686F76, 4, 17, 0x5803),
|
|
Spell(0x00690000, 1, 16, 0x3C53),
|
|
Spell(0x00696F00, 3, 16, 0xA802),
|
|
Spell(0x00697072, 4, 13, 0x3C71),
|
|
Spell(0x00697075, 4, 15, 0x7083),
|
|
Spell(0x006A6D00, 1, 18, 0x5032),
|
|
Spell(0x006A6C00, 1, 19, 0x4062),
|
|
Spell(0x006A6F77, 1, 15, 0x3013),
|
|
Spell(0x006B0000, 1, 17, 0x3C42),
|
|
Spell(0x00667000, 2, 15, 0x64C1),
|
|
Spell(0x00660000, 2, 13, 0x3CB1),
|
|
Spell(0x00667074, 4, 13, 0x3C81),
|
|
Spell(0x00667075, 4, 13, 0x3C91),
|
|
Spell(0x00670000, 1, 13, 0x80E1),
|
|
Spell(0x00677000, 1, 13, 0x68A1),
|
|
Spell(0x00687073, 4, 13, 0x3C61),
|
|
Spell(0x006B7076, 3, 2, 0xFCD1),
|
|
Spell(0x006B6C00, 2, 19, 0x7831),
|
|
Spell(0x006B6E76, 0, 3, 0x3C73)
|
|
};
|
|
|
|
if (*(symbols + 1)) {
|
|
int16 bitShiftCount = 24;
|
|
int32 curSymbols = 0;
|
|
do
|
|
curSymbols |= (long)*symbols++ << bitShiftCount;
|
|
while (*symbols && ((bitShiftCount -= 8) >= 0));
|
|
Spell *curSpell = SpellsArray;
|
|
int16 spellIndex = 25;
|
|
while (spellIndex--) {
|
|
if (curSpell->_symbols & 0xFF000000) { /* If byte 1 of spell is not 0 then the spell includes the power symbol */
|
|
if (curSymbols == curSpell->_symbols) { /* Compare champion symbols, including power symbol, with spell (never used with actual spells) */
|
|
return curSpell;
|
|
}
|
|
} else if ((curSymbols & 0x00FFFFFF) == curSpell->_symbols) /* Compare champion symbols, except power symbol, with spell */
|
|
return curSpell;
|
|
|
|
curSpell++;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void MenuMan::menusPrintSpellFailureMessage(Champion *champ, uint16 failureType, uint16 skillIndex) {
|
|
Common::String messagesEN[4] = {
|
|
" NEEDS MORE PRACTICE WITH THIS ",
|
|
" SPELL.",
|
|
" MUMBLES A MEANINGLESS SPELL.",
|
|
" NEEDS AN EMPTY FLASK IN HAND FOR POTION."
|
|
};
|
|
Common::String messagesDE[4] = {
|
|
" BRAUCHT MEHR UEBUNG MIT DIESEM ",
|
|
" ZAUBERSPRUCH.",
|
|
" MURMELT EINEN SINNLOSEN ZAUBERSPRUCH.",
|
|
" MUSS FUER DEN TRANK EINE LEERE FLASCHE BEREITHALTEN."
|
|
};
|
|
Common::String messagesFR[5] = {
|
|
" DOIT PRATIQUER DAVANTAGE SON ",
|
|
"ENVOUTEMENT.",
|
|
" MARMONNE UNE CONJURATION IMCOMPREHENSIBLE.",
|
|
" DOIT AVOIR UN FLACON VIDE EN MAIN POUR LA POTION.",
|
|
"EXORCISME."
|
|
};
|
|
|
|
if (skillIndex > kDMSkillWizard)
|
|
skillIndex = (skillIndex - 4) / 4;
|
|
|
|
_vm->_textMan->printLineFeed();
|
|
_vm->_textMan->printMessage(kDMColorCyan, champ->_name);
|
|
|
|
Common::String *messages;
|
|
switch (_vm->getGameLanguage()) { // localized
|
|
case Common::DE_DEU:
|
|
messages = messagesDE;
|
|
break;
|
|
case Common::FR_FRA:
|
|
messages = messagesFR;
|
|
break;
|
|
default:
|
|
messages = messagesEN;
|
|
break;
|
|
}
|
|
|
|
Common::String message;
|
|
switch (failureType) {
|
|
case kDMFailureNeedsMorePractice:
|
|
_vm->_textMan->printMessage(kDMColorCyan, messages[0].c_str());
|
|
_vm->_textMan->printMessage(kDMColorCyan, _vm->_championMan->_baseSkillName[skillIndex]);
|
|
if (_vm->getGameLanguage() != Common::FR_FRA || skillIndex == kDMSkillWizard)
|
|
message = messages[1];
|
|
else
|
|
message = messages[4];
|
|
|
|
break;
|
|
case kDMFailureMeaninglessSpell:
|
|
message = messages[2];
|
|
break;
|
|
case kDMFailureNeedsFlaskInHand:
|
|
message = messages[3];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
_vm->_textMan->printMessage(kDMColorCyan, message.c_str());
|
|
}
|
|
|
|
Potion *MenuMan::getEmptyFlaskInHand(Champion *champ, Thing *potionThing) {
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
for (int16 slotIndex = kDMSlotHead; --slotIndex >= kDMSlotReadyHand; ) {
|
|
Thing curThing = champ->_slots[slotIndex];
|
|
if ((curThing != _vm->_thingNone) && (_vm->_objectMan->getIconIndex(curThing) == kDMIconIndicePotionEmptyFlask)) {
|
|
*potionThing = curThing;
|
|
return (Potion *)dungeon.getThingData(curThing);
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void MenuMan::createEvent70_light(int16 lightPower, int16 ticks) {
|
|
TimelineEvent newEvent;
|
|
newEvent._type = kDMEventTypeLight;
|
|
newEvent._Bu._lightPower = lightPower;
|
|
newEvent._mapTime = _vm->setMapAndTime(_vm->_dungeonMan->_partyMapIndex, _vm->_gameTime + ticks);
|
|
newEvent._priority = 0;
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
_vm->_inventoryMan->setDungeonViewPalette();
|
|
}
|
|
|
|
bool MenuMan::isPartySpellOrFireShieldSuccessful(Champion *champ, bool spellShield, uint16 ticks, bool useMana) {
|
|
bool isPartyMagicShieldSuccessful = true;
|
|
if (useMana) {
|
|
if (champ->_currMana == 0)
|
|
return false;
|
|
|
|
if (champ->_currMana < 4) {
|
|
ticks >>= 1;
|
|
champ->_currMana = 0;
|
|
isPartyMagicShieldSuccessful = false;
|
|
} else
|
|
champ->_currMana -= 4;
|
|
}
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
|
|
TimelineEvent newEvent;
|
|
newEvent._Bu._defense = ticks >> 5;
|
|
if (spellShield) {
|
|
newEvent._type = kDMEventTypeSpellShield;
|
|
if (championMan._party._spellShieldDefense > 50)
|
|
newEvent._Bu._defense >>= 2;
|
|
|
|
championMan._party._spellShieldDefense += newEvent._Bu._defense;
|
|
} else {
|
|
newEvent._type = kDMEventTypeFireShield;
|
|
if (championMan._party._fireShieldDefense > 50)
|
|
newEvent._Bu._defense >>= 2;
|
|
|
|
championMan._party._fireShieldDefense += newEvent._Bu._defense;
|
|
}
|
|
newEvent._priority = 0;
|
|
newEvent._mapTime = _vm->setMapAndTime(_vm->_dungeonMan->_partyMapIndex, _vm->_gameTime + ticks);
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
_vm->_timeline->refreshAllChampionStatusBoxes();
|
|
|
|
return isPartyMagicShieldSuccessful;
|
|
}
|
|
|
|
void MenuMan::drawAvailableSymbols(uint16 symbolStep) {
|
|
char displayBuffer[2];
|
|
displayBuffer[1] = '\0';
|
|
char curCharacter = 96 + 6 * symbolStep;
|
|
int16 textPosX = 225;
|
|
for (uint16 L1214_ui_Counter = 0; L1214_ui_Counter < 6; L1214_ui_Counter++) {
|
|
displayBuffer[0] = curCharacter++;
|
|
textPosX += 14;
|
|
_vm->_textMan->printToLogicalScreen(textPosX, 58, kDMColorCyan, kDMColorBlack, displayBuffer);
|
|
}
|
|
}
|
|
|
|
void MenuMan::drawChampionSymbols(Champion *champ) {
|
|
uint16 symbolCount = strlen(champ->_symbols);
|
|
int16 textPosX = 232;
|
|
char displayBuffer[2];
|
|
displayBuffer[1] = '\0';
|
|
|
|
for (uint16 symbolIndex = 0; symbolIndex < 4; symbolIndex++) {
|
|
if (symbolIndex >= symbolCount)
|
|
displayBuffer[0] = ' ';
|
|
else
|
|
displayBuffer[0] = champ->_symbols[symbolIndex];
|
|
|
|
textPosX += 9;
|
|
_vm->_textMan->printToLogicalScreen(textPosX, 70, kDMColorCyan, kDMColorBlack, displayBuffer);
|
|
}
|
|
}
|
|
|
|
void MenuMan::addChampionSymbol(int16 symbolIndex) {
|
|
static byte symbolBaseManaCost[4][6] = {
|
|
{1, 2, 3, 4, 5, 6}, /* Power 1 */
|
|
{2, 3, 4, 5, 6, 7}, /* Power 2 */
|
|
{4, 5, 6, 7, 7, 9}, /* Power 3 */
|
|
{2, 2, 3, 4, 6, 7} /* Power 4 */
|
|
};
|
|
static byte symbolManaCostMultiplier[6] = {8, 12, 16, 20, 24, 28};
|
|
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
Champion *casterChampion = &championMan._champions[championMan._magicCasterChampionIndex];
|
|
uint16 symbolStep = casterChampion->_symbolStep;
|
|
uint16 manaCost = symbolBaseManaCost[symbolStep][symbolIndex];
|
|
if (symbolStep) {
|
|
uint16 symbolIndex1 = casterChampion->_symbols[0] - 96;
|
|
manaCost = (manaCost * symbolManaCostMultiplier[symbolIndex1]) >> 3;
|
|
}
|
|
|
|
if (manaCost <= casterChampion->_currMana) {
|
|
casterChampion->_currMana -= manaCost;
|
|
setFlag(casterChampion->_attributes, kDMAttributeStatistics);
|
|
casterChampion->_symbols[symbolStep] = 96 + (symbolStep * 6) + symbolIndex;
|
|
casterChampion->_symbols[symbolStep + 1] = '\0';
|
|
casterChampion->_symbolStep = symbolStep = _vm->turnDirRight(symbolStep);
|
|
_vm->_eventMan->showMouse();
|
|
drawAvailableSymbols(symbolStep);
|
|
drawChampionSymbols(casterChampion);
|
|
championMan.drawChampionState(championMan._magicCasterChampionIndex);
|
|
_vm->_eventMan->hideMouse();
|
|
}
|
|
}
|
|
|
|
void MenuMan::deleteChampionSymbol() {
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
Champion *casterChampion = &championMan._champions[championMan._magicCasterChampionIndex];
|
|
if (!strlen(casterChampion->_symbols))
|
|
return;
|
|
|
|
int16 symbolStep = _vm->turnDirLeft(casterChampion->_symbolStep);
|
|
casterChampion->_symbolStep = symbolStep;
|
|
casterChampion->_symbols[symbolStep] = '\0';
|
|
_vm->_eventMan->showMouse();
|
|
drawAvailableSymbols(symbolStep);
|
|
drawChampionSymbols(casterChampion);
|
|
_vm->_eventMan->hideMouse();
|
|
}
|
|
|
|
bool MenuMan::didClickTriggerAction(int16 actionListIndex) {
|
|
bool retVal = false;
|
|
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
if (!championMan._actingChampionOrdinal || (actionListIndex != -1 && (_actionList._actionIndices[actionListIndex] == kDMActionNone)))
|
|
return retVal;
|
|
|
|
uint16 championIndex = _vm->ordinalToIndex(championMan._actingChampionOrdinal);
|
|
Champion *curChampion = &championMan._champions[championIndex];
|
|
if (actionListIndex == -1)
|
|
retVal = true;
|
|
else {
|
|
uint16 actionIndex = _actionList._actionIndices[actionListIndex];
|
|
// Fix original bug - When disabled ticks is equal to zero, increasing the defense leads
|
|
// to a permanent increment.
|
|
if (_actionDisabledTicks[actionIndex])
|
|
curChampion->_actionDefense += _vm->_timeline->_actionDefense[actionIndex];
|
|
|
|
setFlag(curChampion->_attributes, kDMAttributeStatistics);
|
|
retVal = isActionPerformed(championIndex, actionIndex);
|
|
curChampion->_actionIndex = (ChampionAction)actionIndex;
|
|
}
|
|
clearActingChampion();
|
|
return retVal;
|
|
}
|
|
|
|
bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
|
|
static unsigned char actionStaminaArray[44] = {
|
|
0, /* N */
|
|
4, /* BLOCK */
|
|
10, /* CHOP */
|
|
0, /* X */
|
|
1, /* BLOW HORN */
|
|
0, /* FLIP */
|
|
1, /* PUNCH */
|
|
3, /* KICK */
|
|
1, /* WAR CRY */
|
|
3, /* STAB */
|
|
40, /* CLIMB DOWN */
|
|
3, /* FREEZE LIFE */
|
|
3, /* HIT */
|
|
2, /* SWING */
|
|
4, /* STAB */
|
|
17, /* THRUST */
|
|
3, /* JAB */
|
|
1, /* PARRY */
|
|
6, /* HACK */
|
|
40, /* BERZERK */
|
|
5, /* FIREBALL */
|
|
2, /* DISPELL */
|
|
2, /* CONFUSE */
|
|
4, /* LIGHTNING */
|
|
5, /* DISRUPT */
|
|
25, /* MELEE */
|
|
1, /* X */
|
|
2, /* INVOKE */
|
|
2, /* SLASH */
|
|
10, /* CLEAVE */
|
|
9, /* BASH */
|
|
2, /* STUN */
|
|
3, /* SHOOT */
|
|
1, /* SPELLSHIELD */
|
|
2, /* FIRESHIELD */
|
|
6, /* FLUXCAGE */
|
|
1, /* HEAL */
|
|
1, /* CALM */
|
|
3, /* LIGHT */
|
|
2, /* WINDOW */
|
|
3, /* SPIT */
|
|
2, /* BRANDISH */
|
|
0, /* THROW */
|
|
2 /* FUSE */
|
|
};
|
|
static unsigned char actionExperienceGainArray[44] = {
|
|
0, /* N */
|
|
8, /* BLOCK */
|
|
10, /* CHOP */
|
|
0, /* X */
|
|
0, /* BLOW HORN */
|
|
0, /* FLIP */
|
|
8, /* PUNCH */
|
|
13, /* KICK */
|
|
7, /* WAR CRY */
|
|
15, /* STAB */
|
|
15, /* CLIMB DOWN */
|
|
22, /* FREEZE LIFE */
|
|
10, /* HIT */
|
|
6, /* SWING */
|
|
12, /* STAB */
|
|
19, /* THRUST */
|
|
11, /* JAB */
|
|
17, /* PARRY */
|
|
9, /* HACK */
|
|
40, /* BERZERK */
|
|
35, /* FIREBALL */
|
|
25, /* DISPELL */
|
|
0, /* CONFUSE */
|
|
30, /* LIGHTNING */
|
|
10, /* DISRUPT */
|
|
24, /* MELEE */
|
|
0, /* X */
|
|
25, /* INVOKE */
|
|
9, /* SLASH */
|
|
12, /* CLEAVE */
|
|
11, /* BASH */
|
|
10, /* STUN */
|
|
20, /* SHOOT Atari ST Versions 1.0 1987-12-08 1987-12-11: 9 */
|
|
20, /* SPELLSHIELD */
|
|
20, /* FIRESHIELD */
|
|
12, /* FLUXCAGE */
|
|
0, /* HEAL */
|
|
0, /* CALM */
|
|
20, /* LIGHT */
|
|
30, /* WINDOW */
|
|
25, /* SPIT */
|
|
0, /* BRANDISH */
|
|
5, /* THROW */
|
|
1 /* FUSE */
|
|
};
|
|
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
if (champIndex >= championMan._partyChampionCount)
|
|
return false;
|
|
|
|
Champion *curChampion = &championMan._champions[champIndex];
|
|
if (!curChampion->_currHealth)
|
|
return false;
|
|
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
|
|
Weapon *weaponInHand = (Weapon *)dungeon.getThingData(curChampion->_slots[kDMSlotActionHand]);
|
|
|
|
int16 nextMapX = dungeon._partyMapX;
|
|
int16 nextMapY = dungeon._partyMapY;
|
|
nextMapX += _vm->_dirIntoStepCountEast[curChampion->_dir];
|
|
nextMapY += _vm->_dirIntoStepCountNorth[curChampion->_dir];
|
|
_actionTargetGroupThing = _vm->_groupMan->groupGetThing(nextMapX, nextMapY);
|
|
uint16 actionDisabledTicks = _actionDisabledTicks[actionIndex];
|
|
int16 actionSkillIndex = _actionSkillIndex[actionIndex];
|
|
int16 actionStamina = actionStaminaArray[actionIndex] + _vm->getRandomNumber(2);
|
|
int16 actionExperienceGain = actionExperienceGainArray[actionIndex];
|
|
uint16 targetSquare = dungeon.getSquare(nextMapX, nextMapY).toByte();
|
|
|
|
int16 requiredManaAmount = 0;
|
|
if (((actionSkillIndex >= kDMSkillFire) && (actionSkillIndex <= kDMSkillWater)) || (actionSkillIndex == kDMSkillWizard))
|
|
requiredManaAmount = 7 - MIN<uint16>(6, championMan.getSkillLevel(champIndex, actionSkillIndex));
|
|
|
|
bool setDirectionFl = false;
|
|
int16 kineticEnergy = 0;
|
|
Thing explosionThing = _vm->_thingNone;
|
|
bool actionPerformed = true;
|
|
switch (actionIndex) {
|
|
case kDMActionLightning:
|
|
kineticEnergy = 180;
|
|
explosionThing = _vm->_thingExplLightningBolt;
|
|
setDirectionFl = true;
|
|
break;
|
|
case kDMActionDispel:
|
|
kineticEnergy = 150;
|
|
explosionThing = _vm->_thingExplHarmNonMaterial;
|
|
setDirectionFl = true;
|
|
break;
|
|
case kDMActionFireball:
|
|
kineticEnergy = 150;
|
|
explosionThing = _vm->_thingExplFireBall;
|
|
setDirectionFl = true;
|
|
break;
|
|
case kDMActionSpit:
|
|
kineticEnergy = 250;
|
|
explosionThing = _vm->_thingExplFireBall;
|
|
setDirectionFl = true;
|
|
break;
|
|
case kDMActionBash:
|
|
case kDMActionHack:
|
|
case kDMActionBerzerk:
|
|
case kDMActionKick:
|
|
case kDMActionSwing:
|
|
case kDMActionChop:
|
|
if ((Square(targetSquare).getType() == kDMElementTypeDoor) && (Square(targetSquare).getDoorState() == kDMDoorStateClosed)) {
|
|
_vm->_sound->requestPlay(kDMSoundIndexAttackSkelettonAnimatedArmorDethKnight, dungeon._partyMapX, dungeon._partyMapY, kDMSoundModePlayIfPrioritized);
|
|
actionDisabledTicks = 6;
|
|
_vm->_groupMan->groupIsDoorDestoryedByAttack(nextMapX, nextMapY, championMan.getStrength(champIndex, kDMSlotActionHand), false, 2);
|
|
_vm->_sound->requestPlay(kDMSoundIndexWoodenThudAttackTrolinAntmanStoneGolem, dungeon._partyMapX, dungeon._partyMapY, kDMSoundModePlayOneTickLater);
|
|
break;
|
|
}
|
|
case kDMActionDisrupt:
|
|
case kDMActionJab:
|
|
case kDMActionParry:
|
|
case kDMActionStab14:
|
|
case kDMActionStab9:
|
|
case kDMActionStun:
|
|
case kDMActionThrust:
|
|
case kDMActionMelee:
|
|
case kDMActionSlash:
|
|
case kDMActionCleave:
|
|
case kDMActionPunch:
|
|
if (!(actionPerformed = isMeleeActionPerformed(champIndex, curChampion, actionIndex, nextMapX, nextMapY, actionSkillIndex))) {
|
|
actionExperienceGain >>= 1;
|
|
actionDisabledTicks >>= 1;
|
|
}
|
|
break;
|
|
case kDMActionConfuse:
|
|
decrementCharges(curChampion);
|
|
// No break on purpose
|
|
case kDMActionWarCry:
|
|
case kDMActionCalm:
|
|
case kDMActionBrandish:
|
|
case kDMActionBlowHorn:
|
|
if (actionIndex == kDMActionWarCry)
|
|
_vm->_sound->requestPlay(kDMSoundIndexWarCry, nextMapX, nextMapY, kDMSoundModePlayImmediately);
|
|
else if (actionIndex == kDMActionBlowHorn)
|
|
_vm->_sound->requestPlay(kDMSoundIndexBlowHorn, nextMapX, nextMapY, kDMSoundModePlayImmediately);
|
|
|
|
actionPerformed = isGroupFrightenedByAction(champIndex, actionIndex, nextMapX, nextMapY);
|
|
break;
|
|
case kDMActionShoot: {
|
|
if (Thing(curChampion->_slots[kDMSlotReadyHand]).getType() != kDMThingTypeWeapon) {
|
|
_actionDamage = kDMDamageNoAmmunition;
|
|
actionExperienceGain = 0;
|
|
actionPerformed = false;
|
|
break;
|
|
}
|
|
|
|
WeaponInfo *weaponInfoActionHand = &dungeon._weaponInfos[weaponInHand->getType()];
|
|
WeaponInfo *weaponInfoReadyHand = dungeon.getWeaponInfo(curChampion->_slots[kDMSlotReadyHand]);
|
|
int16 actionHandWeaponClass = weaponInfoActionHand->_class;
|
|
int16 readyHandWeaponClass = weaponInfoReadyHand->_class;
|
|
int16 stepEnergy = actionHandWeaponClass;
|
|
if ((actionHandWeaponClass >= kDMWeaponClassFirstBow) && (actionHandWeaponClass <= kDMWeaponClassLastBow)) {
|
|
if (readyHandWeaponClass != kDMWeaponClassBowAmmunition) {
|
|
_actionDamage = kDMDamageNoAmmunition;
|
|
actionExperienceGain = 0;
|
|
actionPerformed = false;
|
|
break;
|
|
}
|
|
stepEnergy -= kDMWeaponClassFirstBow;
|
|
} else if ((actionHandWeaponClass >= kDMWeaponClassFirstSling) && (actionHandWeaponClass <= kDMWeaponClassLastSling)) {
|
|
if (readyHandWeaponClass != kDMWeaponClassSlingAmmunition) {
|
|
_actionDamage = kDMDamageNoAmmunition;
|
|
actionExperienceGain = 0;
|
|
actionPerformed = false;
|
|
break;
|
|
}
|
|
stepEnergy -= kDMWeaponClassFirstSling;
|
|
}
|
|
|
|
setChampionDirectionToPartyDirection(curChampion);
|
|
Thing removedObject = championMan.getObjectRemovedFromSlot(champIndex, kDMSlotReadyHand);
|
|
_vm->_sound->requestPlay(kDMSoundIndexAttackSkelettonAnimatedArmorDethKnight, dungeon._partyMapX, dungeon._partyMapY, kDMSoundModePlayIfPrioritized);
|
|
championMan.championShootProjectile(curChampion, removedObject, weaponInfoActionHand->_kineticEnergy + weaponInfoReadyHand->_kineticEnergy, (weaponInfoActionHand->getShootAttack() + championMan.getSkillLevel(champIndex, kDMSkillShoot)) << 1, stepEnergy);
|
|
}
|
|
break;
|
|
case kDMActionFlip: {
|
|
const char *messagesEN[2] = {"IT COMES UP HEADS.", "IT COMES UP TAILS."};
|
|
const char *messagesDE[2] = {"DIE KOPFSEITE IST OBEN.", "DIE ZAHL IST OBEN."};
|
|
const char *messagesFR[2] = {"C'EST FACE.", "C'EST PILE."};
|
|
const char **message;
|
|
switch (_vm->getGameLanguage()) { // localized
|
|
default:
|
|
case Common::EN_ANY:
|
|
message = messagesEN;
|
|
break;
|
|
case Common::DE_DEU:
|
|
message = messagesDE;
|
|
break;
|
|
case Common::FR_FRA:
|
|
message = messagesFR;
|
|
break;
|
|
}
|
|
if (_vm->getRandomNumber(2))
|
|
printMessageAfterReplacements(message[0]);
|
|
else
|
|
printMessageAfterReplacements(message[1]);
|
|
|
|
}
|
|
break;
|
|
case kDMActionSpellshield:
|
|
case kDMActionFireshield:
|
|
if (!isPartySpellOrFireShieldSuccessful(curChampion, actionIndex == kDMActionSpellshield, 280, true)) {
|
|
actionExperienceGain >>= 2;
|
|
actionDisabledTicks >>= 1;
|
|
} else
|
|
decrementCharges(curChampion);
|
|
|
|
break;
|
|
case kDMActionInvoke:
|
|
kineticEnergy = _vm->getRandomNumber(128) + 100;
|
|
switch (_vm->getRandomNumber(6)) {
|
|
case 0:
|
|
explosionThing = _vm->_thingExplPoisonBolt;
|
|
break;
|
|
case 1:
|
|
explosionThing = _vm->_thingExplPoisonCloud;
|
|
break;
|
|
case 2:
|
|
explosionThing = _vm->_thingExplHarmNonMaterial;
|
|
break;
|
|
default:
|
|
explosionThing = _vm->_thingExplFireBall;
|
|
break;
|
|
}
|
|
setDirectionFl = true;
|
|
break;
|
|
|
|
case kDMActionFluxcage:
|
|
setChampionDirectionToPartyDirection(curChampion);
|
|
_vm->_groupMan->fluxCageAction(nextMapX, nextMapY);
|
|
break;
|
|
case kDMActionFuse:
|
|
setChampionDirectionToPartyDirection(curChampion);
|
|
nextMapX = dungeon._partyMapX;
|
|
nextMapY = dungeon._partyMapY;
|
|
nextMapX += _vm->_dirIntoStepCountEast[dungeon._partyDir], nextMapY += _vm->_dirIntoStepCountNorth[dungeon._partyDir];
|
|
_vm->_groupMan->fuseAction(nextMapX, nextMapY);
|
|
break;
|
|
case kDMActionHeal: {
|
|
/* CHANGE2_17_IMPROVEMENT Heal action is much more effective
|
|
Heal cycles occur as long as the champion has missing health and enough mana. Cycle count = Min(Current Mana / 2, Missing health / Min(10, Heal skill level))
|
|
Healing amount is Min(Missing health, Min(10, Heal skill level)) * heal cycle count
|
|
Mana cost is 2 * heal cycle count
|
|
Experience gain is 2 + 2 * heal cycle count */
|
|
int16 missingHealth = curChampion->_maxHealth - curChampion->_currHealth;
|
|
if ((missingHealth > 0) && curChampion->_currMana) {
|
|
int16 healingCapability = MIN((uint16)10, championMan.getSkillLevel(champIndex, kDMSkillHeal));
|
|
actionExperienceGain = 2;
|
|
uint16 healingAmount;
|
|
do {
|
|
healingAmount = MIN(missingHealth, healingCapability);
|
|
curChampion->_currHealth += healingAmount;
|
|
actionExperienceGain += 2;
|
|
curChampion->_currMana = curChampion->_currMana - 2;
|
|
if (curChampion->_currMana > 0)
|
|
missingHealth -= healingAmount;
|
|
} while ((curChampion->_currMana > 0) && missingHealth);
|
|
|
|
if (curChampion->_currMana < 0)
|
|
curChampion->_currMana = 0;
|
|
|
|
setFlag(curChampion->_attributes, kDMAttributeStatistics);
|
|
actionPerformed = true;
|
|
}
|
|
}
|
|
break;
|
|
case kDMActionWindow: {
|
|
int16 windowTicks = _vm->getRandomNumber(championMan.getSkillLevel(champIndex, actionSkillIndex) + 8) + 5;
|
|
TimelineEvent newEvent;
|
|
newEvent._priority = 0;
|
|
newEvent._type = kDMEventTypeThievesEye;
|
|
newEvent._mapTime = _vm->setMapAndTime(dungeon._partyMapIndex, _vm->_gameTime + windowTicks);
|
|
_vm->_timeline->addEventGetEventIndex(&newEvent);
|
|
championMan._party._event73Count_ThievesEye++;
|
|
decrementCharges(curChampion);
|
|
}
|
|
break;
|
|
case kDMActionClimbDown:
|
|
nextMapX = dungeon._partyMapX;
|
|
nextMapY = dungeon._partyMapY;
|
|
nextMapX += _vm->_dirIntoStepCountEast[dungeon._partyDir];
|
|
nextMapY += _vm->_dirIntoStepCountNorth[dungeon._partyDir];
|
|
/* CHANGE6_00_FIX The presence of a group over the pit is checked so that you cannot climb down a pit with the rope if there is a group levitating over it */
|
|
if ((dungeon.getSquare(nextMapX, nextMapY).getType() == kDMElementTypePit) && (_vm->_groupMan->groupGetThing(nextMapX, nextMapY) == _vm->_thingEndOfList)) {
|
|
/* BUG0_77 The party moves forward when using the rope in front of a closed pit. The engine does not check whether
|
|
the pit is open before moving the party over the pit. This is not consistent with the behavior when using the
|
|
rope in front of a corridor where nothing happens */
|
|
_vm->_moveSens->_useRopeToClimbDownPit = true;
|
|
_vm->_moveSens->getMoveResult(_vm->_thingParty, dungeon._partyMapX, dungeon._partyMapY, nextMapX, nextMapY);
|
|
_vm->_moveSens->_useRopeToClimbDownPit = false;
|
|
} else {
|
|
actionDisabledTicks = 0;
|
|
}
|
|
break;
|
|
case kDMActionFreezeLife: {
|
|
int16 freezeTicks;
|
|
if (weaponInHand->getType() == (int)kDMJunkTypeMagicalBoxBlue) {
|
|
freezeTicks = 30;
|
|
championMan.getObjectRemovedFromSlot(champIndex, kDMSlotActionHand);
|
|
weaponInHand->setNextThing(_vm->_thingNone);
|
|
} else if (weaponInHand->getType() == (int)kDMJunkTypeMagicalBoxGreen) {
|
|
freezeTicks = 125;
|
|
championMan.getObjectRemovedFromSlot(champIndex, kDMSlotActionHand);
|
|
weaponInHand->setNextThing(_vm->_thingNone);
|
|
} else {
|
|
freezeTicks = 70;
|
|
decrementCharges(curChampion);
|
|
}
|
|
championMan._party._freezeLifeTicks = MIN(200, championMan._party._freezeLifeTicks + freezeTicks);
|
|
}
|
|
break;
|
|
case kDMActionLight:
|
|
championMan._party._magicalLightAmount += championMan._lightPowerToLightAmount[2];
|
|
createEvent70_light(-2, 2500);
|
|
decrementCharges(curChampion);
|
|
break;
|
|
case kDMActionThrow:
|
|
setChampionDirectionToPartyDirection(curChampion);
|
|
actionPerformed = championMan.isObjectThrown(champIndex, kDMSlotActionHand, (curChampion->_cell == (ViewCell)_vm->turnDirRight(dungeon._partyDir)) || (curChampion->_cell == (ViewCell)_vm->returnOppositeDir(dungeon._partyDir)));
|
|
if (actionPerformed)
|
|
_vm->_timeline->_events[curChampion->_enableActionEventIndex]._Bu._slotOrdinal = _vm->indexToOrdinal(kDMSlotActionHand);
|
|
break;
|
|
}
|
|
|
|
if (setDirectionFl) {
|
|
setChampionDirectionToPartyDirection(curChampion);
|
|
if (curChampion->_currMana < requiredManaAmount) {
|
|
// Fix potential divide by zero
|
|
if (!requiredManaAmount)
|
|
requiredManaAmount = 1;
|
|
kineticEnergy = MAX(2, curChampion->_currMana * kineticEnergy / requiredManaAmount);
|
|
requiredManaAmount = curChampion->_currMana;
|
|
}
|
|
actionPerformed = championMan.isProjectileSpellCast(champIndex, explosionThing, kineticEnergy, requiredManaAmount);
|
|
if (!actionPerformed)
|
|
actionExperienceGain >>= 1;
|
|
|
|
decrementCharges(curChampion);
|
|
}
|
|
if (actionDisabledTicks)
|
|
championMan.disableAction(champIndex, actionDisabledTicks);
|
|
|
|
if (actionStamina)
|
|
championMan.decrementStamina(champIndex, actionStamina);
|
|
|
|
if (actionExperienceGain)
|
|
championMan.addSkillExperience(champIndex, actionSkillIndex, actionExperienceGain);
|
|
|
|
championMan.drawChampionState((ChampionIndex)champIndex);
|
|
return actionPerformed;
|
|
}
|
|
|
|
void MenuMan::setChampionDirectionToPartyDirection(Champion *champ) {
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
|
|
if (champ->_dir != dungeon._partyDir) {
|
|
champ->_dir = dungeon._partyDir;
|
|
setFlag(champ->_attributes, kDMAttributeIcon);
|
|
}
|
|
}
|
|
|
|
void MenuMan::decrementCharges(Champion *champ) {
|
|
Thing slotActionThing = champ->_slots[kDMSlotActionHand];
|
|
Junk *slotActionData = (Junk *)_vm->_dungeonMan->getThingData(slotActionThing);
|
|
switch (slotActionThing.getType()) {
|
|
case kDMThingTypeWeapon:
|
|
if (((Weapon *)slotActionData)->getChargeCount()) {
|
|
((Weapon *)slotActionData)->setChargeCount(((Weapon *)slotActionData)->getChargeCount() - 1);
|
|
}
|
|
break;
|
|
case kDMThingTypeArmour:
|
|
if (((Armour *)slotActionData)->getChargeCount()) {
|
|
((Armour *)slotActionData)->setChargeCount(((Armour *)slotActionData)->getChargeCount() - 1);
|
|
}
|
|
break;
|
|
case kDMThingTypeJunk:
|
|
if (slotActionData->getChargeCount()) {
|
|
slotActionData->setChargeCount(slotActionData->getChargeCount() - 1);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
_vm->_championMan->drawChangedObjectIcons();
|
|
}
|
|
|
|
bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 actionIndex, int16 targetMapX, int16 targetMapY, int16 skillIndex) {
|
|
static unsigned char actionDamageFactorArray[44] = {
|
|
0, /* N */
|
|
15, /* BLOCK */
|
|
48, /* CHOP */
|
|
0, /* X */
|
|
0, /* BLOW HORN */
|
|
0, /* FLIP */
|
|
32, /* PUNCH */
|
|
48, /* KICK */
|
|
0, /* WAR CRY */
|
|
48, /* STAB */
|
|
0, /* CLIMB DOWN */
|
|
0, /* FREEZE LIFE */
|
|
20, /* HIT */
|
|
16, /* SWING */
|
|
60, /* STAB */
|
|
66, /* THRUST */
|
|
8, /* JAB */
|
|
8, /* PARRY */
|
|
25, /* HACK */
|
|
96, /* BERZERK */
|
|
0, /* FIREBALL */
|
|
0, /* DISPELL */
|
|
0, /* CONFUSE */
|
|
0, /* LIGHTNING */
|
|
55, /* DISRUPT */
|
|
60, /* MELEE */
|
|
0, /* X */
|
|
0, /* INVOKE */
|
|
16, /* SLASH */
|
|
48, /* CLEAVE */
|
|
50, /* BASH */
|
|
16, /* STUN */
|
|
0, /* SHOOT */
|
|
0, /* SPELLSHIELD */
|
|
0, /* FIRESHIELD */
|
|
0, /* FLUXCAGE */
|
|
0, /* HEAL */
|
|
0, /* CALM */
|
|
0, /* LIGHT */
|
|
0, /* WINDOW */
|
|
0, /* SPIT */
|
|
0, /* BRANDISH */
|
|
0, /* THROW */
|
|
0 /* FUSE */
|
|
};
|
|
static unsigned char actionHitProbabilityArray[44] = {
|
|
0, /* N */
|
|
22, /* BLOCK */
|
|
48, /* CHOP */
|
|
0, /* X */
|
|
0, /* BLOW HORN */
|
|
0, /* FLIP */
|
|
38, /* PUNCH */
|
|
28, /* KICK */
|
|
0, /* WAR CRY */
|
|
30, /* STAB */
|
|
0, /* CLIMB DOWN */
|
|
0, /* FREEZE LIFE */
|
|
20, /* HIT */
|
|
32, /* SWING */
|
|
42, /* STAB */
|
|
57, /* THRUST */
|
|
70, /* JAB */
|
|
18, /* PARRY */
|
|
27, /* HACK */
|
|
46, /* BERZERK */
|
|
0, /* FIREBALL */
|
|
0, /* DISPELL */
|
|
0, /* CONFUSE */
|
|
0, /* LIGHTNING */
|
|
46, /* DISRUPT */
|
|
64, /* MELEE */
|
|
0, /* X */
|
|
0, /* INVOKE */
|
|
26, /* SLASH */
|
|
40, /* CLEAVE */
|
|
32, /* BASH */
|
|
50, /* STUN */
|
|
0, /* SHOOT */
|
|
0, /* SPELLSHIELD */
|
|
0, /* FIRESHIELD */
|
|
0, /* FLUXCAGE */
|
|
0, /* HEAL */
|
|
0, /* CALM */
|
|
0, /* LIGHT */
|
|
0, /* WINDOW */
|
|
0, /* SPIT */
|
|
0, /* BRANDISH */
|
|
0, /* THROW */
|
|
0 /* FUSE */
|
|
};
|
|
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
_vm->_sound->requestPlay(kDMSoundIndexAttackSkelettonAnimatedArmorDethKnight, dungeon._partyMapX, dungeon._partyMapY, kDMSoundModePlayIfPrioritized);
|
|
if (_actionTargetGroupThing == _vm->_thingEndOfList)
|
|
return false;
|
|
|
|
uint16 championCell = champ->_cell;
|
|
int16 targetCreatureOrdinal = _vm->_groupMan->getMeleeTargetCreatureOrdinal(targetMapX, targetMapY, dungeon._partyMapX, dungeon._partyMapY, championCell);
|
|
if (targetCreatureOrdinal) {
|
|
uint16 viewCell = _vm->normalizeModulo4(championCell + 4 - champ->_dir);
|
|
switch (viewCell) {
|
|
case kDMViewCellBackRight: /* Champion is on the back right of the square and tries to attack a creature in the front right of its square */
|
|
case kDMViewCellBackLeft: /* Champion is on the back left of the square and tries to attack a creature in the front left of its square */
|
|
uint16 cellDelta = (viewCell == kDMViewCellBackRight) ? 3 : 1;
|
|
/* Check if there is another champion in front */
|
|
if (_vm->_championMan->getIndexInCell(_vm->normalizeModulo4(championCell + cellDelta)) != kDMChampionNone) {
|
|
_actionDamage = kDMDamageCantReach;
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if ((actionIndex == kDMActionDisrupt) && !getFlag(dungeon.getCreatureAttributes(_actionTargetGroupThing), kDMCreatureMaskNonMaterial))
|
|
return false;
|
|
|
|
uint16 actionHitProbability = actionHitProbabilityArray[actionIndex];
|
|
uint16 actionDamageFactor = actionDamageFactorArray[actionIndex];
|
|
if ((_vm->_objectMan->getIconIndex(champ->_slots[kDMSlotActionHand]) == kDMIconIndiceWeaponVorpalBlade) || (actionIndex == kDMActionDisrupt)) {
|
|
setFlag(actionHitProbability, kDMActionMaskHitNonMaterialCreatures);
|
|
}
|
|
_actionDamage = _vm->_groupMan->getMeleeActionDamage(champ, champIndex, (Group *)dungeon.getThingData(_actionTargetGroupThing), _vm->ordinalToIndex(targetCreatureOrdinal), targetMapX, targetMapY, actionHitProbability, actionDamageFactor, skillIndex);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool MenuMan::isGroupFrightenedByAction(int16 champIndex, uint16 actionIndex, int16 mapX, int16 mapY) {
|
|
bool retVal = false;
|
|
if (_actionTargetGroupThing == _vm->_thingEndOfList)
|
|
return retVal;
|
|
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
|
|
uint16 experience = 0;
|
|
int16 frightAmount = 0;
|
|
|
|
switch (actionIndex) {
|
|
case kDMActionWarCry:
|
|
frightAmount = 3;
|
|
experience = 12; /* War Cry gives experience in priest skill k14_ChampionSkillInfluence below. The War Cry action also has an experience gain of 7 defined in G0497_auc_Graphic560_ActionExperienceGain in the same skill (versions 1.1 and below) or in the fighter skill k7_ChampionSkillParry (versions 1.2 and above). In versions 1.2 and above, this is the only action that gives experience in two skills */
|
|
break;
|
|
case kDMActionCalm:
|
|
frightAmount = 7;
|
|
experience = 35;
|
|
break;
|
|
case kDMActionBrandish:
|
|
frightAmount = 6;
|
|
experience = 30;
|
|
break;
|
|
case kDMActionBlowHorn:
|
|
frightAmount = 6;
|
|
experience = 20;
|
|
break;
|
|
case kDMActionConfuse:
|
|
frightAmount = 12;
|
|
experience = 45;
|
|
break;
|
|
}
|
|
|
|
frightAmount += championMan.getSkillLevel(champIndex, kDMSkillInfluence);
|
|
Group *targetGroup = (Group *)dungeon.getThingData(_actionTargetGroupThing);
|
|
CreatureInfo *creatureInfo = &dungeon._creatureInfos[targetGroup->_type];
|
|
uint16 fearResistance = creatureInfo->getFearResistance();
|
|
if ((fearResistance > _vm->getRandomNumber(frightAmount)) || (fearResistance == kDMImmuneToFear)) {
|
|
experience >>= 1;
|
|
} else {
|
|
ActiveGroup *activeGroup = &_vm->_groupMan->_activeGroups[targetGroup->getActiveGroupIndex()];
|
|
if (targetGroup->getBehaviour() == kDMBehaviorAttack) {
|
|
_vm->_groupMan->stopAttacking(activeGroup, mapX, mapY);
|
|
_vm->_groupMan->startWandering(mapX, mapY);
|
|
}
|
|
targetGroup->setBehaviour(kDMBehaviorFlee);
|
|
activeGroup->_delayFleeingFromTarget = ((16 - fearResistance) << 2) / creatureInfo->_movementTicks;
|
|
retVal = true;
|
|
}
|
|
championMan.addSkillExperience(champIndex, kDMSkillInfluence, experience);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
void MenuMan::printMessageAfterReplacements(const char *str) {
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
|
|
char outputString[128];
|
|
char *curCharacter = outputString;
|
|
*curCharacter++ = '\n'; /* New line */
|
|
const char *replacementString = "";
|
|
do {
|
|
if (*str == '@') {
|
|
str++;
|
|
if (*(curCharacter - 1) != '\n') /* New line */
|
|
*curCharacter++ = ' ';
|
|
|
|
if (*str == 'p') /* '@p' in the source string is replaced by the champion name followed by a space */
|
|
replacementString = championMan._champions[_vm->ordinalToIndex(championMan._actingChampionOrdinal)]._name;
|
|
|
|
*curCharacter = '\0';
|
|
strcat(outputString, replacementString);
|
|
curCharacter += strlen(replacementString);
|
|
*curCharacter++ = ' ';
|
|
} else {
|
|
*curCharacter++ = *str;
|
|
}
|
|
} while (*str++);
|
|
*curCharacter = '\0';
|
|
|
|
if (outputString[1]) /* If the string is not empty (the first character is a new line \n) */
|
|
_vm->_textMan->printMessage(kDMColorCyan, outputString);
|
|
}
|
|
|
|
void MenuMan::processCommands116To119_setActingChampion(uint16 champIndex) {
|
|
static ActionSet actionSets[44] = {
|
|
/* { ActionIndices[0], ActionIndices[1], ActionIndices[2], ActionProperties[0], ActionProperties[1], Useless } */
|
|
ActionSet(255, 255, 255, 0x00, 0x00),
|
|
ActionSet(27, 43, 35, 0x00, 0x00),
|
|
ActionSet(6, 7, 8, 0x00, 0x00),
|
|
ActionSet(0, 0, 0, 0x00, 0x00),
|
|
ActionSet(0, 0, 0, 0x00, 0x00),
|
|
ActionSet(13, 255, 255, 0x00, 0x00),
|
|
ActionSet(13, 20, 255, 0x87, 0x00),
|
|
ActionSet(13, 23, 255, 0x83, 0x00),
|
|
ActionSet(28, 41, 22, 0x02, 0x83),
|
|
ActionSet(16, 2, 23, 0x00, 0x84),
|
|
ActionSet(2, 25, 20, 0x02, 0x86),
|
|
ActionSet(17, 41, 34, 0x03, 0x05),
|
|
ActionSet(42, 9, 28, 0x00, 0x02),
|
|
ActionSet(13, 17, 2, 0x02, 0x03),
|
|
ActionSet(16, 17, 15, 0x01, 0x05),
|
|
ActionSet(28, 17, 25, 0x01, 0x05),
|
|
ActionSet(2, 25, 15, 0x05, 0x06),
|
|
ActionSet(9, 2, 29, 0x02, 0x05),
|
|
ActionSet(16, 29, 24, 0x02, 0x04),
|
|
ActionSet(13, 15, 19, 0x05, 0x07),
|
|
ActionSet(13, 2, 25, 0x00, 0x05),
|
|
ActionSet(2, 29, 19, 0x03, 0x08),
|
|
ActionSet(13, 30, 31, 0x02, 0x04),
|
|
ActionSet(13, 31, 25, 0x03, 0x06),
|
|
ActionSet(42, 30, 255, 0x00, 0x00),
|
|
ActionSet(0, 0, 0, 0x00, 0x00),
|
|
ActionSet(42, 9, 255, 0x00, 0x00),
|
|
ActionSet(32, 255, 255, 0x00, 0x00),
|
|
ActionSet(37, 33, 36, 0x82, 0x03),
|
|
ActionSet(37, 33, 34, 0x83, 0x84),
|
|
ActionSet(17, 38, 21, 0x80, 0x83),
|
|
ActionSet(13, 21, 34, 0x83, 0x84),
|
|
ActionSet(36, 37, 41, 0x02, 0x03),
|
|
ActionSet(13, 23, 39, 0x82, 0x84),
|
|
ActionSet(13, 17, 40, 0x00, 0x83),
|
|
ActionSet(17, 36, 38, 0x03, 0x84),
|
|
ActionSet(4, 255, 255, 0x00, 0x00),
|
|
ActionSet(5, 255, 255, 0x00, 0x00),
|
|
ActionSet(11, 255, 255, 0x00, 0x00),
|
|
ActionSet(10, 255, 255, 0x00, 0x00),
|
|
ActionSet(42, 9, 255, 0x00, 0x00),
|
|
ActionSet(1, 12, 255, 0x02, 0x00),
|
|
ActionSet(42, 255, 255, 0x00, 0x00),
|
|
ActionSet(6, 11, 255, 0x80, 0x00)
|
|
};
|
|
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
Champion *curChampion = &championMan._champions[champIndex];
|
|
if (getFlag(curChampion->_attributes, kDMAttributeDisableAction) || !curChampion->_currHealth)
|
|
return;
|
|
|
|
DungeonMan &dungeon = *_vm->_dungeonMan;
|
|
|
|
uint16 actionSetIndex;
|
|
Thing slotActionThing = curChampion->_slots[kDMSlotActionHand];
|
|
|
|
if (slotActionThing == _vm->_thingNone)
|
|
actionSetIndex = 2; /* Actions Punch, Kick and War Cry */
|
|
else {
|
|
actionSetIndex = dungeon._objectInfos[dungeon.getObjectInfoIndex(slotActionThing)]._actionSetIndex;
|
|
if (actionSetIndex == 0)
|
|
return;
|
|
}
|
|
|
|
ActionSet *actionSet = &actionSets[actionSetIndex];
|
|
championMan._actingChampionOrdinal = _vm->indexToOrdinal(champIndex);
|
|
setActionList(actionSet);
|
|
_actionAreaContainsIcons = false;
|
|
setFlag(curChampion->_attributes, kDMAttributeActionHand);
|
|
championMan.drawChampionState((ChampionIndex)champIndex);
|
|
drawActionArea();
|
|
drawActionArea();
|
|
}
|
|
|
|
void MenuMan::setActionList(ActionSet *actionSet) {
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
|
|
_actionList._actionIndices[0] = (ChampionAction)actionSet->_actionIndices[0];
|
|
_actionList._minimumSkillLevel[0] = 1;
|
|
uint16 nextAvailableActionListIndex = 1;
|
|
for (uint16 idx = 1; idx < 3; idx++) {
|
|
uint16 actionIndex = actionSet->_actionIndices[idx];
|
|
|
|
if (actionIndex == kDMActionNone)
|
|
continue;
|
|
|
|
uint16 minimumSkillLevel = actionSet->_actionProperties[idx - 1];
|
|
if (getFlag(minimumSkillLevel, kDMActionMaskRequiresCharge) && !getActionObjectChargeCount())
|
|
continue;
|
|
|
|
clearFlag(minimumSkillLevel, kDMActionMaskRequiresCharge);
|
|
if (championMan.getSkillLevel(_vm->ordinalToIndex(championMan._actingChampionOrdinal), _actionSkillIndex[actionIndex]) >= minimumSkillLevel) {
|
|
_actionList._actionIndices[nextAvailableActionListIndex] = (ChampionAction)actionIndex;
|
|
_actionList._minimumSkillLevel[nextAvailableActionListIndex] = minimumSkillLevel;
|
|
nextAvailableActionListIndex++;
|
|
}
|
|
}
|
|
_actionCount = nextAvailableActionListIndex;
|
|
|
|
for (uint16 idx = nextAvailableActionListIndex; idx < 3; idx++)
|
|
_actionList._actionIndices[idx] = kDMActionNone;
|
|
}
|
|
|
|
int16 MenuMan::getActionObjectChargeCount() {
|
|
ChampionMan &championMan = *_vm->_championMan;
|
|
Thing slotActionThing = championMan._champions[_vm->ordinalToIndex(championMan._actingChampionOrdinal)]._slots[kDMSlotActionHand];
|
|
Junk *junkData = (Junk *)_vm->_dungeonMan->getThingData(slotActionThing);
|
|
switch (slotActionThing.getType()) {
|
|
case kDMThingTypeWeapon:
|
|
return ((Weapon *)junkData)->getChargeCount();
|
|
case kDMThingTypeArmour:
|
|
return ((Armour *)junkData)->getChargeCount();
|
|
case kDMThingTypeJunk:
|
|
return junkData->getChargeCount();
|
|
default:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
void MenuMan::drawActionDamage(int16 damage) {
|
|
static const Box actionAreaMediumDamage(242, 305, 81, 117);
|
|
static const Box actionAreaSmallDamage(251, 292, 81, 117);
|
|
|
|
_vm->_eventMan->showMouse();
|
|
_vm->_displayMan->_useByteBoxCoordinates = false;
|
|
_vm->_displayMan->fillScreenBox(_boxActionArea, kDMColorBlack);
|
|
if (damage < 0) {
|
|
static const char *messagesEN[2] = {"CAN'T REACH", "NEED AMMO"};
|
|
static const char *messagesDE[2] = {"ZU WEIT WEG", "MEHR MUNITION"};
|
|
static const char *messagesFR[2] = {"TROP LOIN", "SANS MUNITION"};
|
|
static int16 posEN[2] = {242, 248};
|
|
static int16 posDE[2] = {242, 236};
|
|
static int16 posFR[2] = {248, 236};
|
|
const char **message;
|
|
int16 *pos;
|
|
switch (_vm->getGameLanguage()) { // localized
|
|
case Common::DE_DEU:
|
|
message = messagesDE;
|
|
pos = posDE;
|
|
break;
|
|
case Common::FR_FRA:
|
|
message = messagesFR;
|
|
pos = posFR;
|
|
break;
|
|
default:
|
|
message = messagesEN;
|
|
pos = posEN;
|
|
break;
|
|
}
|
|
|
|
const char *displayString;
|
|
int16 textPosX;
|
|
if (damage == kDMDamageCantReach) {
|
|
textPosX = pos[0];
|
|
displayString = message[0];
|
|
} else {
|
|
textPosX = pos[1];
|
|
displayString = message[1];
|
|
}
|
|
_vm->_textMan->printToLogicalScreen(textPosX, 100, kDMColorCyan, kDMColorBlack, displayString);
|
|
} else {
|
|
int16 byteWidth;
|
|
byte *blitBitmap;
|
|
const Box *blitBox;
|
|
int16 displayHeight;
|
|
if (damage > 40) {
|
|
blitBox = &_boxActionArea3ActionMenu;
|
|
blitBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxDamageToCreature);
|
|
byteWidth = k48_byteWidth;
|
|
displayHeight = 45;
|
|
} else {
|
|
uint16 derivedBitmapIndex;
|
|
int16 destPixelWidth;
|
|
if (damage > 15) {
|
|
derivedBitmapIndex = kDMDerivedBitmapDamageToCreatureMedium;
|
|
destPixelWidth = 64;
|
|
byteWidth = k32_byteWidth;
|
|
blitBox = &actionAreaMediumDamage;
|
|
} else {
|
|
derivedBitmapIndex = kDMDerivedBitmapDamageToCreatureSmall;
|
|
destPixelWidth = 42;
|
|
byteWidth = k24_byteWidth;
|
|
blitBox = &actionAreaSmallDamage;
|
|
}
|
|
displayHeight = 37;
|
|
if (!_vm->_displayMan->isDerivedBitmapInCache(derivedBitmapIndex)) {
|
|
byte *nativeBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxDamageToCreature);
|
|
blitBitmap = _vm->_displayMan->getDerivedBitmap(derivedBitmapIndex);
|
|
_vm->_displayMan->blitToBitmapShrinkWithPalChange(nativeBitmap, blitBitmap, 96, 45, destPixelWidth, 37, _vm->_displayMan->_palChangesNoChanges);
|
|
_vm->_displayMan->addDerivedBitmap(derivedBitmapIndex);
|
|
} else {
|
|
blitBitmap = _vm->_displayMan->getDerivedBitmap(derivedBitmapIndex);
|
|
}
|
|
}
|
|
_vm->_displayMan->blitToScreen(blitBitmap, blitBox, byteWidth, kDMColorNoTransparency, displayHeight);
|
|
/* Convert damage value to string */
|
|
uint16 charIndex = 5;
|
|
int16 textPosX = 274;
|
|
char scoreString[6];
|
|
scoreString[5] = '\0';
|
|
do {
|
|
scoreString[--charIndex] = '0' + (damage % 10);
|
|
textPosX -= 3;
|
|
} while (damage /= 10);
|
|
_vm->_textMan->printToLogicalScreen(textPosX, 100, kDMColorCyan, kDMColorBlack, &scoreString[charIndex]);
|
|
}
|
|
_vm->_eventMan->hideMouse();
|
|
}
|
|
}
|