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cell.cpp
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Fix gcc warning (hopefully this is correct).
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2009-07-20 22:26:41 +00:00 |
cell.h
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Proper implementation of microscope puzzle.
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2009-07-20 22:15:37 +00:00 |
cursor.cpp
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Fixed some (pedantic) warnings
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2009-09-08 22:03:07 +00:00 |
cursor.h
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Groovie: Handle special case for cursor #4
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2009-08-31 02:04:24 +00:00 |
debug.cpp
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Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx)
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2009-09-24 10:58:00 +00:00 |
debug.h
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Patch #2271425: Groovie engine
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2008-11-14 21:32:20 +00:00 |
detection.cpp
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Revert revision 43845, to keep configure options for games and game engines clear and consistent.
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2009-08-31 01:52:16 +00:00 |
font.cpp
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Added const qualifier to (char *) parameter
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2009-01-13 23:00:14 +00:00 |
font.h
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Added const qualifier to (char *) parameter
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2009-01-13 23:00:14 +00:00 |
graphics.cpp
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Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here
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2009-08-21 13:57:03 +00:00 |
graphics.h
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Patch #2271425: Groovie engine
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2008-11-14 21:32:20 +00:00 |
groovie.cpp
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Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx)
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2009-09-24 10:58:00 +00:00 |
groovie.h
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Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx)
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2009-09-24 10:58:00 +00:00 |
lzss.cpp
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Patch #2271425: Groovie engine
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2008-11-14 21:32:20 +00:00 |
lzss.h
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Patch #2271425: Groovie engine
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2008-11-14 21:32:20 +00:00 |
module.mk
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Reduced savegame code duplication and added savegame format versioning.
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2009-01-13 23:22:47 +00:00 |
music.cpp
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Wording.
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2009-09-14 19:30:46 +00:00 |
music.h
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
player.cpp
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Patch #2271425: Groovie engine
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2008-11-14 21:32:20 +00:00 |
player.h
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T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances
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2009-09-08 06:23:50 +00:00 |
resource.cpp
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Got rid of two more ioFailed uses
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2009-07-15 10:04:50 +00:00 |
resource.h
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- Convert some file references from uint16 to uint32 to suit 11H
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2009-03-10 21:54:45 +00:00 |
roq.cpp
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Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
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2009-08-21 18:16:37 +00:00 |
roq.h
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Groovie: Add non-uniform scaling to the ROQ player
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2009-03-15 04:34:00 +00:00 |
saveload.cpp
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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2009-05-29 14:38:22 +00:00 |
saveload.h
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Reduced savegame code duplication and added savegame format versioning.
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2009-01-13 23:22:47 +00:00 |
script.cpp
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T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances
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2009-09-08 06:23:50 +00:00 |
script.h
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Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here
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2009-08-21 13:57:03 +00:00 |
vdx.cpp
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Fixed crash when reaching the end of the movie, riggered by recent Stream
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2009-09-13 11:02:39 +00:00 |
vdx.h
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T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blank menu in special instances
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2009-09-08 06:23:50 +00:00 |