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624 lines
16 KiB
C++
624 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/algorithm.h"
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#include "common/config-manager.h"
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#include "common/mutex.h"
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#include "sherlock/sherlock.h"
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#include "sherlock/music.h"
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#include "sherlock/scalpel/drivers/mididriver.h"
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// for Miles Audio (Sherlock Holmes 2)
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#include "audio/miles.h"
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// for 3DO digital music
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#include "audio/decoders/aiff.h"
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namespace Sherlock {
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#define NUM_SONGS 45
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/* This tells which song to play in each room, 0 = no song played */
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static const char ROOM_SONG[62] = {
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0, 20, 43, 6, 11, 2, 8, 15, 6, 28,
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6, 38, 7, 32, 16, 5, 8, 41, 9, 22,
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10, 23, 4, 39, 19, 24, 13, 27, 0, 30,
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3, 21, 26, 25, 16, 29, 1, 1, 18, 12,
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1, 17, 17, 31, 17, 34, 36, 7, 20, 20,
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33, 8, 44, 40, 42, 35, 0, 0, 0, 12,
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12
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};
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static const char *const SONG_NAMES[NUM_SONGS] = {
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"SINGERF", "CHEMIST", "TOBAC", "EQUEST", "MORTUARY", "DOCKS", "LSTUDY",
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"LORD", "BOY", "PERFUM1", "BAKER1", "BAKER2", "OPERA1", "HOLMES",
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"FFLAT", "OP1FLAT", "ZOO", "SROOM", "FLOWERS", "YARD", "TAXID",
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"PUB1", "VICTIM", "RUGBY", "DORM", "SHERMAN", "LAWYER", "THEATRE",
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"DETECT", "OPERA4", "POOL", "SOOTH", "ANNA1", "ANNA2", "PROLOG3",
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"PAWNSHOP", "MUSICBOX", "MOZART1", "ROBHUNT", "PANCRAS1", "PANCRAS2", "LORDKILL",
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"BLACKWEL", "RESCUE", "MAP"
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};
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MidiParser_SH::MidiParser_SH() {
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_ppqn = 1;
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setTempo(16667);
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_data = nullptr;
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_beats = 0;
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_lastEvent = 0;
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_trackEnd = nullptr;
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_musData = nullptr;
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_musDataSize = 0;
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}
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MidiParser_SH::~MidiParser_SH() {
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Common::StackLock lock(_mutex);
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unloadMusic();
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_driver = NULL;
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}
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void MidiParser_SH::parseNextEvent(EventInfo &info) {
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Common::StackLock lock(_mutex);
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// warning("parseNextEvent");
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// there is no delta right at the start of the music data
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// this order is essential, otherwise notes will get delayed or even go missing
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if (_position._playPos != _tracks[0]) {
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info.delta = *(_position._playPos++);
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} else {
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info.delta = 0;
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}
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info.start = _position._playPos;
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info.event = *_position._playPos++;
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//warning("Event %x", info.event);
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_position._runningStatus = info.event;
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switch (info.command()) {
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case 0xC: { // program change
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int idx = *_position._playPos++;
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info.basic.param1 = idx & 0x7f;
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info.basic.param2 = 0;
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}
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break;
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case 0xD:
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info.basic.param1 = *_position._playPos++;
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info.basic.param2 = 0;
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break;
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case 0xB:
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info.basic.param1 = *_position._playPos++;
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info.basic.param2 = *_position._playPos++;
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info.length = 0;
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break;
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case 0x8:
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case 0x9:
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case 0xA:
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case 0xE:
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info.basic.param1 = *(_position._playPos++);
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info.basic.param2 = *(_position._playPos++);
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if (info.command() == 0x9 && info.basic.param2 == 0) {
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// NoteOn with param2==0 is a NoteOff
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info.event = info.channel() | 0x80;
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}
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info.length = 0;
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break;
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case 0xF:
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if (info.event == 0xFF) {
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error("SysEx META event 0xFF");
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byte type = *(_position._playPos++);
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switch(type) {
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case 0x2F:
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// End of Track
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allNotesOff();
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stopPlaying();
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unloadMusic();
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return;
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case 0x51:
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warning("TODO: 0xFF / 0x51");
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return;
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default:
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warning("TODO: 0xFF / %x Unknown", type);
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break;
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}
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} else if (info.event == 0xFC) {
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// Official End-Of-Track signal
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debugC(kDebugLevelMusic, "Music: System META event 0xFC");
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byte type = *(_position._playPos++);
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switch (type) {
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case 0x80: // end of track, triggers looping
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debugC(kDebugLevelMusic, "Music: META event triggered looping");
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jumpToTick(0, true, true, false);
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break;
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case 0x81: // end of track, stop playing
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debugC(kDebugLevelMusic, "Music: META event triggered music stop");
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stopPlaying();
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unloadMusic();
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break;
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default:
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error("MidiParser_SH::parseNextEvent: Unknown META event 0xFC type %x", type);
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break;
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}
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} else {
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warning("TODO: %x / Unknown", info.event);
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break;
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}
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break;
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default:
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warning("MidiParser_SH::parseNextEvent: Unsupported event code %x", info.event);
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break;
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}// switch (info.command())
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}
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bool MidiParser_SH::loadMusic(byte *musData, uint32 musDataSize) {
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Common::StackLock lock(_mutex);
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debugC(kDebugLevelMusic, "Music: loadMusic()");
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unloadMusic();
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_musData = musData;
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_musDataSize = musDataSize;
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byte *headerPtr = _musData + 12; // skip over the already checked SPACE header
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byte *pos = headerPtr;
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uint16 headerSize = READ_LE_UINT16(headerPtr);
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assert(headerSize == 0x7F); // Security check
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// Skip over header
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pos += headerSize;
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_lastEvent = 0;
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_trackEnd = _musData + _musDataSize;
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_numTracks = 1;
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_tracks[0] = pos;
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_ppqn = 1;
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setTempo(16667);
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setTrack(0);
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return true;
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}
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void MidiParser_SH::unloadMusic() {
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Common::StackLock lock(_mutex);
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if (_musData) {
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delete[] _musData;
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_musData = NULL;
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_musDataSize = 0;
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}
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MidiParser::unloadMusic();
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}
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/*----------------------------------------------------------------*/
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Music::Music(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
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_midiDriver = NULL;
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_midiParser = NULL;
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_musicType = MT_NULL;
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_musicPlaying = false;
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_musicOn = false;
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_midiOption = false;
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_musicVolume = 0;
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if (IS_3DO) {
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// 3DO - uses digital samples for music
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_musicOn = true;
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return;
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}
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if (_vm->_interactiveFl)
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_vm->_res->addToCache("MUSIC.LIB");
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MidiDriver::DeviceHandle dev;
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if (IS_SERRATED_SCALPEL) {
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// Serrated Scalpel: used an internal Electronic Arts .MUS music engine
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_midiParser = new MidiParser_SH();
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dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MT32);
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_musicType = MidiDriver::getMusicType(dev);
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switch (_musicType) {
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case MT_ADLIB:
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_midiDriver = MidiDriver_SH_AdLib_create();
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break;
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case MT_MT32:
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_midiDriver = MidiDriver_MT32_create();
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break;
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case MT_GM:
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if (ConfMan.getBool("native_mt32")) {
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_midiDriver = MidiDriver_MT32_create();
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_musicType = MT_MT32;
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}
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break;
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default:
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// Create default one
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// I guess we shouldn't do this anymore
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//_midiDriver = MidiDriver::createMidi(dev);
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break;
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}
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} else {
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// Rose Tattooo: seems to use Miles Audio 3
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_midiParser = MidiParser::createParser_XMIDI();
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dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
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_musicType = MidiDriver::getMusicType(dev);
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switch (_musicType) {
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case MT_ADLIB:
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// SAMPLE.AD -> regular AdLib instrument data
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// SAMPLE.OPL -> OPL-3 instrument data
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// although in case of Rose Tattoo both files are exactly the same
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_midiDriver = Audio::MidiDriver_Miles_AdLib_create("SAMPLE.AD", "SAMPLE.OPL");
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break;
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case MT_MT32:
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// Sherlock Holmes 2 does not have a MT32 timbre file
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_midiDriver = Audio::MidiDriver_Miles_MT32_create("");
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break;
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case MT_GM:
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if (ConfMan.getBool("native_mt32")) {
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_midiDriver = Audio::MidiDriver_Miles_MT32_create("");
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_musicType = MT_MT32;
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} else {
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_midiDriver = MidiDriver::createMidi(dev);
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_musicType = MT_GM;
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}
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break;
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default:
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// Do not create anything
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break;
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}
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}
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if (_midiDriver) {
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int ret = _midiDriver->open();
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if (ret == 0) {
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// Reset is done inside our MIDI driver
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_midiDriver->setTimerCallback(_midiParser, &_midiParser->timerCallback);
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}
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_midiParser->setMidiDriver(_midiDriver);
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_midiParser->setTimerRate(_midiDriver->getBaseTempo());
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if (IS_SERRATED_SCALPEL) {
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if (_musicType == MT_MT32) {
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// Upload patches
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Common::SeekableReadStream *MT32driverStream = _vm->_res->load("MTHOM.DRV", "MUSIC.LIB");
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if (!MT32driverStream)
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error("Music: could not load MTHOM.DRV, critical");
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byte *MT32driverData = new byte[MT32driverStream->size()];
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int32 MT32driverDataSize = MT32driverStream->size();
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assert(MT32driverData);
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MT32driverStream->read(MT32driverData, MT32driverDataSize);
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delete MT32driverStream;
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assert(MT32driverDataSize > 12);
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byte *MT32driverDataPtr = MT32driverData + 12;
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MT32driverDataSize -= 12;
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MidiDriver_MT32_uploadPatches(_midiDriver, MT32driverDataPtr, MT32driverDataSize);
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delete[] MT32driverData;
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}
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}
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_musicOn = true;
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}
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}
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Music::~Music() {
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stopMusic();
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if (_midiDriver) {
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_midiDriver->setTimerCallback(this, NULL);
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}
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if (_midiParser) {
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_midiParser->stopPlaying();
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delete _midiParser;
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_midiParser = nullptr;
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}
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if (_midiDriver) {
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_midiDriver->close();
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delete _midiDriver;
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}
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}
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bool Music::loadSong(int songNumber) {
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debugC(kDebugLevelMusic, "Music: loadSong()");
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if(songNumber == 100)
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songNumber = 55;
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else if(songNumber == 70)
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songNumber = 54;
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if((songNumber > 60) || (songNumber < 1))
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return false;
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songNumber = ROOM_SONG[songNumber];
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if(songNumber == 0)
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songNumber = 12;
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if((songNumber > NUM_SONGS) || (songNumber < 1))
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return false;
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Common::String songName = Common::String(SONG_NAMES[songNumber - 1]);
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freeSong(); // free any song that is currently loaded
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stopMusic();
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if (!playMusic(songName))
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return false;
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startSong();
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return true;
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}
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bool Music::loadSong(const Common::String &songName) {
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freeSong(); // free any song that is currently loaded
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stopMusic();
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if (!playMusic(songName))
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return false;
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startSong();
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return true;
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}
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void Music::syncMusicSettings() {
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_musicOn = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
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}
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bool Music::playMusic(const Common::String &name) {
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if (!_musicOn)
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return false;
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_nextSongName = _currentSongName = name;
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debugC(kDebugLevelMusic, "Music: playMusic('%s')", name.c_str());
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if (!IS_3DO) {
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// MIDI based
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if (!_midiDriver)
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return false;
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Common::String midiMusicName = (IS_SERRATED_SCALPEL) ? name + ".MUS" : name + ".XMI";
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Common::SeekableReadStream *stream = _vm->_res->load(midiMusicName, "MUSIC.LIB");
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byte *midiMusicData = new byte[stream->size()];
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int32 midiMusicDataSize = stream->size();
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stream->read(midiMusicData, midiMusicDataSize);
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delete stream;
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if (midiMusicDataSize < 14) {
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warning("Music: not enough data in music file");
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delete[] midiMusicData;
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return false;
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}
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byte *dataPos = midiMusicData;
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uint32 dataSize = midiMusicDataSize;
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if (IS_SERRATED_SCALPEL) {
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if (memcmp(" ", dataPos, 12)) {
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warning("Music: expected header not found in music file");
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delete[] midiMusicData;
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return false;
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}
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dataPos += 12;
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dataSize -= 12;
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if (dataSize < 0x7F) {
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warning("Music: expected music header not found in music file");
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delete[] midiMusicData;
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return false;
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}
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uint16 headerSize = READ_LE_UINT16(dataPos);
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if (headerSize != 0x7F) {
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warning("Music: header is not as expected");
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delete[] midiMusicData;
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return false;
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}
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} else {
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if (memcmp("FORM", dataPos, 4)) {
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warning("Music: expected header not found in music file");
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delete[] midiMusicData;
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return false;
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}
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}
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if (IS_SERRATED_SCALPEL) {
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// Pass the music data to the driver as well
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// because channel mapping and a few other things inside the header
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switch (_musicType) {
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case MT_ADLIB:
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MidiDriver_SH_AdLib_newMusicData(_midiDriver, dataPos, dataSize);
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break;
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case MT_MT32:
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MidiDriver_MT32_newMusicData(_midiDriver, dataPos, dataSize);
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break;
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default:
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// should never happen
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break;
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}
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}
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_midiParser->loadMusic(midiMusicData, midiMusicDataSize);
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} else {
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// 3DO: sample based
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Audio::AudioStream *musicStream;
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Common::String digitalMusicName = "music/" + name + "_MW22.aifc";
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if (isPlaying()) {
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_mixer->stopHandle(_digitalMusicHandle);
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}
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Common::File *digitalMusicFile = new Common::File();
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if (!digitalMusicFile->open(digitalMusicName)) {
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warning("playMusic: can not open 3DO music '%s'", digitalMusicName.c_str());
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return false;
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}
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// Try to load the given file as AIFF/AIFC
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musicStream = Audio::makeAIFFStream(digitalMusicFile, DisposeAfterUse::YES);
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if (!musicStream) {
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warning("playMusic: can not load 3DO music '%s'", digitalMusicName.c_str());
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return false;
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}
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_mixer->playStream(Audio::Mixer::kMusicSoundType, &_digitalMusicHandle, musicStream);
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}
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_musicPlaying = true;
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return true;
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}
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void Music::stopMusic() {
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freeSong();
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}
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void Music::startSong() {
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// No implementation needed for ScummVM
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}
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void Music::freeSong() {
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if (!IS_3DO) {
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if (_midiParser->isPlaying())
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_midiParser->stopPlaying();
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// Free the MIDI MUS data buffer
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_midiParser->unloadMusic();
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}
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_musicPlaying = false;
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}
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bool Music::isPlaying() {
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if (!IS_3DO) {
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// MIDI based
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return _midiParser->isPlaying();
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} else {
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// 3DO: sample based
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return _mixer->isSoundHandleActive(_digitalMusicHandle);
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}
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}
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// Returns the current music position in milliseconds
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uint32 Music::getCurrentPosition() {
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if (!IS_3DO) {
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// MIDI based
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return (_midiParser->getTick() * 1000) / 60; // translate tick to millisecond
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} else {
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// 3DO: sample based
|
|
return _mixer->getSoundElapsedTime(_digitalMusicHandle);
|
|
}
|
|
}
|
|
|
|
// This is used to wait for the music in certain situations like especially the intro
|
|
// Note: the original game didn't do this, instead it just waited for certain amounts of time
|
|
// We do this, so that the intro graphics + music work together even on faster/slower hardware.
|
|
bool Music::waitUntilMSec(uint32 msecTarget, uint32 msecMax, uint32 additionalDelay, uint32 noMusicDelay) {
|
|
uint32 msecCurrent = 0;
|
|
|
|
if (!isPlaying()) {
|
|
return _vm->_events->delay(noMusicDelay, true);
|
|
}
|
|
while (1) {
|
|
if (!isPlaying()) { // Music is not playing anymore -> we are done
|
|
if (additionalDelay > 0) {
|
|
if (!_vm->_events->delay(additionalDelay, true))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
msecCurrent = getCurrentPosition();
|
|
//warning("waitUntilMSec: %lx", msecCurrent);
|
|
|
|
if ((!msecMax) || (msecCurrent <= msecMax)) {
|
|
if (msecCurrent >= msecTarget) {
|
|
if (additionalDelay > 0) {
|
|
if (!_vm->_events->delay(additionalDelay, true))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
if (!_vm->_events->delay(10, true))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void Music::setMusicVolume(int volume) {
|
|
_musicVolume = volume;
|
|
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
|
|
}
|
|
|
|
void Music::getSongNames(Common::StringArray &songs) {
|
|
songs.clear();
|
|
if (IS_SERRATED_SCALPEL) {
|
|
if (IS_3DO) {
|
|
Common::FSDirectory gameDirectory(ConfMan.get("path"));
|
|
Common::FSDirectory *musicDirectory = gameDirectory.getSubDirectory("music");
|
|
Common::ArchiveMemberList files;
|
|
|
|
musicDirectory->listMatchingMembers(files, "*_mw22.aifc");
|
|
|
|
for (Common::ArchiveMemberList::iterator i = files.begin(); i != files.end(); ++i) {
|
|
Common::String name = (*i)->getName();
|
|
name.erase(name.size() - 10);
|
|
songs.push_back(name);
|
|
}
|
|
} else {
|
|
for (int i = 0; i < ARRAYSIZE(SONG_NAMES); i++) {
|
|
songs.push_back(SONG_NAMES[i]);
|
|
}
|
|
}
|
|
} else {
|
|
Common::StringArray fileList;
|
|
_vm->_res->getResourceNames("music.lib", fileList);
|
|
for (Common::StringArray::iterator i = fileList.begin(); i != fileList.end(); ++i) {
|
|
if ((*i).matchString("*.XMI", true)) {
|
|
(*i).erase((*i).size() - 4);
|
|
songs.push_back(*i);
|
|
}
|
|
}
|
|
}
|
|
Common::sort(songs.begin(), songs.end());
|
|
}
|
|
|
|
void Music::checkSongProgress() {
|
|
if (!isPlaying()) {
|
|
playMusic(_nextSongName);
|
|
}
|
|
}
|
|
|
|
} // End of namespace Sherlock
|