mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
f5d8055777
svn-id: r23509
367 lines
10 KiB
C++
367 lines
10 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#include "kyra/kyra.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/fs.h"
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#include "common/system.h"
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#include "common/md5.h"
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#include "base/plugins.h"
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using namespace Kyra;
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enum {
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// We only compute MD5 of the first megabyte of our data files.
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kMD5FileSizeLimit = 1024 * 1024
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};
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// Kyra MD5 detection brutally ripped from the Gobliins engine.
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struct GameSettings {
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const char *gameid;
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const char *description;
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byte id;
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uint32 features;
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const char *md5sum;
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const char *checkFile;
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};
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struct Kyra1LanguageTable {
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const char *file;
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uint32 language;
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Common::Language detLanguage;
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};
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namespace {
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const GameSettings kyra1_games[] = {
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_ENGLISH | GF_FLOPPY, // english floppy 1.0 from Malice
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"3c244298395520bb62b5edfe41688879", "GEMCUT.EMC" },
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_ENGLISH | GF_FLOPPY,
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"796e44863dd22fa635b042df1bf16673", "GEMCUT.EMC" },
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_FRENCH | GF_FLOPPY,
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"abf8eb360e79a6c2a837751fbd4d3d24", "GEMCUT.EMC" },
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_GERMAN | GF_FLOPPY,
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"6018e1dfeaca7fe83f8d0b00eb0dd049", "GEMCUT.EMC"},
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_GERMAN | GF_FLOPPY, // from Arne.F
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"f0b276781f47c130f423ec9679fe9ed9", "GEMCUT.EMC"},
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_SPANISH | GF_FLOPPY, // from VooD
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"8909b41596913b3f5deaf3c9f1017b01", "GEMCUT.EMC"},
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_SPANISH | GF_FLOPPY, // floppy 1.8 from clemmy
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"747861d2a9c643c59fdab570df5b9093", "GEMCUT.EMC"},
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_ITALIAN | GF_FLOPPY, // from gourry
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"ef08c8c237ee1473fd52578303fc36df", "GEMCUT.EMC" },
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//{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_AMIGA | GF_FLOPPY | GF_ENGLISH,
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// "2bd1da653eaefd691e050e4a9eb68a64", "GEMCUT.PAK" },
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_ENGLISH | GF_TALKIE,
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"fac399fe62f98671e56a005c5e94e39f", "GEMCUT.PAK" },
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_GERMAN | GF_TALKIE,
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"230f54e6afc007ab4117159181a1c722", "GEMCUT.PAK" },
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{ "kyra1", "The Legend of Kyrandia", GI_KYRA1, GF_FRENCH | GF_TALKIE,
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"b037c41768b652a040360ffa3556fd2a", "GEMCUT.PAK" },
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{ "kyra1", "The Legend of Kyrandia Demo", GI_KYRA1, GF_DEMO | GF_ENGLISH,
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"fb722947d94897512b13b50cc84fd648", "DEMO1.WSA" },
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{ 0, 0, 0, 0, 0, 0 }
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};
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const GameSettings kyra2_games[] = {
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{ "kyra2", "The Legend of Kyrandia: The Hand of Fate", GI_KYRA2, GF_ENGLISH, // CD version? Floppy version?
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"28cbad1c5bf06b2d3825ae57d760d032", "FATE.PAK" },
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{ 0, 0, 0, 0, 0, 0 }
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};
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const GameSettings kyra3_games[] = {
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{ "kyra3", "The Legend of Kyrandia: Malcolm's Revenge",
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GI_KYRA3, GF_LNGUNK, "3833ff312757b8e6147f464cca0a6587", "ONETIME.PAK" },
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{ 0, 0, 0, 0, 0, 0 }
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};
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// Keep list of different supported games
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const PlainGameDescriptor kyra_list[] = {
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{ "kyra1", "The Legend of Kyrandia" },
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{ "kyra2", "The Legend of Kyrandia: The Hand of Fate" },
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{ "kyra3", "The Legend of Kyrandia: Malcolm's Revenge" },
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{ 0, 0 }
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};
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const Kyra1LanguageTable kyra1_languages[] = {
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{ "MAIN_FRE.CPS", GF_FRENCH, Common::FR_FRA },
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{ "MAIN_GER.CPS", GF_GERMAN, Common::DE_DEU },
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{ "MAIN_SPA.CPS", GF_SPANISH, Common::ES_ESP },
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{ "MAIN_ITA.CPS", GF_ITALIAN, Common::IT_ITA },
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// default language
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{ "MAIN15.CPS", GF_ENGLISH, Common::EN_ANY },
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{ "MAIN_ENG.CPS", GF_ENGLISH, Common::EN_ANY },
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{ 0, 0, Common::UNK_LANG }
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};
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Common::Language convertKyraLang(uint32 features) {
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if (features & GF_ENGLISH) {
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return Common::EN_ANY;
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} else if (features & GF_FRENCH) {
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return Common::FR_FRA;
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} else if (features & GF_GERMAN) {
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return Common::DE_DEU;
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} else if (features & GF_SPANISH) {
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return Common::ES_ESP;
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}
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return Common::UNK_LANG;
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}
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Common::Platform convertKyraPlatform(uint32 features) {
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if (features & GF_AUDIOCD) {
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return Common::kPlatformFMTowns;
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} else if (features & GF_AMIGA) {
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return Common::kPlatformAmiga;
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}
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return Common::kPlatformPC;
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}
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const char *getKyraVersion(uint32 features) {
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if (features & GF_TALKIE) {
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return "CD";
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}
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return 0;
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}
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} // End of anonymous namespace
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using namespace Kyra;
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GameList Engine_KYRA_gameIDList() {
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GameList games;
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const PlainGameDescriptor *g = kyra_list;
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while (g->gameid) {
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games.push_back(*g);
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g++;
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}
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return games;
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}
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GameDescriptor Engine_KYRA_findGameID(const char *gameid) {
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const PlainGameDescriptor *g = kyra_list;
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while (g->gameid) {
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if (0 == scumm_stricmp(gameid, g->gameid))
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break;
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g++;
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}
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return *g;
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}
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DetectedGameList Engine_KYRA_detectGames(const FSList &fslist) {
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DetectedGameList detectedGames;
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const GameSettings *g;
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FSList::const_iterator file;
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// Iterate over all files in the given directory
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bool isFound = false;
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for (file = fslist.begin(); file != fslist.end(); file++) {
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if (file->isDirectory())
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continue;
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// TODO: cleanup
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for (g = kyra1_games; g->gameid; g++) {
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if (scumm_stricmp(file->displayName().c_str(), g->checkFile) == 0)
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isFound = true;
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}
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if (isFound)
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break;
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for (g = kyra2_games; g->gameid; g++) {
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if (scumm_stricmp(file->displayName().c_str(), g->checkFile) == 0)
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isFound = true;
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}
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if (isFound)
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break;
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for (g = kyra3_games; g->gameid; g++) {
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if (scumm_stricmp(file->displayName().c_str(), g->checkFile) == 0)
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isFound = true;
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}
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if (isFound)
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break;
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}
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if (file == fslist.end())
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return detectedGames;
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uint8 md5sum[16];
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char md5str[32 + 1];
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if (Common::md5_file(file->path().c_str(), md5sum, kMD5FileSizeLimit)) {
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for (int i = 0; i < 16; i++) {
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sprintf(md5str + i * 2, "%02x", (int)md5sum[i]);
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}
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// TODO: cleanup
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for (g = kyra1_games; g->gameid; g++) {
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if (strcmp(g->md5sum, (char *)md5str) == 0) {
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DetectedGame dg(*g, convertKyraLang(g->features), convertKyraPlatform(g->features));
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dg.updateDesc(getKyraVersion(g->features));
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detectedGames.push_back(dg);
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}
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}
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for (g = kyra2_games; g->gameid; g++) {
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if (strcmp(g->md5sum, (char *)md5str) == 0) {
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DetectedGame dg(*g, convertKyraLang(g->features), convertKyraPlatform(g->features));
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dg.updateDesc(getKyraVersion(g->features));
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detectedGames.push_back(dg);
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}
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}
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for (g = kyra3_games; g->gameid; g++) {
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if (strcmp(g->md5sum, (char *)md5str) == 0) {
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DetectedGame dg(*g, convertKyraLang(g->features), convertKyraPlatform(g->features));
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dg.updateDesc(getKyraVersion(g->features));
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detectedGames.push_back(dg);
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}
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}
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if (detectedGames.empty()) {
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printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
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const PlainGameDescriptor *g1 = kyra_list;
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while (g1->gameid) {
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detectedGames.push_back(*g1);
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g1++;
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}
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}
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}
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return detectedGames;
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}
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PluginError Engine_KYRA_create(OSystem *syst, Engine **engine) {
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assert(engine);
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const char *gameid = ConfMan.get("gameid").c_str();
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if (!scumm_stricmp("kyra1", gameid)) {
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*engine = new KyraEngine_v1(syst);
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} else if (!scumm_stricmp("kyra2", gameid)) {
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*engine = new KyraEngine_v2(syst);
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} else if (!scumm_stricmp("kyra3", gameid)) {
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*engine = new KyraEngine_v3(syst);
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} else
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error("Kyra engine created with invalid gameid.");
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FSList fslist;
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FilesystemNode dir(ConfMan.get("path"));
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if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) {
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warning("KyraEngine: invalid game path '%s'", dir.path().c_str());
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return kInvalidPathError;
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}
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if (*engine) {
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if (((KyraEngine*)(*engine))->setupGameFlags()) {
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warning("KyraEngine: unable to locate game data at path '%s'", dir.path().c_str());
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delete *engine;
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return kNoGameDataFoundError;
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}
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}
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return kNoError;
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}
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REGISTER_PLUGIN(KYRA, "Legend of Kyrandia Engine");
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#pragma mark -
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int KyraEngine_v1::setupGameFlags() {
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// Detect game features based on MD5. Again brutally ripped from Gobliins.
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uint8 md5sum[16];
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char md5str[32 + 1];
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const GameSettings *g;
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bool versionFound = false;
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bool fileFound = false;
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_features = 0;
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memset(md5str, 0, sizeof(md5str));
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for (g = kyra1_games; g->gameid; g++) {
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if (!Common::File::exists(g->checkFile))
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continue;
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fileFound = true;
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if (Common::md5_file(g->checkFile, md5sum, kMD5FileSizeLimit)) {
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for (int j = 0; j < 16; j++) {
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sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
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}
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} else
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continue;
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if (strcmp(g->md5sum, (char *)md5str) == 0) {
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_features = g->features;
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_game = g->id;
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if (g->description)
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g_system->setWindowCaption(g->description);
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versionFound = true;
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break;
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}
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}
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if (fileFound) {
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if (!versionFound) {
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printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
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_features = 0;
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_game = GI_KYRA1;
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if (Common::File::exists("INTRO.VRM")) {
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_features |= GF_TALKIE;
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} else {
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_features |= GF_FLOPPY;
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}
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// try to detect the language
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const Kyra1LanguageTable *lang = kyra1_languages;
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for (; lang->file; ++lang) {
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if (Common::File::exists(lang->file)) {
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_features |= lang->language;
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versionFound = true;
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break;
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}
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}
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if (!versionFound) {
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_features |= GF_LNGUNK;
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}
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}
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} else {
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GUIErrorMessage("No version of Kyrandia found in specified directory.");
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return -1;
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}
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return 0;
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}
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