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https://github.com/libretro/scummvm.git
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123 lines
3.8 KiB
C++
123 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef ENABLE_SAGA2
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// HRS Resource file management module (SAGA 2, used in DINO and FTA2)
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#include "saga/saga.h"
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#include "saga/actor.h"
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#include "saga/animation.h"
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#include "saga/interface.h"
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#include "saga/music.h"
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#include "saga/resource.h"
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#include "saga/scene.h"
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#include "saga/sndres.h"
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#include "engines/advancedDetector.h"
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#include "common/endian.h"
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namespace Saga {
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void ResourceContext_HRS::readCategory(ResourceData &element) {
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element.id = _file.readUint32BE();
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element.offset = _file.readUint32LE();
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element.size = _file.readUint32LE();
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element.category = 0;
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debug(3, "Category: id %u, offset %u, size %u", element.id, (uint)element.offset, (uint)element.size);
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}
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void ResourceContext_HRS::readEntry(ResourceData &element) {
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element.id = _file.readUint32BE();
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element.offset = _file.readUint32LE();
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element.size = _file.readUint32LE();
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element.category = getCategory(_file.pos());
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debug(3, "Entry: id %u, offset %u, size %u", element.id, (uint)element.offset, (uint)element.size);
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}
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uint32 ResourceContext_HRS::getCategory(uint32 resourceOffset) {
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for (int i = _categories.size() - 1; i >= 0; --i) {
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if (resourceOffset >= _categories[i].offset)
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return _categories[i].id;
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}
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error("Unknown category for offset %d", resourceOffset);
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}
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static bool categorySortHelper(const ResourceData &r1, const ResourceData &r2) {
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return r1.offset < r2.offset;
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}
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bool ResourceContext_HRS::loadResV2(uint32 contextSize) {
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ResourceData origin;
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uint32 firstEntryOffset;
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uint32 tableSize;
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int i, count;
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const uint32 resourceSize = 4 + 4 + 4; // id, size, offset
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debug(3, "Context %s =====", _fileName);
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_file.seek(0, SEEK_SET);
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readCategory(origin);
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// Check if the file is valid
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if (origin.id != MKTAG('H','R','E','S')) { // header
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return false;
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}
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// Read offset of first entry
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_file.seek(origin.offset - sizeof(uint32), SEEK_SET);
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firstEntryOffset = _file.readUint32LE();
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// Allocate buffers for table, categories and data
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_categories.resize(origin.size / resourceSize);
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tableSize = origin.offset - firstEntryOffset - sizeof(uint32);
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_table.resize(tableSize / resourceSize);
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// Read categories
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count = origin.size / resourceSize;
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debug(3, "File: %s, categories: %d =====", _file.getName(), count);
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for (i = 0; i < count; i++) {
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readCategory(_categories[i]);
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//uint32 id = _categories[i].id;
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//debug("%i: %c%c%c%c, offset: %d, size: %d", i, (id >> 24), (id >> 16) & 0xFF, (id >> 8) & 0xFF, id & 0xFF, _categories[i].offset, _categories[i].size);
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}
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Common::sort(_categories.begin(), _categories.end(), categorySortHelper);
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_file.seek(firstEntryOffset, SEEK_SET);
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// Read table entries
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count = tableSize / resourceSize;
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debug(3, "File: %s, entries: %d =====", _file.getName(), count);
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for (i = 0; i < count; i++) {
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readEntry(_table[i]);
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//debug("%i: offset: %d, size: %d", i, _table[i].offset, _table[i].size);
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}
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return true;
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}
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} // End of namespace Saga
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#endif
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