scummvm/dc/input.cpp
Marcus Comstedt 277a86b8ca Confine mouse movements.
svn-id: r3562
2002-02-03 14:54:11 +00:00

134 lines
3.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Dreamcast port
* Copyright (C) 2002 Marcus Comstedt
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "scumm.h"
#include "dc.h"
void handleInput(struct mapledev *pad, int16 &mouse_x, int16 &mouse_y,
byte &leftBtnPressed, byte &rightBtnPressed, int &keyPressed)
{
int lmb=0, rmb=0, newkey=0;
static int lastkey = 0;
static byte lastlmb = 0, lastrmb = 0;
for(int i=0; i<4; i++, pad++)
if(pad->func & MAPLE_FUNC_CONTROLLER) {
int buttons = pad->cond.controller.buttons;
if(!(buttons & 0x060e)) exit(0);
if(!(buttons & 4)) lmb++;
if(!(buttons & 2)) rmb++;
if(!(buttons & 8)) newkey = 319;
else if(!(buttons & 512)) newkey = ' ';
else if(!(buttons & 1024)) newkey = '0';
if(!(buttons & 128)) mouse_x++;
if(!(buttons & 64)) mouse_x--;
if(!(buttons & 32)) mouse_y++;
if(!(buttons & 16)) mouse_y--;
mouse_x += ((int)pad->cond.controller.joyx-128)>>4;
mouse_y += ((int)pad->cond.controller.joyy-128)>>4;
} else if(pad->func & MAPLE_FUNC_MOUSE) {
int buttons = pad->cond.mouse.buttons;
if(!(buttons & 4)) lmb++;
if(!(buttons & 2)) rmb++;
if(!(buttons & 8)) newkey = 319;
mouse_x += pad->cond.mouse.axis1;
mouse_y += pad->cond.mouse.axis2;
pad->cond.mouse.axis1 = 0;
pad->cond.mouse.axis2 = 0;
} else if(pad->func & MAPLE_FUNC_KEYBOARD) {
for(int p=0; p<6; p++) {
int shift = pad->cond.kbd.shift;
int key = pad->cond.kbd.key[p];
if(shift & 0x08) lmb++;
if(shift & 0x80) rmb++;
if(key >= 4 && key <= 0x1d)
newkey = key+((shift & 0x22)? ('A'-4) : ('a'-4));
else if(key >= 0x1e && key <= 0x26)
newkey = key+((shift & 0x22)? ('!'-0x1e) : ('1'-0x1e));
else if(key >= 0x59 && key <= 0x61)
newkey = key+('1'-0x59);
else if(key >= 0x3a && key <= 0x43)
newkey = key+(315-0x3a);
else switch(key) {
case 0x27: case 0x62:
newkey = ((shift & 0x22)? '~' : '0'); break;
case 0x28: case 0x58:
newkey = 13; break;
case 0x29:
newkey = 27; break;
case 0x2a:
newkey = 8; break;
case 0x2b:
newkey = 9; break;
case 0x2c:
newkey = ' '; break;
case 0x4c:
if((shift & 0x11) && (shift & 0x44))
exit(0);
break;
case 0x4f:
mouse_x++; break;
case 0x50:
mouse_x--; break;
case 0x51:
mouse_y++; break;
case 0x52:
mouse_y--; break;
}
}
}
if(lmb && !lastlmb) {
leftBtnPressed |= msClicked|msDown;
lastlmb = 1;
} else if(lastlmb && !lmb) {
leftBtnPressed &= ~msDown;
lastlmb = 0;
}
if(rmb && !lastrmb) {
rightBtnPressed |= msClicked|msDown;
lastrmb = 1;
} else if(lastrmb && !rmb) {
rightBtnPressed &= ~msDown;
lastrmb = 0;
}
if(!newkey)
lastkey = 0;
else if(newkey != lastkey)
keyPressed = lastkey = newkey;
if (mouse_x<0) mouse_x=0;
if (mouse_x>319) mouse_x=319;
if (mouse_y<0) mouse_y=0;
if (mouse_y>199) mouse_y=199;
}