mirror of
https://github.com/libretro/scummvm.git
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202 lines
5.0 KiB
C++
202 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MTROPOLIS_SUBTITLES_H
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#define MTROPOLIS_SUBTITLES_H
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#include "common/array.h"
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#include "common/error.h"
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#include "common/str.h"
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#include "common/hash-str.h"
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#include "common/hashmap.h"
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#include "common/ptr.h"
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namespace Graphics {
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class Font;
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class ManagedSurface;
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} // End of namespace Graphics
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namespace MTropolis {
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class Runtime;
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class Window;
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class SubtitleAssetMappingTable {
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public:
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SubtitleAssetMappingTable();
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Common::ErrorCode load(const Common::String &filePath);
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const Common::String *findSubtitleSetForAssetID(uint32 assetID) const;
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const Common::String *findSubtitleSetForAssetName(const Common::String &assetName) const;
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private:
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Common::HashMap<uint32, Common::String> _assetIDToSubtitleSet;
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Common::HashMap<Common::String, Common::String> _assetNameToSubtitleSet;
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};
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class SubtitleModifierMappingTable {
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public:
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SubtitleModifierMappingTable();
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Common::ErrorCode load(const Common::String &filePath);
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const Common::String *findSubtitleSetForModifierGUID(uint32 guid) const;
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private:
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Common::HashMap<uint32, Common::String> _guidToSubtitleSet;
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};
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class SubtitleSpeakerTable {
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public:
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SubtitleSpeakerTable();
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Common::ErrorCode load(const Common::String &filePath);
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const Common::Array<Common::String> &getSpeakers() const;
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uint getSpeakerID(const Common::String &speakerName) const;
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private:
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Common::Array<Common::String> _speakers;
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Common::HashMap<Common::String, uint> _speakerToID;
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};
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class SubtitleLineTable {
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public:
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SubtitleLineTable();
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Common::ErrorCode load(const Common::String &filePath, const SubtitleSpeakerTable &speakerTable);
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struct LineRange {
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LineRange();
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uint linesStart;
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uint numLines;
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};
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enum LineClass {
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kLineClassDefault,
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kLineClassGameplay,
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};
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struct LineData {
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LineData();
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uint32 timeOffsetMSec;
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uint slot;
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uint durationMSec;
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Common::String textUTF8;
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uint speakerID;
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LineClass lineClass;
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double position;
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};
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const Common::Array<LineData> &getAllLines() const;
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const LineRange *getLinesForSubtitleSetID(const Common::String &subtitleSetID) const;
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private:
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Common::Array<LineData> _lines;
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Common::HashMap<Common::String, LineRange> _lineRanges;
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};
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struct SubtitleTables {
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Common::SharedPtr<SubtitleAssetMappingTable> assetMapping;
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Common::SharedPtr<SubtitleModifierMappingTable> modifierMapping;
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Common::SharedPtr<SubtitleSpeakerTable> speakers;
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Common::SharedPtr<SubtitleLineTable> lines;
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};
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class SubtitleDisplayItem {
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public:
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SubtitleDisplayItem(const Common::String &text, const Common::String &speaker, uint slot, double position);
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const Common::U32String &getText() const;
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const Common::U32String &getSpeaker() const;
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uint getSlot() const;
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double getPosition() const;
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private:
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Common::U32String _text;
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Common::U32String _speaker;
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uint _slot;
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double _position;
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};
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class SubtitleRenderer {
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public:
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SubtitleRenderer();
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void addDisplayItem(const Common::SharedPtr<SubtitleDisplayItem> &item, uint duration);
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void removeDisplayItem(const SubtitleDisplayItem *item, bool immediately);
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bool update(uint64 currentTime); // Updates the subtitle player, returns true if any changes occurred since last update
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void composite(Window &window) const;
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bool isDirty() const;
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private:
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struct DisplayItem {
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DisplayItem();
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Common::SharedPtr<SubtitleDisplayItem> item;
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Common::SharedPtr<Graphics::ManagedSurface> surface;
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uint64 expireTime;
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};
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void render();
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static void splitLines(const Common::U32String &str, Common::Array<Common::U32String> &outLines);
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Common::Array<DisplayItem> _displayItems;
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Common::SharedPtr<Graphics::Font> _font;
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uint64 _lastTime;
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uint _nonImmediateDisappearTime;
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int _fontHeight;
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bool _isDirty;
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};
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class SubtitlePlayer {
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public:
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SubtitlePlayer(Runtime *runtime, const Common::String &subtitleSetID, const SubtitleTables &tables);
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~SubtitlePlayer();
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void update(uint64 prevTime, uint64 newTime);
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void stop();
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private:
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void triggerSubtitleLine(const SubtitleLineTable::LineData &line);
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Common::Array<Common::SharedPtr<SubtitleDisplayItem> > _items;
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Common::SharedPtr<SubtitleSpeakerTable> _speakers;
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Common::SharedPtr<SubtitleLineTable> _lines;
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SubtitleLineTable::LineRange _lineRange;
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Runtime *_runtime;
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};
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} // End of namespace MTropolis
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#endif
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