mirror of
https://github.com/libretro/scummvm.git
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5ea3b8f9cd
- added a const/static here and there - started to reduce header dependencies svn-id: r20856
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* cinE Engine is (C) 2004-2005 by CinE Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CINE_ANIM_H_
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#define CINE_ANIM_H_
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namespace Cine {
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extern uint16 frameVar0;
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struct animHeaderStruct {
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uint8 field_0;
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uint8 field_1;
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uint8 field_2;
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uint8 field_3;
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uint16 frameWidth;
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uint16 frameHeight;
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uint8 field_8;
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uint8 field_9;
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uint8 field_A;
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uint8 field_B;
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uint8 field_C;
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uint8 field_D;
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uint16 numFrames;
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uint8 field_10;
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uint8 field_11;
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uint8 field_12;
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uint8 field_13;
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uint16 field_14;
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};
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struct animDataEntry {
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char name[9];
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uint8 param;
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};
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extern animDataEntry animData[];
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void loadResource(char *animName);
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void loadAbs(char *resourceName, uint16 idx);
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void loadResourcesFromSave();
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} // End of namespace Cine
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#endif
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