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aatree.cpp
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SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file
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2009-02-24 05:39:10 +00:00 |
aatree.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
game.cpp
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Fix heap corruption when assigning the save game directory
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2009-03-11 22:50:06 +00:00 |
gc.cpp
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
gc.h
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
grammar.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
heapmgr.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
intmap.cpp
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SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this is *not* a hashmap (at least not a plain hashmap)
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2009-02-24 02:59:50 +00:00 |
intmap.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
kdebug.cpp
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SCI: cleanup
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2009-03-04 05:19:19 +00:00 |
kdebug.h
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SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp
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2009-02-24 22:41:58 +00:00 |
kernel_types.h
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SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains
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2009-02-27 02:23:00 +00:00 |
kernel.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
kernel.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
kevent.cpp
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SCI: Reduced header interdependencies some more
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2009-03-07 19:23:47 +00:00 |
kfile.cpp
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SCI: Moved savegame specific stuff from state.h to a new header savegame.h
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2009-03-12 03:26:21 +00:00 |
kgraphics.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
klists.cpp
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SCI: cleanup
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2009-03-12 03:26:58 +00:00 |
kmath.cpp
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
kmenu.cpp
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Use new Palette class to manager pixmap palettes.
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2009-03-08 20:17:01 +00:00 |
kmovement.cpp
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
kpathing.cpp
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Use new Palette class to manager pixmap palettes.
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2009-03-08 20:17:01 +00:00 |
kscripts.cpp
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SCI: Use the ResourceType enum instead of integers where it makes sense
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2009-02-28 23:46:50 +00:00 |
ksound.cpp
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SCI: Renamed SongIteratorMessage -> SongIterator::Message; cleanup
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2009-03-10 02:42:22 +00:00 |
kstring.cpp
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LSL5 no longer throws an assertion after the intro
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2009-03-13 01:36:07 +00:00 |
message.cpp
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Replaced getInt16, getUInt16 and putInt16
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2009-03-07 16:14:20 +00:00 |
message.h
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SCI: Start converting MessageState into a class
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2009-03-01 00:18:30 +00:00 |
said.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
said.y
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
savegame.cfsml
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SCI: Moved savegame specific stuff from state.h to a new header savegame.h
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2009-03-12 03:26:21 +00:00 |
savegame.cpp
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SCI: Moved savegame specific stuff from state.h to a new header savegame.h
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2009-03-12 03:26:21 +00:00 |
savegame.h
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EngineState is a struct, not a class
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2009-03-12 08:14:55 +00:00 |
script.cpp
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SCI: result_word_t -> ResultWord; switched to Common::List for storing lists of ResultWords
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2009-03-09 22:25:33 +00:00 |
script.h
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Turned ResourceManager into a class, along with all related functions
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2009-02-28 20:45:36 +00:00 |
scriptconsole.cpp
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SCI: Changed suffix list to be stored as a Common::List; also fixed spelling: suffices -> suffixes
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2009-03-08 08:17:43 +00:00 |
scriptdebug.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
seg_manager.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
seg_manager.h
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
state.cpp
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String fragments support
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2009-03-10 14:52:02 +00:00 |
state.h
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SCI: Moved savegame specific stuff from state.h to a new header savegame.h
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2009-03-12 03:26:21 +00:00 |
stringfrag.cpp
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SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
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2009-03-12 03:26:47 +00:00 |
vm_types.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
vm.cpp
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SCI: cleanup
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2009-03-12 03:26:58 +00:00 |
vm.h
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String fragments support
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2009-03-10 14:52:02 +00:00 |