mirror of
https://github.com/libretro/scummvm.git
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91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "common/memstream.h"
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#include "voyeur/sound.h"
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#include "voyeur/staticres.h"
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namespace Voyeur {
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SoundManager::SoundManager(Audio::Mixer *mixer) {
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_mixer = mixer;
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}
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void SoundManager::playVOCMap(byte *voc, int vocSize) {
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Common::MemoryReadStream *dataStream = new Common::MemoryReadStream(voc, vocSize, DisposeAfterUse::NO);
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Audio::AudioStream *audioStream = Audio::makeVOCStream(dataStream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
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}
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bool SoundManager::vocMapStatus() {
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// TODO
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return false;
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}
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void SoundManager::continueVocMap() {
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// No implementation needed in ScummVM
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}
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void SoundManager::abortVOCMap() {
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_mixer->stopHandle(_soundHandle);
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}
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void SoundManager::stopVOCPlay() {
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_mixer->stopHandle(_soundHandle);
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}
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void SoundManager::setVOCOffset(int offset) {
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error("TODO: setVOCOffset");
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}
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Common::String SoundManager::getVOCFileName(int idx) {
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return Common::String::format("%s.voc", SZ_FILENAMES[idx]);
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}
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void SoundManager::startVOCPlay(const Common::String &filename) {
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Common::File f;
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if (!f.open(filename))
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error("Could not find voc file - %s", filename.c_str());
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Audio::AudioStream *audioStream = Audio::makeVOCStream(f.readStream(f.size()),
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Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
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}
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void SoundManager::startVOCPlay(int soundId) {
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startVOCPlay(getVOCFileName(soundId));
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}
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int SoundManager::getVOCStatus() {
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return _mixer->isSoundHandleActive(_soundHandle);
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}
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uint32 SoundManager::getVOCFrame() {
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error("TODO: getVOCFrame");
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}
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} // End of namespace Voyeur
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