mirror of
https://github.com/libretro/scummvm.git
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2dc7cb2cd4
- Cutting down the code-dup - Plucking leaks - Removing dead/unused code - Properly naming "word_2342F"-style variables and functions (removing the warnings alongside) - Fleshing out the "stubby" functions - Moving functions and variables to more appropriate/logical places - Re-ordering functions and variables - Re-structuring functions - Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up) - Formatting - Getting rid off the classes "Anim", "Pack" and "Timer", along with their files svn-id: r26252
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef GOB_DRIVER_VGA_H
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#define GOB_DRIVER_VGA_H
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#include "gob/video.h"
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namespace Gob {
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class VGAVideoDriver : public VideoDriver {
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public:
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VGAVideoDriver() {}
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virtual ~VGAVideoDriver() {}
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void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest);
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void drawLine(SurfaceDesc *dest, int16 x0, int16 y0,
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int16 x1, int16 y1, byte color);
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void fillRect(SurfaceDesc *dest, int16 left, int16 top,
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int16 right, int16 bottom, byte color);
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void drawLetter(unsigned char item, int16 x, int16 y,
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Video::FontDesc *fontDesc, byte color1, byte color2,
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byte transp, SurfaceDesc *dest);
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void drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left,
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int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp);
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void drawPackedSprite(byte *sprBuf, int16 width, int16 height,
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int16 x, int16 y, byte transp, SurfaceDesc *dest);
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};
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}
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#endif // GOB_DRIVER_VGA_H
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