mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
42120ed626
svn-id: r44793
422 lines
10 KiB
C++
422 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef GP2X_COMMON_H
|
|
#define GP2X_COMMON_H
|
|
|
|
#include <SDL.h>
|
|
#include <SDL_gp2x.h>
|
|
|
|
#include "backends/base-backend.h"
|
|
#include "graphics/scaler.h"
|
|
|
|
#define __GP2X__
|
|
#define USE_OSD
|
|
/* #define DISABLE_SCALERS */
|
|
#define MIXER_DOUBLE_BUFFERING 1
|
|
|
|
namespace Audio {
|
|
class MixerImpl;
|
|
}
|
|
|
|
enum {
|
|
GFX_NORMAL = 0
|
|
};
|
|
|
|
|
|
class OSystem_GP2X : public BaseBackend {
|
|
public:
|
|
OSystem_GP2X();
|
|
virtual ~OSystem_GP2X();
|
|
|
|
virtual void initBackend();
|
|
|
|
void beginGFXTransaction(void);
|
|
TransactionError endGFXTransaction(void);
|
|
|
|
// Set the size of the video bitmap.
|
|
// Typically, 320x200
|
|
void initSize(uint w, uint h, const Graphics::PixelFormat *format);
|
|
|
|
int getScreenChangeID() const { return _screenChangeCount; }
|
|
|
|
// Set colors of the palette
|
|
void setPalette(const byte *colors, uint start, uint num);
|
|
|
|
// Get colors of the palette
|
|
void grabPalette(byte *colors, uint start, uint num);
|
|
|
|
// Draw a bitmap to screen.
|
|
// The screen will not be updated to reflect the new bitmap
|
|
void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h);
|
|
|
|
virtual Graphics::Surface *lockScreen();
|
|
virtual void unlockScreen();
|
|
|
|
// Update the dirty areas of the screen
|
|
void updateScreen();
|
|
|
|
// Either show or hide the mouse cursor
|
|
bool showMouse(bool visible);
|
|
|
|
// Warp the mouse cursor. Where set_mouse_pos() only informs the
|
|
// backend of the mouse cursor's current position, this function
|
|
// actually moves the cursor to the specified position.
|
|
void warpMouse(int x, int y);
|
|
|
|
// Set the bitmap that's used when drawing the cursor.
|
|
void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
|
|
|
|
// Set colors of cursor palette
|
|
void setCursorPalette(const byte *colors, uint start, uint num);
|
|
|
|
// Disables or enables cursor palette
|
|
void disableCursorPalette(bool disable) {
|
|
_cursorPaletteDisabled = disable;
|
|
blitCursor();
|
|
}
|
|
|
|
// Shaking is used in SCUMM. Set current shake position.
|
|
void setShakePos(int shake_pos);
|
|
|
|
// Get the number of milliseconds since the program was started.
|
|
uint32 getMillis();
|
|
|
|
// Delay for a specified amount of milliseconds
|
|
void delayMillis(uint msecs);
|
|
|
|
// Get the next event.
|
|
// Returns true if an event was retrieved.
|
|
virtual bool pollEvent(Common::Event &event); // overloaded by CE backend
|
|
|
|
// Sets up the keymapper with the backends hardware key set
|
|
void setupKeymapper();
|
|
|
|
// Set function that generates samples
|
|
void setupMixer();
|
|
static void mixCallback(void *s, byte *samples, int len);
|
|
|
|
void closeMixer();
|
|
|
|
virtual Audio::Mixer *getMixer();
|
|
|
|
// Poll CD status
|
|
// Returns true if cd audio is playing
|
|
bool pollCD();
|
|
|
|
// Play CD audio track
|
|
void playCD(int track, int num_loops, int start_frame, int duration);
|
|
|
|
// Stop CD audio track
|
|
void stopCD();
|
|
|
|
// Update CD audio status
|
|
void updateCD();
|
|
|
|
// Quit
|
|
void quit();
|
|
|
|
void getTimeAndDate(TimeDate &t) const;
|
|
virtual Common::TimerManager *getTimerManager();
|
|
|
|
// Mutex handling
|
|
MutexRef createMutex();
|
|
void lockMutex(MutexRef mutex);
|
|
void unlockMutex(MutexRef mutex);
|
|
void deleteMutex(MutexRef mutex);
|
|
|
|
// Overlay
|
|
Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
|
|
void showOverlay();
|
|
void hideOverlay();
|
|
void clearOverlay();
|
|
void grabOverlay(OverlayColor *buf, int pitch);
|
|
void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
|
|
int16 getHeight();
|
|
int16 getWidth();
|
|
int16 getOverlayHeight() { return _videoMode.overlayHeight; }
|
|
int16 getOverlayWidth() { return _videoMode.overlayWidth; }
|
|
|
|
const GraphicsMode *getSupportedGraphicsModes() const;
|
|
int getDefaultGraphicsMode() const;
|
|
bool setGraphicsMode(int mode);
|
|
int getGraphicsMode() const;
|
|
|
|
bool openCD(int drive);
|
|
|
|
bool hasFeature(Feature f);
|
|
void setFeatureState(Feature f, bool enable);
|
|
bool getFeatureState(Feature f);
|
|
|
|
void displayMessageOnOSD(const char *msg);
|
|
|
|
virtual Common::SaveFileManager *getSavefileManager();
|
|
virtual FilesystemFactory *getFilesystemFactory();
|
|
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
|
|
|
|
virtual Common::SeekableReadStream *createConfigReadStream();
|
|
virtual Common::WriteStream *createConfigWriteStream();
|
|
|
|
protected:
|
|
bool _inited;
|
|
|
|
SDL_Surface *_osdSurface;
|
|
Uint8 _osdAlpha; // Transparency level of the OSD
|
|
uint32 _osdFadeStartTime; // When to start the fade out
|
|
enum {
|
|
kOSDFadeOutDelay = 2 * 1000, // Delay before the OSD is faded out (in milliseconds)
|
|
kOSDFadeOutDuration = 500, // Duration of the OSD fade out (in milliseconds)
|
|
kOSDColorKey = 1,
|
|
kOSDInitialAlpha = 80 // Initial alpha level, in percent
|
|
};
|
|
|
|
// hardware screen
|
|
SDL_Surface *_hwscreen;
|
|
|
|
// unseen game screen
|
|
SDL_Surface *_screen;
|
|
|
|
// temporary screen (for scalers)
|
|
SDL_Surface *_tmpscreen;
|
|
SDL_Surface *_tmpscreen2;
|
|
|
|
// overlay
|
|
SDL_Surface *_overlayscreen;
|
|
bool _overlayVisible;
|
|
Graphics::PixelFormat _overlayFormat;
|
|
|
|
// Audio
|
|
int _samplesPerSec;
|
|
|
|
// CD Audio
|
|
SDL_CD *_cdrom;
|
|
int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration;
|
|
uint32 _cdEndTime, _cdStopTime;
|
|
|
|
enum {
|
|
DF_WANT_RECT_OPTIM = 1 << 0
|
|
};
|
|
|
|
enum {
|
|
kTransactionNone = 0,
|
|
kTransactionActive = 1,
|
|
kTransactionRollback = 2
|
|
};
|
|
|
|
struct TransactionDetails {
|
|
bool sizeChanged;
|
|
bool needHotswap;
|
|
bool needUpdatescreen;
|
|
bool normal1xScaler;
|
|
};
|
|
TransactionDetails _transactionDetails;
|
|
|
|
struct VideoState {
|
|
bool setup;
|
|
|
|
bool fullscreen;
|
|
bool aspectRatioCorrection;
|
|
|
|
int mode;
|
|
int scaleFactor;
|
|
|
|
int screenWidth, screenHeight;
|
|
int overlayWidth, overlayHeight;
|
|
};
|
|
VideoState _videoMode, _oldVideoMode;
|
|
|
|
virtual void setGraphicsModeIntern(); // overloaded by CE backend
|
|
|
|
/** Force full redraw on next updateScreen */
|
|
bool _forceFull;
|
|
ScalerProc *_scalerProc;
|
|
int _scalerType;
|
|
int _transactionMode;
|
|
|
|
bool _screenIsLocked;
|
|
Graphics::Surface _framebuffer;
|
|
|
|
/** Current video mode flags (see DF_* constants) */
|
|
uint32 _modeFlags;
|
|
bool _modeChanged;
|
|
int _screenChangeCount;
|
|
|
|
/* True if zoom on mouse is enabled. (only set by > 240 high games) */
|
|
bool _adjustZoomOnMouse;
|
|
|
|
enum {
|
|
NUM_DIRTY_RECT = 100,
|
|
MAX_MOUSE_W = 80,
|
|
MAX_MOUSE_H = 80,
|
|
MAX_SCALING = 3
|
|
};
|
|
|
|
// Dirty rect management
|
|
SDL_Rect _dirtyRectList[NUM_DIRTY_RECT];
|
|
int _numDirtyRects;
|
|
uint32 *_dirtyChecksums;
|
|
bool _cksumValid;
|
|
int _cksumNum;
|
|
|
|
// Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
|
|
// I am keeping the rest of the code in for now, since the joystick
|
|
// code (or rather, "hack") uses it, too.
|
|
struct KbdMouse {
|
|
int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
|
|
uint32 last_time, delay_time, x_down_time, y_down_time;
|
|
};
|
|
|
|
struct MousePos {
|
|
// The mouse position, using either virtual (game) or real
|
|
// (overlay) coordinates.
|
|
int16 x, y;
|
|
|
|
// The size and hotspot of the original cursor image.
|
|
int16 w, h;
|
|
int16 hotX, hotY;
|
|
|
|
// The size and hotspot of the pre-scaled cursor image, in real
|
|
// coordinates.
|
|
int16 rW, rH;
|
|
int16 rHotX, rHotY;
|
|
|
|
// The size and hotspot of the pre-scaled cursor image, in game
|
|
// coordinates.
|
|
int16 vW, vH;
|
|
int16 vHotX, vHotY;
|
|
|
|
MousePos() : x(0), y(0), w(0), h(0), hotX(0), hotY(0),
|
|
rW(0), rH(0), rHotX(0), rHotY(0), vW(0), vH(0),
|
|
vHotX(0), vHotY(0)
|
|
{ }
|
|
};
|
|
|
|
// mouse
|
|
KbdMouse _km;
|
|
bool _mouseVisible;
|
|
bool _mouseNeedsRedraw;
|
|
byte *_mouseData;
|
|
SDL_Rect _mouseBackup;
|
|
MousePos _mouseCurState;
|
|
byte _mouseKeyColor;
|
|
int _cursorTargetScale;
|
|
bool _cursorPaletteDisabled;
|
|
SDL_Surface *_mouseOrigSurface;
|
|
SDL_Surface *_mouseSurface;
|
|
enum {
|
|
kMouseColorKey = 1
|
|
};
|
|
|
|
// joystick
|
|
SDL_Joystick *_joystick;
|
|
bool _stickBtn[32];
|
|
|
|
// Shake mode
|
|
int _currentShakePos;
|
|
int _newShakePos;
|
|
|
|
// Palette data
|
|
SDL_Color *_currentPalette;
|
|
uint _paletteDirtyStart, _paletteDirtyEnd;
|
|
|
|
// Cursor palette data
|
|
SDL_Color *_cursorPalette;
|
|
|
|
/**
|
|
* Mutex which prevents multiple threads from interfering with each other
|
|
* when accessing the screen.
|
|
*/
|
|
MutexRef _graphicsMutex;
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
SDL_mutex *_soundMutex;
|
|
SDL_cond *_soundCond;
|
|
SDL_Thread *_soundThread;
|
|
bool _soundThreadIsRunning;
|
|
bool _soundThreadShouldQuit;
|
|
|
|
byte _activeSoundBuf;
|
|
uint _soundBufSize;
|
|
byte *_soundBuffers[2];
|
|
|
|
void mixerProducerThread();
|
|
static int SDLCALL mixerProducerThreadEntry(void *arg);
|
|
void initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize);
|
|
void deinitThreadedMixer();
|
|
#endif
|
|
|
|
FilesystemFactory *_fsFactory;
|
|
Common::SaveFileManager *_savefile;
|
|
Audio::MixerImpl *_mixer;
|
|
|
|
SDL_TimerID _timerID;
|
|
Common::TimerManager *_timer;
|
|
|
|
protected:
|
|
void addDirtyRgnAuto(const byte *buf);
|
|
void makeChecksums(const byte *buf);
|
|
|
|
virtual void addDirtyRect(int x, int y, int w, int h, bool realCoordinates = false);
|
|
|
|
void drawMouse();
|
|
void undrawMouse();
|
|
void blitCursor();
|
|
|
|
/** Set the position of the virtual mouse cursor. */
|
|
void setMousePos(int x, int y);
|
|
void fillMouseEvent(Common::Event &event, int x, int y);
|
|
void toggleMouseGrab();
|
|
|
|
void internUpdateScreen();
|
|
|
|
bool loadGFXMode();
|
|
void unloadGFXMode();
|
|
bool hotswapGFXMode();
|
|
|
|
void setFullscreenMode(bool enable);
|
|
void setAspectRatioCorrection(bool enable);
|
|
|
|
void setZoomOnMouse(); // GP2X: On > 240 high games zooms on the mouse + radius.
|
|
|
|
bool saveScreenshot(const char *filename);
|
|
|
|
int effectiveScreenHeight() const {
|
|
return (_videoMode.aspectRatioCorrection ? real2Aspect(_videoMode.screenHeight) : _videoMode.screenHeight)
|
|
* _videoMode.scaleFactor;
|
|
}
|
|
|
|
void setupIcon();
|
|
void handleKbdMouse();
|
|
|
|
virtual bool remapKey(SDL_Event &ev, Common::Event &event);
|
|
|
|
void handleScalerHotkeys(const SDL_KeyboardEvent &key);
|
|
|
|
void moveStick();
|
|
int _gp2xInputType;
|
|
};
|
|
|
|
#endif // GP2X_COMMON_H
|