scummvm/engines/agi
2008-04-29 18:50:17 +00:00
..
agi.cpp Fix initialization of Apple //gs sound 2008-04-22 20:33:46 +00:00
agi.h Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost on restart" 2008-04-29 16:24:54 +00:00
checks.cpp
console.cpp
console.h
cycle.cpp
detection.cpp Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost on restart" 2008-04-29 16:24:54 +00:00
font.h
global.cpp
graphics.cpp
graphics.h
id.cpp Fix a couple of typos spotted by Raziel. 2008-04-12 13:20:15 +00:00
inv.cpp
keyboard.cpp Update AGI timers while waiting for a key to be pressed (e.g. when showing blocking text windows). Fixes bugs #1935909 and #1943872 2008-04-29 18:50:17 +00:00
keyboard.h
loader_v2.cpp
loader_v3.cpp
logic.cpp
logic.h
lzw.cpp
lzw.h
menu.cpp
menu.h
module.mk
motion.cpp
objects.cpp
op_cmd.cpp Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost on restart" 2008-04-29 16:24:54 +00:00
op_dbg.cpp
op_test.cpp
opcodes.h
picture.cpp
picture.h
preagi_common.cpp
preagi_common.h
preagi_mickey.cpp
preagi_mickey.h
preagi_troll.cpp
preagi_troll.h
preagi_winnie.cpp
preagi_winnie.h
preagi.cpp
preagi.h
predictive.cpp Fixed warnings for msvc9. 2008-04-09 15:16:50 +00:00
saveload.cpp
sound.cpp Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the correct times without the previously observed time jitter effect. 2008-04-21 04:04:24 +00:00
sound.h Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the correct times without the previously observed time jitter effect. 2008-04-21 04:04:24 +00:00
sprite.cpp
sprite.h
text.cpp Initial attempt at handling non-default AGI game input prompt 2008-04-10 21:58:59 +00:00
view.cpp
view.h
wagparser.cpp
wagparser.h
words.cpp