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file
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
font
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WINTERMUTE: Use the theme-path to find scummodern.zip
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2013-04-22 16:14:11 +02:00 |
gfx
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WINTERMUTE: Cap the renderqueue to 800.
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2013-04-23 11:28:18 +02:00 |
particles
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WINTERMUTE: Change more int's to int32s.
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2013-04-19 18:20:43 +02:00 |
scriptables
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WINTERMUTE: Avoid explicitly including <math.h>
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2013-06-18 01:35:49 +02:00 |
sound
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
base_active_rect.cpp
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WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
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2013-04-18 12:31:27 +02:00 |
base_active_rect.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
base_dynamic_buffer.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_dynamic_buffer.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_engine.cpp
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WINTERMUTE: Avoid including BaseGame in BaseFader.
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2013-04-18 12:13:12 +02:00 |
base_engine.h
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WINTERMUTE: Avoid including BaseGame in BaseFader.
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2013-04-18 12:13:12 +02:00 |
base_fader.cpp
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WINTERMUTE: Avoid including BaseGame in BaseFader.
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2013-04-18 12:13:12 +02:00 |
base_fader.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_file_manager.cpp
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WINTERMUTE: Fix for unnecessary "WARNING: getChildren() failed for path:"
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2013-06-06 23:33:50 +02:00 |
base_file_manager.h
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WINTERMUTE: Avoid REQUIRING wintermute.zip during detection.
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2013-03-24 17:41:10 +01:00 |
base_frame.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
base_frame.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
base_game_music.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
base_game_music.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
base_game_settings.cpp
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WINTERMUTE: Move settings from BaseGame to separate struct.
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2013-04-17 19:42:05 +02:00 |
base_game_settings.h
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WINTERMUTE: Move settings from BaseGame to separate struct.
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2013-04-17 19:42:05 +02:00 |
base_game.cpp
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WINTERMUTE: Fix erroneous _gameRef in BaseQuickMSG
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2013-05-23 14:03:06 +02:00 |
base_game.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
base_keyboard_state.cpp
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WINTERMUTE: Correct the char-code check in BaseKeyboardState
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2012-12-13 20:40:40 +01:00 |
base_keyboard_state.h
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WINTERMUTE: Privatize members in BaseKeyboardState
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2012-12-03 10:17:39 +01:00 |
base_named_object.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_named_object.h
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WINTERMUTE: Increase const-usage.
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2013-04-17 21:21:17 +02:00 |
base_object.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
base_object.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
base_parser.cpp
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
base_parser.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
base_persistence_manager.cpp
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WINTERMUTE: Further reduce the amount of int->int32-confusion.
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2013-04-20 18:11:47 +02:00 |
base_persistence_manager.h
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WINTERMUTE: Change transfer(int *val) to transfer(int32 *val)
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2013-04-19 17:29:34 +02:00 |
base_point.cpp
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
base_point.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
base_quick_msg.cpp
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WINTERMUTE: Fix erroneous _gameRef in BaseQuickMSG
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2013-05-23 14:03:06 +02:00 |
base_quick_msg.h
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WINTERMUTE: Fix erroneous _gameRef in BaseQuickMSG
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2013-05-23 14:03:06 +02:00 |
base_region.cpp
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WINTERMUTE: Further reduce the amount of int->int32-confusion.
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2013-04-20 18:11:47 +02:00 |
base_region.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
base_script_holder.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_script_holder.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
base_scriptable.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
base_scriptable.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
base_sprite.cpp
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WINTERMUTE: Further reduce the amount of int->int32-confusion.
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2013-04-20 18:11:47 +02:00 |
base_sprite.h
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WINTERMUTE: Change more int's to int32s.
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2013-04-19 18:20:43 +02:00 |
base_string_table.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_string_table.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
base_sub_frame.cpp
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WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
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2013-04-18 12:31:27 +02:00 |
base_sub_frame.h
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WINTERMUTE: Change more int's to int32s.
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2013-04-19 18:20:43 +02:00 |
base_surface_storage.cpp
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WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
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2013-04-18 12:31:27 +02:00 |
base_surface_storage.h
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WINTERMUTE: Fix the rest of the Common:sort comparators.
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2012-12-09 11:08:04 +01:00 |
base_transition_manager.cpp
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WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
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2013-04-18 12:31:27 +02:00 |
base_transition_manager.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_viewport.cpp
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WINTERMUTE: Further reduce the amount of int->int32-confusion.
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2013-04-20 18:11:47 +02:00 |
base_viewport.h
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WINTERMUTE: Further reduce the amount of int->int32-confusion.
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2013-04-20 18:11:47 +02:00 |
base.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
save_thumb_helper.cpp
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WINTERMUTE: Initialize member _gameRef in SaveThumbHelper
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2013-04-19 17:17:41 +02:00 |
save_thumb_helper.h
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WINTERMUTE: Initialize member _gameRef in SaveThumbHelper
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2013-04-19 17:17:41 +02:00 |
saveload.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
saveload.h
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JANITORIAL: Remove trailing whitespaces.
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2012-09-26 04:17:55 +02:00 |
timer.cpp
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JANITORIAL: Add a CRLF at the end of the file to fix compilation using MSVC (complete previous commit)
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2013-04-19 00:02:51 +02:00 |
timer.h
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JANITORIAL: Add a CRLF at the end of the file to fix compilation using MSVC
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2013-04-19 00:00:25 +02:00 |