scummvm/engines/buried/agent_evaluation.cpp
Filippos Karapetis b52f486232 BURIED: Move agent evaluation (score) logic into a separate file
This is used by the death screens, the completion screen, and our
in-game score screen, so move the duplicate code into a new file
2022-01-02 16:52:20 +02:00

180 lines
9.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "buried/agent_evaluation.h"
#include "buried/biochip_right.h"
#include "buried/buried.h"
#include "buried/resources.h"
namespace Buried {
#define CHECK_PUZZLE_FLAG(flag) \
if (_globalFlags.flag != 0) \
puzzlesSolved++
#define CHECK_RESEARCH_FLAG(flag) \
if (_globalFlags.flag != 0) \
researchBonusRaw++
#define CHECK_CRITICAL_EVIDENCE(flag) \
if (_globalFlags.evcapBaseID[i] == flag) \
criticalEvidence++
#define CHECK_SUPPORTING_EVIDENCE(flag) \
if (_globalFlags.evcapBaseID[i] == flag) \
supportingEvidence++
AgentEvaluation::AgentEvaluation(BuriedEngine *vm, GlobalFlags &globalFlags, int deathSceneIndex) :
_globalFlags(globalFlags) {
int puzzlesSolved = 0;
CHECK_PUZZLE_FLAG(scoreGotTranslateBioChip);
CHECK_PUZZLE_FLAG(scoreEnteredSpaceStation);
CHECK_PUZZLE_FLAG(scoreDownloadedArthur);
CHECK_PUZZLE_FLAG(scoreFoundSculptureDiagram);
CHECK_PUZZLE_FLAG(scoreEnteredKeep);
CHECK_PUZZLE_FLAG(scoreGotKeyFromSmithy);
CHECK_PUZZLE_FLAG(scoreEnteredTreasureRoom);
CHECK_PUZZLE_FLAG(scoreFoundSwordDiamond);
CHECK_PUZZLE_FLAG(scoreMadeSiegeCycle);
CHECK_PUZZLE_FLAG(scoreEnteredCodexTower);
CHECK_PUZZLE_FLAG(scoreLoggedCodexEvidence);
CHECK_PUZZLE_FLAG(scoreEnteredMainCavern);
CHECK_PUZZLE_FLAG(scoreGotWealthGodPiece);
CHECK_PUZZLE_FLAG(scoreGotRainGodPiece);
CHECK_PUZZLE_FLAG(scoreGotWarGodPiece);
CHECK_PUZZLE_FLAG(scoreCompletedDeathGod);
CHECK_PUZZLE_FLAG(scoreEliminatedAgent3);
CHECK_PUZZLE_FLAG(scoreTransportToKrynn);
CHECK_PUZZLE_FLAG(scoreGotKrynnArtifacts);
CHECK_PUZZLE_FLAG(scoreDefeatedIcarus);
int researchBonusRaw = 0;
CHECK_RESEARCH_FLAG(scoreResearchINNLouvreReport); // > v1.01
CHECK_RESEARCH_FLAG(scoreResearchINNHighBidder);
CHECK_RESEARCH_FLAG(scoreResearchINNAppeal);
CHECK_RESEARCH_FLAG(scoreResearchINNUpdate);
CHECK_RESEARCH_FLAG(scoreResearchINNJumpsuit);
CHECK_RESEARCH_FLAG(scoreResearchBCJumpsuit);
CHECK_RESEARCH_FLAG(scoreResearchMichelle);
CHECK_RESEARCH_FLAG(scoreResearchMichelleBkg);
CHECK_RESEARCH_FLAG(scoreResearchLensFilter);
CHECK_RESEARCH_FLAG(scoreResearchCastleFootprint);
CHECK_RESEARCH_FLAG(scoreResearchDaVinciFootprint);
CHECK_RESEARCH_FLAG(scoreResearchMorphSculpture);
CHECK_RESEARCH_FLAG(scoreResearchEnvironCart);
CHECK_RESEARCH_FLAG(scoreResearchAgent3Note);
CHECK_RESEARCH_FLAG(scoreResearchAgent3DaVinci);
int criticalEvidence = 0;
int supportingEvidence = 0;
for (int i = 0; i < _globalFlags.evcapNumCaptured; i++) {
CHECK_CRITICAL_EVIDENCE(CASTLE_EVIDENCE_SWORD);
CHECK_CRITICAL_EVIDENCE(MAYAN_EVIDENCE_ENVIRON_CART);
CHECK_CRITICAL_EVIDENCE(DAVINCI_EVIDENCE_CODEX);
CHECK_CRITICAL_EVIDENCE(AI_EVIDENCE_SCULPTURE);
CHECK_SUPPORTING_EVIDENCE(CASTLE_EVIDENCE_FOOTPRINT);
CHECK_SUPPORTING_EVIDENCE(MAYAN_EVIDENCE_BROKEN_GLASS_PYRAMID);
CHECK_SUPPORTING_EVIDENCE(MAYAN_EVIDENCE_PHONY_BLOOD);
CHECK_SUPPORTING_EVIDENCE(CASTLE_EVIDENCE_AGENT3);
CHECK_SUPPORTING_EVIDENCE(DAVINCI_EVIDENCE_FOOTPRINT);
CHECK_SUPPORTING_EVIDENCE(DAVINCI_EVIDENCE_AGENT3);
CHECK_SUPPORTING_EVIDENCE(DAVINCI_EVIDENCE_LENS_FILTER);
}
int hints = _globalFlags.scoreHintsTotal;
int finalCriticalEvidenceScore = criticalEvidence * 1000;
int finalSupportingEvidenceScore = supportingEvidence * 500;
int finalPuzzleScore = puzzlesSolved * 200;
int finalResearchScore = researchBonusRaw * 100;
int hintsScore = hints * 50;
int completionScore = (deathSceneIndex == 60) ? 2000 : 0;
int totalScore = finalCriticalEvidenceScore + finalSupportingEvidenceScore + finalPuzzleScore + finalResearchScore + completionScore;
// Build the string buffers
// Newer versions include these strings as resources in the main executable.
// For earlier versions, we hardcode them here.
if (_globalFlags.generalWalkthroughMode != 0) {
if (vm->getVersion() >= MAKEVERSION(1, 0, 4, 0)) {
Common::String stringResource = vm->getString(IDS_DEATH_WALK_SCORE_DESC_TEMPL);
_scoringTextDescriptions = Common::String::format(stringResource.c_str(), criticalEvidence, supportingEvidence, puzzlesSolved, researchBonusRaw);
stringResource = vm->getString(IDS_DEATH_WALK_SCORE_AMT_TEMPL);
_scoringTextScores = Common::String::format(stringResource.c_str(), finalCriticalEvidenceScore, finalSupportingEvidenceScore, finalPuzzleScore, finalResearchScore, completionScore);
} else {
if (deathSceneIndex == 60) {
_scoringTextDescriptions = Common::String::format("Critical Evidence: %d / 4 x 1000\nSupporting Evidence: %d / 7 x 500\nPuzzles Solved: %d / 19 x 200\nResearch Bonus: %d / 15 x 100\nCompletion Bonus:",
criticalEvidence, supportingEvidence, puzzlesSolved, researchBonusRaw);
_scoringTextScores = Common::String::format("%d\n%d\n%d\n%d\n%d", finalCriticalEvidenceScore, finalSupportingEvidenceScore, finalPuzzleScore, finalResearchScore, completionScore);
} else {
_scoringTextDescriptions = Common::String::format("Critical Evidence: %d / 4 x 1000\nSupporting Evidence: %d / 7 x 500\nPuzzles Solved: %d / 19 x 200\nResearch Bonus: %d / 15 x 100",
criticalEvidence, supportingEvidence, puzzlesSolved, researchBonusRaw);
_scoringTextScores = Common::String::format("%d\n%d\n%d\n%d", finalCriticalEvidenceScore, finalSupportingEvidenceScore, finalPuzzleScore, finalResearchScore);
}
}
_scoringTextDescriptionsWithScores = Common::String::format("Current Points:\n\nCritical Evidence: %d / 4 x 1000: %d\nSupporting Evidence: %d / 7 x 500: %d\nPuzzles Solved: %d / 19 x 200: %d\nResearch Bonus: %d / 15 x 100: %d\nCompletion Bonus: %d\n\nTotal Score: %d\n",
criticalEvidence, finalCriticalEvidenceScore,
supportingEvidence, finalSupportingEvidenceScore,
puzzlesSolved, finalPuzzleScore,
researchBonusRaw, finalResearchScore,
completionScore, totalScore);
} else {
totalScore -= hintsScore;
if (vm->getVersion() >= MAKEVERSION(1, 0, 4, 0)) {
Common::String stringResource = vm->getString(IDS_DEATH_SCORE_DESC_TEMPL);
_scoringTextDescriptions = Common::String::format(stringResource.c_str(), criticalEvidence, supportingEvidence, puzzlesSolved, researchBonusRaw, hints);
stringResource = vm->getString(IDS_DEATH_SCORE_AMT_TEMPL);
_scoringTextScores = Common::String::format(stringResource.c_str(), finalCriticalEvidenceScore, finalSupportingEvidenceScore, finalPuzzleScore, finalResearchScore, completionScore, -hintsScore);
} else {
if (deathSceneIndex == 60) {
_scoringTextDescriptions = Common::String::format("Critical Evidence: %d / 4 x 1000\nSupporting Evidence: %d / 7 x 500\nPuzzles Solved: %d / 20 x 200\nResearch Bonus: %d / 15 x 100\nCompletion Bonus:\n\nHints: %d @ -50 ea.",
criticalEvidence, supportingEvidence, puzzlesSolved, researchBonusRaw, hints);
_scoringTextScores = Common::String::format("%d\n%d\n%d\n%d\n%d\n\n%d", finalCriticalEvidenceScore, finalSupportingEvidenceScore, finalPuzzleScore, finalResearchScore, completionScore, -hintsScore);
} else {
_scoringTextDescriptions = Common::String::format("Critical Evidence: %d / 4 x 1000\nSupporting Evidence: %d / 7 x 500\nPuzzles Solved: %d / 20 x 200\nResearch Bonus: %d / 15 x 100\n\n\nHints: %d @ -50 ea.",
criticalEvidence, supportingEvidence, puzzlesSolved, researchBonusRaw, hints);
_scoringTextScores = Common::String::format("%d\n%d\n%d\n%d\n\n\n%d", finalCriticalEvidenceScore, finalSupportingEvidenceScore, finalPuzzleScore, finalResearchScore, -hintsScore);
}
}
_scoringTextDescriptionsWithScores = Common::String::format("Current Points:\n\nCritical Evidence: %d / 4 x 1000: %d\nSupporting Evidence: %d / 7 x 500: %d\nPuzzles Solved: %d / 20 x 200: %d\nResearch Bonus: %d / 15 x 100: %d\nCompletion Bonus: %d\n\nHints: %d @ -50 ea.\n\nTotal Score: %d\n",
criticalEvidence, finalCriticalEvidenceScore,
supportingEvidence, finalSupportingEvidenceScore,
puzzlesSolved, finalPuzzleScore,
researchBonusRaw, finalResearchScore,
completionScore, -hintsScore, totalScore);
}
_scoringTextFinalScore = Common::String::format("%d", totalScore);
}
#undef CHECK_PUZZLE_FLAG
#undef CHECK_RESEARCH_FLAG
#undef CHECK_CRITICAL_EVIDENCE
#undef CHECK_SUPPORTING_EVIDENCE
} // End of namespace Buried