scummvm/engines/groovie
2009-09-24 10:58:00 +00:00
..
cell.cpp Fix gcc warning (hopefully this is correct). 2009-07-20 22:26:41 +00:00
cell.h Proper implementation of microscope puzzle. 2009-07-20 22:15:37 +00:00
cursor.cpp Fixed some (pedantic) warnings 2009-09-08 22:03:07 +00:00
cursor.h Groovie: Handle special case for cursor #4 2009-08-31 02:04:24 +00:00
debug.cpp Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx) 2009-09-24 10:58:00 +00:00
debug.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
detection.cpp Revert revision 43845, to keep configure options for games and game engines clear and consistent. 2009-08-31 01:52:16 +00:00
font.cpp Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
font.h Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
graphics.cpp Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
graphics.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
groovie.cpp Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx) 2009-09-24 10:58:00 +00:00
groovie.h Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx) 2009-09-24 10:58:00 +00:00
lzss.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
lzss.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
module.mk Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
music.cpp Wording. 2009-09-14 19:30:46 +00:00
music.h Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
player.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
player.h T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances 2009-09-08 06:23:50 +00:00
resource.cpp Got rid of two more ioFailed uses 2009-07-15 10:04:50 +00:00
resource.h - Convert some file references from uint16 to uint32 to suit 11H 2009-03-10 21:54:45 +00:00
roq.cpp Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
roq.h Groovie: Add non-uniform scaling to the ROQ player 2009-03-15 04:34:00 +00:00
saveload.cpp Changed SaveFileManager methods to take Common::String params (instead of char pointers) 2009-05-29 14:38:22 +00:00
saveload.h Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
script.cpp T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances 2009-09-08 06:23:50 +00:00
script.h Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
vdx.cpp Fixed crash when reaching the end of the movie, riggered by recent Stream 2009-09-13 11:02:39 +00:00
vdx.h T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances 2009-09-08 06:23:50 +00:00